# EVE Technology and Research Center

**URL:** https://forums.eveonline.com/c/technology-research/72.md?no_subcategories=false&page=97

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 98

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## [Faction NPC should drop faction loot no matter what!](https://forums.eveonline.com/t/faction-npc-should-drop-faction-loot-no-matter-what/413596)

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**Author:** [@John\_Lawyer](https://forums.eveonline.com/u/John_Lawyer)\
**Replies:** 11\
**Last updated:** [July 27, 2023, 2:34am UTC](https://forums.eveonline.com/t/faction-npc-should-drop-faction-loot-no-matter-what/413596 "2023-07-27T02:34:56Z")

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As a player, I had an atrocious PVE experience while doing nullsec scannable combat sites and their escalations. . To be clear, my motivation is in gameplay itself, not in isk-hunting, that’s why having a proper REWARD…

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## [Create an \*ACTUAL\* Downside to Player Piracy](https://forums.eveonline.com/t/create-an-actual-downside-to-player-piracy/392990)

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**Author:** [@Arivexel](https://forums.eveonline.com/u/Arivexel)\
**Replies:** 276\
**Last updated:** [July 26, 2023, 11:14pm UTC](https://forums.eveonline.com/t/create-an-actual-downside-to-player-piracy/392990 "2023-07-26T23:14:29Z")

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{NOTE} I’m primarily referring to “gank fleets” in high-sec. My primary point is that the ratio of risk to reward for a gank fleet is very much out of balance. In effect, it’s a low-risk, extremely high-reward venture. …

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## [Bring Back Ganking](https://forums.eveonline.com/t/bring-back-ganking/412745)

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**Author:** [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Replies:** 94\
**Last updated:** [July 26, 2023, 7:39am UTC](https://forums.eveonline.com/t/bring-back-ganking/412745 "2023-07-26T07:39:34Z")

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Now that we have seen that nerfs to ganking do not improve the game, and even the antigankers have all quit playing, it’s clear that a few changes need to be made to bring back EvE to the kind of fun PvP gameplay that ev…

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## [Feedback on group content like Homefront Operations](https://forums.eveonline.com/t/feedback-on-group-content-like-homefront-operations/413805)

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**Author:** [@Shirolicious](https://forums.eveonline.com/u/Shirolicious)\
**Replies:** 3\
**Last updated:** [July 26, 2023, 3:26am UTC](https://forums.eveonline.com/t/feedback-on-group-content-like-homefront-operations/413805 "2023-07-26T03:26:29Z")

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I am a new player, I believe reaching first week now and I been going through the AIR thing and so far its actually pretty nice. It gives me purpose and lets me dabble into different things and experience them. And most …

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## [CONCORD Capsuleer Ship Overhaul](https://forums.eveonline.com/t/concord-capsuleer-ship-overhaul/413764)

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**Author:** [@TheHound\_OfGreys](https://forums.eveonline.com/u/TheHound_OfGreys)\
**Replies:** 0\
**Last updated:** [July 25, 2023, 2:57am UTC](https://forums.eveonline.com/t/concord-capsuleer-ship-overhaul/413764 "2023-07-25T02:57:35Z")

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I feel like CONCORD ships are a fantastic but highly under-implemented type of ship hull. I love my Enforcer, but I honestly think the hulls could use a bit of an overhaul. For starters, more types of hulls. I’d love to …

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## [A Simple Idea to Make Mining Better](https://forums.eveonline.com/t/a-simple-idea-to-make-mining-better/411684)

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**Author:** [@Tyndal\_Britannian](https://forums.eveonline.com/u/Tyndal_Britannian)\
**Replies:** 10\
**Last updated:** [July 25, 2023, 2:34am UTC](https://forums.eveonline.com/t/a-simple-idea-to-make-mining-better/411684 "2023-07-25T02:34:04Z")

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I just had this idea. Someone has almost certainly had it before. Aside from dealing with the occasional rats, hauling your rocks back to station, or keeping an eye on local and dir scanning in more dangerous areas, th…

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## [New Overview limitations, WHY the big step back?](https://forums.eveonline.com/t/new-overview-limitations-why-the-big-step-back/406561)

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**Author:** [@Maxxine](https://forums.eveonline.com/u/Maxxine)\
**Replies:** 3\
**Last updated:** [July 24, 2023, 3:37am UTC](https://forums.eveonline.com/t/new-overview-limitations-why-the-big-step-back/406561 "2023-07-24T03:37:14Z")

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Hi, I have carried this grudge for a while now before I finally ask publicly: WHY ON EARTH did you eliminate some of the most basic features of the old overview systems while establishing the new version? In particula…

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## [Embracing Diversity: The Need for a Ukrainian Version of the EVE Online Forum Sub-Tree](https://forums.eveonline.com/t/embracing-diversity-the-need-for-a-ukrainian-version-of-the-eve-online-forum-sub-tree/413198)

