# EVE Technology and Research Center

**URL:** https://forums.eveonline.com/c/technology-research/72.md?no_subcategories=false&page=238

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 239

---

## [YOIUL STAR Thrasher and Tornado SKINS](https://forums.eveonline.com/t/yoiul-star-thrasher-and-tornado-skins/207784)

<div class="topic-metadata">

**Author:** [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Replies:** 6\
**Last updated:** [December 22, 2019, 8:13pm UTC](https://forums.eveonline.com/t/yoiul-star-thrasher-and-tornado-skins/207784 "2019-12-22T20:13:58Z")

</div>

You kind of “forgot” those. Thanks. :angry: For emphasis:

---

## [Player Retention Through PvP Level Rooms](https://forums.eveonline.com/t/player-retention-through-pvp-level-rooms/205294)

<div class="topic-metadata">

**Author:** [@Bomberlocks](https://forums.eveonline.com/u/Bomberlocks)\
**Replies:** 29\
**Last updated:** [December 22, 2019, 5:51pm UTC](https://forums.eveonline.com/t/player-retention-through-pvp-level-rooms/205294 "2019-12-22T17:51:27Z")

</div>

I only just resubbed a month ago, after being away for 8 years, and the game has changed a lot. In some ways better, in others it’s peculiar and makes me think that some of these changes were done specifically to make Al…

---

## [Extract skillbooks](https://forums.eveonline.com/t/extract-skillbooks/207463)

<div class="topic-metadata">

**Author:** [@Aeuron\_Asgard](https://forums.eveonline.com/u/Aeuron_Asgard)\
**Replies:** 4\
**Last updated:** [December 22, 2019, 5:40pm UTC](https://forums.eveonline.com/t/extract-skillbooks/207463 "2019-12-22T17:40:58Z")

</div>

So I made an uneducated decision to learn a expensive skillbook (Capital Industrial) on the wrong toon. and I’d love that there’d exist a feature where I could “extract” the skillbook itself from a character to either s…

---

## [Kill mails from war and zKillboard](https://forums.eveonline.com/t/kill-mails-from-war-and-zkillboard/207702)

<div class="topic-metadata">

**Author:** [@Sara\_Astarael](https://forums.eveonline.com/u/Sara_Astarael)\
**Replies:** 1\
**Last updated:** [December 22, 2019, 3:24am UTC](https://forums.eveonline.com/t/kill-mails-from-war-and-zkillboard/207702 "2019-12-22T03:24:27Z")

</div>

Does zKillboard already have all kill mails in wars?

---

## [Please Improve NPC-to-NPC Interactions](https://forums.eveonline.com/t/please-improve-npc-to-npc-interactions/206912)

<div class="topic-metadata">

**Author:** [@Aleph\_Morgan](https://forums.eveonline.com/u/Aleph_Morgan)\
**Replies:** 8\
**Last updated:** [December 22, 2019, 12:51am UTC](https://forums.eveonline.com/t/please-improve-npc-to-npc-interactions/206912 "2019-12-22T00:51:38Z")

</div>

Some say that the NPC-to-NPC interactions are complex and sophisticated. I say nay. Example: warped to an asteroid belt with (I kid you not) 2 Raznaborg Damaviks, 3 Guristas Arrogators, and a full NPC mining operation (p…

---

## [Ice Spawn System Change](https://forums.eveonline.com/t/ice-spawn-system-change/207504)

<div class="topic-metadata">

**Author:** [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Replies:** 5\
**Last updated:** [December 21, 2019, 6:37pm UTC](https://forums.eveonline.com/t/ice-spawn-system-change/207504 "2019-12-21T18:37:22Z")

</div>

In high and low only spawn ice in systems that have no NPC stations.

---

## [Station agents](https://forums.eveonline.com/t/station-agents/207544)

<div class="topic-metadata">

**Author:** [@wildchild\_Preldent](https://forums.eveonline.com/u/wildchild_Preldent)\
**Replies:** 0\
**Last updated:** [December 21, 2019, 10:39am UTC](https://forums.eveonline.com/t/station-agents/207544 "2019-12-21T10:39:30Z")

</div>

why doesn’t, the agents tab in player owned stations doesn’t have any functionality, if it dose work how do you get the agents in your station if not i Proposed solution: have traveling NPC agents randomly appear in the…

---

## [Market Orders added back to wallet (but you can keep the one on Market if you want, too)](https://forums.eveonline.com/t/market-orders-added-back-to-wallet-but-you-can-keep-the-one-on-market-if-you-want-too/207445)

<div class="topic-metadata">

**Author:** [@Sixtyniner](https://forums.eveonline.com/u/Sixtyniner)\
**Replies:** 1\
**Last updated:** [December 20, 2019, 5:38pm UTC](https://forums.eveonline.com/t/market-orders-added-back-to-wallet-but-you-can-keep-the-one-on-market-if-you-want-too/207445 "2019-12-20T17:38:15Z")

</div>

Would it be too much to ask for either a button on the wallet to open Market Orders, or make another tab/button under “Automatic Pay/Give ISK” that will load the Market Orders in the wallet window? Pretty please?

