# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=118

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**Page:** 119

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## [New Route management window](https://forums.eveonline.com/t/new-route-management-window/320498)

<div class="topic-metadata">

**Author:** [@Zhalyd\_Lyehin](https://forums.eveonline.com/u/Zhalyd_Lyehin)\
**Replies:** 5\
**Last updated:** [July 20, 2021, 6:19pm UTC](https://forums.eveonline.com/t/new-route-management-window/320498 "2021-07-20T18:19:30Z")

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The window would be an actual menu like market or mail. The window would not replace the HUD tooltip It should have several distinct sections that can be expanded or collapsed as needed like the side menu in the Invento…

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## [Ammunition Effects - Making Damage Types and Resistance Profiles more interesting](https://forums.eveonline.com/t/ammunition-effects-making-damage-types-and-resistance-profiles-more-interesting/320573)

<div class="topic-metadata">

**Author:** [@Luwc](https://forums.eveonline.com/u/Luwc)\
**Replies:** 3\
**Last updated:** [July 20, 2021, 4:51pm UTC](https://forums.eveonline.com/t/ammunition-effects-making-damage-types-and-resistance-profiles-more-interesting/320573 "2021-07-20T16:51:42Z")

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I would like to explore the possibility of adding effects to different weapon charges depending on their damage type. The idea came based on two experiences I have made. A) The ingame description of the Ammunition does…

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## [Add user to the corporation wallet on Project Discovery Reward](https://forums.eveonline.com/t/add-user-to-the-corporation-wallet-on-project-discovery-reward/320463)

<div class="topic-metadata">

**Author:** [@Aedaxus](https://forums.eveonline.com/u/Aedaxus)\
**Replies:** 1\
**Last updated:** [July 19, 2021, 2:30pm UTC](https://forums.eveonline.com/t/add-user-to-the-corporation-wallet-on-project-discovery-reward/320463 "2021-07-19T14:30:47Z")

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Hello, We use a google sheet that uses the wallet transactions to attribute who added what (in tax). Agent missions (and their bonuses) and Bounty prices are correctly attributed 2021.01.02 14:16 Agent Mission Time Bo…

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## [Great Player Idea](https://forums.eveonline.com/t/great-player-idea/319944)

<div class="topic-metadata">

**Author:** [@Luwc](https://forums.eveonline.com/u/Luwc)\
**Replies:** 5\
**Last updated:** [July 19, 2021, 11:00am UTC](https://forums.eveonline.com/t/great-player-idea/319944 "2021-07-19T11:00:58Z")

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CCP FINALLY FIXING THE BOTTING PANDEMIC. at this point it is enough to filter simply by the ship type and look for killed people in NPC corps to identify the bots : Look at this :poop: it is always generic shmocks li…

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## [More things that go boom!](https://forums.eveonline.com/t/more-things-that-go-boom/320298)

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**Author:** [@Joe\_Harah](https://forums.eveonline.com/u/Joe_Harah)\
**Replies:** 6\
**Last updated:** [July 19, 2021, 7:49am UTC](https://forums.eveonline.com/t/more-things-that-go-boom/320298 "2021-07-19T07:49:19Z")

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Hello! I had trouble locating a suggestion box, so I don’t know if there is one. I have played a lot of other Space themed games and a large number of them have the option for deployable mines that can be strategically p…

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## [Change Cheetah and Helios bonuses](https://forums.eveonline.com/t/change-cheetah-and-helios-bonuses/320046)

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**Author:** [@Advenat\_Bedala](https://forums.eveonline.com/u/Advenat_Bedala)\
**Replies:** 7\
**Last updated:** [July 18, 2021, 4:52pm UTC](https://forums.eveonline.com/t/change-cheetah-and-helios-bonuses/320046 "2021-07-18T16:52:28Z")

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After recent update factional Covert Ops frigates divided to ones that got usable bonus to scan deviation and ones that get useless bonus to cloaked speed I suggest changing Cheetah and Helios 5% bonus to ship max velo…

