# EVE Technology and Research Center

**URL:** https://forums.eveonline.com/c/technology-research/72.md?page=254

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 255

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## [New development wine build available: winehq-binary-226/Wine 4.11](https://forums.eveonline.com/t/new-development-wine-build-available-winehq-binary-226-wine-4-11/173046)

<div class="topic-metadata">

**Author:** [@CCP\_Bartender](https://forums.eveonline.com/u/CCP_Bartender)\
**Replies:** 16\
**Last updated:** [August 20, 2019, 5:14am UTC](https://forums.eveonline.com/t/new-development-wine-build-available-winehq-binary-226-wine-4-11/173046 "2019-08-20T05:14:22Z")

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Hey all, I’ve just released a new version of wine into the dev versions branch, it’ll be listed as “winehq-binary-226”. Under the hood it’s wine 4.11, specifically this one: https://sourceforge.net/projects/wine/files/…

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## [Carriers and Dreads](https://forums.eveonline.com/t/carriers-and-dreads/181602)

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**Author:** [@Mike\_Combe](https://forums.eveonline.com/u/Mike_Combe)\
**Replies:** 59\
**Last updated:** [August 19, 2019, 5:34pm UTC](https://forums.eveonline.com/t/carriers-and-dreads/181602 "2019-08-19T17:34:22Z")

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I was thinking about it and why carriers and dreads aren’t allowed in HS and I know there is some sort of lore behind it but when it comes to why they actually aren’t allowed as far as game mechanics go it just doesn’t m…

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## [Mouse/keyboard problems when Eve client gets input focus](https://forums.eveonline.com/t/mouse-keyboard-problems-when-eve-client-gets-input-focus/175574)

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**Author:** [@Caffeine\_Coma](https://forums.eveonline.com/u/Caffeine_Coma)\
**Replies:** 2\
**Last updated:** [August 19, 2019, 11:12am UTC](https://forums.eveonline.com/t/mouse-keyboard-problems-when-eve-client-gets-input-focus/175574 "2019-08-19T11:12:42Z")

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When I switch to Eve (CMD+tab) from another app, about 50% of the time the Eve client gets… confused. By confused, I mean things like: mouse selection does not work properly (e.g. long-clicking on wormhole does not ope…

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## [Graphics glitching please help](https://forums.eveonline.com/t/graphics-glitching-please-help/183536)

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**Author:** [@takkazau](https://forums.eveonline.com/u/takkazau)\
**Replies:** 8\
**Last updated:** [August 19, 2019, 4:00am UTC](https://forums.eveonline.com/t/graphics-glitching-please-help/183536 "2019-08-19T04:00:13Z")

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after the last patch my client flickers switching to the apps and desktop open behind it in random intervals milliseconds flickers … this is annoying… but not the real issue the real issue is durring the flicker in…

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## [(RESOLVED) \[Bug\] Sticky ALT key when alt-tabbing between clients](https://forums.eveonline.com/t/resolved-bug-sticky-alt-key-when-alt-tabbing-between-clients/168402)

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**Author:** [@Hedira](https://forums.eveonline.com/u/Hedira)\
**Replies:** 12\
**Last updated:** [August 19, 2019, 2:12am UTC](https://forums.eveonline.com/t/resolved-bug-sticky-alt-key-when-alt-tabbing-between-clients/168402 "2019-08-19T02:12:40Z")

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I’m experiencing an annoying issue when alt-tabbing between running clients. Alt-tab works fine, but the game window that gets focus acts as if the ALT key is being continuously pressed (i.e. Windows’ “sticky keys” featu…

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## [Is there a clear way/procedure on how to remove WINE completely?](https://forums.eveonline.com/t/is-there-a-clear-way-procedure-on-how-to-remove-wine-completely/183004)

