# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=120

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**Page:** 121

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## [Changing sov-null security rating / security band](https://forums.eveonline.com/t/changing-sov-null-security-rating-security-band/315479)

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**Author:** [@Hug\_Motsu](https://forums.eveonline.com/u/Hug_Motsu)\
**Replies:** 0\
**Last updated:** [June 9, 2021, 2:07am UTC](https://forums.eveonline.com/t/changing-sov-null-security-rating-security-band/315479 "2021-06-09T02:07:51Z")

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Would it be a good change if player-driven action were to change the x in -0.x sov null? aka to change the systems rating (and the security band) I know ccp is doing their whole “scarcity period” thing… so I guess thi…

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## [Another original brain fart v2 (delux edition)](https://forums.eveonline.com/t/another-original-brain-fart-v2-delux-edition/315234)

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**Author:** [@Adm\_Malkaviano](https://forums.eveonline.com/u/Adm_Malkaviano)\
**Replies:** 1\
**Last updated:** [June 8, 2021, 2:57am UTC](https://forums.eveonline.com/t/another-original-brain-fart-v2-delux-edition/315234 "2021-06-08T02:57:38Z")

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I GOT THIS! Probably not, but I gonna do it anyway. DISCLAIMERS: I may be trolling sometimes; I don’t care, read at your own risk, I’m so not gonna respond; Motivation: CSMs superb intelligence and variety is so bus…

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## [Using Text to Voice to read out missions text](https://forums.eveonline.com/t/using-text-to-voice-to-read-out-missions-text/315080)

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**Author:** [@Hsan\_Goldair](https://forums.eveonline.com/u/Hsan_Goldair)\
**Replies:** 1\
**Last updated:** [June 6, 2021, 5:53pm UTC](https://forums.eveonline.com/t/using-text-to-voice-to-read-out-missions-text/315080 "2021-06-06T17:53:25Z")

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As someone with Dyslexia I fine all the mission text reading take me out of the game… it’s very easy these days to have very good sounding text to speech. I would really value an option to have this turned on and it’s n…

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## [Cyber warefare (a concept to help with TiDi)](https://forums.eveonline.com/t/cyber-warefare-a-concept-to-help-with-tidi/315076)

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**Author:** [@Drogon\_Mace](https://forums.eveonline.com/u/Drogon_Mace)\
**Replies:** 0\
**Last updated:** [June 6, 2021, 5:02pm UTC](https://forums.eveonline.com/t/cyber-warefare-a-concept-to-help-with-tidi/315076 "2021-06-06T17:02:28Z")

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Hello again everyone, so this thread is going to be about the concepts of cyberware fare. for the last few days i’ve been rattling my brains trying to see if i can come up with a way to help ease TiDi in systems. this i…

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## [New Tractor Beam T2 module the auto collects loot](https://forums.eveonline.com/t/new-tractor-beam-t2-module-the-auto-collects-loot/314320)

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**Author:** [@Telaila\_Endashi](https://forums.eveonline.com/u/Telaila_Endashi)\
**Replies:** 16\
**Last updated:** [June 6, 2021, 6:37am UTC](https://forums.eveonline.com/t/new-tractor-beam-t2-module-the-auto-collects-loot/314320 "2021-06-06T06:37:19Z")

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Basically I would like a tractor beam module that I can put on my Noctis that acts the same way as what a MTU does already. It could be as a new T2 variant of the mod, as sometimes this would not be wanted. Trying to c…

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## [Changing the amount of reduction of jumpclone reactivation per level of the skill](https://forums.eveonline.com/t/changing-the-amount-of-reduction-of-jumpclone-reactivation-per-level-of-the-skill/312607)

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**Author:** [@The\_Dungeon\_Master](https://forums.eveonline.com/u/The_Dungeon_Master)\
**Replies:** 5\
**Last updated:** [June 5, 2021, 10:35pm UTC](https://forums.eveonline.com/t/changing-the-amount-of-reduction-of-jumpclone-reactivation-per-level-of-the-skill/312607 "2021-06-05T22:35:35Z")

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Instead of reducing jumpclone cooldown by 1 hour per level of the skill that reduces cooldown, I think it should cut off 1/2 or 1/3 of the remaining cooldown time per level. ex: for 1/2 reduction, the cooldown time per …

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## [Vr type of expreince](https://forums.eveonline.com/t/vr-type-of-expreince/313850)

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**Author:** [@Ashia\_Kouvo](https://forums.eveonline.com/u/Ashia_Kouvo)\
**Replies:** 4\
**Last updated:** [June 5, 2021, 8:28pm UTC](https://forums.eveonline.com/t/vr-type-of-expreince/313850 "2021-06-05T20:28:02Z")

