# EVE Technology and Research Center

**URL:** https://forums.eveonline.com/c/technology-research/72.md?no_subcategories=false&page=212

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 213

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## [Eve launcher](https://forums.eveonline.com/t/eve-launcher/249233)

<div class="topic-metadata">

**Author:** [@Darren\_UK\_Hickey](https://forums.eveonline.com/u/Darren_UK_Hickey)\
**Replies:** 0\
**Last updated:** [June 15, 2020, 11:52am UTC](https://forums.eveonline.com/t/eve-launcher/249233 "2020-06-15T11:52:34Z")

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My eve launcher hasnt updated to 18.06 update any help?

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## [Boost T1/Faction Long Range Ammo Damage!](https://forums.eveonline.com/t/boost-t1-faction-long-range-ammo-damage/248453)

<div class="topic-metadata">

**Author:** [@Archer\_en\_Tilavine](https://forums.eveonline.com/u/Archer_en_Tilavine)\
**Replies:** 6\
**Last updated:** [June 15, 2020, 9:35am UTC](https://forums.eveonline.com/t/boost-t1-faction-long-range-ammo-damage/248453 "2020-06-15T09:35:16Z")

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(The contents of post are in reference to T1/Faction hybrid/projectile ammo and frequency crystals only.) Right now, the status quo for turret ammo is that short-to-mid range ammo are used almost exclusively primarily b…

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## [Hypernet improvements](https://forums.eveonline.com/t/hypernet-improvements/247960)

<div class="topic-metadata">

**Author:** [@Anarchy\_Manifesto](https://forums.eveonline.com/u/Anarchy_Manifesto)\
**Replies:** 6\
**Last updated:** [June 13, 2020, 10:07am UTC](https://forums.eveonline.com/t/hypernet-improvements/247960 "2020-06-13T10:07:39Z")

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Hi pilots, i do some hypernet trading with an alt and i had some ideas for this after more than 10k offers created by me. The windows size need to be more larger or to resize the hypernet window, to get more offers o…

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## [gRPC Endpoint?](https://forums.eveonline.com/t/grpc-endpoint/249029)

<div class="topic-metadata">

**Author:** [@Solisec](https://forums.eveonline.com/u/Solisec)\
**Replies:** 1\
**Last updated:** [June 14, 2020, 6:13pm UTC](https://forums.eveonline.com/t/grpc-endpoint/249029 "2020-06-14T18:13:57Z")

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Please don’t jump on me everyone. It is only a question. The API is great. After awhile of playing with the UI part I am picking up how it works. Plus there are projects out there I can use for Go, python, etc. Only…

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## [Fuzzworks Market Data API](https://forums.eveonline.com/t/fuzzworks-market-data-api/248330)

<div class="topic-metadata">

**Author:** [@Stilgar\_Teg](https://forums.eveonline.com/u/Stilgar_Teg)\
**Replies:** 3\
**Last updated:** [June 14, 2020, 9:50am UTC](https://forums.eveonline.com/t/fuzzworks-market-data-api/248330 "2020-06-14T09:50:12Z")

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Hello there. Does anyone know how often the Market Data API gets a snapshot from the live servers?

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## [ADD FEATURE - A Spanish Category to the Forums](https://forums.eveonline.com/t/add-feature-a-spanish-category-to-the-forums/5650)

<div class="topic-metadata">

**Author:** [@Juvenius\_Drakonius](https://forums.eveonline.com/u/Juvenius_Drakonius)\
**Replies:** 15\
**Last updated:** [February 22, 2018, 1:17pm UTC](https://forums.eveonline.com/t/add-feature-a-spanish-category-to-the-forums/5650 "2018-02-22T13:17:02Z")

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The new forum looks amazing! why not add now a spanish seccion to it ? that way the inflow of spanish speakers to EVE could get a place to ask questions and get answers by the community.

