# EVE Technology and Research Center

**URL:** https://forums.eveonline.com/c/technology-research/72.md?page=258

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 259

---

## [More player control](https://forums.eveonline.com/t/more-player-control/179095)

<div class="topic-metadata">

**Author:** [@Rokshasa](https://forums.eveonline.com/u/Rokshasa)\
**Replies:** 1\
**Last updated:** [July 30, 2019, 12:08pm UTC](https://forums.eveonline.com/t/more-player-control/179095 "2019-07-30T12:08:33Z")

</div>

I posted a few days ago about giving player corps the ability to setup radio antennas in null-sec to create local and it got me thinking about other things that would be cool to see players have control over. What if a …

---

## [Faction Warfare: prevent plex timers running if ship warp core strength larger than zero to stop botting](https://forums.eveonline.com/t/faction-warfare-prevent-plex-timers-running-if-ship-warp-core-strength-larger-than-zero-to-stop-botting/178636)

<div class="topic-metadata">

**Author:** [@Bado\_Sten](https://forums.eveonline.com/u/Bado_Sten)\
**Replies:** 18\
**Last updated:** [July 30, 2019, 5:35am UTC](https://forums.eveonline.com/t/faction-warfare-prevent-plex-timers-running-if-ship-warp-core-strength-larger-than-zero-to-stop-botting/178636 "2019-07-30T05:35:56Z")

</div>

The amount of botting in faction warfare by ventures have reached epidemic proportions, and is hurting game play. Basically, bots will contest systems round the clock, while players can only decontest those systems a lim…

---

## [Balance required regarding Cyno mechanics](https://forums.eveonline.com/t/balance-required-regarding-cyno-mechanics/178794)

<div class="topic-metadata">

**Author:** [@SHAM\_Helugo](https://forums.eveonline.com/u/SHAM_Helugo)\
**Replies:** 1\
**Last updated:** [July 30, 2019, 1:00am UTC](https://forums.eveonline.com/t/balance-required-regarding-cyno-mechanics/178794 "2019-07-30T01:00:21Z")

</div>

Cyno modules should be restricted to certain ships. For e,g Interceptors and capitals and the cyno ship should not be able to use any EWar modules while using cyno. Because Solo players have no chance fighting huge gang…

---

## [Veteran - Newbro Helpdesk, a way to make trialers stay](https://forums.eveonline.com/t/veteran-newbro-helpdesk-a-way-to-make-trialers-stay/178875)

<div class="topic-metadata">

**Author:** [@Sukur](https://forums.eveonline.com/u/Sukur)\
**Replies:** 6\
**Last updated:** [July 30, 2019, 12:52am UTC](https://forums.eveonline.com/t/veteran-newbro-helpdesk-a-way-to-make-trialers-stay/178875 "2019-07-30T00:52:32Z")

</div>

I heard the recent podcast of CCP Hilmar, Falcon and GoodFella, and I would like to point out an obvious thing that would help to get that million capsulers per year. Mr Hilmar says that he enjoys doing project discove…

---

## [\[RESOLVED\] API authorize returning # instead of ? in query string](https://forums.eveonline.com/t/resolved-api-authorize-returning-instead-of-in-query-string/178987)

<div class="topic-metadata">

**Author:** [@Ackoo\_Ooack](https://forums.eveonline.com/u/Ackoo_Ooack)\
**Replies:** 3\
**Last updated:** [July 30, 2019, 12:29am UTC](https://forums.eveonline.com/t/resolved-api-authorize-returning-instead-of-in-query-string/178987 "2019-07-30T00:29:21Z")

</div>

I’m trying to get SSO working for me .NET MVC web application. The action I’m trying to code is like this: public IActionResult Auth(string access\_token, string token\_type, int expires\_in) The problem is, CCP return…

---

## [Eve Clones Jump Clones](https://forums.eveonline.com/t/eve-clones-jump-clones/178963)

<div class="topic-metadata">

**Author:** [@Tia\_Xoth](https://forums.eveonline.com/u/Tia_Xoth)\
**Replies:** 2\
**Last updated:** [July 29, 2019, 11:56pm UTC](https://forums.eveonline.com/t/eve-clones-jump-clones/178963 "2019-07-29T23:56:19Z")

