# EVE Technology and Research Center

**URL:** https://forums.eveonline.com/c/technology-research/72.md?page=274

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 275

---

## [Frontier module, new ships class; expedition - Expanding on exploration and end game](https://forums.eveonline.com/t/frontier-module-new-ships-class-expedition-expanding-on-exploration-and-end-game/152957)

<div class="topic-metadata">

**Author:** [@Khloros\_Tsero](https://forums.eveonline.com/u/Khloros_Tsero)\
**Replies:** 12\
**Last updated:** [April 22, 2019, 3:37pm UTC](https://forums.eveonline.com/t/frontier-module-new-ships-class-expedition-expanding-on-exploration-and-end-game/152957 "2019-04-22T15:37:11Z")

</div>

So this sort of came to be the other night and I have been meaning around on how to formulate it, not sure if it’s going to be well received but I’ll try my best here and see what sticks. There will be several preface h…

---

## [Can't get it to work: C# Console App Refreshing ESI Token](https://forums.eveonline.com/t/cant-get-it-to-work-c-console-app-refreshing-esi-token/154264)

<div class="topic-metadata">

**Author:** [@ParaPants](https://forums.eveonline.com/u/ParaPants)\
**Replies:** 4\
**Last updated:** [April 22, 2019, 12:21pm UTC](https://forums.eveonline.com/t/cant-get-it-to-work-c-console-app-refreshing-esi-token/154264 "2019-04-22T12:21:43Z")

</div>

I could use some help please. I am trying to create a C# console app that gets an access key from a refresh token. Obviously my end program does far more, but I’m stuck here. I obtained the refresh key from postman, s…

---

## [Capital modules, drone upgrades and abyssal mutaplasmids](https://forums.eveonline.com/t/capital-modules-drone-upgrades-and-abyssal-mutaplasmids/153840)

<div class="topic-metadata">

**Author:** [@Opertone](https://forums.eveonline.com/u/Opertone)\
**Replies:** 4\
**Last updated:** [April 22, 2019, 11:26am UTC](https://forums.eveonline.com/t/capital-modules-drone-upgrades-and-abyssal-mutaplasmids/153840 "2019-04-22T11:26:05Z")

</div>

Why this super awesome stuff does not relate to capitals, carriers and fighter damage. I really want expensive quality stuff for my carrier. Drone upgrades should get some love from ccp in way of mutaplasmids. CCP pls …

---

## [Region Lock ... Captials?](https://forums.eveonline.com/t/region-lock-captials/154025)

<div class="topic-metadata">

**Author:** [@Samara\_Mikakka](https://forums.eveonline.com/u/Samara_Mikakka)\
**Replies:** 11\
**Last updated:** [April 22, 2019, 6:04am UTC](https://forums.eveonline.com/t/region-lock-captials/154025 "2019-04-22T06:04:59Z")

</div>

So, Lock captials to the region/constellation in which they were built; Watch to see what happens to EvE Online. Done.

---

## ["EVE Launcher.app" would like to control this computer using accessibility features](https://forums.eveonline.com/t/eve-launcher-app-would-like-to-control-this-computer-using-accessibility-features/154261)

<div class="topic-metadata">

**Author:** [@GKFC](https://forums.eveonline.com/u/GKFC)\
**Replies:** 1\
**Last updated:** [April 22, 2019, 3:28am UTC](https://forums.eveonline.com/t/eve-launcher-app-would-like-to-control-this-computer-using-accessibility-features/154261 "2019-04-22T03:28:23Z")

</div>

is what is shown. What is this for and why would I allow access? Cheers, G.

