# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=114

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**Page:** 115

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## [Dust516/ProjectNova idea (nostalgic)](https://forums.eveonline.com/t/dust516-projectnova-idea-nostalgic/328227)

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**Author:** [@AlienDrago\_Paikon](https://forums.eveonline.com/u/AlienDrago_Paikon)\
**Replies:** 7\
**Last updated:** [September 16, 2021, 5:18am UTC](https://forums.eveonline.com/t/dust516-projectnova-idea-nostalgic/328227 "2021-09-16T05:18:02Z")

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I started playing dust516 because it was free to play when i was about 14 i think and i didnt know anything about eve online back then and after servers were closed and few years passed i started playing eve out of nosta…

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## [Save Time Splitting a Stack](https://forums.eveonline.com/t/save-time-splitting-a-stack/326780)

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**Author:** [@Kurull\_Skullsplitter](https://forums.eveonline.com/u/Kurull_Skullsplitter)\
**Replies:** 3\
**Last updated:** [September 15, 2021, 6:04pm UTC](https://forums.eveonline.com/t/save-time-splitting-a-stack/326780 "2021-09-15T18:04:28Z")

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There are been several topics already started and closed on improving stack manipulation. Please search the forum for the keyword, “stack”, to review the previous threads. So the stack saga continues… I propose the ide…

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## [Asset Safety tax goes to station owner](https://forums.eveonline.com/t/asset-safety-tax-goes-to-station-owner/327737)

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**Author:** [@Terminal\_Insanity](https://forums.eveonline.com/u/Terminal_Insanity)\
**Replies:** 18\
**Last updated:** [September 15, 2021, 2:55am UTC](https://forums.eveonline.com/t/asset-safety-tax-goes-to-station-owner/327737 "2021-09-15T02:55:41Z")

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When an enemy deposits his loot in my station and asset safeties it, i should get that tax he pays. If the citadel is anchored, cored, online and not reinforced, i should get that tax.

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## [Different overview columns per tab](https://forums.eveonline.com/t/different-overview-columns-per-tab/327905)

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**Author:** [@Kerr\_S](https://forums.eveonline.com/u/Kerr_S)\
**Replies:** 2\
**Last updated:** [September 15, 2021, 1:25am UTC](https://forums.eveonline.com/t/different-overview-columns-per-tab/327905 "2021-09-15T01:25:38Z")

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Hi everyone new player here, Pretty sure this must have been discussed in the past, but I’ve been unable to find anything through the forum search or google, so if it has, sorry for reposting :stuck\_out\_tongue: Basical…

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## [New Skill Queue - additional option request](https://forums.eveonline.com/t/new-skill-queue-additional-option-request/327884)

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**Author:** [@Wade\_Madullier](https://forums.eveonline.com/u/Wade_Madullier)\
**Replies:** 2\
**Last updated:** [September 14, 2021, 10:24pm UTC](https://forums.eveonline.com/t/new-skill-queue-additional-option-request/327884 "2021-09-14T22:24:38Z")

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OK I’ll leave the thought’s and complaints to others. The idea of adding a skill into a plan that will incorporate the requirements is great. The idea of using an object (ship, weapon, etc) and create a plan around that…

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## [Paying for storing assets in any stations](https://forums.eveonline.com/t/paying-for-storing-assets-in-any-stations/327278)

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**Author:** [@Joshua\_Tranm](https://forums.eveonline.com/u/Joshua_Tranm)\
**Replies:** 33\
**Last updated:** [September 14, 2021, 4:49pm UTC](https://forums.eveonline.com/t/paying-for-storing-assets-in-any-stations/327278 "2021-09-14T16:49:27Z")

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i wanted to share an idea, something that existed in the mud worlds that prevents players from renting huge quantities of assets. the deal is : you pay per day a fee to have a station store your stuffs. if u run out of…

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## [Sized and/or Secret Stations](https://forums.eveonline.com/t/sized-and-or-secret-stations/326450)

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**Author:** [@Khannea\_Sun-Tzu](https://forums.eveonline.com/u/Khannea_Sun-Tzu)\
**Replies:** 13\
**Last updated:** [September 14, 2021, 1:57pm UTC](https://forums.eveonline.com/t/sized-and-or-secret-stations/326450 "2021-09-14T13:57:20Z")

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abcde

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## [Balance menu Revamp?](https://forums.eveonline.com/t/balance-menu-revamp/327799)

