# EVE Technology and Research Center

**URL:** https://forums.eveonline.com/c/technology-research/72.md?no_subcategories=false&page=307

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 308

---

## [T3 hauler concept](https://forums.eveonline.com/t/t3-hauler-concept/106924)

<div class="topic-metadata">

**Author:** [@Lukett\_MyDabb](https://forums.eveonline.com/u/Lukett_MyDabb)\
**Replies:** 26\
**Last updated:** [October 6, 2018, 4:57am UTC](https://forums.eveonline.com/t/t3-hauler-concept/106924 "2018-10-06T04:57:49Z")

</div>

Quite simply, all T3s are of the following description: they’re customizable both in looks and in traits This customizablity allows them to not be pigeonholed into one role they have meta upheaving properties. so, qui…

---

## [A few artistic immersion ideas](https://forums.eveonline.com/t/a-few-artistic-immersion-ideas/110977)

<div class="topic-metadata">

**Author:** [@Sovauthority\_Sov-Rus](https://forums.eveonline.com/u/Sovauthority_Sov-Rus)\
**Replies:** 3\
**Last updated:** [October 6, 2018, 2:18am UTC](https://forums.eveonline.com/t/a-few-artistic-immersion-ideas/110977 "2018-10-06T02:18:32Z")

</div>

I just want to suggest some small, minor changes that I believe would be simple to achieve without requiring much time or resources of the staff, and would be a great view for a lot of players. Feel free to leave feedbac…

---

## [Towing a ship](https://forums.eveonline.com/t/towing-a-ship/103966)

<div class="topic-metadata">

**Author:** [@Wesfahrn](https://forums.eveonline.com/u/Wesfahrn)\
**Replies:** 14\
**Last updated:** [October 6, 2018, 2:01am UTC](https://forums.eveonline.com/t/towing-a-ship/103966 "2018-10-06T02:01:01Z")

</div>

Hi, im using my freighter alot. But sometimes its overkill. What if you could somehow tow a smaller ship with your freighter which you could hop into if/when need be? It could be as simple as a ship maintenece bay able t…

---

## [Hull Tanking](https://forums.eveonline.com/t/hull-tanking/111126)

<div class="topic-metadata">

**Author:** [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Replies:** 24\
**Last updated:** [October 5, 2018, 8:18pm UTC](https://forums.eveonline.com/t/hull-tanking/111126 "2018-10-05T20:18:34Z")

</div>

Would be nice to have a deployable structure, say 50m3 in size with a 60 second anchor time, destroyable like an MTU, that will repair your hull. Would repair as fast as a medium hull repper (match up the meta levels). …

---

## [Eve needs user saved 'workspaces' similar to Linux OS](https://forums.eveonline.com/t/eve-needs-user-saved-workspaces-similar-to-linux-os/111275)

<div class="topic-metadata">

**Author:** [@Mustache\_Dealer](https://forums.eveonline.com/u/Mustache_Dealer)\
**Replies:** 4\
**Last updated:** [October 5, 2018, 7:25pm UTC](https://forums.eveonline.com/t/eve-needs-user-saved-workspaces-similar-to-linux-os/111275 "2018-10-05T19:25:41Z")

</div>

The game should have the ability to save certain UI presets so the user doesn’t have to move a lot of stuff around depending on their activity. For example: You create your ideal PvP workspace UI layout Ideal industry…

---

## [Simplest possible connection?](https://forums.eveonline.com/t/simplest-possible-connection/111295)

<div class="topic-metadata">

**Author:** [@Mostly\_Enat](https://forums.eveonline.com/u/Mostly_Enat)\
**Replies:** 3\
**Last updated:** [October 5, 2018, 6:17pm UTC](https://forums.eveonline.com/t/simplest-possible-connection/111295 "2018-10-05T18:17:19Z")

</div>

Before getting tangled up in more than I really need, what is the simplest way to connect to eve and get some data (like my current skills)? Something like: -\> here is character & password, give me my skills \<- skills …

