# EVE Technology and Research Center

**URL:** https://forums.eveonline.com/c/technology-research/72.md?no_subcategories=false&page=27

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 28

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## [MetalFX is now avaliable for macOS](https://forums.eveonline.com/t/metalfx-is-now-avaliable-for-macos/495991)

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**Author:** [@CCP\_Caffeine](https://forums.eveonline.com/u/CCP_Caffeine)\
**Replies:** 4\
**Last updated:** [October 8, 2025, 12:27am UTC](https://forums.eveonline.com/t/metalfx-is-now-avaliable-for-macos/495991 "2025-10-08T00:27:32Z")

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Hey folks Today we released MetalFX upscaling. There is a devblog here: Upscaling & Ray-traced Shadows – Now Live! | EVE Online I just wanted to give everyone the heads up that if you were previously using FSR1, you ma…

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## [Opensource a part of frontend UI](https://forums.eveonline.com/t/opensource-a-part-of-frontend-ui/498859)

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**Author:** [@Mieazo](https://forums.eveonline.com/u/Mieazo)\
**Replies:** 2\
**Last updated:** [October 7, 2025, 6:29pm UTC](https://forums.eveonline.com/t/opensource-a-part-of-frontend-ui/498859 "2025-10-07T18:29:42Z")

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As a newbie my largest frustration is with UI. I can see that many posts are also about UI. Nowadays gamers are pretty comfortable with scripting and advanced game controls beyond point-and-click. A community of passiona…

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## [New Event is stupid](https://forums.eveonline.com/t/new-event-is-stupid/498784)

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**Author:** [@Glenn\_Speck](https://forums.eveonline.com/u/Glenn_Speck)\
**Replies:** 8\
**Last updated:** [October 7, 2025, 5:56pm UTC](https://forums.eveonline.com/t/new-event-is-stupid/498784 "2025-10-07T17:56:21Z")

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I was super excited about new event. I was watching rookie help talk about tier 1 sites and how everyone was trying to figure out fits. I see some new event sites in high sec. I click around to find information but noth…

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## [Suggestions for Ship Updates](https://forums.eveonline.com/t/suggestions-for-ship-updates/498643)

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**Author:** [@fox-girl](https://forums.eveonline.com/u/fox-girl)\
**Replies:** 0\
**Last updated:** [October 3, 2025, 4:03pm UTC](https://forums.eveonline.com/t/suggestions-for-ship-updates/498643 "2025-10-03T16:03:19Z")

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hello everyone today i want to Offer some suggestions. ,at first i think to improve the basic boats is a good thing.but why Apocalypse serve as a sniper have optimal range and activation coast skill,but the Abaddon serve…

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## [Suggestion : Create contract from container](https://forums.eveonline.com/t/suggestion-create-contract-from-container/498783)

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**Author:** [@Lena\_Warjan](https://forums.eveonline.com/u/Lena_Warjan)\
**Replies:** 0\
**Last updated:** [October 6, 2025, 2:31pm UTC](https://forums.eveonline.com/t/suggestion-create-contract-from-container/498783 "2025-10-06T14:31:11Z")

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Keywords: ui, hangar, container, contract Useful to create contract without having to tranfer items from a container to the item hangar, figuring out where they ended up and finally create contract.

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## [Suggestion : ability to use corporate wallet in all PI transaction (import, export, building facilities ...)](https://forums.eveonline.com/t/suggestion-ability-to-use-corporate-wallet-in-all-pi-transaction-import-export-building-facilities/498780)

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**Author:** [@Lena\_Warjan](https://forums.eveonline.com/u/Lena_Warjan)\
**Replies:** 0\
**Last updated:** [October 6, 2025, 2:09pm UTC](https://forums.eveonline.com/t/suggestion-ability-to-use-corporate-wallet-in-all-pi-transaction-import-export-building-facilities/498780 "2025-10-06T14:09:46Z")

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Keywords: planetary-interaction, pi, wallet, corporation Note: Make it easier to follow PI costs at corporation level As in any other industrial activities (manufacturing, research, reactions …), it would be great to b…

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## [Odometer option for the haulers? Gas stations for Jumpers and industrials?](https://forums.eveonline.com/t/odometer-option-for-the-haulers-gas-stations-for-jumpers-and-industrials/496490)

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**Author:** [@Jordan\_Kerns](https://forums.eveonline.com/u/Jordan_Kerns)\
**Replies:** 3\
**Last updated:** [October 5, 2025, 5:43pm UTC](https://forums.eveonline.com/t/odometer-option-for-the-haulers-gas-stations-for-jumpers-and-industrials/496490 "2025-10-05T17:43:09Z")

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It would be great for dedicated space haulers to have an odometer to show mileage on a specific freighter and combined mileage for the hauling corp coming from haulers, freighters etc. Would also be interesting to have …