---

## [Current High Sec Fixes](https://forums.eveonline.com/t/current-high-sec-fixes/153985)

<div class="topic-metadata">

**Author:** [@Nuuri\_Naarian](https://forums.eveonline.com/u/Nuuri_Naarian)\
**Replies:** 2\
**Last updated:** [April 20, 2019, 6:57pm UTC](https://forums.eveonline.com/t/current-high-sec-fixes/153985 "2019-04-20T18:57:39Z")

</div>

Following are arguments for changes to eve, and their reasons for it - Increase the weapon slots of raitaru and tataru by 1 - Increase the damage of missiles of each type by 65% of their current value - Increase capac…

---

## [Indiscriminate slaughter after security tag creation](https://forums.eveonline.com/t/indiscriminate-slaughter-after-security-tag-creation/152066)

<div class="topic-metadata">

**Author:** [@Dea\_CRO](https://forums.eveonline.com/u/Dea_CRO)\
**Replies:** 8\
**Last updated:** [April 20, 2019, 8:37am UTC](https://forums.eveonline.com/t/indiscriminate-slaughter-after-security-tag-creation/152066 "2019-04-20T08:37:08Z")

</div>

After security tag creation, only maller or tornado skilled ganking alt attacking without scanning on shuttle and blockade runner who attempting to instant warp or clock-docking before ganker need careful targeting prey…

---

## [Suggestions and Discussion: Conflict Wars, Discussion on resources influence](https://forums.eveonline.com/t/suggestions-and-discussion-conflict-wars-discussion-on-resources-influence/153783)

<div class="topic-metadata">

**Author:** [@Nuuri\_Naarian](https://forums.eveonline.com/u/Nuuri_Naarian)\
**Replies:** 3\
**Last updated:** [April 19, 2019, 8:29pm UTC](https://forums.eveonline.com/t/suggestions-and-discussion-conflict-wars-discussion-on-resources-influence/153783 "2019-04-19T20:29:45Z")

</div>

I am seeing a consistent outcry for “resources” to be “dried up” in null. I am understanding this to mean that you think an entire regions asteroids should not respond for a longer period (week+)time, much like it was in…

---

## [Freighter Design Pass](https://forums.eveonline.com/t/freighter-design-pass/153538)

<div class="topic-metadata">

**Author:** [@Nuuri\_Naarian](https://forums.eveonline.com/u/Nuuri_Naarian)\
**Replies:** 44\
**Last updated:** [April 19, 2019, 2:58pm UTC](https://forums.eveonline.com/t/freighter-design-pass/153538 "2019-04-19T14:58:00Z")

</div>

Freighter Changes +60ms \> 100ms 77.5 Hull \> 100k 3 Lows \> 8 Lows 0 Medium \> 1 Medium 0 High \> 1 High Base structure resistance Bonus 10% reducing in the minimum charge required to enter warp. 10% Cargo Capacity …

---

## [Station Reworks To Improve System](https://forums.eveonline.com/t/station-reworks-to-improve-system/153355)

<div class="topic-metadata">

**Author:** [@Nuuri\_Naarian](https://forums.eveonline.com/u/Nuuri_Naarian)\
**Replies:** 10\
**Last updated:** [April 18, 2019, 10:05pm UTC](https://forums.eveonline.com/t/station-reworks-to-improve-system/153355 "2019-04-18T22:05:08Z")

</div>

Ok, few things in here that i wanna talk about, thanks to a point one of the awesome isd guys made the other day, that there is some issues with stations. lets start with your opinions What do you think the issues with …

---

## [The world is accelerating. The game is still slow. Speed up the game](https://forums.eveonline.com/t/the-world-is-accelerating-the-game-is-still-slow-speed-up-the-game/152096)

<div class="topic-metadata">

**Author:** [@Alan\_Chumak](https://forums.eveonline.com/u/Alan_Chumak)\
**Replies:** 27\
**Last updated:** [April 18, 2019, 11:44am UTC](https://forums.eveonline.com/t/the-world-is-accelerating-the-game-is-still-slow-speed-up-the-game/152096 "2019-04-18T11:44:06Z")

</div>

Please make the game move faster. Summer, a lot of strength and a lot of tasks for people. And not just this game. The game has enough contents for which it takes all the time. You can remove unnecessary pauses at the do…

---

## [Why nerf ships when you can nerf grid?](https://forums.eveonline.com/t/why-nerf-ships-when-you-can-nerf-grid/151447)

<div class="topic-metadata">

**Author:** [@Andromecin](https://forums.eveonline.com/u/Andromecin)\
**Replies:** 28\
**Last updated:** [April 18, 2019, 4:04am UTC](https://forums.eveonline.com/t/why-nerf-ships-when-you-can-nerf-grid/151447 "2019-04-18T04:04:41Z")