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**Author:** [@Adara\_Starkiss](https://forums.eveonline.com/u/Adara_Starkiss)\
**Replies:** 3\
**Last updated:** [August 19, 2019, 2:05am UTC](https://forums.eveonline.com/t/is-there-a-clear-way-procedure-on-how-to-remove-wine-completely/183004 "2019-08-19T02:05:21Z")

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I was reading the 1FPS thread yesterday night, and thought about it, and perhaps I could try it, but then I read that it requires to have Wine-Staging, so that then you can do the procedure to add dxvk to wine (that’s as…

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## [Varied Sleeper Sites](https://forums.eveonline.com/t/varied-sleeper-sites/183711)

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**Author:** [@Bob\_Maths](https://forums.eveonline.com/u/Bob_Maths)\
**Replies:** 0\
**Last updated:** [August 18, 2019, 10:22pm UTC](https://forums.eveonline.com/t/varied-sleeper-sites/183711 "2019-08-18T22:22:22Z")

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So sleeper sites are randomised to a certain threshold which adjusts randomly for spawns, the armour/hull hp adjusts for each spawn and each sleeper has unique resists. There is no defined trigger but the sleepers prefe…

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## [Things that would absolutely shift the dynamic (shake up eve)](https://forums.eveonline.com/t/things-that-would-absolutely-shift-the-dynamic-shake-up-eve/182996)

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**Author:** [@Naari\_Naarian](https://forums.eveonline.com/u/Naari_Naarian)\
**Replies:** 52\
**Last updated:** [August 18, 2019, 9:01pm UTC](https://forums.eveonline.com/t/things-that-would-absolutely-shift-the-dynamic-shake-up-eve/182996 "2019-08-18T21:01:46Z")

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Removal of high sec suicide ganking shifting all this into the war system would be interesting Shifting all the local’s into blackout mode this would absolutely change the way in which war targets hunt each other …

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## [Make Ice Belt Systems Random](https://forums.eveonline.com/t/make-ice-belt-systems-random/178523)

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**Author:** [@Xavier\_Liche](https://forums.eveonline.com/u/Xavier_Liche)\
**Replies:** 19\
**Last updated:** [August 18, 2019, 7:09pm UTC](https://forums.eveonline.com/t/make-ice-belt-systems-random/178523 "2019-08-18T19:09:12Z")

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Please make the systems that Ice Belts spawn in random, the way it is now it just encourages botting.

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## [ORE Faction Development - let's keep it one place, shall we?](https://forums.eveonline.com/t/ore-faction-development-lets-keep-it-one-place-shall-we/171817)

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**Author:** [@Gelbkreuz\_Trader](https://forums.eveonline.com/u/Gelbkreuz_Trader)\
**Replies:** 5\
**Last updated:** [August 18, 2019, 6:10pm UTC](https://forums.eveonline.com/t/ore-faction-development-lets-keep-it-one-place-shall-we/171817 "2019-08-18T18:10:01Z")

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O.R.E. A brand, a corporation or a faction? Will you help expand and define it? Let us design some amazing ships and what not for O.R.E… When we have something we’re proud of, we will decide when to contact the right …

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## [Aether Wars 2 Demo](https://forums.eveonline.com/t/aether-wars-2-demo/183635)

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**Author:** [@Ragnar\_STS](https://forums.eveonline.com/u/Ragnar_STS)\
**Replies:** 5\
**Last updated:** [August 18, 2019, 5:33pm UTC](https://forums.eveonline.com/t/aether-wars-2-demo/183635 "2019-08-18T17:33:57Z")

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So I downloaded the client. It didn’t want to run. Tried a terminal and it just sort of scrolled and hung. Rebooted and tried again at terminal to ensure a clean environment and poof it ran. Can’t log in yet due to t…

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## [Why Neut's are destroying faction warfare!?](https://forums.eveonline.com/t/why-neuts-are-destroying-faction-warfare/179487)

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**Author:** [@Horus\_Visteen](https://forums.eveonline.com/u/Horus_Visteen)\
**Replies:** 66\
**Last updated:** [August 18, 2019, 3:40pm UTC](https://forums.eveonline.com/t/why-neuts-are-destroying-faction-warfare/179487 "2019-08-18T15:40:23Z")