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## [EVE Ap Suggestion](https://forums.eveonline.com/t/eve-ap-suggestion/248820)

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**Author:** [@Ishmael\_Ronuken](https://forums.eveonline.com/u/Ishmael_Ronuken)\
**Replies:** 0\
**Last updated:** [June 13, 2020, 8:41pm UTC](https://forums.eveonline.com/t/eve-ap-suggestion/248820 "2020-06-13T20:41:09Z")

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Please let us see status of industry and research jobs. Time left, which station they are located in, and other job-related details. I would also appreciate it if omega accounts could see PI info such as planet name, nu…

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## [Etoiles Industries new release](https://forums.eveonline.com/t/etoiles-industries-new-release/248809)

<div class="topic-metadata">

**Author:** [@Zan\_Ongrard](https://forums.eveonline.com/u/Zan_Ongrard)\
**Replies:** 0\
**Last updated:** [June 13, 2020, 7:39pm UTC](https://forums.eveonline.com/t/etoiles-industries-new-release/248809 "2020-06-13T19:39:01Z")

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Hi all, I have just released a new version of https://www.etoiles-industries.org/plan, my blueprint calculator. The main new feature is a new ore/ice compression optimization engine. When you have to figure out the co…

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## [Vorton ammo pack icons](https://forums.eveonline.com/t/vorton-ammo-pack-icons/248743)

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**Author:** [@elitatwo](https://forums.eveonline.com/u/elitatwo)\
**Replies:** 0\
**Last updated:** [June 13, 2020, 12:39pm UTC](https://forums.eveonline.com/t/vorton-ammo-pack-icons/248743 "2020-06-13T12:39:07Z")

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The new icons for the new vorton projector gun are on Singularity and I wanted to suggest an icon switch between BlastShot and GalavaSurge so the icon also underlines the primary damage type. Look at this: The BlastS…

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## [Trig Ewar Line](https://forums.eveonline.com/t/trig-ewar-line/248630)

<div class="topic-metadata">

**Author:** [@Ahneu](https://forums.eveonline.com/u/Ahneu)\
**Replies:** 2\
**Last updated:** [June 13, 2020, 11:40am UTC](https://forums.eveonline.com/t/trig-ewar-line/248630 "2020-06-13T11:40:45Z")

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“Resistance Erosion” modules that have variants for each damage type. Erodes damage type resistance, maybe spooling like it’s weapons. Thematically fitting and expands the Triglavian Ewar line.

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## [Miasmos mining frigate ship bay (packaged 2,500 m3)](https://forums.eveonline.com/t/miasmos-mining-frigate-ship-bay-packaged-2-500-m3/248452)

<div class="topic-metadata">

**Author:** [@zazzmatazz\_Xu](https://forums.eveonline.com/u/zazzmatazz_Xu)\
**Replies:** 37\
**Last updated:** [June 12, 2020, 8:02pm UTC](https://forums.eveonline.com/t/miasmos-mining-frigate-ship-bay-packaged-2-500-m3/248452 "2020-06-12T20:02:17Z")

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Yes, I know, why? Miasmos while excellent ore carrying ship it could be a hell of a lot more better by simply adding a bay that could carry a packaged mining frigate. People always mention that they want people to …

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## [Mass Test on Singularity: Tuesday, June 9th, 2020](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-june-9th-2020/246941)

<div class="topic-metadata">

**Author:** [@CCP\_Habakuk](https://forums.eveonline.com/u/CCP_Habakuk)\
**Replies:** 46\
**Last updated:** [June 12, 2020, 6:52pm UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-june-9th-2020/246941 "2020-06-12T18:52:16Z")

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Hey! We are planning a mass test on Singularity on Tuesday, June 9th, at 17:00 UTC (= EVE time)! What exactly is being tested? New ships and new weapons How to connect to Singularity for this test: Change the serv…

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## [Retain "Additional Text" When Using Import Market Quickbar](https://forums.eveonline.com/t/retain-additional-text-when-using-import-market-quickbar/248607)