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## [Hourly Omega Subscription Model for Casual Players](https://forums.eveonline.com/t/hourly-omega-subscription-model-for-casual-players/498473)

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**Author:** [@Sombheri](https://forums.eveonline.com/u/Sombheri)\
**Replies:** 24\
**Last updated:** [October 5, 2025, 1:41pm UTC](https://forums.eveonline.com/t/hourly-omega-subscription-model-for-casual-players/498473 "2025-10-05T13:41:25Z")

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Hi CCP Team, I’d like to propose an alternative Omega subscription model tailored for casual or irregular players—specifically, an hourly or short-duration option. If a player has subscription currency already loaded o…

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## [End of war report](https://forums.eveonline.com/t/end-of-war-report/498678)

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**Author:** [@Az\_Or](https://forums.eveonline.com/u/Az_Or)\
**Replies:** 0\
**Last updated:** [October 4, 2025, 5:20am UTC](https://forums.eveonline.com/t/end-of-war-report/498678 "2025-10-04T05:20:20Z")

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Hi guys, I would really like to see at the end of a conflict, a tab with total suffered losses on both sides. Like a mini report of what took place. For the most part at the moment, if you want to know what happened at …

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## [New Metal Flake colors for SKINR](https://forums.eveonline.com/t/new-metal-flake-colors-for-skinr/498642)

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**Author:** [@Kalixa\_Hihro](https://forums.eveonline.com/u/Kalixa_Hihro)\
**Replies:** 0\
**Last updated:** [October 3, 2025, 3:58pm UTC](https://forums.eveonline.com/t/new-metal-flake-colors-for-skinr/498642 "2025-10-03T15:58:18Z")

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It would be pretty cool to add metal flake colors, like metal flake car colors. Maybe with scalable flake size :smiley: We can already make chroma shifting colors but with metal flake added it would be like the chroma s…

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## [Allow the small tractor beam to tractor corpses](https://forums.eveonline.com/t/allow-the-small-tractor-beam-to-tractor-corpses/497998)

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**Author:** [@Mai\_Hantaka](https://forums.eveonline.com/u/Mai_Hantaka)\
**Replies:** 4\
**Last updated:** [October 3, 2025, 8:32am UTC](https://forums.eveonline.com/t/allow-the-small-tractor-beam-to-tractor-corpses/497998 "2025-10-03T08:32:23Z")

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One of the most prized resources in the universe. Bring more utility to those utility high slots.

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## [Pin Items in holds and hangars](https://forums.eveonline.com/t/pin-items-in-holds-and-hangars/497509)

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**Author:** [@m3talc0re\_X](https://forums.eveonline.com/u/m3talc0re_X)\
**Replies:** 3\
**Last updated:** [October 3, 2025, 2:57am UTC](https://forums.eveonline.com/t/pin-items-in-holds-and-hangars/497509 "2025-10-03T02:57:27Z")

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It would be really great if we could pin things “to the top” in our hangars and cargo holds and not have them moved around by sort orders.

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## [Command Rig for non-command ships? Good or bad idea?](https://forums.eveonline.com/t/command-rig-for-non-command-ships-good-or-bad-idea/498254)

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**Author:** [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Replies:** 11\
**Last updated:** [October 2, 2025, 4:12pm UTC](https://forums.eveonline.com/t/command-rig-for-non-command-ships-good-or-bad-idea/498254 "2025-10-02T16:12:27Z")

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I tried to put a command rig into a normal ship that had some free high slots, I wanted to try give it a Skirmisher modules for the Abyss. A Pirate Destroyer without the normal Command capability of the T2 Destroyers… …

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## [There should be a way to report](https://forums.eveonline.com/t/there-should-be-a-way-to-report/498538)

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**Author:** [@Maxon\_Lumis](https://forums.eveonline.com/u/Maxon_Lumis)\
**Replies:** 8\
**Last updated:** [October 2, 2025, 11:11am UTC](https://forums.eveonline.com/t/there-should-be-a-way-to-report/498538 "2025-10-02T11:11:43Z")

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There is no way to report what someone else has been writing. I have looked everywhere I believe.