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After spending months being immersed in FW its become apparent that being a war participant, for the purpose of war has little benefit at all. I hope CCP will see that there’s a huge issue with the FW system within plex…

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## [Since there are allready coming changes to cynos, here some little suggestions](https://forums.eveonline.com/t/since-there-are-allready-coming-changes-to-cynos-here-some-little-suggestions/183467)

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**Author:** [@Kannix\_Bindoof](https://forums.eveonline.com/u/Kannix_Bindoof)\
**Replies:** 3\
**Last updated:** [August 18, 2019, 12:01pm UTC](https://forums.eveonline.com/t/since-there-are-allready-coming-changes-to-cynos-here-some-little-suggestions/183467 "2019-08-18T12:01:48Z")

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For the most part, I like the changes coming to cynosural fields. Since you are in the process of touching the mechanics, here are some little things, that could be beneficial, without changing the core of the new mechan…

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## [Found an input broadcaster](https://forums.eveonline.com/t/found-an-input-broadcaster/181324)

<div class="topic-metadata">

**Author:** [@poops\_mcpooper](https://forums.eveonline.com/u/poops_mcpooper)\
**Replies:** 1\
**Last updated:** [August 18, 2019, 11:54am UTC](https://forums.eveonline.com/t/found-an-input-broadcaster/181324 "2019-08-18T11:54:22Z")

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found this guy

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## [Progressive NPC taxation based on security rating](https://forums.eveonline.com/t/progressive-npc-taxation-based-on-security-rating/183446)

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**Author:** [@Andre\_Matar](https://forums.eveonline.com/u/Andre_Matar)\
**Replies:** 4\
**Last updated:** [August 18, 2019, 11:22am UTC](https://forums.eveonline.com/t/progressive-npc-taxation-based-on-security-rating/183446 "2019-08-18T11:22:55Z")

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My proposal is simple. NPC taxation formula based on security rating (SR) of a system. Tax (%) = Constant \* SR I propose 30 as the constant. This will mean 30% tax in 1.0 security space vs 3% in 0.1. All trade hubs wil…

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## [\[SUGGESTION\] Faction standing below ten - what do?](https://forums.eveonline.com/t/suggestion-faction-standing-below-ten-what-do/177983)

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**Author:** [@John\_Lawyer](https://forums.eveonline.com/u/John_Lawyer)\
**Replies:** 14\
**Last updated:** [August 18, 2019, 10:32am UTC](https://forums.eveonline.com/t/suggestion-faction-standing-below-ten-what-do/177983 "2019-08-18T10:32:35Z")

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I used to FW most of my time but now, flying being neutral, I find it quite troublesome to travel in Caldari/Amarr hisec space due to Faction NPC aggression (and these lads are spawning even inside deadspace pocket!). I…

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## [Https://login.eveonline.com/oauth/verify CORS Errors](https://forums.eveonline.com/t/https-login-eveonline-com-oauth-verify-cors-errors/183362)

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**Author:** [@Tenchi\_Sal](https://forums.eveonline.com/u/Tenchi_Sal)\
**Replies:** 3\
**Last updated:** [August 17, 2019, 10:07pm UTC](https://forums.eveonline.com/t/https-login-eveonline-com-oauth-verify-cors-errors/183362 "2019-08-17T22:07:21Z")

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I’m building a modern web app and having problems retrieving my user data after using SSO. I can successfully log in and get my tokens. However when I make a GET request to https://login.eveonline.com/oauth/verify to ge…

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## [A real fix for Cynos and Jumping](https://forums.eveonline.com/t/a-real-fix-for-cynos-and-jumping/182318)

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**Author:** [@Myopic\_Thyne](https://forums.eveonline.com/u/Myopic_Thyne)\
**Replies:** 16\
**Last updated:** [August 17, 2019, 8:09pm UTC](https://forums.eveonline.com/t/a-real-fix-for-cynos-and-jumping/182318 "2019-08-17T20:09:27Z")