<div class="topic-metadata">

**Author:** [@Katana\_Kugisa](https://forums.eveonline.com/u/Katana_Kugisa)\
**Replies:** 0\
**Last updated:** [June 12, 2020, 6:45pm UTC](https://forums.eveonline.com/t/retain-additional-text-when-using-import-market-quickbar/248607 "2020-06-12T18:45:03Z")

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Currently the “Additional Text” entries are copied when the market quickbar is exported, but are lost when imported again. This appears broken as you are forced to choose between using notes or using export/import. Than…

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## [Improvements to Contract UI](https://forums.eveonline.com/t/improvements-to-contract-ui/248351)

<div class="topic-metadata">

**Author:** [@Damhest](https://forums.eveonline.com/u/Damhest)\
**Replies:** 4\
**Last updated:** [June 12, 2020, 6:00pm UTC](https://forums.eveonline.com/t/improvements-to-contract-ui/248351 "2020-06-12T18:00:11Z")

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I believe, the Contracting UI can use some love it has missed for so long. Expired contracts rework. We need a “delete all” button, since this is the only option we get when dealing with such contracts. A “Relist Con…

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## [UI for Streamers?](https://forums.eveonline.com/t/ui-for-streamers/248509)

<div class="topic-metadata">

**Author:** [@Tony\_Cleaner](https://forums.eveonline.com/u/Tony_Cleaner)\
**Replies:** 1\
**Last updated:** [June 12, 2020, 5:33pm UTC](https://forums.eveonline.com/t/ui-for-streamers/248509 "2020-06-12T17:33:02Z")

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Good afternoon, have you noticed that on most streams we see streamers having to diligently cover up the windows of the game with the name of the systems where they are playing now. it is not only not beautiful, but also…

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## [\[Idea\] QoL: Allow multibuy to fetch multiple item at once](https://forums.eveonline.com/t/idea-qol-allow-multibuy-to-fetch-multiple-item-at-once/248553)

<div class="topic-metadata">

**Author:** [@Dell\_Darien](https://forums.eveonline.com/u/Dell_Darien)\
**Replies:** 0\
**Last updated:** [June 12, 2020, 1:20pm UTC](https://forums.eveonline.com/t/idea-qol-allow-multibuy-to-fetch-multiple-item-at-once/248553 "2020-06-12T13:20:13Z")

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I play EVE with around 200 ms latency, which is not bad in terms of the game play. But when I want to buy something from the market, e.g. from Jita, the lag always bothers me. It would be nice if multibuy fetches multip…

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## [Merge Toons](https://forums.eveonline.com/t/merge-toons/248480)

<div class="topic-metadata">

**Author:** [@Waggbie](https://forums.eveonline.com/u/Waggbie)\
**Replies:** 5\
**Last updated:** [June 12, 2020, 4:39am UTC](https://forums.eveonline.com/t/merge-toons/248480 "2020-06-12T04:39:15Z")

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Merge all your alts together! Rule , if your main has the same skill to lvl 5 it does nothing but if your alt had a lvl 5 skill and your main only had it to lvl 4 it moves up to lvl 5. So if your alt was a miner and yo…

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## [\[IDEA\] R&D agents to give missions with actual scientific tasks](https://forums.eveonline.com/t/idea-r-d-agents-to-give-missions-with-actual-scientific-tasks/248347)

<div class="topic-metadata">

**Author:** [@Surmi\_Timola](https://forums.eveonline.com/u/Surmi_Timola)\
**Replies:** 1\
**Last updated:** [June 11, 2020, 7:48pm UTC](https://forums.eveonline.com/t/idea-r-d-agents-to-give-missions-with-actual-scientific-tasks/248347 "2020-06-11T19:48:05Z")

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Hello everyone! I’m a big fan of tech and science. Being an IRL scientist, I was fascinated to see how the Discovery Project was implemented in Eve Online. I think that putting a real science to the game does a great jo…

