# EVE Technology and Research Center

**URL:** https://forums.eveonline.com/c/technology-research/72.md?page=348

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 349

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## [2017 Year In Review](https://forums.eveonline.com/t/2017-year-in-review/52481)

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**Author:** [@Ragnar\_STS](https://forums.eveonline.com/u/Ragnar_STS)\
**Replies:** 7\
**Last updated:** [April 9, 2018, 5:30pm UTC](https://forums.eveonline.com/t/2017-year-in-review/52481 "2018-04-09T17:30:03Z")

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There are a handful of fun sites that use the API to give us amazing statistics to drool over each year ( https://spreadsheetsin.space/year-in-review/# ). Last year none of them worked until about a week after I poked t…

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## [Where i found the report table between dgmTypeAttributes and invGroups?](https://forums.eveonline.com/t/where-i-found-the-report-table-between-dgmtypeattributes-and-invgroups/67756)

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**Author:** [@UniMatrix\_Zero0](https://forums.eveonline.com/u/UniMatrix_Zero0)\
**Replies:** 7\
**Last updated:** [April 9, 2018, 4:56am UTC](https://forums.eveonline.com/t/where-i-found-the-report-table-between-dgmtypeattributes-and-invgroups/67756 "2018-04-09T04:56:09Z")

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Hello guys I’m not sure it’s the right section invTypes.typeID=37146 Standup M-Set basic medium ship manufacturing material efficiency I improve the material efficiency on T1 groups cruiser groupID 631 battleCruise…

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## [Ship insurance should cover something closer to the cost of a new hull](https://forums.eveonline.com/t/ship-insurance-should-cover-something-closer-to-the-cost-of-a-new-hull/68577)

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**Author:** [@Lythane](https://forums.eveonline.com/u/Lythane)\
**Replies:** 16\
**Last updated:** [April 9, 2018, 4:04am UTC](https://forums.eveonline.com/t/ship-insurance-should-cover-something-closer-to-the-cost-of-a-new-hull/68577 "2018-04-09T04:04:35Z")

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Recently, I had a Skiff get blown up. That sucked. What really sucked though, is that although I had platinum insurance, I only got 66m. The price of a new Skiff hull is 240m in Jita. Why doesn’t insurance cover a rea…

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## [Name/Gender Change](https://forums.eveonline.com/t/name-gender-change/68192)

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**Author:** [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Replies:** 40\
**Last updated:** [April 9, 2018, 3:19am UTC](https://forums.eveonline.com/t/name-gender-change/68192 "2018-04-09T03:19:03Z")

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Before skill extractors I was on the no name change bandwagon. However between skill extractors, sale of chars and really the length of time we have all played, during which we change; I think there is now room for this…

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## [Battle for the planet](https://forums.eveonline.com/t/battle-for-the-planet/68431)

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**Author:** [@Xron\_jet\_Rus](https://forums.eveonline.com/u/Xron_jet_Rus)\
**Replies:** 3\
**Last updated:** [April 9, 2018, 3:07am UTC](https://forums.eveonline.com/t/battle-for-the-planet/68431 "2018-04-09T03:07:32Z")

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I apologize for my English. I propose to complicate the capture of planets-the battle for the planet. A more complex process will lead to the emergence of a new direction in the economy - the production of soldiers, armo…

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## [Player driven missions](https://forums.eveonline.com/t/player-driven-missions/66723)

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**Author:** [@JahDaBomb\_Buhhhh](https://forums.eveonline.com/u/JahDaBomb_Buhhhh)\
**Replies:** 6\
**Last updated:** [April 9, 2018, 2:16am UTC](https://forums.eveonline.com/t/player-driven-missions/66723 "2018-04-09T02:16:26Z")

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How about adding a feature when after reaching certain level with faction, skill set and maybe renting a space players would be able to create their own missions out of citadel and share with people

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## [Radical improvement to mining: the audible alert module](https://forums.eveonline.com/t/radical-improvement-to-mining-the-audible-alert-module/62822)

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**Author:** [@Loki\_Orkund](https://forums.eveonline.com/u/Loki_Orkund)\
**Replies:** 287\
**Last updated:** [April 8, 2018, 11:31pm UTC](https://forums.eveonline.com/t/radical-improvement-to-mining-the-audible-alert-module/62822 "2018-04-08T23:31:44Z")

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The mining drones beeped as they got to work. San Holo relaxed as his chair moved into recline position. He let one eye close. There was something about an attractive barkeep but the screeching alert of the ship scanner…