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**Author:** [@AprilMintGreen](https://forums.eveonline.com/u/AprilMintGreen)\
**Replies:** 1\
**Last updated:** [September 14, 2021, 12:49pm UTC](https://forums.eveonline.com/t/balance-menu-revamp/327799 "2021-09-14T12:49:08Z")

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if eve online is starting to change the pages in neo com menu i think it would be cool if they did balance next tbh make it a bit easier to se where your isk is coming from and where you’r spending it. like the abilit…

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## [Geejm Belluns](https://forums.eveonline.com/t/geejm-belluns/326798)

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**Author:** [@Khannea\_Sun-Tzu](https://forums.eveonline.com/u/Khannea_Sun-Tzu)\
**Replies:** 17\
**Last updated:** [September 14, 2021, 12:43pm UTC](https://forums.eveonline.com/t/geejm-belluns/326798 "2021-09-14T12:43:13Z")

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abcde

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## [Miner Mutaplasmids](https://forums.eveonline.com/t/miner-mutaplasmids/327274)

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**Author:** [@brice\_kinney](https://forums.eveonline.com/u/brice_kinney)\
**Replies:** 9\
**Last updated:** [September 14, 2021, 4:39am UTC](https://forums.eveonline.com/t/miner-mutaplasmids/327274 "2021-09-14T04:39:13Z")

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I think it would be great if there was mutaplasmids for mining modules. Decayed, Gravid and Unstable. Anyone have an idea what the ranges would be and what characteristics would be affected?

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## [Please make the filament jump time accurate!](https://forums.eveonline.com/t/please-make-the-filament-jump-time-accurate/327411)

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**Author:** [@JayEm\_HighCastle](https://forums.eveonline.com/u/JayEm_HighCastle)\
**Replies:** 2\
**Last updated:** [September 12, 2021, 3:40am UTC](https://forums.eveonline.com/t/please-make-the-filament-jump-time-accurate/327411 "2021-09-12T03:40:45Z")

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When using a filament, please make the time displayed to enter the system accurate. (or at least a reasonable estimate) Currently when you are filamenting into somewhere the message pops up something like “XYZ control h…

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## [Verifying files and clearing cache](https://forums.eveonline.com/t/verifying-files-and-clearing-cache/327349)

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**Author:** [@Cade102](https://forums.eveonline.com/u/Cade102)\
**Replies:** 3\
**Last updated:** [September 11, 2021, 3:42pm UTC](https://forums.eveonline.com/t/verifying-files-and-clearing-cache/327349 "2021-09-11T15:42:02Z")

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It should be possible to automate these two basic client maintenance tasks. Cache clear should be automatic on every log-out. Verify files should be automatic upon opening the launcher. Why players have to do these tw…

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## [Armistice](https://forums.eveonline.com/t/armistice/327281)

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**Author:** [@Drogon\_Mace](https://forums.eveonline.com/u/Drogon_Mace)\
**Replies:** 6\
**Last updated:** [September 11, 2021, 2:17pm UTC](https://forums.eveonline.com/t/armistice/327281 "2021-09-11T14:17:18Z")

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hi all. just wanted to throw an idea out there. i’ve just loaded up eve after a busy shift at work to see the “you are not alone” post. reading the post, it got me thinking, maybe this is a bit far out there given th…

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## [EWAR balance proposition](https://forums.eveonline.com/t/ewar-balance-proposition/308833)

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**Author:** [@Caly\_McMilan](https://forums.eveonline.com/u/Caly_McMilan)\
**Replies:** 19\
**Last updated:** [September 10, 2021, 1:12pm UTC](https://forums.eveonline.com/t/ewar-balance-proposition/308833 "2021-09-10T13:12:25Z")

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Hey guys! I’ve been playing a full dedicated Ewar character for a while now and I got to a point where the balance of the game in that aspect is kinda annoying me. I’ll explain all this in the next few points. For this…

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## [Changing the sex of character](https://forums.eveonline.com/t/changing-the-sex-of-character/325727)

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**Author:** [@Kimara\_Cretak](https://forums.eveonline.com/u/Kimara_Cretak)\
**Replies:** 102\
**Last updated:** [September 9, 2021, 3:37am UTC](https://forums.eveonline.com/t/changing-the-sex-of-character/325727 "2021-09-09T03:37:07Z")

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When i made my character, i had not come out as trans, and now that i have came out as trans, it should be possible to change the sex of the character in the Character Resculpting option. i feel uncomfortable as playing…

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## [Ore Hauler Contract "Concept"](https://forums.eveonline.com/t/ore-hauler-contract-concept/325931)