</div>

Having an issue when it comes to getting the information was hoping someone could point me in the right direction. While programing a site for I came accross an issue when it comes to the locations of jump clones. If y…

---

## [CONCORD PANIC BUTTON for HISEC space](https://forums.eveonline.com/t/concord-panic-button-for-hisec-space/154759)

<div class="topic-metadata">

**Author:** [@Bait\_er\_De\_Outlier](https://forums.eveonline.com/u/Bait_er_De_Outlier)\
**Replies:** 110\
**Last updated:** [July 29, 2019, 9:57pm UTC](https://forums.eveonline.com/t/concord-panic-button-for-hisec-space/154759 "2019-07-29T21:57:44Z")

</div>

How about making the CONCORD reaction a little more realistic by not having them automatically respond to aggression at locations away from gates or npc stations in HISEC space unless called for by players involved in th…

---

## [@CCP Staff - My feedback to you](https://forums.eveonline.com/t/ccp-staff-my-feedback-to-you/178703)

<div class="topic-metadata">

**Author:** [@Naari\_Naarian](https://forums.eveonline.com/u/Naari_Naarian)\
**Replies:** 17\
**Last updated:** [July 29, 2019, 4:58pm UTC](https://forums.eveonline.com/t/ccp-staff-my-feedback-to-you/178703 "2019-07-29T16:58:07Z")

</div>

@CCP\_Falcon @CCP\_Hellmar I applaud you for the move to the blackout. This is a good move for the game. Now you should look into the following. The first step should be to encourage player-grouping and interaction. Imp…

---

## [Triglavian podding inside abyssal good & bad](https://forums.eveonline.com/t/triglavian-podding-inside-abyssal-good-bad/178856)

<div class="topic-metadata">

**Author:** [@Esaelpniapon](https://forums.eveonline.com/u/Esaelpniapon)\
**Replies:** 0\
**Last updated:** [July 29, 2019, 2:18pm UTC](https://forums.eveonline.com/t/triglavian-podding-inside-abyssal-good-bad/178856 "2019-07-29T14:18:39Z")

</div>

I like that the triglavians now pod you inside abyssal because it removes the awkward self destruct time. However, for frigate abyssal I don’t think they should target pods before all player ships are destroyed in their…

---

## [CANNOT LOG INTO TEST SERVER](https://forums.eveonline.com/t/cannot-log-into-test-server/178046)

<div class="topic-metadata">

**Author:** [@monty\_carp](https://forums.eveonline.com/u/monty_carp)\
**Replies:** 4\
**Last updated:** [July 29, 2019, 1:14pm UTC](https://forums.eveonline.com/t/cannot-log-into-test-server/178046 "2019-07-29T13:14:11Z")

</div>

every time I try to log in it says user name/pass incorrect, but when I log into tranquility it works fine. what is the issue?

---

## [Here is a way to remove Complexity](https://forums.eveonline.com/t/here-is-a-way-to-remove-complexity/178714)

<div class="topic-metadata">

**Author:** [@Naari\_Naarian](https://forums.eveonline.com/u/Naari_Naarian)\
**Replies:** 37\
**Last updated:** [July 29, 2019, 11:27am UTC](https://forums.eveonline.com/t/here-is-a-way-to-remove-complexity/178714 "2019-07-29T11:27:57Z")

</div>

You can remove the complexity of ship creation/building by reworking the slot system. You should beable to pull metrics to see the average fittings of each ships. This will also double over the potential to improve class…

---

## [New Idea Salvage](https://forums.eveonline.com/t/new-idea-salvage/178482)

<div class="topic-metadata">

**Author:** [@Hans\_Karl\_Myer](https://forums.eveonline.com/u/Hans_Karl_Myer)\
**Replies:** 20\
**Last updated:** [July 29, 2019, 11:27am UTC](https://forums.eveonline.com/t/new-idea-salvage/178482 "2019-07-29T11:27:09Z")

</div>

I was chatting to a fellow member of Eve Online about Salvaging, I do Industry mainly building ships etc, have done for 7 yrs, I notice salvaging gets missed a lot in various updates, some of us enjoy salvaging so here’s…