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## [Choosing ship bonus](https://forums.eveonline.com/t/choosing-ship-bonus/320058)

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**Author:** [@Grunck](https://forums.eveonline.com/u/Grunck)\
**Replies:** 4\
**Last updated:** [July 18, 2021, 4:42pm UTC](https://forums.eveonline.com/t/choosing-ship-bonus/320058 "2021-07-18T16:42:55Z")

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A lot ships don’t get used because they don’t have the right combo of bonuses for what is needed. What if you could add an iteam in manufacturing that would allow you to change one of the bonuses. This would be like addi…

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## [Increase war declaration fee](https://forums.eveonline.com/t/increase-war-declaration-fee/319410)

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**Author:** [@XERXES\_AI](https://forums.eveonline.com/u/XERXES_AI)\
**Replies:** 10\
**Last updated:** [July 18, 2021, 4:23pm UTC](https://forums.eveonline.com/t/increase-war-declaration-fee/319410 "2021-07-18T16:23:27Z")

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Hello eve, 100million ISK to declare war per week is not high enough. I would propose either the fee to be at least 1billion or to dynamically adjust the cost based on the size of the corperation (larger fee to war dec …

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## [Faction channels for Edencom / Triglavians](https://forums.eveonline.com/t/faction-channels-for-edencom-triglavians/320074)

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**Author:** [@Agent\_Blackbear](https://forums.eveonline.com/u/Agent_Blackbear)\
**Replies:** 3\
**Last updated:** [July 17, 2021, 8:41pm UTC](https://forums.eveonline.com/t/faction-channels-for-edencom-triglavians/320074 "2021-07-17T20:41:36Z")

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right now both of these communities are split / broken, help repair them by making official faction channels , these already exist for the other factions and should be easy enough to add. right now the triglavian commun…

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## [Gas Mining Drones](https://forums.eveonline.com/t/gas-mining-drones/320073)

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**Author:** [@Volven\_Shivoka](https://forums.eveonline.com/u/Volven_Shivoka)\
**Replies:** 7\
**Last updated:** [July 17, 2021, 5:50pm UTC](https://forums.eveonline.com/t/gas-mining-drones/320073 "2021-07-17T17:50:25Z")

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For every section of eve, we have a drone counter part, all except for gas mining, and I believe gas mining drones would be a good change. Now they are going to be the same as any drone, except they can mine any gas tha…

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## [Eight Ill-Thought Out And Probably Stupid Suggestions](https://forums.eveonline.com/t/eight-ill-thought-out-and-probably-stupid-suggestions/319746)

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**Author:** [@MacGybo](https://forums.eveonline.com/u/MacGybo)\
**Replies:** 5\
**Last updated:** [July 17, 2021, 1:39pm UTC](https://forums.eveonline.com/t/eight-ill-thought-out-and-probably-stupid-suggestions/319746 "2021-07-17T13:39:46Z")

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Here’s a few suggestions that I’ve noted over the last few months. Feel free to tear apart. 1. Overview Filter Sometimes I only want to see things that are a certain distance away. For example, only stuff that’s 12km t…

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## [ERASE ASSET SAFETY FROM 0.0](https://forums.eveonline.com/t/erase-asset-safety-from-0-0/320231)

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**Author:** [@Theodarum](https://forums.eveonline.com/u/Theodarum)\
**Replies:** 4\
**Last updated:** [July 17, 2021, 12:51pm UTC](https://forums.eveonline.com/t/erase-asset-safety-from-0-0/320231 "2021-07-17T12:51:31Z")

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By removing the asset safety from the game, it will help the current war of 0.0 to really fight for their things and not lose more players, than those who have already been lost. Let me know what you think. 07