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**Author:** [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Replies:** 21\
**Last updated:** [September 8, 2021, 6:38pm UTC](https://forums.eveonline.com/t/ore-hauler-contract-concept/325931 "2021-09-08T18:38:07Z")

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I’m calling this a concept because I do not have this idea all fleshed out and am interested in feedback. I’m thinking of a new contract type that would facilitate the movement of ore from the point of gathering, astero…

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## [Littoral ship variants](https://forums.eveonline.com/t/littoral-ship-variants/326802)

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**Author:** [@Khannea\_Sun-Tzu](https://forums.eveonline.com/u/Khannea_Sun-Tzu)\
**Replies:** 11\
**Last updated:** [September 8, 2021, 5:03pm UTC](https://forums.eveonline.com/t/littoral-ship-variants/326802 "2021-09-08T17:03:31Z")

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A littoral ship would be a defensive variant of an existing vessel. It may have an extra slot or slightly improved bonuses, except for one thing - It can’t jump to adjacent systems, period and they warp faster. They act…

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## [It might be time for a second Titans](https://forums.eveonline.com/t/it-might-be-time-for-a-second-titans/326807)

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**Author:** [@Khannea\_Sun-Tzu](https://forums.eveonline.com/u/Khannea_Sun-Tzu)\
**Replies:** 5\
**Last updated:** [September 8, 2021, 2:02am UTC](https://forums.eveonline.com/t/it-might-be-time-for-a-second-titans/326807 "2021-09-08T02:02:30Z")

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I am in the game for Narrative enrichment, roleplaying, world building, storytelling. I am not particularly interested in OCD level forcible “game balance” or such matters, and I will ignore arguments on that last premis…

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## [Ways on how to reduce TiDi](https://forums.eveonline.com/t/ways-on-how-to-reduce-tidi/326806)

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**Author:** [@Khannea\_Sun-Tzu](https://forums.eveonline.com/u/Khannea_Sun-Tzu)\
**Replies:** 4\
**Last updated:** [September 7, 2021, 5:22pm UTC](https://forums.eveonline.com/t/ways-on-how-to-reduce-tidi/326806 "2021-09-07T17:22:46Z")

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I am highly in favor of ways on how to reduce or remove fleet engagement time dillation from the game. I have been discussing it with some folks, over a drink, and it’s tricky but we came up with a suggestion. Some kin…

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## [Triglavian Titan Idea](https://forums.eveonline.com/t/triglavian-titan-idea/297501)

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**Author:** [@Wolf\_sensi](https://forums.eveonline.com/u/Wolf_sensi)\
**Replies:** 12\
**Last updated:** [September 7, 2021, 11:59am UTC](https://forums.eveonline.com/t/triglavian-titan-idea/297501 "2021-09-07T11:59:37Z")

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We all know of the Triglavian World Ark. I know that people what this ship to be able to be piloted by players, however I don’t think this ship work though with the current game if it was a piloted ship. The world ar…

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## [More Unique Pirate Hulls](https://forums.eveonline.com/t/more-unique-pirate-hulls/322372)

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**Author:** [@Luwc](https://forums.eveonline.com/u/Luwc)\
**Replies:** 7\
**Last updated:** [September 7, 2021, 11:38am UTC](https://forums.eveonline.com/t/more-unique-pirate-hulls/322372 "2021-09-07T11:38:59Z")

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I really like the eve ship styles but the Serpentis (except for the daredevil) and Guristas have always been pretty underwhelming as versions of the empire ships with a different skin. Some things I wish for : Unique …

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## [In-Station Chat? - No, Not Walking in Stations - Just TEXT CHAT](https://forums.eveonline.com/t/in-station-chat-no-not-walking-in-stations-just-text-chat/324246)

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**Author:** [@Dray\_Cil](https://forums.eveonline.com/u/Dray_Cil)\
**Replies:** 21\
**Last updated:** [September 7, 2021, 11:09am UTC](https://forums.eveonline.com/t/in-station-chat-no-not-walking-in-stations-just-text-chat/324246 "2021-09-07T11:09:32Z")

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I think this would be a great idea to communicate with others in a station without having to use local for private conversations. Good for intel sharing between players of other corps and Alliances. Opinions? Flames? D…

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## [Add the option to type in triglavian font](https://forums.eveonline.com/t/add-the-option-to-type-in-triglavian-font/325334)

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**Author:** [@Adon\_Hadah](https://forums.eveonline.com/u/Adon_Hadah)\
**Replies:** 7\
**Last updated:** [September 7, 2021, 11:05am UTC](https://forums.eveonline.com/t/add-the-option-to-type-in-triglavian-font/325334 "2021-09-07T11:05:13Z")