---

## [Triglavian NPC (sub)factions using Alliance(Corp) mechanics](https://forums.eveonline.com/t/triglavian-npc-sub-factions-using-alliance-corp-mechanics/207440)

<div class="topic-metadata">

**Author:** [@Vasily\_Degtyaryov](https://forums.eveonline.com/u/Vasily_Degtyaryov)\
**Replies:** 0\
**Last updated:** [December 20, 2019, 3:25pm UTC](https://forums.eveonline.com/t/triglavian-npc-sub-factions-using-alliance-corp-mechanics/207440 "2019-12-20T15:25:59Z")

</div>

The Yulai Triglav Conference made me consider that various groups of players want to interact in different ways with certain groups and subgroups of NPCs (roleplay, etc). Specifically, I can imagine a (sub)Clade becomin…

---

## [Saved locations window](https://forums.eveonline.com/t/saved-locations-window/206746)

<div class="topic-metadata">

**Author:** [@Sharcy](https://forums.eveonline.com/u/Sharcy)\
**Replies:** 5\
**Last updated:** [December 20, 2019, 11:06am UTC](https://forums.eveonline.com/t/saved-locations-window/206746 "2019-12-20T11:06:50Z")

</div>

Hi CCP, thanks for the Saved Locations window, it’s very helpful. But could you make the state of it (open/close/position) dependent of the docking state, like the Inventory window? I don’t need to see it while I’m docke…

---

## [Age of Chaos, Removal of High sec Ganking](https://forums.eveonline.com/t/age-of-chaos-removal-of-high-sec-ganking/206003)

<div class="topic-metadata">

**Author:** [@Naari\_Naarian](https://forums.eveonline.com/u/Naari_Naarian)\
**Replies:** 20\
**Last updated:** [December 20, 2019, 5:27am UTC](https://forums.eveonline.com/t/age-of-chaos-removal-of-high-sec-ganking/206003 "2019-12-20T05:27:03Z")

</div>

@CCP\_Hellmar @CCP\_Rise This needs to be tried for 3-6 months. You need to take this step ccp, to recoup the player base. Take this step for me and validate my positions (this will be evidence for you that my positions …

---

## [Nerfing Capital defense fleets](https://forums.eveonline.com/t/nerfing-capital-defense-fleets/206011)

<div class="topic-metadata">

**Author:** [@Naari\_Naarian](https://forums.eveonline.com/u/Naari_Naarian)\
**Replies:** 3\
**Last updated:** [December 19, 2019, 6:50am UTC](https://forums.eveonline.com/t/nerfing-capital-defense-fleets/206011 "2019-12-19T06:50:33Z")

</div>

after using a cyno, you lose 50% of all resistances and reduces energy resource income by 20% for 45 minutes. Capitals now consume 50% of their energy going through cyno

---

## [Evasive Maneuvers](https://forums.eveonline.com/t/evasive-maneuvers/207083)

<div class="topic-metadata">

**Author:** [@Character\_001](https://forums.eveonline.com/u/Character_001)\
**Replies:** 6\
**Last updated:** [December 19, 2019, 3:22am UTC](https://forums.eveonline.com/t/evasive-maneuvers/207083 "2019-12-19T03:22:46Z")

</div>

Hello Everyone, I just wanted to share an idea about some new additions to ship controls: Evasive Maneuvers. This function will allow a pilot to choose a maneuver in battle situations to dodge projectile firing, decreas…

---

## [Salvage beacon](https://forums.eveonline.com/t/salvage-beacon/207189)

<div class="topic-metadata">

**Author:** [@zazzmatazz\_Xu](https://forums.eveonline.com/u/zazzmatazz_Xu)\
**Replies:** 1\
**Last updated:** [December 19, 2019, 2:47am UTC](https://forums.eveonline.com/t/salvage-beacon/207189 "2019-12-19T02:47:14Z")

</div>

There are still plenty of people looking to salvage missions and if devs could create a beacon we can drop for other’s that lasts for a minute as a way for them to “warp too” so they can salvage and or loot (if blue), I …

---

## [macOS Catalina](https://forums.eveonline.com/t/macos-catalina/177322)

<div class="topic-metadata">

**Author:** [@Limyh\_Oteo](https://forums.eveonline.com/u/Limyh_Oteo)\
**Replies:** 38\
**Last updated:** [December 19, 2019, 1:19am UTC](https://forums.eveonline.com/t/macos-catalina/177322 "2019-12-19T01:19:57Z")

</div>

Anyone tried running EVE on macOS Catalina? Does it still work?