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## [Quality of Life Improvement: SKIN menu button "Set Default Skin for this ship"](https://forums.eveonline.com/t/quality-of-life-improvement-skin-menu-button-set-default-skin-for-this-ship/320196)

<div class="topic-metadata">

**Author:** [@Mizhara\_Del\_thul](https://forums.eveonline.com/u/Mizhara_Del_thul)\
**Replies:** 2\
**Last updated:** [July 17, 2021, 9:21am UTC](https://forums.eveonline.com/t/quality-of-life-improvement-skin-menu-button-set-default-skin-for-this-ship/320196 "2021-07-17T09:21:13Z")

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See title. There’s a lot of clicking in Eve and when swapping or reshipping, there’s a lot of little things to do like grouping guns and feeding ammo and so on and so forth. A tiny little QoL upgrade that’d slightly red…

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## [Walk into ship, survival & playerboarding](https://forums.eveonline.com/t/walk-into-ship-survival-playerboarding/319431)

<div class="topic-metadata">

**Author:** [@NOVA\_Andromedan](https://forums.eveonline.com/u/NOVA_Andromedan)\
**Replies:** 8\
**Last updated:** [July 14, 2021, 1:08pm UTC](https://forums.eveonline.com/t/walk-into-ship-survival-playerboarding/319431 "2021-07-14T13:08:48Z")

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hello there. i would love to see that u can walk into diferent/ur ships and for example grow plants to cure starving. the ship walk should not include the change or modification of ship modules and stuff because eve is t…

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## [My feedback](https://forums.eveonline.com/t/my-feedback/319430)

<div class="topic-metadata">

**Author:** [@Theondar\_Furbeau](https://forums.eveonline.com/u/Theondar_Furbeau)\
**Replies:** 4\
**Last updated:** [July 14, 2021, 12:01pm UTC](https://forums.eveonline.com/t/my-feedback/319430 "2021-07-14T12:01:53Z")

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Revert all the changes including the global resistance nerf and following after till now. Maybe this game will live than.

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## [High Security space is too safe for Criminals](https://forums.eveonline.com/t/high-security-space-is-too-safe-for-criminals/319877)

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**Author:** [@Chotgun\_Cobon-Han](https://forums.eveonline.com/u/Chotgun_Cobon-Han)\
**Replies:** 7\
**Last updated:** [July 14, 2021, 11:54am UTC](https://forums.eveonline.com/t/high-security-space-is-too-safe-for-criminals/319877 "2021-07-14T11:54:26Z")

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As it stands, High Security is a safer place for criminals to be active in. Criminals being able to stay tethered in High Security space should be on a timer similar to what happens with enemies of any nation. Security (…

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## [PI: Allow drag and drop to route](https://forums.eveonline.com/t/pi-allow-drag-and-drop-to-route/319790)

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**Author:** [@Irridan](https://forums.eveonline.com/u/Irridan)\
**Replies:** 2\
**Last updated:** [July 14, 2021, 11:10am UTC](https://forums.eveonline.com/t/pi-allow-drag-and-drop-to-route/319790 "2021-07-14T11:10:43Z")

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Hi. Small QoL improvement. It kills my finger and my mouse to storage \> routes \> material \> create route \> double click to actually route. please allow drag and drop from routes to specific factory.

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## [Pochven Gate Jump Times](https://forums.eveonline.com/t/pochven-gate-jump-times/319786)

<div class="topic-metadata">

**Author:** [@Nunnery\_Michigan](https://forums.eveonline.com/u/Nunnery_Michigan)\
**Replies:** 0\
**Last updated:** [July 13, 2021, 6:05pm UTC](https://forums.eveonline.com/t/pochven-gate-jump-times/319786 "2021-07-13T18:05:22Z")

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It appears that the gate jump times in Pochven (15 seconds) are at least double that of normal k-space (6-7 seconds) in regards to the start/end of the jump animation sequence. Not sure if this is by design, but I feel t…