</div>

So I’ve played eve for a long time, and I’ve been specifically paying attention over the years to the way game balancing is approached. I’ve noticed, particularly with titans, CCP takes the standpoint of nerfing the ship…

---

## [What would happen to eve if](https://forums.eveonline.com/t/what-would-happen-to-eve-if/153424)

<div class="topic-metadata">

**Author:** [@Nuuri\_Naarian](https://forums.eveonline.com/u/Nuuri_Naarian)\
**Replies:** 4\
**Last updated:** [April 18, 2019, 12:31am UTC](https://forums.eveonline.com/t/what-would-happen-to-eve-if/153424 "2019-04-18T00:31:22Z")

</div>

We deleted npc corps, or forced people out of them after a period of time, into “corp less”, a corp with no channel, etc.

---

## [T2 Battleship with anti capital capability](https://forums.eveonline.com/t/t2-battleship-with-anti-capital-capability/153291)

<div class="topic-metadata">

**Author:** [@Mina\_Sebiestar](https://forums.eveonline.com/u/Mina_Sebiestar)\
**Replies:** 9\
**Last updated:** [April 17, 2019, 8:33pm UTC](https://forums.eveonline.com/t/t2-battleship-with-anti-capital-capability/153291 "2019-04-17T20:33:14Z")

</div>

Just a concept idea that i want to trow out and see can it stick around. I used another game specific ship game mechanic as well as borrow slightly from CCP own drifter battleship concept. In first pic you can see a co…

---

## [Upwell structures v game mechanics](https://forums.eveonline.com/t/upwell-structures-v-game-mechanics/134021)

<div class="topic-metadata">

**Author:** [@Gremoxx](https://forums.eveonline.com/u/Gremoxx)\
**Replies:** 2\
**Last updated:** [January 17, 2019, 2:19pm UTC](https://forums.eveonline.com/t/upwell-structures-v-game-mechanics/134021 "2019-01-17T14:19:55Z")

</div>

Upwell structures The problem: With the current game mechanics, you can anchor virtually any structure in any system in 0.0 without holding or occupying the system you put your structure up in. This has lead to some “s…

---

## [Nothing here](https://forums.eveonline.com/t/nothing-here/153226)

<div class="topic-metadata">

**Author:** [@Mark\_O\_Helm](https://forums.eveonline.com/u/Mark_O_Helm)\
**Replies:** 2\
**Last updated:** [April 17, 2019, 7:49am UTC](https://forums.eveonline.com/t/nothing-here/153226 "2019-04-17T07:49:37Z")

</div>

I want to sell some Big Skill Injectors on Sisi for isk on TQ. Is this legal? 1 Large Skill Injectors on Sisi for 1 mil ISK on TQ. 807 available. For reference …

---

## [Unable to log in Singularity](https://forums.eveonline.com/t/unable-to-log-in-singularity/152982)

<div class="topic-metadata">

**Author:** [@Cmdr\_Ashtar\_Sheran](https://forums.eveonline.com/u/Cmdr_Ashtar_Sheran)\
**Replies:** 1\
**Last updated:** [April 16, 2019, 9:38pm UTC](https://forums.eveonline.com/t/unable-to-log-in-singularity/152982 "2019-04-16T21:38:27Z")

</div>

So, the gms have asked me to come here and ask the QA to update my account for singularity. It was recently updated for tranquility but the gms cannot do it here, it seems. Any kind QA souls able to do this?