---

## [NEW Mining mechanics](https://forums.eveonline.com/t/new-mining-mechanics/176268)

<div class="topic-metadata">

**Author:** [@Teddy\_KGB](https://forums.eveonline.com/u/Teddy_KGB)\
**Replies:** 10\
**Last updated:** [July 28, 2019, 11:05pm UTC](https://forums.eveonline.com/t/new-mining-mechanics/176268 "2019-07-28T23:05:46Z")

</div>

SummaryI play EVE for 15 years (aka Maque (sold)) and inspite of that i am a pvp player all the way, I started with mining and still love it a lot and no doubts for me that it is a big part of the game! However todays mi…

---

## [Possible solution to over population of CAPS & SUPERS](https://forums.eveonline.com/t/possible-solution-to-over-population-of-caps-supers/178295)

<div class="topic-metadata">

**Author:** [@dewk](https://forums.eveonline.com/u/dewk)\
**Replies:** 4\
**Last updated:** [July 28, 2019, 8:53pm UTC](https://forums.eveonline.com/t/possible-solution-to-over-population-of-caps-supers/178295 "2019-07-28T20:53:44Z")

</div>

Now CCP and a number of players/alliances have acknowledged a issue that the end-game super capitals and to a less degree capital ships have become too easy to acquire and become too common. To fix this it could be cont…

---

## [Add/remove in wardrobes](https://forums.eveonline.com/t/add-remove-in-wardrobes/178138)

<div class="topic-metadata">

**Author:** [@Bob\_Maths](https://forums.eveonline.com/u/Bob_Maths)\
**Replies:** 4\
**Last updated:** [July 28, 2019, 12:27pm UTC](https://forums.eveonline.com/t/add-remove-in-wardrobes/178138 "2019-07-28T12:27:22Z")

</div>

An add and remove function to the wardrobe so that characters don’t have to store their clothes in a hangar or a warehouse ‘container’ that is better designed for bodies or loot from easily farmed sites, this allows play…

---

## [Combat scanning sig blobs](https://forums.eveonline.com/t/combat-scanning-sig-blobs/178611)

<div class="topic-metadata">

**Author:** [@Bob\_Maths](https://forums.eveonline.com/u/Bob_Maths)\
**Replies:** 0\
**Last updated:** [July 28, 2019, 11:32am UTC](https://forums.eveonline.com/t/combat-scanning-sig-blobs/178611 "2019-07-28T11:32:57Z")

</div>

So if you combat scan now you scan individual ships but maybe have ship sigs combine into a signature blob if they are close enough for the combat scanning to lock on to with no differentiation between ships but you warp…

---

## [Dynamic Security Status for Null + other banter about the game](https://forums.eveonline.com/t/dynamic-security-status-for-null-other-banter-about-the-game/178324)

<div class="topic-metadata">

**Author:** [@Tycho\_VI](https://forums.eveonline.com/u/Tycho_VI)\
**Replies:** 9\
**Last updated:** [July 28, 2019, 6:14am UTC](https://forums.eveonline.com/t/dynamic-security-status-for-null-other-banter-about-the-game/178324 "2019-07-28T06:14:58Z")

</div>

I like the idea of making nullsec a little harder, but the giant entities are already easily adapting. Horde have moved to Kevala into a particular location where many, many more systems will reside under an umbrella of …

---

## [Capacitor for warping](https://forums.eveonline.com/t/capacitor-for-warping/178125)

<div class="topic-metadata">

**Author:** [@Amarak\_Valerii](https://forums.eveonline.com/u/Amarak_Valerii)\
**Replies:** 10\
**Last updated:** [July 28, 2019, 12:03am UTC](https://forums.eveonline.com/t/capacitor-for-warping/178125 "2019-07-28T00:03:16Z")

</div>

does requiring capacitor to initiate warp serve gameplay in any meaningful way? a ship can warp even with 1% cap (wont reach destination though), but as a mechanic, you cannot interdict it’s warp only by putting cap pre…