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## [Kill mail removed from certain cases](https://forums.eveonline.com/t/kill-mail-removed-from-certain-cases/318541)

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**Author:** [@Xoj\_Ruilegt](https://forums.eveonline.com/u/Xoj_Ruilegt)\
**Replies:** 63\
**Last updated:** [July 13, 2021, 3:34pm UTC](https://forums.eveonline.com/t/kill-mail-removed-from-certain-cases/318541 "2021-07-13T15:34:10Z")

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I would like to see “kill mail” removed from kills that had CONCORD react to them. This will reduce grief for the sake of kill mails, and hopefully boost the player base which is crumbling: In other words, for clari…

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## [Liberation Day - IT IS TIME FOR THE BALACLAVA](https://forums.eveonline.com/t/liberation-day-it-is-time-for-the-balaclava/319728)

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**Author:** [@Luwc](https://forums.eveonline.com/u/Luwc)\
**Replies:** 2\
**Last updated:** [July 13, 2021, 10:28am UTC](https://forums.eveonline.com/t/liberation-day-it-is-time-for-the-balaclava/319728 "2021-07-13T10:28:01Z")

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Some call them freedom fighters. Others call them terrorists. What is a Minmatar Rebell without a Balaclava though ? This ancient ritualistic Mask style, often used by self proclaimed rebels, freedom fighters and some…

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## [Consolitdate montly report for corp](https://forums.eveonline.com/t/consolitdate-montly-report-for-corp/319679)

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**Author:** [@Thanak](https://forums.eveonline.com/u/Thanak)\
**Replies:** 0\
**Last updated:** [July 12, 2021, 7:44pm UTC](https://forums.eveonline.com/t/consolitdate-montly-report-for-corp/319679 "2021-07-12T19:44:02Z")

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It would be nice if we could easily get a monthly report for a corp finances How much ratting tax / poco tax / service module… basically what you get line by line in the corp wallet but as a consolidate monthly finan…

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## [Bookmark folder/Ship fitting crossover idea](https://forums.eveonline.com/t/bookmark-folder-ship-fitting-crossover-idea/319552)

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**Author:** [@Senshi\_Hawk](https://forums.eveonline.com/u/Senshi_Hawk)\
**Replies:** 3\
**Last updated:** [July 12, 2021, 1:01pm UTC](https://forums.eveonline.com/t/bookmark-folder-ship-fitting-crossover-idea/319552 "2021-07-12T13:01:57Z")

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There are 358 ships in the game, but a person can only have 250 personal fits. People resort to creating alt corps just for the corp fitting slots, or copy-paste from Pyfa on an as-needed basis. Even if we assume one fi…

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## [DED Escalation Keys](https://forums.eveonline.com/t/ded-escalation-keys/319268)

<div class="topic-metadata">

**Author:** [@Dena\_Ice](https://forums.eveonline.com/u/Dena_Ice)\
**Replies:** 4\
**Last updated:** [July 9, 2021, 2:18am UTC](https://forums.eveonline.com/t/ded-escalation-keys/319268 "2021-07-09T02:18:15Z")

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It is a very simple ideia that has the intent of increasing player interaction. The idea is based on escalation interaction for highsec anomalies and lowsec Ded sites. Idea When sites escalates, everything would happe…

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## [Overview\\UI settings per character](https://forums.eveonline.com/t/overview-ui-settings-per-character/319102)

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**Author:** [@Ichigo\_Ottig](https://forums.eveonline.com/u/Ichigo_Ottig)\
**Replies:** 5\
**Last updated:** [July 8, 2021, 9:30pm UTC](https://forums.eveonline.com/t/overview-ui-settings-per-character/319102 "2021-07-08T21:30:03Z")

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Hi, One thing I noticed after using the character slots on my accounts is any changes to the overviw on one character is immediatly transfered to all characters on that account. This is a pain because I have 1 combat c…

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## [More contract slots](https://forums.eveonline.com/t/more-contract-slots/310296)