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i believe this type of experience would benefit eve online and its player base, suggestions: giving the option of players being able to use this type of experience to walk around hangers and trade ports when docked, bei…

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## [Allow saving PI builds to quickly rebuild or share](https://forums.eveonline.com/t/allow-saving-pi-builds-to-quickly-rebuild-or-share/314831)

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**Author:** [@Joshua\_Lonestar](https://forums.eveonline.com/u/Joshua_Lonestar)\
**Replies:** 4\
**Last updated:** [June 5, 2021, 1:11pm UTC](https://forums.eveonline.com/t/allow-saving-pi-builds-to-quickly-rebuild-or-share/314831 "2021-06-05T13:11:41Z")

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We can save ship fittings and overview settings to quickly reload or to share with others. It would be nice to have a similar “Save” mechanism for PI builds. Such that I could build out a planet, then save that design to…

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## [Thinking of ideas to help ccp](https://forums.eveonline.com/t/thinking-of-ideas-to-help-ccp/314845)

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**Author:** [@stewartcumerbatch](https://forums.eveonline.com/u/stewartcumerbatch)\
**Replies:** 2\
**Last updated:** [June 5, 2021, 2:13am UTC](https://forums.eveonline.com/t/thinking-of-ideas-to-help-ccp/314845 "2021-06-05T02:13:49Z")

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why don’t ccp make 25p 50p £1 bargains on plex store then it makes the store like the economy where you can increase your skill past the highest for 1 day increase the grand scale of the universe because all the planets…

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## [Remove Data/Hacking site limits](https://forums.eveonline.com/t/remove-data-hacking-site-limits/314812)

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**Author:** [@Giddy\_McFee](https://forums.eveonline.com/u/Giddy_McFee)\
**Replies:** 2\
**Last updated:** [June 4, 2021, 9:17pm UTC](https://forums.eveonline.com/t/remove-data-hacking-site-limits/314812 "2021-06-04T21:17:54Z")

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I have max skills in scanning and use a T2 cov ops to do sites and yet there are still many times when this crap “GAME” of trying to move through the nodes still conspires against you and the hack fails (twice) and blows…

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## [Put Player Features & Ideas on the main page list of forum channels](https://forums.eveonline.com/t/put-player-features-ideas-on-the-main-page-list-of-forum-channels/313971)

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**Author:** [@Miracles\_Happen](https://forums.eveonline.com/u/Miracles_Happen)\
**Replies:** 3\
**Last updated:** [June 4, 2021, 2:08am UTC](https://forums.eveonline.com/t/put-player-features-ideas-on-the-main-page-list-of-forum-channels/313971 "2021-06-04T02:08:44Z")

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Put Player Features & Ideas on the main page list of forum channels No reason to hide it, is there?

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## [Revamp the activity tracker into a User Friendly Tutorial/activity helper](https://forums.eveonline.com/t/revamp-the-activity-tracker-into-a-user-friendly-tutorial-activity-helper/314736)

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**Author:** [@KnightGuard\_Fury](https://forums.eveonline.com/u/KnightGuard_Fury)\
**Replies:** 0\
**Last updated:** [June 4, 2021, 12:51am UTC](https://forums.eveonline.com/t/revamp-the-activity-tracker-into-a-user-friendly-tutorial-activity-helper/314736 "2021-06-04T00:51:42Z")

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EVE needs a tutorial that isnt long, drawn out, and boring. sure the current tutorial is decent for the bare minimum basics of the game but theres so much that needs to be taught within the game whether its by players or…

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## [QOL Pirate Arc](https://forums.eveonline.com/t/qol-pirate-arc/314352)

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**Author:** [@ZeRonin](https://forums.eveonline.com/u/ZeRonin)\
**Replies:** 8\
**Last updated:** [June 4, 2021, 12:45am UTC](https://forums.eveonline.com/t/qol-pirate-arc/314352 "2021-06-04T00:45:07Z")

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When flying the Guristas Arc I noticed that almost all frigates and destroyers are allowed: This site is restricted to certain ship types. You must use one of the following types of ship: •Assault Frigate •Capsule •…

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## [New Player mining Career Agents rewards](https://forums.eveonline.com/t/new-player-mining-career-agents-rewards/314684)

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**Author:** [@Megazor](https://forums.eveonline.com/u/Megazor)\
**Replies:** 2\
**Last updated:** [June 3, 2021, 8:17pm UTC](https://forums.eveonline.com/t/new-player-mining-career-agents-rewards/314684 "2021-06-03T20:17:54Z")