---

## [Skillpoints & Training](https://forums.eveonline.com/t/skillpoints-training/178433)

<div class="topic-metadata">

**Author:** [@Tyberius\_Rage](https://forums.eveonline.com/u/Tyberius_Rage)\
**Replies:** 5\
**Last updated:** [July 27, 2019, 7:33pm UTC](https://forums.eveonline.com/t/skillpoints-training/178433 "2019-07-27T19:33:52Z")

</div>

It is great that CCP has introduced the “Season of Skills”. However, I honestly feel the amount of skill points being granted is too modest to make a significant impact for new players. I wouldn’t advocated giving away…

---

## [EVE Structure API is inconsistent and is missing structure type](https://forums.eveonline.com/t/eve-structure-api-is-inconsistent-and-is-missing-structure-type/178344)

<div class="topic-metadata">

**Author:** [@roxxkatt](https://forums.eveonline.com/u/roxxkatt)\
**Replies:** 5\
**Last updated:** [July 27, 2019, 1:22pm UTC](https://forums.eveonline.com/t/eve-structure-api-is-inconsistent-and-is-missing-structure-type/178344 "2019-07-27T13:22:53Z")

</div>

/universe/structures/{structure\_id}/ will return something like: { "name": "V-3YG7 VI - The Capital", "owner\_id": 109299958, "solar\_system\_id": 30000142 } almost all other endpoints will return its ID, like /uni…

---

## [CCP, add a target painting de-buff to turrets to change " shoot the primary" dinamic](https://forums.eveonline.com/t/ccp-add-a-target-painting-de-buff-to-turrets-to-change-shoot-the-primary-dinamic/175854)

<div class="topic-metadata">

**Author:** [@Sukur](https://forums.eveonline.com/u/Sukur)\
**Replies:** 64\
**Last updated:** [July 27, 2019, 10:45am UTC](https://forums.eveonline.com/t/ccp-add-a-target-painting-de-buff-to-turrets-to-change-shoot-the-primary-dinamic/175854 "2019-07-27T10:45:55Z")

</div>

Since CCP just showed that it has balls of steel by changing core mechanics I think Ill just post this idea of mine, just in case… I dont want to be very specific to give as much freedom of interpretation as possible. It…

---

## [EVE Market API is missing huge amounts of market orders](https://forums.eveonline.com/t/eve-market-api-is-missing-huge-amounts-of-market-orders/177028)

<div class="topic-metadata">

**Author:** [@roxxkatt](https://forums.eveonline.com/u/roxxkatt)\
**Replies:** 11\
**Last updated:** [July 27, 2019, 6:27am UTC](https://forums.eveonline.com/t/eve-market-api-is-missing-huge-amounts-of-market-orders/177028 "2019-07-27T06:27:21Z")

</div>

I am in the process of making an EVE resource website. (super cool, more on this at a later date) I noticed some of my 2-3 week old market sell orders were missing from https://eve-marketdata.com/price\_check.php?type\_…

---

## [The blackout and a new (not so new, more in-depth) suggestion](https://forums.eveonline.com/t/the-blackout-and-a-new-not-so-new-more-in-depth-suggestion/178259)

<div class="topic-metadata">

**Author:** [@Chas\_Lemmont](https://forums.eveonline.com/u/Chas_Lemmont)\
**Replies:** 5\
**Last updated:** [July 27, 2019, 8:54am UTC](https://forums.eveonline.com/t/the-blackout-and-a-new-not-so-new-more-in-depth-suggestion/178259 "2019-07-27T08:54:42Z")

</div>

Having used local for intel and also for a lot of tension in WH, I totally understand the pessimism from some nullsec players regarding it. But I’ve also heard a lot of null players are having fun, so I’ll let you all de…

---

## [New ideas for SKINs](https://forums.eveonline.com/t/new-ideas-for-skins/177707)

<div class="topic-metadata">

**Author:** [@Edward\_Olmops](https://forums.eveonline.com/u/Edward_Olmops)\
**Replies:** 6\
**Last updated:** [July 26, 2019, 5:56pm UTC](https://forums.eveonline.com/t/new-ideas-for-skins/177707 "2019-07-26T17:56:18Z")