<div class="topic-metadata">

**Author:** [@mowie2](https://forums.eveonline.com/u/mowie2)\
**Replies:** 5\
**Last updated:** [July 8, 2021, 2:18pm UTC](https://forums.eveonline.com/t/more-contract-slots/310296 "2021-07-08T14:18:37Z")

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Right now you can only create 21 contracts with max skills. Either increase the contract slots per level or add more skills to increase the number of contract slots. Maybe the same way market orders work. Where the next…

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## [Player Retention - Discord Server for Eve Online](https://forums.eveonline.com/t/player-retention-discord-server-for-eve-online/319039)

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**Author:** [@kris\_Spectre](https://forums.eveonline.com/u/kris_Spectre)\
**Replies:** 39\
**Last updated:** [July 8, 2021, 11:21am UTC](https://forums.eveonline.com/t/player-retention-discord-server-for-eve-online/319039 "2021-07-08T11:21:19Z")

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I just pretended to be a new player for 2 days and tried to get into the game and have a suggestion. i TYPED more in the rookie chat finding about the game than I did in my 4 years of college. It is tedious to say the le…

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## [Gas mining needs a combat mining frigate similar to the Endurance](https://forums.eveonline.com/t/gas-mining-needs-a-combat-mining-frigate-similar-to-the-endurance/319126)

<div class="topic-metadata">

**Author:** [@Kaivarian\_Coste](https://forums.eveonline.com/u/Kaivarian_Coste)\
**Replies:** 2\
**Last updated:** [July 7, 2021, 10:24pm UTC](https://forums.eveonline.com/t/gas-mining-needs-a-combat-mining-frigate-similar-to-the-endurance/319126 "2021-07-07T22:24:35Z")

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The Endurance is a mining frigate with capable PVP abilities. It can field two small neuts and three light drones, gets bonus resistances to its shields, and comes with 4 mid slots and 3 low slots. An unprepared ganker c…

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## [A very simple QOL change for the abyss](https://forums.eveonline.com/t/a-very-simple-qol-change-for-the-abyss/318959)

<div class="topic-metadata">

**Author:** [@Nicholai\_Crendraven](https://forums.eveonline.com/u/Nicholai_Crendraven)\
**Replies:** 4\
**Last updated:** [July 6, 2021, 9:08pm UTC](https://forums.eveonline.com/t/a-very-simple-qol-change-for-the-abyss/318959 "2021-07-06T21:08:38Z")

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Can we please make the extraction node ‘wrecks’ destroyable? Just like blowing up a ship wreck, being able to destroy empty extraction node ‘wrecks’ would be very helpful, and it just makes sense.

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## [Some thoughts on Mining](https://forums.eveonline.com/t/some-thoughts-on-mining/318754)

<div class="topic-metadata">

**Author:** [@Horza\_Tareem](https://forums.eveonline.com/u/Horza_Tareem)\
**Replies:** 10\
**Last updated:** [July 5, 2021, 9:17pm UTC](https://forums.eveonline.com/t/some-thoughts-on-mining/318754 "2021-07-05T21:17:45Z")

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hey there - i have a couple of thoughts on mining that I wanted to expose for public scrutiny. Please feel free to bash it, but would appreciate if you would bash the idea not the person, no matter how much it offends yo…

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## [Turkish language support](https://forums.eveonline.com/t/turkish-language-support/318677)

<div class="topic-metadata">

**Author:** [@Kendine\_Tesla](https://forums.eveonline.com/u/Kendine_Tesla)\
**Replies:** 10\
**Last updated:** [July 5, 2021, 1:15pm UTC](https://forums.eveonline.com/t/turkish-language-support/318677 "2021-07-05T13:15:59Z")

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Respected (Eve online) authorities. My call and my rebellion to you. Me and many Turkish friends like me want to play this game, but the only problem is that the game is not in Turkish. We want Turkish language support.…

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