---

## [Damage module mutaplasmids - the forgotten weapon system](https://forums.eveonline.com/t/damage-module-mutaplasmids-the-forgotten-weapon-system/206386)

<div class="topic-metadata">

**Author:** [@Fonsui](https://forums.eveonline.com/u/Fonsui)\
**Replies:** 3\
**Last updated:** [December 18, 2019, 12:17pm UTC](https://forums.eveonline.com/t/damage-module-mutaplasmids-the-forgotten-weapon-system/206386 "2019-12-18T12:17:52Z")

</div>

As of current, there are decayed, gravid, and unstable mutaplasmids which drop in all weathers of abyss, for the damage modules for five out of six weapon systems. Energy weapons, hybrids, projectiles, disintegrators, an…

---

## [EVEWarReport.com - Create your own War Reports](https://forums.eveonline.com/t/evewarreport-com-create-your-own-war-reports/204468)

<div class="topic-metadata">

**Author:** [@Shade\_Millith](https://forums.eveonline.com/u/Shade_Millith)\
**Replies:** 1\
**Last updated:** [December 18, 2019, 3:47am UTC](https://forums.eveonline.com/t/evewarreport-com-create-your-own-war-reports/204468 "2019-12-18T03:47:49Z")

</div>

EVEWarReport.com is a 3rd party website for generating PVP statistics between two sides made up of up to 6 alliances or corporations. A Basic Report gives kills/loss statistics of each Alliance/Corp and the top ten kill…

---

## [New jump effect disabled](https://forums.eveonline.com/t/new-jump-effect-disabled/207028)

<div class="topic-metadata">

**Author:** [@Kain\_Stropov](https://forums.eveonline.com/u/Kain_Stropov)\
**Replies:** 0\
**Last updated:** [December 18, 2019, 2:43am UTC](https://forums.eveonline.com/t/new-jump-effect-disabled/207028 "2019-12-18T02:43:45Z")

</div>

Why you disabled new jump effect?

---

## [Empire Faction Standings and Player VS Player Combat](https://forums.eveonline.com/t/empire-faction-standings-and-player-vs-player-combat/193406)

<div class="topic-metadata">

**Author:** [@Kenja\_Saissore](https://forums.eveonline.com/u/Kenja_Saissore)\
**Replies:** 4\
**Last updated:** [December 17, 2019, 11:21am UTC](https://forums.eveonline.com/t/empire-faction-standings-and-player-vs-player-combat/193406 "2019-12-17T11:21:05Z")

</div>

I’ve lived in lowsec for a decade, so am used to the harsh penalties for living their, as the “Quality of Life,” changes for the last several years believe that low security space, simply doesnt exist :stuck\_out\_tongue\_w…

---

## [Using machine learning for load balancing](https://forums.eveonline.com/t/using-machine-learning-for-load-balancing/205801)

<div class="topic-metadata">

**Author:** [@Rebecca\_Chran](https://forums.eveonline.com/u/Rebecca_Chran)\
**Replies:** 3\
**Last updated:** [December 17, 2019, 7:31am UTC](https://forums.eveonline.com/t/using-machine-learning-for-load-balancing/205801 "2019-12-17T07:31:40Z")

</div>

I’ve been crawling through all the EVE related data and I came upon this dev blog from way back: I noticed this is a problem ideally suited for some ML tinkering (https://en.wikipedia.org/wiki/Simulated\_annealing + so…

---

## [Differently coloured torsos please! I love you! Merry Christmas!](https://forums.eveonline.com/t/differently-coloured-torsos-please-i-love-you-merry-christmas/206654)

<div class="topic-metadata">

**Author:** [@z0ra\_Berg](https://forums.eveonline.com/u/z0ra_Berg)\
**Replies:** 6\
**Last updated:** [December 16, 2019, 3:08pm UTC](https://forums.eveonline.com/t/differently-coloured-torsos-please-i-love-you-merry-christmas/206654 "2019-12-16T15:08:00Z")

</div>

One for each faction, light blue, light green, dark green, yellow, golden, grey, brown, black and white. I’m sure you can spare an artist for an hour of work, changing colours. Please, many kisses and thanks for bein…

---

## [After today patch game do not launch](https://forums.eveonline.com/t/after-today-patch-game-do-not-launch/206419)

<div class="topic-metadata">

**Author:** [@Wade\_Deadpool\_Willson](https://forums.eveonline.com/u/Wade_Deadpool_Willson)\
**Replies:** 0\
**Last updated:** [December 14, 2019, 11:18am UTC](https://forums.eveonline.com/t/after-today-patch-game-do-not-launch/206419 "2019-12-14T11:18:15Z")

</div>

Why everyday is a patch?