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**Author:** [@Otto\_Mendelssohn](https://forums.eveonline.com/u/Otto_Mendelssohn)\
**Replies:** 14\
**Last updated:** [July 24, 2023, 3:27am UTC](https://forums.eveonline.com/t/embracing-diversity-the-need-for-a-ukrainian-version-of-the-eve-online-forum-sub-tree/413198 "2023-07-24T03:27:51Z")

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Introduction In the ever-expanding universe of EVE Online, the bond among capsuleers transcends borders and cultures. As we continue to connect players from around the globe, we recognize the importance of inclusivity a…

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## [Faulty Add-in](https://forums.eveonline.com/t/faulty-add-in/413153)

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**Author:** [@KingObsidian](https://forums.eveonline.com/u/KingObsidian)\
**Replies:** 2\
**Last updated:** [July 23, 2023, 9:28pm UTC](https://forums.eveonline.com/t/faulty-add-in/413153 "2023-07-23T21:28:06Z")

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I just installed the add-in and it is blank, it does not render to anything.

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## [Starbases and Structures and Adding Faction Structures - 2.0](https://forums.eveonline.com/t/starbases-and-structures-and-adding-faction-structures-2-0/413560)

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**Author:** [@Oldman\_Watching](https://forums.eveonline.com/u/Oldman_Watching)\
**Replies:** 0\
**Last updated:** [July 23, 2023, 5:20pm UTC](https://forums.eveonline.com/t/starbases-and-structures-and-adding-faction-structures-2-0/413560 "2023-07-23T17:20:02Z")

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Remove the starbases and bring them back as deployable structures. Starbases are old and so is the code. Removal of the old system will be needed, but I don’t see a need to obliterate it from the game. Why? while the ga…

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## [Level resistances](https://forums.eveonline.com/t/level-resistances/413421)

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**Author:** [@Wesfahrn](https://forums.eveonline.com/u/Wesfahrn)\
**Replies:** 4\
**Last updated:** [July 22, 2023, 2:26pm UTC](https://forums.eveonline.com/t/level-resistances/413421 "2023-07-22T14:26:59Z")

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Hello, im trying to make a cookie cutter ship fit that doesent feel significantly worse in some situations than others im not interested in min maxing atm :slight\_smile: So i propose new shield and armor modules that add…

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## [Evemarketer API syntax question](https://forums.eveonline.com/t/evemarketer-api-syntax-question/413333)

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**Author:** [@Tourniquet\_Ufa](https://forums.eveonline.com/u/Tourniquet_Ufa)\
**Replies:** 2\
**Last updated:** [July 22, 2023, 6:46am UTC](https://forums.eveonline.com/t/evemarketer-api-syntax-question/413333 "2023-07-22T06:46:20Z")

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I’m trying to build a spreadsheet to give me fast access to market values. I’m using the following “=importxml(“https://api.evemarketer.com/ec/marketstat?typeid=35&usesystem=30000142”, “//sell/min”)” to look up the valu…

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## [Adding "Loyalty Points" to the Corporation Projects "Contribution Method"](https://forums.eveonline.com/t/adding-loyalty-points-to-the-corporation-projects-contribution-method/413325)

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**Author:** [@Suki\_Vokkonen](https://forums.eveonline.com/u/Suki_Vokkonen)\
**Replies:** 2\
**Last updated:** [July 21, 2023, 6:42pm UTC](https://forums.eveonline.com/t/adding-loyalty-points-to-the-corporation-projects-contribution-method/413325 "2023-07-21T18:42:50Z")

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Considering taxing Loyalty points is a new feature with the Viridian expansion. Considering Corporation Projects is a new feature wht the Viridian expansion. It would be nice to have the Loyalty Points being an automat…

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## [Ability to change FONT in utilities (email, notepad, chat, etc)](https://forums.eveonline.com/t/ability-to-change-font-in-utilities-email-notepad-chat-etc/413215)

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**Author:** [@Alpha\_St1ke](https://forums.eveonline.com/u/Alpha_St1ke)\
**Replies:** 3\
**Last updated:** [July 21, 2023, 4:34pm UTC](https://forums.eveonline.com/t/ability-to-change-font-in-utilities-email-notepad-chat-etc/413215 "2023-07-21T16:34:31Z")

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I would like the ability to change the font in utilities ( mail, notepad, chat, etc) to use one of the mono fonts (ie, Courier) to help format column data so that columns will align properly. Current font makes it very …

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## [Loot filters](https://forums.eveonline.com/t/loot-filters/413317)

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**Author:** [@Wesfahrn](https://forums.eveonline.com/u/Wesfahrn)\
**Replies:** 1\
**Last updated:** [July 21, 2023, 10:37am UTC](https://forums.eveonline.com/t/loot-filters/413317 "2023-07-21T10:37:28Z")