---

## [Contracts Appraisal - API for Pricing Data Based on Contracts](https://forums.eveonline.com/t/contracts-appraisal-api-for-pricing-data-based-on-contracts/153149)

<div class="topic-metadata">

**Author:** [@Rihan\_Shazih](https://forums.eveonline.com/u/Rihan_Shazih)\
**Replies:** 0\
**Last updated:** [April 16, 2019, 4:16pm UTC](https://forums.eveonline.com/t/contracts-appraisal-api-for-pricing-data-based-on-contracts/153149 "2019-04-16T16:16:44Z")

</div>

I’m releasing a new pricing API based on item\_exchange sell contracts (e.g. for researched BPOs a and BPCs): Swagger Spec This API will also power the soon to be released JEveAssets 6 which adds pricing for researched…

---

## [Ideas Only](https://forums.eveonline.com/t/ideas-only/151903)

<div class="topic-metadata">

**Author:** [@TheApostle\_InTriumph](https://forums.eveonline.com/u/TheApostle_InTriumph)\
**Replies:** 59\
**Last updated:** [April 16, 2019, 2:21am UTC](https://forums.eveonline.com/t/ideas-only/151903 "2019-04-16T02:21:44Z")

</div>

Consolidate high sec, expand low sec. Integrate dscan into the probe scanner and make it so that everything requires some form of onboard scanning. Remove core probe launcher. Rework navigation, giving propulsion module…

---

## [Singularity: New mirror - March 2019](https://forums.eveonline.com/t/singularity-new-mirror-march-2019/147748)

<div class="topic-metadata">

**Author:** [@CCP\_Habakuk](https://forums.eveonline.com/u/CCP_Habakuk)\
**Replies:** 8\
**Last updated:** [April 15, 2019, 5:56pm UTC](https://forums.eveonline.com/t/singularity-new-mirror-march-2019/147748 "2019-04-15T17:56:54Z")

</div>

A new mirror from TQ has been deployed today, Thursday, 2019-03-21. Skill points from the last 5+1 mass tests have been re-applied. The test server rules are the same and the market seeding should also be the same. Un…

---

## [Route Creation](https://forums.eveonline.com/t/route-creation/152822)

<div class="topic-metadata">

**Author:** [@Naari\_Naarian](https://forums.eveonline.com/u/Naari_Naarian)\
**Replies:** 1\
**Last updated:** [April 15, 2019, 3:47pm UTC](https://forums.eveonline.com/t/route-creation/152822 "2019-04-15T15:47:14Z")

</div>

It would be a nice QOL improvement to save “routes”, or collection of waypoints into a single, linkable - link in a similar way you drag systems in, the link should contain each individual waypoint in that link.

---

## [Remove the "Atomosphere" Shadows from Space](https://forums.eveonline.com/t/remove-the-atomosphere-shadows-from-space/150134)

<div class="topic-metadata">

**Author:** [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Replies:** 7\
**Last updated:** [April 15, 2019, 3:39pm UTC](https://forums.eveonline.com/t/remove-the-atomosphere-shadows-from-space/150134 "2019-04-15T15:39:41Z")

</div>

When you see a nebula from a distance it looks red. But it would not make items look red if you were in the “cloud” and close to those items. This is because the cloud is very very thin, looking across the entire cloud…

---

## [Easy Fix to Make Bounty Work](https://forums.eveonline.com/t/easy-fix-to-make-bounty-work/152832)

<div class="topic-metadata">

**Author:** [@Sitting\_Bull\_Lakota](https://forums.eveonline.com/u/Sitting_Bull_Lakota)\
**Replies:** 19\
**Last updated:** [April 15, 2019, 3:04pm UTC](https://forums.eveonline.com/t/easy-fix-to-make-bounty-work/152832 "2019-04-15T15:04:11Z")

</div>

Stop the faction police response against -5 sec status players. These players with sec status \<-5 (pirates for readability) are frequently players with a high bounty. Right now they have no business being in highsec in…

---

## [Space for exploring](https://forums.eveonline.com/t/space-for-exploring/152010)

<div class="topic-metadata">

**Author:** [@Putnica\_LSG](https://forums.eveonline.com/u/Putnica_LSG)\
**Replies:** 29\
**Last updated:** [April 15, 2019, 9:33am UTC](https://forums.eveonline.com/t/space-for-exploring/152010 "2019-04-15T09:33:26Z")

</div>

By today’s standards, Eve’s universe is rather small and the idea is to add an outer universe. It would consist of several hundreds of thousands of procedural generated systems that would have max 50% of the resources of…