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Hey Gang, First off,thank you for everything you have done,that being said. I started up a new toon and decided to run the new player missions and such,.all was good till I started up the L2 mining missions and you guy…

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## [Small Cargo container That can store 10,000 BPO's & BPC's](https://forums.eveonline.com/t/small-cargo-container-that-can-store-10-000-bpos-bpcs/314617)

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**Author:** [@pamela\_Jouhinen](https://forums.eveonline.com/u/pamela_Jouhinen)\
**Replies:** 1\
**Last updated:** [June 3, 2021, 3:04am UTC](https://forums.eveonline.com/t/small-cargo-container-that-can-store-10-000-bpos-bpcs/314617 "2021-06-03T03:04:56Z")

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Moving lots of BPC’s to markets with the current limit of 1000 items in a cargo container is quite a pain. Please eliminate this pain.

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## [Booster queue](https://forums.eveonline.com/t/booster-queue/313333)

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**Author:** [@Zoiie](https://forums.eveonline.com/u/Zoiie)\
**Replies:** 12\
**Last updated:** [June 1, 2021, 1:22pm UTC](https://forums.eveonline.com/t/booster-queue/313333 "2021-06-01T13:22:44Z")

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Can we have a Booster queue like we have a Skill queue please? Would be useful to queue up a few cereberal accelerator boosters to match our skill queue without interruption.

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## [Rorqual Moon Mining lazer](https://forums.eveonline.com/t/rorqual-moon-mining-lazer/314210)

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**Author:** [@Iron\_Doc](https://forums.eveonline.com/u/Iron_Doc)\
**Replies:** 4\
**Last updated:** [May 31, 2021, 8:21pm UTC](https://forums.eveonline.com/t/rorqual-moon-mining-lazer/314210 "2021-05-31T20:21:18Z")

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This is an idea I had to get rorquals back into space, mine some of the unmined moons and maybe open the door for moon ore theft. A High slot module for roquals that allows them to mine moons The module would fire a vo…

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## [Bubbles info & link](https://forums.eveonline.com/t/bubbles-info-link/314368)

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**Author:** [@Suetia\_Swan](https://forums.eveonline.com/u/Suetia_Swan)\
**Replies:** 1\
**Last updated:** [May 31, 2021, 7:01pm UTC](https://forums.eveonline.com/t/bubbles-info-link/314368 "2021-05-31T19:01:23Z")

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Heya Devs & Players Can you put in the launcher a link to the forum ? Is there a way to hide this kind of info bubbles (skills and items) ? If not can you do something about that ? Have a good day, Fly safe o7

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## [MTU changes](https://forums.eveonline.com/t/mtu-changes/313747)

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**Author:** [@Akrylium](https://forums.eveonline.com/u/Akrylium)\
**Replies:** 10\
**Last updated:** [May 31, 2021, 11:16am UTC](https://forums.eveonline.com/t/mtu-changes/313747 "2021-05-31T11:16:57Z")

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Greetings CCP and pilots across new eden. So my suggestion is about adding a new feature to the MTU’s… When mining or just salvaging wrecks popping down an MTU sounds like a decent way to keep some items in before hauli…

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## [SANSHA NATION INCURSION](https://forums.eveonline.com/t/sansha-nation-incursion/313695)

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**Author:** [@Kuramori\_Reika](https://forums.eveonline.com/u/Kuramori_Reika)\
**Replies:** 10\
**Last updated:** [May 30, 2021, 11:51pm UTC](https://forums.eveonline.com/t/sansha-nation-incursion/313695 "2021-05-30T23:51:24Z")

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Good day. I’m CEO of SELENIUM. It is a peaceful corporation residing in HiSec. SELENIUM was created in 2015 by people with the aim of creating a self-sufficient community, but due to the outbreak of the civil war and…

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## [Drone only ship type?](https://forums.eveonline.com/t/drone-only-ship-type/313637)

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**Author:** [@Ismen\_Aldonis](https://forums.eveonline.com/u/Ismen_Aldonis)\
**Replies:** 30\
**Last updated:** [May 29, 2021, 10:58pm UTC](https://forums.eveonline.com/t/drone-only-ship-type/313637 "2021-05-29T22:58:10Z")

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What if we made a drone only battleship, something like High slots: 4 (0 turrets, 0 missle slots), 6 mid slots, 7 low slots, 2 rig Bandwidth: 125 Bonus per lvl: 20% damage, ehp to drones 10% drone speed Role bonus: …

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## [Slow Down the Combat](https://forums.eveonline.com/t/slow-down-the-combat/308935)