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Problem: Looting a wreck with only “metal scrap” feels underwhelming Solution 1: Remove metal scrap from the game Solution 2: Loot filters? Loot filters feels cheaty you say? Maybe? If its the case a new type of fitti…

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## [Changing Gate Mechanics](https://forums.eveonline.com/t/changing-gate-mechanics/410936)

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**Author:** [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Replies:** 8\
**Last updated:** [July 21, 2023, 9:55am UTC](https://forums.eveonline.com/t/changing-gate-mechanics/410936 "2023-07-21T09:55:00Z")

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Normally you can approach a gate and jump when very close. The change would involve having to fly through the center of the energy wave of the gate. More kills will be made.

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## [Add a "Show Agents" and "Show Mining Ressources" to the contextual menu in system Map](https://forums.eveonline.com/t/add-a-show-agents-and-show-mining-ressources-to-the-contextual-menu-in-system-map/413310)

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**Author:** [@Suki\_Vokkonen](https://forums.eveonline.com/u/Suki_Vokkonen)\
**Replies:** 1\
**Last updated:** [July 21, 2023, 9:48am UTC](https://forums.eveonline.com/t/add-a-show-agents-and-show-mining-ressources-to-the-contextual-menu-in-system-map/413310 "2023-07-21T09:48:52Z")

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Setting up the context (the actual suggestion is below that) For many reasons, you may want to look for NPC Agents in distant region(s). The Agency have that UI covered pretty well with lots of filters to allow finetuni…

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## [Contraband Trade Suggestion for items on market](https://forums.eveonline.com/t/contraband-trade-suggestion-for-items-on-market/413280)

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**Author:** [@F3ND1MUS](https://forums.eveonline.com/u/F3ND1MUS)\
**Replies:** 2\
**Last updated:** [July 21, 2023, 2:07am UTC](https://forums.eveonline.com/t/contraband-trade-suggestion-for-items-on-market/413280 "2023-07-21T02:07:08Z")

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I buy stuff from market, sometimes make contracts, I bought Protein Delicacies, when I go to make a contract it says the item is contraband and cannot be put in contracts. Had i known this I wouldnt put in a buy order f…

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## [Abyss rework, PVP integration](https://forums.eveonline.com/t/abyss-rework-pvp-integration/407465)

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**Author:** [@ckillc](https://forums.eveonline.com/u/ckillc)\
**Replies:** 31\
**Last updated:** [July 20, 2023, 3:25pm UTC](https://forums.eveonline.com/t/abyss-rework-pvp-integration/407465 "2023-07-20T15:25:17Z")

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Greetings to all. I want to propose the idea of reworking the abysses. Currently, the abysses have become exclusively PVE content, PVP is only an exit :slight\_smile: Due to the fact that the abysses allow you to earn …

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## [New damage type](https://forums.eveonline.com/t/new-damage-type/413203)

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**Author:** [@Wesfahrn](https://forums.eveonline.com/u/Wesfahrn)\
**Replies:** 13\
**Last updated:** [July 20, 2023, 3:17pm UTC](https://forums.eveonline.com/t/new-damage-type/413203 "2023-07-20T15:17:29Z")

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I would like for lasers to do chaos damage. Chaos damage ignores resistances. This would make lasers more viable in high end missions. A new name other than chaos damage that was more in line with EVE may be preferable a…

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## [PvE ISK Rebalance](https://forums.eveonline.com/t/pve-isk-rebalance/413208)

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**Author:** [@MrXLR8](https://forums.eveonline.com/u/MrXLR8)\
**Replies:** 2\
**Last updated:** [July 20, 2023, 3:08pm UTC](https://forums.eveonline.com/t/pve-isk-rebalance/413208 "2023-07-20T15:08:16Z")

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So as we all know - EvE has really cool open market. The problem is - inflation. NPC prints too much money and takes only a bit of it. To show you simpler - a lot of isk is printed by bounty from NPC, also ISK is print…

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## [SOCT ships and beam weapons](https://forums.eveonline.com/t/soct-ships-and-beam-weapons/412580)

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**Author:** [@Battie\_Sueh\_Bahb](https://forums.eveonline.com/u/Battie_Sueh_Bahb)\
**Replies:** 4\
**Last updated:** [July 20, 2023, 6:13am UTC](https://forums.eveonline.com/t/soct-ships-and-beam-weapons/412580 "2023-07-20T06:13:06Z")

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SOCT lack sufficient power grid for meaningful use of beam weapons, and to a lesser degree, projectile weapons. There exist modules to add CPU and powergrid, but how about one that takes away 200 cpu units and grants, sa…

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## [0.0 in high sec](https://forums.eveonline.com/t/0-0-in-high-sec/413012)