---

## [Increase the warp speed of capsules](https://forums.eveonline.com/t/increase-the-warp-speed-of-capsules/110962)

<div class="topic-metadata">

**Author:** [@Dimitri\_Morvaine](https://forums.eveonline.com/u/Dimitri_Morvaine)\
**Replies:** 20\
**Last updated:** [October 5, 2018, 5:30pm UTC](https://forums.eveonline.com/t/increase-the-warp-speed-of-capsules/110962 "2018-10-05T17:30:55Z")

</div>

What is it with the capsules warp speed? Why is it just 2Au/s? Its not like its carrying anything. You might say implants… well guess what… you cant destroy a ship that is in warp state. You can only destroy a ship b…

---

## [Make OH arty worth it](https://forums.eveonline.com/t/make-oh-arty-worth-it/111184)

<div class="topic-metadata">

**Author:** [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Replies:** 9\
**Last updated:** [October 5, 2018, 3:25pm UTC](https://forums.eveonline.com/t/make-oh-arty-worth-it/111184 "2018-10-05T15:25:53Z")

</div>

currently its not worth heating arty as a lot of the time the reduction in cycle time barley raises the paper DPS and is often so little that with server ticks the actual dps increase is even less. now this could be do…

---

## [New Mac Beta](https://forums.eveonline.com/t/new-mac-beta/85651)

<div class="topic-metadata">

**Author:** [@Guiliano\_Thellere](https://forums.eveonline.com/u/Guiliano_Thellere)\
**Replies:** 16\
**Last updated:** [October 5, 2018, 8:19am UTC](https://forums.eveonline.com/t/new-mac-beta/85651 "2018-10-05T08:19:53Z")

</div>

Has anyone installed the new Mojave Beta yet? If so is Wine and the launcher still working on the other side?

---

## [Restrict Capitals in lowsecs](https://forums.eveonline.com/t/restrict-capitals-in-lowsecs/111086)

<div class="topic-metadata">

**Author:** [@John\_Lawyer](https://forums.eveonline.com/u/John_Lawyer)\
**Replies:** 30\
**Last updated:** [October 5, 2018, 3:11am UTC](https://forums.eveonline.com/t/restrict-capitals-in-lowsecs/111086 "2018-10-05T03:11:53Z")

</div>

Atm, Capital ships are limiting development of subcap activities in lowsec. Half times while flying shiney BS (Nightmare, Bhaal) you will probably get dropped. Gathering small fleet of 10-15 cruisers with logi wing - d…

---

## [Fix for Rock being mined while it is dose not exist](https://forums.eveonline.com/t/fix-for-rock-being-mined-while-it-is-dose-not-exist/110611)

<div class="topic-metadata">

**Author:** [@anas\_moraished](https://forums.eveonline.com/u/anas_moraished)\
**Replies:** 27\
**Last updated:** [October 4, 2018, 7:58pm UTC](https://forums.eveonline.com/t/fix-for-rock-being-mined-while-it-is-dose-not-exist/110611 "2018-10-04T19:58:05Z")

</div>

Hi I notice an issue while mining that the cycle keep going even if there is no ore to be mined. So why not to create a countdown calculater within the code so the module that mine can check every second the remaining…

---

## [Rifter Love](https://forums.eveonline.com/t/rifter-love/86900)

<div class="topic-metadata">

**Author:** [@Catherine\_Laartii](https://forums.eveonline.com/u/Catherine_Laartii)\
**Replies:** 10\
**Last updated:** [October 4, 2018, 7:28pm UTC](https://forums.eveonline.com/t/rifter-love/86900 "2018-10-04T19:28:00Z")

</div>

I think that the rifter could use a little bump after losing its high slot. Removing the falloff range bonus in favor of a RoF bonus would give it the extra edge it needs, along with giving it parity with the Rupture, H…

---

## [New Eden Store Mutaplasmids: Event cerebral accelerator monetization](https://forums.eveonline.com/t/new-eden-store-mutaplasmids-event-cerebral-accelerator-monetization/73519)