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## [\[March\] Jump Fatigue Changes](https://forums.eveonline.com/t/march-jump-fatigue-changes/58711)

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**Author:** [@CCP\_Fozzie](https://forums.eveonline.com/u/CCP_Fozzie)\
**Replies:** 304\
**Last updated:** [April 8, 2018, 10:52pm UTC](https://forums.eveonline.com/t/march-jump-fatigue-changes/58711 "2018-04-08T22:52:43Z")

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Hi folks! This will be the discussion thread for the proposed jump fatigue changes for the March release that have been announced in the recent dev blog. To recap what we discussed in the blog, the current plan for thes…

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## [Skill Browser Like Ship Browser](https://forums.eveonline.com/t/skill-browser-like-ship-browser/68346)

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**Author:** [@Bob\_Maths](https://forums.eveonline.com/u/Bob_Maths)\
**Replies:** 6\
**Last updated:** [April 8, 2018, 10:44pm UTC](https://forums.eveonline.com/t/skill-browser-like-ship-browser/68346 "2018-04-08T22:44:35Z")

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So effectively a tree of all the skills in a visual format rather than just a simple list ala the ship browser. It would make it very easy to understand the interrelations of skills in the diagram.

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## [Make Salvager to being able cause damage](https://forums.eveonline.com/t/make-salvager-to-being-able-cause-damage/62086)

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**Author:** [@Johnt\_Vaille](https://forums.eveonline.com/u/Johnt_Vaille)\
**Replies:** 16\
**Last updated:** [April 8, 2018, 8:59pm UTC](https://forums.eveonline.com/t/make-salvager-to-being-able-cause-damage/62086 "2018-04-08T20:59:02Z")

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So why there can’t be a situation where a tool for dismantling cause damage. It can be not very big. But it looks natural. As collateral we have interesting balance between salvager possibility to get resources and the …

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## [Missing ships in the ship tree](https://forums.eveonline.com/t/missing-ships-in-the-ship-tree/64032)

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**Author:** [@Predator\_BOA](https://forums.eveonline.com/u/Predator_BOA)\
**Replies:** 13\
**Last updated:** [April 8, 2018, 7:51pm UTC](https://forums.eveonline.com/t/missing-ships-in-the-ship-tree/64032 "2018-04-08T19:51:12Z")

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I’m just wondering when CCP if there going to of course, making a ship tree like they have for all other factions for the Joves ship like the Sunesis and Gnosis and for the Concord ships like the enforcer and marshal. W…

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## [Mini Dooms days](https://forums.eveonline.com/t/mini-dooms-days/68216)

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**Author:** [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Replies:** 23\
**Last updated:** [April 8, 2018, 7:48pm UTC](https://forums.eveonline.com/t/mini-dooms-days/68216 "2018-04-08T19:48:18Z")

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to start off with dooms day may not be the best name but it seemed to be the easiest to get the point across basically powerful weapons fired in a straight line from the front of BBs. they should not be loudly projecte…

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## [Concord Tags](https://forums.eveonline.com/t/concord-tags/68503)

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**Author:** [@Predator\_BOA](https://forums.eveonline.com/u/Predator_BOA)\
**Replies:** 5\
**Last updated:** [April 8, 2018, 3:17pm UTC](https://forums.eveonline.com/t/concord-tags/68503 "2018-04-08T15:17:46Z")

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Well that you all well know that you can use tag from clone rats to get your -10 back up to 0.0 security. But can we get them to go even higher by using clone tags to 5.0 instead of 0.0 Reason for this idea for people …

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## [Agent missions - diversity to increase](https://forums.eveonline.com/t/agent-missions-diversity-to-increase/67727)

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**Author:** [@Johnt\_Vaille](https://forums.eveonline.com/u/Johnt_Vaille)\
**Replies:** 11\
**Last updated:** [April 8, 2018, 2:35pm UTC](https://forums.eveonline.com/t/agent-missions-diversity-to-increase/67727 "2018-04-08T14:35:40Z")

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Make more different scenarios. For all the divisions (not only security). At the moment there are very little amount of mission scenarios. Working on agent you can have only about 5-6 different missions. PVE is core con…

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## [Citadels, overview and you](https://forums.eveonline.com/t/citadels-overview-and-you/57783)

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**Author:** [@Nalles](https://forums.eveonline.com/u/Nalles)\
**Replies:** 6\
**Last updated:** [April 8, 2018, 12:43pm UTC](https://forums.eveonline.com/t/citadels-overview-and-you/57783 "2018-04-08T12:43:58Z")