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**Author:** [@Wesfahrn](https://forums.eveonline.com/u/Wesfahrn)\
**Replies:** 18\
**Last updated:** [July 20, 2023, 5:58am UTC](https://forums.eveonline.com/t/0-0-in-high-sec/413012 "2023-07-20T05:58:58Z")

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Missions etc. have a chance to spawn in a pocket of 0.0 space even tho its in a high sec system. How? Maybe the encounter exists in a part of the system where CONCORD has a blindside. Maybe really close to a large planet…

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## [Update the weapons rigs & skills](https://forums.eveonline.com/t/update-the-weapons-rigs-skills/412705)

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**Author:** [@Nick\_Parker](https://forums.eveonline.com/u/Nick_Parker)\
**Replies:** 2\
**Last updated:** [July 19, 2023, 7:24pm UTC](https://forums.eveonline.com/t/update-the-weapons-rigs-skills/412705 "2023-07-19T19:24:16Z")

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Howdy! Could we get the current weapon rigging skills (IE Projectile turret rigging/Hybrid turret rigging& laser turret rigging removed and replaced with a new gunnery rigging skill? It would do the same thing as the as…

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## [One UI option would really make me happy](https://forums.eveonline.com/t/one-ui-option-would-really-make-me-happy/413082)

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**Author:** [@Mr\_Beardsley](https://forums.eveonline.com/u/Mr_Beardsley)\
**Replies:** 14\
**Last updated:** [July 19, 2023, 4:29pm UTC](https://forums.eveonline.com/t/one-ui-option-would-really-make-me-happy/413082 "2023-07-19T16:29:11Z")

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I wish so badly that we could turn off the stupid tooltips in windows. Almost nobody really relies on them and they continually get in the way of reading and clicking. Seriously, this one QoL change would make me hate …

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## [Kills in Logs](https://forums.eveonline.com/t/kills-in-logs/413106)

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**Author:** [@Talon\_Karrdex](https://forums.eveonline.com/u/Talon_Karrdex)\
**Replies:** 0\
**Last updated:** [July 19, 2023, 6:37am UTC](https://forums.eveonline.com/t/kills-in-logs/413106 "2023-07-19T06:37:11Z")

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Hi, It would be great if a locked target is destroyed, this is written to the log file (name of the target, shiptype). Third party tools could then read the log file and start suitable events, e.g. for live streams. B…

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## [Chasing Bots](https://forums.eveonline.com/t/chasing-bots/412977)

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**Author:** [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Replies:** 0\
**Last updated:** [July 17, 2023, 11:56pm UTC](https://forums.eveonline.com/t/chasing-bots/412977 "2023-07-17T23:56:29Z")

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I found another way to determine if a player is a bot. Upon a neutral entering a FW plex site, the neutral becomes suspect. As soon as the suspect neutral lands, the bot program reads the security status of the ship and…

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## [ESI based database schema](https://forums.eveonline.com/t/esi-based-database-schema/412969)

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**Author:** [@Kassy\_Kado](https://forums.eveonline.com/u/Kassy_Kado)\
**Replies:** 0\
**Last updated:** [July 17, 2023, 10:50pm UTC](https://forums.eveonline.com/t/esi-based-database-schema/412969 "2023-07-17T22:50:27Z")

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Just thought I would post this here in case it helps anyone else. Got tired of manually creating the tables to match with ESI so created a script to do it. It outputs it for Postgres but would be easy enough to modify to…

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## [Opportunity System - Logistics Readouts (Armor, Cap, Shield) Implementation](https://forums.eveonline.com/t/opportunity-system-logistics-readouts-armor-cap-shield-implementation/412775)

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**Author:** [@Galtogrim\_Tor\_mashrah](https://forums.eveonline.com/u/Galtogrim_Tor_mashrah)\
**Replies:** 3\
**Last updated:** [July 17, 2023, 2:16am UTC](https://forums.eveonline.com/t/opportunity-system-logistics-readouts-armor-cap-shield-implementation/412775 "2023-07-17T02:16:07Z")

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Hello, I am playing around with the Opportunity System you introduced and quite like it. However I seem to be unable to find a way to track how much HP a logistic pilot has repped during a fleet. The combat log is show…

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## [What's with the microscopic mouse pointer in the UI?](https://forums.eveonline.com/t/whats-with-the-microscopic-mouse-pointer-in-the-ui/412714)

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**Author:** [@Most\_Moliko](https://forums.eveonline.com/u/Most_Moliko)\
**Replies:** 0\
**Last updated:** [July 15, 2023, 6:30pm UTC](https://forums.eveonline.com/t/whats-with-the-microscopic-mouse-pointer-in-the-ui/412714 "2023-07-15T18:30:23Z")

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Topic says it all. At high resolutions the mouse pointer just gets smaller and smaller.

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