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## [Directx12 Raytracing](https://forums.eveonline.com/t/directx12-raytracing/245259)

<div class="topic-metadata">

**Author:** [@Vixen\_Vix](https://forums.eveonline.com/u/Vixen_Vix)\
**Replies:** 16\
**Last updated:** [June 11, 2020, 2:33pm UTC](https://forums.eveonline.com/t/directx12-raytracing/245259 "2020-06-11T14:33:57Z")

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Is this CAS technology https://www.eveonline.com/article/qb3kew/sharpening-the-renderer exclusive to AMD cards only? What about Directx12 Raytracing?

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## [New EDENCOM Ships](https://forums.eveonline.com/t/new-edencom-ships/248293)

<div class="topic-metadata">

**Author:** [@Aphrodite\_Sexy](https://forums.eveonline.com/u/Aphrodite_Sexy)\
**Replies:** 7\
**Last updated:** [June 11, 2020, 6:04am UTC](https://forums.eveonline.com/t/new-edencom-ships/248293 "2020-06-11T06:04:49Z")

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I was under the assumption that they were to counter Trig ships specially. I thought they would reduce or completely remove spoolup of Trig guns. Trig ships as well as Ecom ships are not well balanced. I suggest keeping …

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## [Sharpening The Renderer | EVE Online Mac OS DirectX 12?](https://forums.eveonline.com/t/sharpening-the-renderer-eve-online-mac-os-directx-12/245100)

<div class="topic-metadata">

**Author:** [@Erytnicmcire](https://forums.eveonline.com/u/Erytnicmcire)\
**Replies:** 1\
**Last updated:** [June 10, 2020, 10:21pm UTC](https://forums.eveonline.com/t/sharpening-the-renderer-eve-online-mac-os-directx-12/245100 "2020-06-10T22:21:45Z")

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with CCP forging forward on " Work is continuing on the DirectX 12 client which will open up even more avenues to explore in the future.", where does that leave macOS X users?

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## [Real electornic warfare](https://forums.eveonline.com/t/real-electornic-warfare/248069)

<div class="topic-metadata">

**Author:** [@Ideki](https://forums.eveonline.com/u/Ideki)\
**Replies:** 7\
**Last updated:** [June 10, 2020, 7:45pm UTC](https://forums.eveonline.com/t/real-electornic-warfare/248069 "2020-06-10T19:45:03Z")

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How about getting so real electronic warfare modules? Real electronic warfare actually involves most of the time introducing viruses in the target computer to create disruption or overload/shutdown systems. In the case…

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## [Destructible Citadels on Sisi](https://forums.eveonline.com/t/destructible-citadels-on-sisi/248139)

<div class="topic-metadata">

**Author:** [@Proxay](https://forums.eveonline.com/u/Proxay)\
**Replies:** 1\
**Last updated:** [June 10, 2020, 6:00pm UTC](https://forums.eveonline.com/t/destructible-citadels-on-sisi/248139 "2020-06-10T18:00:46Z")

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Hey CCP, Considering not many people log in to fuel structures on SiSi, it is pretty frustrating to find your stuff is not available on SiSi for testing because your citadels are wiped out. E.g: we live in M-OEE8 on TQ…

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## [Expanding Overheating Gameplay with new tools](https://forums.eveonline.com/t/expanding-overheating-gameplay-with-new-tools/247698)

<div class="topic-metadata">

**Author:** [@naed21](https://forums.eveonline.com/u/naed21)\
**Replies:** 5\
**Last updated:** [June 10, 2020, 1:55pm UTC](https://forums.eveonline.com/t/expanding-overheating-gameplay-with-new-tools/247698 "2020-06-10T13:55:57Z")

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The overheating mechanic is a core part of pvp yet there are no modules or rigs that directly affect this system in any way. A few ideas would be: Heat Fins = Utility high that passively increases Rack Heat Dissipatio…