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Alright, CCP have posted an absolutely brain-dead attempt at a fix for Cynos and Jumping in Eve, so rather than tell them how bad it is, I figured I would show something better. Here’s a fix for Cynos: Jump fatigue go…

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## [Capsuleer Mercenary Contract ( Mercenary Bureau ), full concept](https://forums.eveonline.com/t/capsuleer-mercenary-contract-mercenary-bureau-full-concept/180920)

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**Author:** [@Object-218\_K19](https://forums.eveonline.com/u/Object-218_K19)\
**Replies:** 5\
**Last updated:** [August 17, 2019, 6:10pm UTC](https://forums.eveonline.com/t/capsuleer-mercenary-contract-mercenary-bureau-full-concept/180920 "2019-08-17T18:10:14Z")

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At one of gaming moment, had an idea, why we have Mercenary as an NPC, but not as in-game opportunity? A few spare days of making text and here it is (Im Ru, so sorry for some mistakes): --------------ATTENTION-------M…

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## [Creating a level playing field... CCP](https://forums.eveonline.com/t/creating-a-level-playing-field-ccp/183084)

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**Author:** [@bucktooth](https://forums.eveonline.com/u/bucktooth)\
**Replies:** 28\
**Last updated:** [August 17, 2019, 6:03pm UTC](https://forums.eveonline.com/t/creating-a-level-playing-field-ccp/183084 "2019-08-17T18:03:44Z")

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So I have been playing eve constantly since mid 2007, and have done everything you can in the sandbox, I have enough isk to plex my accounts for years and pretty much every non-unique BPO there is. But I like thousands o…

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## [A More Varied Cyno Ship Whitelist That Still Accomplishes CCP's Goals](https://forums.eveonline.com/t/a-more-varied-cyno-ship-whitelist-that-still-accomplishes-ccps-goals/183179)

<div class="topic-metadata">

**Author:** [@Aernir\_Ridley](https://forums.eveonline.com/u/Aernir_Ridley)\
**Replies:** 12\
**Last updated:** [August 17, 2019, 4:10pm UTC](https://forums.eveonline.com/t/a-more-varied-cyno-ship-whitelist-that-still-accomplishes-ccps-goals/183179 "2019-08-17T16:10:05Z")

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So it’s no secret that this announced cyno update has been super controversial. However, most people agree that this kind of change would be beneficial to the game, just not in the announced form. So with this in mind I …

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## [Corporatian recruitment search](https://forums.eveonline.com/t/corporatian-recruitment-search/183414)

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**Author:** [@Sara\_Jayden](https://forums.eveonline.com/u/Sara_Jayden)\
**Replies:** 0\
**Last updated:** [August 17, 2019, 3:44pm UTC](https://forums.eveonline.com/t/corporatian-recruitment-search/183414 "2019-08-17T15:44:22Z")

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i suggest to add the following filter and sort possibilities: tax rate looking for pve invasion looking for pve combat site farming (ratting)

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## [New player retention Idea](https://forums.eveonline.com/t/new-player-retention-idea/183255)

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**Author:** [@Wardeth\_Power](https://forums.eveonline.com/u/Wardeth_Power)\
**Replies:** 23\
**Last updated:** [August 17, 2019, 1:03pm UTC](https://forums.eveonline.com/t/new-player-retention-idea/183255 "2019-08-17T13:03:54Z")

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I’ve been trying to help new players and I think a simple implantable solution to player retention would be to offer an option to receive skill points or isk when turning in a mission. This can have diminishing returns a…

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## [Delete](https://forums.eveonline.com/t/delete/183016)

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**Author:** [@Xuixien](https://forums.eveonline.com/u/Xuixien)\
**Replies:** 6\
**Last updated:** [August 17, 2019, 1:26am UTC](https://forums.eveonline.com/t/delete/183016 "2019-08-17T01:26:46Z")

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Topic abandoned due to trolling kid abusing flag system. Will try again after he’s gone to bed.