---

## [Add c5 sites to C13 wormholes](https://forums.eveonline.com/t/add-c5-sites-to-c13-wormholes/152896)

<div class="topic-metadata">

**Author:** [@Thommo\_Meagher](https://forums.eveonline.com/u/Thommo_Meagher)\
**Replies:** 0\
**Last updated:** [April 15, 2019, 8:46am UTC](https://forums.eveonline.com/t/add-c5-sites-to-c13-wormholes/152896 "2019-04-15T08:46:32Z")

</div>

Also consider adding c6 sites, this would promote some real interesting fleet comps to actually run those sites and would actually be very interesting.

---

## [Allow everyone to use Ansiblex jump gates](https://forums.eveonline.com/t/allow-everyone-to-use-ansiblex-jump-gates/152056)

<div class="topic-metadata">

**Author:** [@Marek\_Kanenald](https://forums.eveonline.com/u/Marek_Kanenald)\
**Replies:** 9\
**Last updated:** [April 14, 2019, 10:41pm UTC](https://forums.eveonline.com/t/allow-everyone-to-use-ansiblex-jump-gates/152056 "2019-04-14T22:41:10Z")

</div>

I think it would be already a lot more interesting if the Jump gates were usable by everyone, not just the owner. That way having the gates actually becomes a dual edged sword instead of just a pure win. This means they …

---

## [Criminal Standing changes](https://forums.eveonline.com/t/criminal-standing-changes/152484)

<div class="topic-metadata">

**Author:** [@Naari\_Naarian](https://forums.eveonline.com/u/Naari_Naarian)\
**Replies:** 91\
**Last updated:** [April 14, 2019, 9:22pm UTC](https://forums.eveonline.com/t/criminal-standing-changes/152484 "2019-04-14T21:22:30Z")

</div>

Curious to know what you guys think of this approach Reducing the required standings from -5.0 to -2.5 to be actively engaged by concord as criminals. Engaging high sec capitals (frieghter, orca) will reduce standing b…

---

## [Orca QOL Improvements](https://forums.eveonline.com/t/orca-qol-improvements/152818)

<div class="topic-metadata">

**Author:** [@Naari\_Naarian](https://forums.eveonline.com/u/Naari_Naarian)\
**Replies:** 0\
**Last updated:** [April 14, 2019, 8:39pm UTC](https://forums.eveonline.com/t/orca-qol-improvements/152818 "2019-04-14T20:39:45Z")

</div>

Please look into adding the ability to right click “fleet hanger” and “create member sub-hanger” with an option to drag in the character and grant them access (like you do channel moderation). Also an option to right cl…

---

## [Bounty prices in PVE](https://forums.eveonline.com/t/bounty-prices-in-pve/150844)

<div class="topic-metadata">

**Author:** [@Jian\_Mira](https://forums.eveonline.com/u/Jian_Mira)\
**Replies:** 3\
**Last updated:** [April 14, 2019, 7:43pm UTC](https://forums.eveonline.com/t/bounty-prices-in-pve/150844 "2019-04-14T19:43:07Z")

</div>

These are two low, could we please have an increase for PVE depending on what you destroy and if you destoy all of them at target you should get a bonus.

---

## [Agents Tab in Player Owned Stations](https://forums.eveonline.com/t/agents-tab-in-player-owned-stations/152756)

<div class="topic-metadata">

**Author:** [@lockd0wn](https://forums.eveonline.com/u/lockd0wn)\
**Replies:** 0\
**Last updated:** [April 14, 2019, 3:42pm UTC](https://forums.eveonline.com/t/agents-tab-in-player-owned-stations/152756 "2019-04-14T15:42:47Z")

</div>

Right now, the agents tab in player owned stations doesn’t have any functionality, even though its the first tab (poor ui design). Proposed solution: have traveling NPC agents randomly appear in the agents tab like they…

[Previous page](https://forums.eveonline.com/c/technology-research/72.md?page=273)

[Next page](https://forums.eveonline.com/c/technology-research/72.md?page=275)