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So, you have changed overview and how they handle citadels… The small dock/not-dockable icon I like. The colorcode I dont see a reason for, but it is fine (but rather annoying that you can now mix it up with your ships…

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## [Question for the Devs](https://forums.eveonline.com/t/question-for-the-devs/68350)

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**Author:** [@Ascorbic](https://forums.eveonline.com/u/Ascorbic)\
**Replies:** 19\
**Last updated:** [April 8, 2018, 2:18am UTC](https://forums.eveonline.com/t/question-for-the-devs/68350 "2018-04-08T02:18:53Z")

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I am making a third party application called Eve-HR. The tool is completely free and I do not plan on even charging isk for the application and anyone can use it. I do run a patreon where people can support the project a…

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## [Tranquilty lag](https://forums.eveonline.com/t/tranquilty-lag/68434)

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**Author:** [@NGC16](https://forums.eveonline.com/u/NGC16)\
**Replies:** 1\
**Last updated:** [April 8, 2018, 1:55am UTC](https://forums.eveonline.com/t/tranquilty-lag/68434 "2018-04-08T01:55:14Z")

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3-4 second lag on tranquility but std lag on singularity

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## [Upkeep cost for capital ships](https://forums.eveonline.com/t/upkeep-cost-for-capital-ships/67801)

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**Author:** [@Marek\_Kanenald](https://forums.eveonline.com/u/Marek_Kanenald)\
**Replies:** 42\
**Last updated:** [April 7, 2018, 9:08pm UTC](https://forums.eveonline.com/t/upkeep-cost-for-capital-ships/67801 "2018-04-07T21:08:48Z")

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I propose implementing an upkeep cost for capital ships to counter the endless build up of capital ships in the game. Construction cost balancing for capital ships has become pointless as capital ship numbers continue t…

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## [Verification?](https://forums.eveonline.com/t/verification/57650)

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**Author:** [@Andlat\_Vard](https://forums.eveonline.com/u/Andlat_Vard)\
**Replies:** 7\
**Last updated:** [April 7, 2018, 8:26pm UTC](https://forums.eveonline.com/t/verification/57650 "2018-04-07T20:26:31Z")

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WHY does the launcher ask me for a verification code every time I try to log any account on, and how can I disable this

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## [Additional drones and bandwidth](https://forums.eveonline.com/t/additional-drones-and-bandwidth/67736)

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**Author:** [@Jennifer\_Austin](https://forums.eveonline.com/u/Jennifer_Austin)\
**Replies:** 29\
**Last updated:** [April 7, 2018, 6:34pm UTC](https://forums.eveonline.com/t/additional-drones-and-bandwidth/67736 "2018-04-07T18:34:26Z")

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It would be nice to be able to have six drones out at one time instead of five it would also be nice to see the bandwidth moved from 50 to 60 for 125 to 150 Personally currently fly the porpoise and the Orca and I event…

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## [New effect on skillbook : consume](https://forums.eveonline.com/t/new-effect-on-skillbook-consume/67388)

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**Author:** [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Replies:** 67\
**Last updated:** [April 7, 2018, 9:25am UTC](https://forums.eveonline.com/t/new-effect-on-skillbook-consume/67388 "2018-04-07T09:25:20Z")

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Proposal skillbooks can be consumed to grant a +1 to corresponding skill for a limited period of time (1h with bio 0 ?) . This would allow to have a use in spare skillbooks, and also give players the possibility to incr…

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## [Buffer Grids (thought exercise)](https://forums.eveonline.com/t/buffer-grids-thought-exercise/68254)

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**Author:** [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Replies:** 34\
**Last updated:** [April 7, 2018, 9:02am UTC](https://forums.eveonline.com/t/buffer-grids-thought-exercise/68254 "2018-04-07T09:02:21Z")

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So, with CCP hard at work on optimizations and code rewrites to improve the responsiveness of fights, perhaps something that could be added to the drawing board is the concept of shield and armor grids. I don’t think it…

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## [PI administration improvement](https://forums.eveonline.com/t/pi-administration-improvement/67878)

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**Author:** [@Nostravramus](https://forums.eveonline.com/u/Nostravramus)\
**Replies:** 11\
**Last updated:** [April 7, 2018, 8:50am UTC](https://forums.eveonline.com/t/pi-administration-improvement/67878 "2018-04-07T08:50:36Z")

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\[Album\] Imgur \[Imgur\] I mean another colomn where you can put a nam…

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## [Mirrored decals for cars in Eve Merch Store?](https://forums.eveonline.com/t/mirrored-decals-for-cars-in-eve-merch-store/68255)