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## [Fix (vastly mitigate) the Faction Warfare botting problem with a change feasible in scope](https://forums.eveonline.com/t/fix-vastly-mitigate-the-faction-warfare-botting-problem-with-a-change-feasible-in-scope/183090)

<div class="topic-metadata">

**Author:** [@Marek\_Kanenald](https://forums.eveonline.com/u/Marek_Kanenald)\
**Replies:** 11\
**Last updated:** [August 16, 2019, 10:39pm UTC](https://forums.eveonline.com/t/fix-vastly-mitigate-the-faction-warfare-botting-problem-with-a-change-feasible-in-scope/183090 "2019-08-16T22:39:10Z")

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What is the problem? Faction warfare is overrun by bots, this isn’t a joke, this is the game mechanic in which botting most severely disrupts the actual workings of a game mechanic. So yeah what is causing this problem…

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## [Ratting Experience, and Drone Reworks](https://forums.eveonline.com/t/ratting-experience-and-drone-reworks/182981)

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**Author:** [@Naari\_Naarian](https://forums.eveonline.com/u/Naari_Naarian)\
**Replies:** 6\
**Last updated:** [August 16, 2019, 4:19pm UTC](https://forums.eveonline.com/t/ratting-experience-and-drone-reworks/182981 "2019-08-16T16:19:28Z")

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So been playing a game on steam lately that has some things that got me thinking about eve’s pve system. I noticed the fluid nature between how you interact with a station. Whats fascinating about this is the cycles of a…

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## [\[Idea\] Skill Injector Rework](https://forums.eveonline.com/t/idea-skill-injector-rework/183041)

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**Author:** [@Dal\_Shooth](https://forums.eveonline.com/u/Dal_Shooth)\
**Replies:** 1\
**Last updated:** [August 16, 2019, 4:51pm UTC](https://forums.eveonline.com/t/idea-skill-injector-rework/183041 "2019-08-16T16:51:05Z")

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Given there are issues related to skill injectors and the amount of skill points that are being dispensed to get people into end game ships in less than a week, I came up with what I think is a fair compromise between pl…

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## [Fluid security](https://forums.eveonline.com/t/fluid-security/183096)

<div class="topic-metadata">

**Author:** [@Daenna\_Chrysi](https://forums.eveonline.com/u/Daenna_Chrysi)\
**Replies:** 4\
**Last updated:** [August 16, 2019, 2:42pm UTC](https://forums.eveonline.com/t/fluid-security/183096 "2019-08-16T14:42:06Z")

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In the spirit of the season of chaos, adaptive security for high and low sec. The sec status of systems would be adaptive based on the usage of them. Highly active systems would get a highsec status and systems with nea…

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## [Email notification on bug report status change or comment](https://forums.eveonline.com/t/email-notification-on-bug-report-status-change-or-comment/182923)

<div class="topic-metadata">

**Author:** [@Sara\_Jayden](https://forums.eveonline.com/u/Sara_Jayden)\
**Replies:** 1\
**Last updated:** [August 15, 2019, 5:40pm UTC](https://forums.eveonline.com/t/email-notification-on-bug-report-status-change-or-comment/182923 "2019-08-15T17:40:57Z")

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Email notification on bug report status change or comment

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## [Making Low-Sec Gate-Camping A Concord-able Offence](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694)

<div class="topic-metadata">

**Author:** [@Kirk\_Fjordkreath](https://forums.eveonline.com/u/Kirk_Fjordkreath)\
**Replies:** 260\
**Last updated:** [August 15, 2019, 3:11pm UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694 "2019-08-15T15:11:11Z")

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The current Gate-Camping mechanics are pathetic, Low-Sec functions just like null. This setup brings no other content to the game other than kill farming, taking the opportunities for “real” PVP out of question, and driv…

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