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## [SISI clone state](https://forums.eveonline.com/t/sisi-clone-state/498445)

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**Author:** [@Rtiq\_Lil](https://forums.eveonline.com/u/Rtiq_Lil)\
**Replies:** 0\
**Last updated:** [September 30, 2025, 5:42am UTC](https://forums.eveonline.com/t/sisi-clone-state/498445 "2025-09-30T05:42:24Z")

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Hi ccp, I did a test in January 2025 on SISI and everything went well then this summer when reopening the server every time the game stops at the account selection screen with the window that warns me that my clone rank…

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## [Detach windows from interface](https://forums.eveonline.com/t/detach-windows-from-interface/498379)

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**Author:** [@Annexe](https://forums.eveonline.com/u/Annexe)\
**Replies:** 0\
**Last updated:** [September 29, 2025, 7:32am UTC](https://forums.eveonline.com/t/detach-windows-from-interface/498379 "2025-09-29T07:32:17Z")

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In short: The ability to detach windows from the main interface and drag to other monitors. This is a feature of some programs, for example FL Studio, where certain windows can be detached from the main interface and dr…

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## [Camera changes/suggestions](https://forums.eveonline.com/t/camera-changes-suggestions/498378)

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**Author:** [@Annexe](https://forums.eveonline.com/u/Annexe)\
**Replies:** 0\
**Last updated:** [September 29, 2025, 7:03am UTC](https://forums.eveonline.com/t/camera-changes-suggestions/498378 "2025-09-29T07:03:23Z")

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Tracking camera offset Right: Currently the tracking camera defaults the ship to the left side of the selected item (in space/jump tunnel). It would be nice to have the option to switch the ship to the Right side. T…

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## [Allow Mobile Observatory to be scooped to cargohold](https://forums.eveonline.com/t/allow-mobile-observatory-to-be-scooped-to-cargohold/497235)

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**Author:** [@Thiamin\_Mononitrate](https://forums.eveonline.com/u/Thiamin_Mononitrate)\
**Replies:** 26\
**Last updated:** [September 28, 2025, 5:48pm UTC](https://forums.eveonline.com/t/allow-mobile-observatory-to-be-scooped-to-cargohold/497235 "2025-09-28T17:48:34Z")

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These are about useless except a very niche situation and way to costly for whats often a cheap kill. Either the cost should come down or we should be allowed to scoop to cargo hold.

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## [A case to change Cyno mechanics](https://forums.eveonline.com/t/a-case-to-change-cyno-mechanics/492952)

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**Author:** [@Imajitaaltofanalt\_ofanalt](https://forums.eveonline.com/u/Imajitaaltofanalt_ofanalt)\
**Replies:** 14\
**Last updated:** [September 28, 2025, 8:37am UTC](https://forums.eveonline.com/t/a-case-to-change-cyno-mechanics/492952 "2025-09-28T08:37:44Z")

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A case presented to change Cynosural mechanics. I’m sure most of us have seen the surprise cyno. It doesn’t matter which side of the drop you’re on, it’s always not the most fun. You’re either overwhelmed or you use ove…

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## [Ship Scanners need a fix](https://forums.eveonline.com/t/ship-scanners-need-a-fix/498318)

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**Author:** [@Tirian\_Ratcliffe](https://forums.eveonline.com/u/Tirian_Ratcliffe)\
**Replies:** 6\
**Last updated:** [September 28, 2025, 6:48am UTC](https://forums.eveonline.com/t/ship-scanners-need-a-fix/498318 "2025-09-28T06:48:57Z")

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I use the ship scanner one million times a day. I am completely fed up with how crap it is: It never gives a full fit report with a single scan. I can scan a target 5-6 times and STILL not have a full fit. It forgets m…

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## [New Drone bay, initially only for myrm navy](https://forums.eveonline.com/t/new-drone-bay-initially-only-for-myrm-navy/498255)

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**Author:** [@Wolfino](https://forums.eveonline.com/u/Wolfino)\
**Replies:** 1\
**Last updated:** [September 27, 2025, 11:27am UTC](https://forums.eveonline.com/t/new-drone-bay-initially-only-for-myrm-navy/498255 "2025-09-27T11:27:21Z")

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–Pre rant before suggestion– So in the last patch you made changes to the myrm navy, you removed the web drone bonus and gave the tracking bonus. I do not think that will fix the issue the myrmidon navy is having, its …

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## [BAN the practice of NERFING ships, and repurpose them! BRING back the Antigank Marauders!](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705)

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**Author:** [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Replies:** 91\
**Last updated:** [September 18, 2025, 5:39pm UTC](https://forums.eveonline.com/t/ban-the-practice-of-nerfing-ships-and-repurpose-them-bring-back-the-antigank-marauders/496705 "2025-09-18T17:39:50Z")

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If the DEVS wants to introduce a new mechanic, for a ship, that is BUFFING. If introducing a new mechanic to ship, involves NERFING or in some cases completely repurpose the ship in question, that practice should be BAN…

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## [Fitting Potential and Skill Training Direction](https://forums.eveonline.com/t/fitting-potential-and-skill-training-direction/493540)

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**Author:** [@Wolfino](https://forums.eveonline.com/u/Wolfino)\
**Replies:** 2\
**Last updated:** [September 26, 2025, 5:39pm UTC](https://forums.eveonline.com/t/fitting-potential-and-skill-training-direction/493540 "2025-09-26T17:39:10Z")