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**Author:** [@Jason\_Hudsonn](https://forums.eveonline.com/u/Jason_Hudsonn)\
**Replies:** 3\
**Last updated:** [April 7, 2018, 8:36am UTC](https://forums.eveonline.com/t/mirrored-decals-for-cars-in-eve-merch-store/68255 "2018-04-07T08:36:22Z")

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I just went through the merchandise store of Eve and found these cool decals: I’d love to put some of these on my car windows, but for that they would basically need to be mirrored so you can stick them on the inside …

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## ["Dude, where's my ship?"](https://forums.eveonline.com/t/dude-wheres-my-ship/67502)

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**Author:** [@Loki\_Orkund](https://forums.eveonline.com/u/Loki_Orkund)\
**Replies:** 59\
**Last updated:** [April 7, 2018, 4:51am UTC](https://forums.eveonline.com/t/dude-wheres-my-ship/67502 "2018-04-07T04:51:27Z")

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Unless you can identify your ship by name, it’s four clicks and two long menus to navigate to simply get into the ship you want to. And that’s if you’re in the same station as the ship. So why not have a simple window …

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## [New Module Ideas](https://forums.eveonline.com/t/new-module-ideas/67278)

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**Author:** [@Jacus\_Noir](https://forums.eveonline.com/u/Jacus_Noir)\
**Replies:** 11\
**Last updated:** [April 7, 2018, 3:07am UTC](https://forums.eveonline.com/t/new-module-ideas/67278 "2018-04-07T03:07:49Z")

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Subject: Interchangeable Module Slots Purpose and Goal: To allow for modules to be used to enhance/modify other slots on the ship. This may seem like an inefficient use of ship slots but I have often found a few occasi…

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## [LocalAnalyzer (GUI overlay, windows only) - testers wanted](https://forums.eveonline.com/t/localanalyzer-gui-overlay-windows-only-testers-wanted/54264)

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**Author:** [@Snitch\_Ashor](https://forums.eveonline.com/u/Snitch_Ashor)\
**Replies:** 26\
**Last updated:** [April 7, 2018, 1:46am UTC](https://forums.eveonline.com/t/localanalyzer-gui-overlay-windows-only-testers-wanted/54264 "2018-04-07T01:46:19Z")

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Hi all, I wrote a little tool to help analyzing the local and I thought I’d share it. It’s in the early stages so I’m happy for all sorts of feedback. What does it do? I tried to reproduce the local function of Pirate…

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## [Update to Chat on Singularity](https://forums.eveonline.com/t/update-to-chat-on-singularity/63162)

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**Author:** [@CCP\_Maxwell](https://forums.eveonline.com/u/CCP_Maxwell)\
**Replies:** 14\
**Last updated:** [April 7, 2018, 1:05am UTC](https://forums.eveonline.com/t/update-to-chat-on-singularity/63162 "2018-04-07T01:05:45Z")

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Hi there! We have just pushed out an update to the new chat that is running on Singularity. As a part of this update, we have also migrated channels from Tranquility over to Singularity, so you should now have your chan…

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## [Augoror navy issue possible re-balance](https://forums.eveonline.com/t/augoror-navy-issue-possible-re-balance/67833)

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**Author:** [@Nessto\_Lombardi](https://forums.eveonline.com/u/Nessto_Lombardi)\
**Replies:** 8\
**Last updated:** [April 6, 2018, 7:58pm UTC](https://forums.eveonline.com/t/augoror-navy-issue-possible-re-balance/67833 "2018-04-06T19:58:08Z")

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Possibly the addition of a mid-slot and increased speed could be used as a counter to alpha. Lets not forget reclining seats and n64 upfront.

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## [The good, the bad, and the ugly. What do we need to make War actual War?](https://forums.eveonline.com/t/the-good-the-bad-and-the-ugly-what-do-we-need-to-make-war-actual-war/67844)

<div class="topic-metadata">

**Author:** [@MinerArt](https://forums.eveonline.com/u/MinerArt)\
**Replies:** 11\
**Last updated:** [April 6, 2018, 3:55pm UTC](https://forums.eveonline.com/t/the-good-the-bad-and-the-ugly-what-do-we-need-to-make-war-actual-war/67844 "2018-04-06T15:55:27Z")

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I will not use this post for anything other than to start the thread and collect opinions on things. Good: Destroying things - @MinerArt PvP - @mkint Bad: Easily Avoided - @MinerArt Everything - @Solstice\_Projekt …

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