---

## [Ore anoms nerfed by 50% on SiSi?](https://forums.eveonline.com/t/ore-anoms-nerfed-by-50-on-sisi/206703)

<div class="topic-metadata">

**Author:** [@Altair\_Taurus](https://forums.eveonline.com/u/Altair_Taurus)\
**Replies:** 2\
**Last updated:** [December 16, 2019, 9:41am UTC](https://forums.eveonline.com/t/ore-anoms-nerfed-by-50-on-sisi/206703 "2019-12-16T09:41:18Z")

</div>

Is that true or a bug?

---

## [Colored Jump Tunnels](https://forums.eveonline.com/t/colored-jump-tunnels/205425)

<div class="topic-metadata">

**Author:** [@Xelan\_Yeldaeh](https://forums.eveonline.com/u/Xelan_Yeldaeh)\
**Replies:** 5\
**Last updated:** [December 15, 2019, 5:33pm UTC](https://forums.eveonline.com/t/colored-jump-tunnels/205425 "2019-12-15T17:33:24Z")

</div>

I was checking out the new Stargate jump animation on singularity when I had an idea about the jump tunnels in the animation. What if the tunnel is colored like the energy orb inside the Stargate? Where Minmatar gates wo…

---

## [Operation Permafrost](https://forums.eveonline.com/t/operation-permafrost/206332)

<div class="topic-metadata">

**Author:** [@Jian\_Mira](https://forums.eveonline.com/u/Jian_Mira)\
**Replies:** 1\
**Last updated:** [December 15, 2019, 5:32pm UTC](https://forums.eveonline.com/t/operation-permafrost/206332 "2019-12-15T17:32:16Z")

</div>

Is this coming back anytime soon?

---

## [Towing ships](https://forums.eveonline.com/t/towing-ships/206432)

<div class="topic-metadata">

**Author:** [@Diabal](https://forums.eveonline.com/u/Diabal)\
**Replies:** 5\
**Last updated:** [December 15, 2019, 12:32pm UTC](https://forums.eveonline.com/t/towing-ships/206432 "2019-12-15T12:32:17Z")

</div>

Hi fellow capsuleers, Perhaps this has been suggested before, but I could not find it on the forums. I think it would be fun if ships could tow a single unpiloted ship. This makes moving around less of a hassle, because…

---

## [HyperNet](https://forums.eveonline.com/t/hypernet/206530)

<div class="topic-metadata">

**Author:** [@Osirison](https://forums.eveonline.com/u/Osirison)\
**Replies:** 0\
**Last updated:** [December 14, 2019, 11:48pm UTC](https://forums.eveonline.com/t/hypernet/206530 "2019-12-14T23:48:52Z")

</div>

Hey there, Can you do a small change and let Private be able to set a ticket limit for buyers ? Just asking

---

## [Chat window](https://forums.eveonline.com/t/chat-window/206333)

<div class="topic-metadata">

**Author:** [@Jian\_Mira](https://forums.eveonline.com/u/Jian_Mira)\
**Replies:** 5\
**Last updated:** [December 14, 2019, 9:11am UTC](https://forums.eveonline.com/t/chat-window/206333 "2019-12-14T09:11:15Z")

</div>

Move the chat out of EVE into a separate application which you can launch from inside the Eve launcher and run it from a second screen.

---

## [CCP - Create NPCs that act like humans with high bounties on their heads!](https://forums.eveonline.com/t/ccp-create-npcs-that-act-like-humans-with-high-bounties-on-their-heads/206083)

<div class="topic-metadata">

**Author:** [@Scat\_Lover](https://forums.eveonline.com/u/Scat_Lover)\
**Replies:** 9\
**Last updated:** [December 13, 2019, 11:43pm UTC](https://forums.eveonline.com/t/ccp-create-npcs-that-act-like-humans-with-high-bounties-on-their-heads/206083 "2019-12-13T23:43:42Z")

</div>

So we can track them around the universe to kill them. They would be found in: Asteroid belts Planets In Cosmic Signatures In Cosmic Anomalies They are fit for PVP and are pretty much like Cosmic Agents With a weekl…

---

## [API HyperNet](https://forums.eveonline.com/t/api-hypernet/206271)

<div class="topic-metadata">

**Author:** [@Mr\_Hiro](https://forums.eveonline.com/u/Mr_Hiro)\
**Replies:** 4\
**Last updated:** [December 13, 2019, 10:59pm UTC](https://forums.eveonline.com/t/api-hypernet/206271 "2019-12-13T22:59:21Z")

</div>

Is it possible to get the outstanding hypernet offers? If it’s currently not possible, is this API endpoint planned?

[Previous page](https://forums.eveonline.com/c/technology-research/72.md?no_subcategories=false&page=237)

[Next page](https://forums.eveonline.com/c/technology-research/72.md?no_subcategories=false&page=239)