<div class="topic-metadata">

**Author:** [@Pleasure\_Hub\_Node-514](https://forums.eveonline.com/u/Pleasure_Hub_Node-514)\
**Replies:** 15\
**Last updated:** [October 4, 2018, 6:34pm UTC](https://forums.eveonline.com/t/new-eden-store-mutaplasmids-event-cerebral-accelerator-monetization/73519 "2018-10-04T18:34:42Z")

</div>

Accelerator Mutaplasmids (not the accelerators) would become a new item drop in abyssal deadspace available in the New Eden Store. These variants of store bought Mutaplasmid technologies would apply to both non-expired…

---

## [Death to ECM](https://forums.eveonline.com/t/death-to-ecm/110981)

<div class="topic-metadata">

**Author:** [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Replies:** 14\
**Last updated:** [October 4, 2018, 3:58pm UTC](https://forums.eveonline.com/t/death-to-ecm/110981 "2018-10-04T15:58:40Z")

</div>

ECM as a mechanic while not broken or underpowered is simply not fun gameplay by most peoples standards. if over a decade and a half isn’t enough evidence then the current messy change shows its not something that can r…

---

## [Wipe Eve](https://forums.eveonline.com/t/wipe-eve/109709)

<div class="topic-metadata">

**Author:** [@wattanass](https://forums.eveonline.com/u/wattanass)\
**Replies:** 26\
**Last updated:** [October 4, 2018, 3:57pm UTC](https://forums.eveonline.com/t/wipe-eve/109709 "2018-10-04T15:57:42Z")

</div>

Y’all can work out the details but basically lets start fresh. Rookie ships for everyone. I’m not saying this week or even this decade. Just plan for it as an option, I think a reset would be fun. Or you can “accident…

---

## [Let's expand the Precursor Section!](https://forums.eveonline.com/t/lets-expand-the-precursor-section/110996)

<div class="topic-metadata">

**Author:** [@Sovauthority\_Sov-Rus](https://forums.eveonline.com/u/Sovauthority_Sov-Rus)\
**Replies:** 3\
**Last updated:** [October 4, 2018, 3:55pm UTC](https://forums.eveonline.com/t/lets-expand-the-precursor-section/110996 "2018-10-04T15:55:46Z")

</div>

Abyssal Expansion added the Precursor Tab in the Market. We took the Triglavian’s technology! We have reversed-engineered Drifter Technology into Entosis Technology. We have explored countless WormHole’s since 2009 dis…

---

## [Please CCP, the 'new' gatejump animation drives me crazy still!](https://forums.eveonline.com/t/please-ccp-the-new-gatejump-animation-drives-me-crazy-still/107439)

<div class="topic-metadata">

**Author:** [@Omniwing](https://forums.eveonline.com/u/Omniwing)\
**Replies:** 19\
**Last updated:** [October 4, 2018, 1:39pm UTC](https://forums.eveonline.com/t/please-ccp-the-new-gatejump-animation-drives-me-crazy-still/107439 "2018-10-04T13:39:23Z")

</div>

I know this has been voiced before but this keeps coming up in my brain even years after the change. Removing the option of having the old-style gate jump animation completely breaks immersion for me in this game and de…

---

## [Fix the Launcher or refund money](https://forums.eveonline.com/t/fix-the-launcher-or-refund-money/111059)

<div class="topic-metadata">

**Author:** [@Major\_Xadi](https://forums.eveonline.com/u/Major_Xadi)\
**Replies:** 0\
**Last updated:** [October 4, 2018, 12:00pm UTC](https://forums.eveonline.com/t/fix-the-launcher-or-refund-money/111059 "2018-10-04T12:00:37Z")

</div>

As stated up top. CCP, I didn’t pay you money to sit and stare at a broken launcher on my monitor. Launcher will not update now no matter what I do. Not doing fresh reinstall every day.