</div>

After the recent monocle inflation I believe EVE definitely needs some new tools for players to publicly show their superiority (coll.: trolling). Suggestions: free SKIN with every major PLEX purchase, flashy gold wit…

---

## [SKIN suggestions](https://forums.eveonline.com/t/skin-suggestions/178240)

<div class="topic-metadata">

**Author:** [@Chas\_Lemmont](https://forums.eveonline.com/u/Chas_Lemmont)\
**Replies:** 0\
**Last updated:** [July 26, 2019, 5:53pm UTC](https://forums.eveonline.com/t/skin-suggestions/178240 "2019-07-26T17:53:48Z")

</div>

This may or may not have been suggested, but it’s never too much to reinforce (no pun intended… or isn’t it :stuck\_out\_tongue: ) Upwell Structure SKINs! It’s past time we had those! #structureSKINsNow :smiley: Also, ho…

---

## [SiSi rule violation](https://forums.eveonline.com/t/sisi-rule-violation/178177)

<div class="topic-metadata">

**Author:** [@CptNepec](https://forums.eveonline.com/u/CptNepec)\
**Replies:** 1\
**Last updated:** [July 26, 2019, 1:02pm UTC](https://forums.eveonline.com/t/sisi-rule-violation/178177 "2019-07-26T13:02:43Z")

</div>

Hello, I would like to report a non consensual pvp engagement that happened in E-OGL4. I was attacked and destroyed by the player AA Purvanen during a testing sesion of mine, without previous notice. The engagement resu…

---

## [New type of Corp](https://forums.eveonline.com/t/new-type-of-corp/178074)

<div class="topic-metadata">

**Author:** [@Daoden](https://forums.eveonline.com/u/Daoden)\
**Replies:** 32\
**Last updated:** [July 26, 2019, 12:52pm UTC](https://forums.eveonline.com/t/new-type-of-corp/178074 "2019-07-26T12:52:56Z")

</div>

While current corps are different based on who runs them, what they do etc etc there is no real in game mechanic to set corps apart, until they added the ability to become war dec immune. Given this change as well as oth…

---

## [Enable NPCs place bounties](https://forums.eveonline.com/t/enable-npcs-place-bounties/178076)

<div class="topic-metadata">

**Author:** [@Vas\_Vadum](https://forums.eveonline.com/u/Vas_Vadum)\
**Replies:** 17\
**Last updated:** [July 26, 2019, 12:31pm UTC](https://forums.eveonline.com/t/enable-npcs-place-bounties/178076 "2019-07-26T12:31:33Z")

</div>

I think it’d be interesting if NPCs were able to place bounties on players. The same way we get bounty payouts from NPCs, it would be interesting if a small portion of that payout was added to our bounty by the NPC facti…

---

## [Rokh Caldari Battleship Redesign](https://forums.eveonline.com/t/rokh-caldari-battleship-redesign/178039)

<div class="topic-metadata">

**Author:** [@Character\_001](https://forums.eveonline.com/u/Character_001)\
**Replies:** 7\
**Last updated:** [July 26, 2019, 12:12pm UTC](https://forums.eveonline.com/t/rokh-caldari-battleship-redesign/178039 "2019-07-26T12:12:15Z")

</div>

So i recently bought a Rokh battleship which looked pretty cool. But i felt it was missing something that can make it look even better. So i went online, looked up so spaceship models and found a way. As you know, in the…

---

## [Navy Battle ships Issues](https://forums.eveonline.com/t/navy-battle-ships-issues/168066)

<div class="topic-metadata">

**Author:** [@anas\_moraished](https://forums.eveonline.com/u/anas_moraished)\
**Replies:** 53\
**Last updated:** [July 26, 2019, 5:57am UTC](https://forums.eveonline.com/t/navy-battle-ships-issues/168066 "2019-07-26T05:57:29Z")

</div>

Hi There is major issue with the BS navy one for all races. It has higher price to obtain from the navy which reflect the market price. Low demand and less sale orders in the market. Some T1 is already better than th…

[Previous page](https://forums.eveonline.com/c/technology-research/72.md?page=257)

[Next page](https://forums.eveonline.com/c/technology-research/72.md?page=259)