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It would add a nice touch to be able to type in triglavian font… no particular reason, but its just fun

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## [A few thoughts which i think will improve immersion](https://forums.eveonline.com/t/a-few-thoughts-which-i-think-will-improve-immersion/325464)

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**Author:** [@Drogon\_Mace](https://forums.eveonline.com/u/Drogon_Mace)\
**Replies:** 7\
**Last updated:** [September 7, 2021, 10:58am UTC](https://forums.eveonline.com/t/a-few-thoughts-which-i-think-will-improve-immersion/325464 "2021-09-07T10:58:59Z")

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a few things i’d like to throw in here. this was origonally posted on the “little things/ QOL” thread but was informed it wasn’t really suited for that. as a result I have created a seperate thread for these ideas. thes…

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## [A useful map update](https://forums.eveonline.com/t/a-useful-map-update/326426)

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**Author:** [@Gantian](https://forums.eveonline.com/u/Gantian)\
**Replies:** 5\
**Last updated:** [September 7, 2021, 10:42am UTC](https://forums.eveonline.com/t/a-useful-map-update/326426 "2021-09-07T10:42:49Z")

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CCP please please can we have Jump Clones available on the map as an option to view??

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## [Revamp the Primae](https://forums.eveonline.com/t/revamp-the-primae/321969)

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**Author:** [@Kai-Alon\_Deninard](https://forums.eveonline.com/u/Kai-Alon_Deninard)\
**Replies:** 8\
**Last updated:** [September 7, 2021, 10:41am UTC](https://forums.eveonline.com/t/revamp-the-primae/321969 "2021-09-07T10:41:47Z")

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Since it is already planned to make a pass over industrials and add things like gas and ice holds, I would like to suggest that the PI hold on the Primae be enlarged, ideally to be a modest improvment over the Epithal. W…

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## [EvE could use some public transportation](https://forums.eveonline.com/t/eve-could-use-some-public-transportation/323578)

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**Author:** [@DALLAS\_MULTIPASS\_LEELOO](https://forums.eveonline.com/u/DALLAS_MULTIPASS_LEELOO)\
**Replies:** 27\
**Last updated:** [September 7, 2021, 10:38am UTC](https://forums.eveonline.com/t/eve-could-use-some-public-transportation/323578 "2021-09-07T10:38:57Z")

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tl;dr basically an unmanned shuttle piloting a predetermined route which can be ridden by players, and leased/owned&operated by player corps. InterBus introduces the unmanned heavy shuttles BPO for sale. Enjoy travelli…

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## [Planetary Texture Maps for RP/Worldbuilding](https://forums.eveonline.com/t/planetary-texture-maps-for-rp-worldbuilding/326793)

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**Author:** [@Khannea\_Sun-Tzu](https://forums.eveonline.com/u/Khannea_Sun-Tzu)\
**Replies:** 0\
**Last updated:** [September 7, 2021, 10:16am UTC](https://forums.eveonline.com/t/planetary-texture-maps-for-rp-worldbuilding/326793 "2021-09-07T10:16:14Z")

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Where can I access specific planetary textures for purposes of world building? and roleplaying purposes? I am a hobbyist world building map maker, and I am just itching to make detailed cartographic maps for specific eve…

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## [Tanker Stations](https://forums.eveonline.com/t/tanker-stations/326451)

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**Author:** [@Khannea\_Sun-Tzu](https://forums.eveonline.com/u/Khannea_Sun-Tzu)\
**Replies:** 6\
**Last updated:** [September 7, 2021, 10:03am UTC](https://forums.eveonline.com/t/tanker-stations/326451 "2021-09-07T10:03:56Z")

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In known space there is a station that can be docked. This station stays in a specific place for one or two hours. Then it moves through system for an hour, ever so slowly, and can be seen on overview. These stations may…

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## [Tech III idea: Multipurpose Industrial Ships](https://forums.eveonline.com/t/tech-iii-idea-multipurpose-industrial-ships/6993)

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**Author:** [@Alessienne\_Ellecon](https://forums.eveonline.com/u/Alessienne_Ellecon)\
**Replies:** 38\
**Last updated:** [September 7, 2021, 9:38am UTC](https://forums.eveonline.com/t/tech-iii-idea-multipurpose-industrial-ships/6993 "2021-09-07T09:38:19Z")

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Tech II Transport ships are incredibly handy, but I feel that industrial ship concepts could be taken further by using relic tech to create a subsystem-governed hull similar to the T3Cs that can be reconfigured for speci…

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