---

## [Volatile hulls (take 2)](https://forums.eveonline.com/t/volatile-hulls-take-2/110984)

<div class="topic-metadata">

**Author:** [@Lukett\_MyDabb](https://forums.eveonline.com/u/Lukett_MyDabb)\
**Replies:** 0\
**Last updated:** [October 4, 2018, 4:47am UTC](https://forums.eveonline.com/t/volatile-hulls-take-2/110984 "2018-10-04T04:47:02Z")

</div>

@PI\_farmer1 had an idea to make hulls volatile as a way to deny lootz. sure taking a page from WWII vets from Russia seems cool but making a “volatile” hull needs to have a different set of characteristics. they still …

---

## [Volatile Hulls](https://forums.eveonline.com/t/volatile-hulls/109893)

<div class="topic-metadata">

**Author:** [@PI\_farmer1](https://forums.eveonline.com/u/PI_farmer1)\
**Replies:** 25\
**Last updated:** [October 4, 2018, 5:00am UTC](https://forums.eveonline.com/t/volatile-hulls/109893 "2018-10-04T05:00:52Z")

</div>

Add the option to make ships volatile and their wrecks will not spawn when destroyed. No loot for anyone, but the cost of making a hull volatile will be roughly 10x the base mineral cost in isk. This means T2, Faction a…

---

## [A QOL suggestion: having a number of skills in que listed](https://forums.eveonline.com/t/a-qol-suggestion-having-a-number-of-skills-in-que-listed/110037)

<div class="topic-metadata">

**Author:** [@Lukett\_MyDabb](https://forums.eveonline.com/u/Lukett_MyDabb)\
**Replies:** 3\
**Last updated:** [October 4, 2018, 4:48am UTC](https://forums.eveonline.com/t/a-qol-suggestion-having-a-number-of-skills-in-que-listed/110037 "2018-10-04T04:48:30Z")

</div>

I would like to know if i have a full rack of skills in training without dragging a new skill to que.

---

## [Xubuntu 18.04 launcher error](https://forums.eveonline.com/t/xubuntu-18-04-launcher-error/110737)

<div class="topic-metadata">

**Author:** [@Ni\_Neith](https://forums.eveonline.com/u/Ni_Neith)\
**Replies:** 3\
**Last updated:** [October 4, 2018, 4:36am UTC](https://forums.eveonline.com/t/xubuntu-18-04-launcher-error/110737 "2018-10-04T04:36:03Z")

</div>

Hello, I am getting a whine error as soon as I try to start the game. Installed it through wine. Is it fixable? I tried to set the launcher to dx9, but it didn’t fix the problem. I don’t know what to do. Thx.

---

## [Cosmic Signatures?](https://forums.eveonline.com/t/cosmic-signatures/105107)

<div class="topic-metadata">

**Author:** [@Jex\_Silver](https://forums.eveonline.com/u/Jex_Silver)\
**Replies:** 3\
**Last updated:** [October 4, 2018, 1:13am UTC](https://forums.eveonline.com/t/cosmic-signatures/105107 "2018-10-04T01:13:38Z")

</div>

Can we get their spawn rate increased on SISI? 40 jumps so far and nada.

---

## [Esi Knife, a replacement for Jack Knife](https://forums.eveonline.com/t/esi-knife-a-replacement-for-jack-knife/80896)

<div class="topic-metadata">

**Author:** [@Inactive\_Seller](https://forums.eveonline.com/u/Inactive_Seller)\
**Replies:** 30\
**Last updated:** [October 3, 2018, 10:30pm UTC](https://forums.eveonline.com/t/esi-knife-a-replacement-for-jack-knife/80896 "2018-10-03T22:30:54Z")

</div>

90% finished now. Hi, some weeks ago i begin to create a new ESI Control panel for my accounts. As you maybe know, the new ESI interfase have some serious drawbacks, and is partially a VERY CLOSED way to see the things,…

---

## [Audible Fleet Invite](https://forums.eveonline.com/t/audible-fleet-invite/109648)

<div class="topic-metadata">

**Author:** [@lilsteel](https://forums.eveonline.com/u/lilsteel)\
**Replies:** 74\
**Last updated:** [October 3, 2018, 10:04pm UTC](https://forums.eveonline.com/t/audible-fleet-invite/109648 "2018-10-03T22:04:00Z")