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## [The BEST Idea Game Menu/ Account Timer](https://forums.eveonline.com/t/the-best-idea-game-menu-account-timer/230782)

<div class="topic-metadata">

**Author:** [@y\_gryd](https://forums.eveonline.com/u/y_gryd)\
**Replies:** 11\
**Last updated:** [June 10, 2020, 1:27pm UTC](https://forums.eveonline.com/t/the-best-idea-game-menu-account-timer/230782 "2020-06-10T13:27:34Z")

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Hi team, I have been playing since '06 and have always thought about a little idea which still hasn’t been implemented which I think would be a great idea, I will keep it short and sweet as I know a wall of text is a k…

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## [Script for EDENCOM ships](https://forums.eveonline.com/t/script-for-edencom-ships/247126)

<div class="topic-metadata">

**Author:** [@Edward\_Olmops](https://forums.eveonline.com/u/Edward_Olmops)\
**Replies:** 10\
**Last updated:** [June 10, 2020, 7:03am UTC](https://forums.eveonline.com/t/script-for-edencom-ships/247126 "2020-06-10T07:03:22Z")

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Hi, quick idea after playing around on Sisi: I like the new weapons for the EDENCOM ships that can hit multiple ships. However, I fear balancing them will be very tough. Either they are absolutely breaking everything …

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## [ESI Swagger - Citadel "error": "Market access denied"](https://forums.eveonline.com/t/esi-swagger-citadel-error-market-access-denied/247893)

<div class="topic-metadata">

**Author:** [@Stilgar\_Teg](https://forums.eveonline.com/u/Stilgar_Teg)\
**Replies:** 1\
**Last updated:** [June 10, 2020, 4:18am UTC](https://forums.eveonline.com/t/esi-swagger-citadel-error-market-access-denied/247893 "2020-06-10T04:18:43Z")

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Hello there. Even tho i have access to my Alliance Citadel’s Market i still get this error while trying. { “error”: “Market access denied” } Does anyone know what else it could be?

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## [Precursor Support Weapon - resist neutralization / vampire](https://forums.eveonline.com/t/precursor-support-weapon-resist-neutralization-vampire/247851)

<div class="topic-metadata">

**Author:** [@Flashrain](https://forums.eveonline.com/u/Flashrain)\
**Replies:** 1\
**Last updated:** [June 9, 2020, 8:04pm UTC](https://forums.eveonline.com/t/precursor-support-weapon-resist-neutralization-vampire/247851 "2020-06-09T20:04:04Z")

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Purpose: alternative to ECM, Energy Neut, Web, warp disruptor as a support ship in fleets. Effect: Ammo uses existing ammo in a new precursor weapon. Effect Primary : resist neutralization of 1-8 resistance (4 shield …

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## [Steam login not valid for Singularity?](https://forums.eveonline.com/t/steam-login-not-valid-for-singularity/247771)

<div class="topic-metadata">

**Author:** [@BrothaBear\_Honorable](https://forums.eveonline.com/u/BrothaBear_Honorable)\
**Replies:** 1\
**Last updated:** [June 9, 2020, 4:26pm UTC](https://forums.eveonline.com/t/steam-login-not-valid-for-singularity/247771 "2020-06-09T16:26:28Z")

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I dont log into eve using password ect, as i use steam, so i just link to it. However The Singularity testserver doesnt accept my steam character.

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## [Regional value filter for map](https://forums.eveonline.com/t/regional-value-filter-for-map/247750)

<div class="topic-metadata">

**Author:** [@Intergalactic\_Garlic](https://forums.eveonline.com/u/Intergalactic_Garlic)\
**Replies:** 0\
**Last updated:** [June 9, 2020, 10:18am UTC](https://forums.eveonline.com/t/regional-value-filter-for-map/247750 "2020-06-09T10:18:07Z")

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i beleave that this feature will help people get started in the transporting business. even if its not to the specific items but just a general for the category of the items. like red for high and green for low. this cou…

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