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I propose an update to the ingame fitting window to be able to toggle “max skills” for your current fit when you are in simulation. Then the ability to see affected skills for things like dps, resistance, mass, etc when…

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## [Signature Radius reducing modules?](https://forums.eveonline.com/t/signature-radius-reducing-modules/498096)

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**Author:** [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Replies:** 7\
**Last updated:** [September 26, 2025, 5:43am UTC](https://forums.eveonline.com/t/signature-radius-reducing-modules/498096 "2025-09-26T05:43:09Z")

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Signature radius only way to reduce it is via the Halo implant, that’s it. To my knowledge, everything else, just increases it. Maybe Skirmichers modules links I thought but no, those are for agility, like the nano-str…

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## [Turkish language support](https://forums.eveonline.com/t/turkish-language-support/496371)

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**Author:** [@MeTaLiK](https://forums.eveonline.com/u/MeTaLiK)\
**Replies:** 3\
**Last updated:** [September 26, 2025, 1:45am UTC](https://forums.eveonline.com/t/turkish-language-support/496371 "2025-09-26T01:45:17Z")

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\*\*There are many Turks in the game. I ask you, our valued game administrators, to release a Turkish language pack for this game. The many Turks involved in the game know that this game is of exceptional quality and a gro…

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## [Proposal: Sync System Between EVE Online and Vanguard (with Safe Character Data Transfer)](https://forums.eveonline.com/t/proposal-sync-system-between-eve-online-and-vanguard-with-safe-character-data-transfer/498148)

<div class="topic-metadata">

**Author:** [@kightbandit096](https://forums.eveonline.com/u/kightbandit096)\
**Replies:** 4\
**Last updated:** [September 25, 2025, 9:37pm UTC](https://forums.eveonline.com/t/proposal-sync-system-between-eve-online-and-vanguard-with-safe-character-data-transfer/498148 "2025-09-25T21:37:33Z")

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Hi CCP and fellow capsuleers, I’m a 17-year-old EVE player and fan of both EVE Online and the upcoming Vanguard. I’ve spent a lot of time thinking about how the two games could work together without risking character da…

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## [EVE Vanguard on Linux](https://forums.eveonline.com/t/eve-vanguard-on-linux/497772)

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**Author:** [@Katrina\_Bekers](https://forums.eveonline.com/u/Katrina_Bekers)\
**Replies:** 15\
**Last updated:** [September 24, 2025, 4:36pm UTC](https://forums.eveonline.com/t/eve-vanguard-on-linux/497772 "2025-09-24T16:36:51Z")

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Hi all penguins, In case you want to participate in the current Operation Nemesis public playtest for EVE Vanguard, and you’re wondering if/how that can run on Linux, here’s the status: Yes, Vanguard can run fine on L…

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## [Prevent Warp if DRONES OUT - PLEASE - I Keep losing Drones in Abyss!](https://forums.eveonline.com/t/prevent-warp-if-drones-out-please-i-keep-losing-drones-in-abyss/497903)

<div class="topic-metadata">

**Author:** [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Replies:** 17\
**Last updated:** [September 24, 2025, 6:58am UTC](https://forums.eveonline.com/t/prevent-warp-if-drones-out-please-i-keep-losing-drones-in-abyss/497903 "2025-09-24T06:58:45Z")

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Again, it happened again. The UI didnt register my stop and approach the Abyss Gate, I wanted to wait utlii my Drones would return safely in my dock, but the UI Malfunctioned! It registered probably the first click to j…

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## [Multi Montior Layout QoL](https://forums.eveonline.com/t/multi-montior-layout-qol/498042)

<div class="topic-metadata">

**Author:** [@Vinev](https://forums.eveonline.com/u/Vinev)\
**Replies:** 2\
**Last updated:** [September 23, 2025, 7:30pm UTC](https://forums.eveonline.com/t/multi-montior-layout-qol/498042 "2025-09-23T19:30:14Z")

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When using EVE Online across multiple monitors with different resolutions (e.g., 3840x2160 and 5120x2160), moving the game client between monitors using Windows shortcuts (Win+Arrow keys) results in severely broken UI la…

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## [Remove customs NPCs - illegal cargo rework](https://forums.eveonline.com/t/remove-customs-npcs-illegal-cargo-rework/497874)

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**Author:** [@Vokan\_Narkar](https://forums.eveonline.com/u/Vokan_Narkar)\
**Replies:** 3\
**Last updated:** [September 23, 2025, 2:22pm UTC](https://forums.eveonline.com/t/remove-customs-npcs-illegal-cargo-rework/497874 "2025-09-23T14:22:06Z")

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I wonder how many nay sayers pop up for this :slight\_smile: . So the idea is to get rid of the customs NPC fleets orbiting each gate in highsec (except when they don’t spawn due to the bug). Or in worst case, keep them…

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