</div>

\[17:25:06\] Esko Krividus \> we should have an audible invited to fleet sound option \[17:25:54\] Esko Krividus \> UI Sound Level, UI Speech Level, and World Level while working on the level. \[17:26:04\] Esko Krividus \> or a…

---

## [Stuff that need Fix](https://forums.eveonline.com/t/stuff-that-need-fix/110916)

<div class="topic-metadata">

**Author:** [@anas\_moraished](https://forums.eveonline.com/u/anas_moraished)\
**Replies:** 1\
**Last updated:** [October 3, 2018, 8:39pm UTC](https://forums.eveonline.com/t/stuff-that-need-fix/110916 "2018-10-03T20:39:51Z")

</div>

hi I notice that even with me activating the agressive mood for drone still the NPC delock them and keep shooting me. I keep disconnect repeatdly the last three weeks like each two or five minuts. The disconnecting s…

---

## [Feature Request - cloak ship after ejecting](https://forums.eveonline.com/t/feature-request-cloak-ship-after-ejecting/109564)

<div class="topic-metadata">

**Author:** [@Grinning\_Idiot](https://forums.eveonline.com/u/Grinning_Idiot)\
**Replies:** 17\
**Last updated:** [October 3, 2018, 7:55pm UTC](https://forums.eveonline.com/t/feature-request-cloak-ship-after-ejecting/109564 "2018-10-03T19:55:45Z")

</div>

I would like the ability to park my cloaky ship in space, eject the pod. Press a button on my stylish iFob, hear the ship reply with “beep beep” and then cloak till I return from my shopping trip. This is a great idea. …

---

## [Abyss Player Points and Leader Board](https://forums.eveonline.com/t/abyss-player-points-and-leader-board/110514)

<div class="topic-metadata">

**Author:** [@Jian\_Mira](https://forums.eveonline.com/u/Jian_Mira)\
**Replies:** 4\
**Last updated:** [October 3, 2018, 4:21pm UTC](https://forums.eveonline.com/t/abyss-player-points-and-leader-board/110514 "2018-10-03T16:21:06Z")

</div>

So what i would like to see is each player who tries The Abyss get a number of points from CCP and if they lose there ship in the Abyss they keep their points… Each month Awards are announced depending on your points, t…

---

## [Multiple Clones per location](https://forums.eveonline.com/t/multiple-clones-per-location/110723)

<div class="topic-metadata">

**Author:** [@Giddy\_McFee](https://forums.eveonline.com/u/Giddy_McFee)\
**Replies:** 1\
**Last updated:** [October 3, 2018, 3:43pm UTC](https://forums.eveonline.com/t/multiple-clones-per-location/110723 "2018-10-03T15:43:50Z")

</div>

Suggestion: It would be nice to allow multiple clones to be in one location, as well as the ability to name those clones. I sometimes like to use implants, what is frustrating is that the FC may call for Caracals for ex…

---

## [Warp scanner, warp tracer, warp tunnel breaking](https://forums.eveonline.com/t/warp-scanner-warp-tracer-warp-tunnel-breaking/110741)

<div class="topic-metadata">

**Author:** [@noone\_kun](https://forums.eveonline.com/u/noone_kun)\
**Replies:** 6\
**Last updated:** [October 3, 2018, 3:40pm UTC](https://forums.eveonline.com/t/warp-scanner-warp-tracer-warp-tunnel-breaking/110741 "2018-10-03T15:40:37Z")

</div>

Few modules that will interact with existing warp mechanics to bring more despair and suffering ito this game . Warp scanner. High slot active module. allows to see start and end points hyperspace tunnel, created by o…

[Previous page](https://forums.eveonline.com/c/technology-research/72.md?no_subcategories=false&page=306)

[Next page](https://forums.eveonline.com/c/technology-research/72.md?no_subcategories=false&page=308)