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**Author:** [@Miracles\_Happen](https://forums.eveonline.com/u/Miracles_Happen)\
**Replies:** 25\
**Last updated:** [May 29, 2021, 6:45pm UTC](https://forums.eveonline.com/t/slow-down-the-combat/308935 "2021-05-29T18:45:46Z")

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Cinematically there are two types of combat, the flashy cgi storm that ends quickly in a fireball and the dramatic tension building fight where the opponents maneuver, fire, evade, counter fire, take hits, and rinse and …

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## [Bothunter rewards / Hunting Bots becomes a profession](https://forums.eveonline.com/t/bothunter-rewards-hunting-bots-becomes-a-profession/313389)

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**Author:** [@Chromosome\_Commander](https://forums.eveonline.com/u/Chromosome_Commander)\
**Replies:** 5\
**Last updated:** [May 27, 2021, 10:49pm UTC](https://forums.eveonline.com/t/bothunter-rewards-hunting-bots-becomes-a-profession/313389 "2021-05-27T22:49:59Z")

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The Background : A new threat emerges. A new sort of Sansha Clone Soldiers called the Subverters have infiltrated the ranks of well established Faction and Capsuleer Organizations. Hit the hardest are the Academies and …

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## [Request Item Contract UI issue](https://forums.eveonline.com/t/request-item-contract-ui-issue/157015)

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**Author:** [@Sky\_Diamond](https://forums.eveonline.com/u/Sky_Diamond)\
**Replies:** 39\
**Last updated:** [May 23, 2021, 9:00pm UTC](https://forums.eveonline.com/t/request-item-contract-ui-issue/157015 "2021-05-23T21:00:47Z")

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When creating a contract which requests items from the contracting partner, the procedure is really horrible. Right now, you have to add one item at a time, set the quantity for each item and as if this would not be bad…

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## [Fireworks BPO/LP store](https://forums.eveonline.com/t/fireworks-bpo-lp-store/312925)

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**Author:** [@Vladimir\_Tinakin](https://forums.eveonline.com/u/Vladimir_Tinakin)\
**Replies:** 0\
**Last updated:** [May 22, 2021, 7:55am UTC](https://forums.eveonline.com/t/fireworks-bpo-lp-store/312925 "2021-05-22T07:55:32Z")

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I’ve got a problem, and it can only be solved with MOAR FIREWORKS But seriously, these things are fun. The problem is that they’re limited to event handouts, so the supply is finite. That crimps my “sandbox game” outloo…

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## [MTU Update for an easy loot and salvage](https://forums.eveonline.com/t/mtu-update-for-an-easy-loot-and-salvage/312564)

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**Author:** [@Thaneth](https://forums.eveonline.com/u/Thaneth)\
**Replies:** 3\
**Last updated:** [May 21, 2021, 2:55pm UTC](https://forums.eveonline.com/t/mtu-update-for-an-easy-loot-and-salvage/312564 "2021-05-21T14:55:19Z")

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Dear CCP, my advice: MTU which can be set to active or passive for your own. Each pilot can start the MTU and is able to activate or deactive it. You wont get any trouble with your fleet, friendly or corp pilots etc. …

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## [PI - a QOL change that I have wanted since release](https://forums.eveonline.com/t/pi-a-qol-change-that-i-have-wanted-since-release/312680)

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**Author:** [@Keeper\_O\_Secrets](https://forums.eveonline.com/u/Keeper_O_Secrets)\
**Replies:** 0\
**Last updated:** [May 20, 2021, 11:31pm UTC](https://forums.eveonline.com/t/pi-a-qol-change-that-i-have-wanted-since-release/312680 "2021-05-20T23:31:40Z")

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Hi guys, Can we please get some love on the PI interface and be able to name our launchpads to be able to identify them so when we are doing importing? we don’t need a completely pointless extra step of noting down all …

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## [List ships inside a box selection](https://forums.eveonline.com/t/list-ships-inside-a-box-selection/312433)

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**Author:** [@Plofkip\_Arji](https://forums.eveonline.com/u/Plofkip_Arji)\
**Replies:** 1\
**Last updated:** [May 20, 2021, 7:11pm UTC](https://forums.eveonline.com/t/list-ships-inside-a-box-selection/312433 "2021-05-20T19:11:57Z")

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Hello, It might be interesting to be able to list/count ships inside a selection box (either Ctrl or Shift + mouse drag). This could be an helpful tool for FCs, giving them an idea of current forces on grid.

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## [WHY DON'T WE HAVE COWBOY HATS?!](https://forums.eveonline.com/t/why-dont-we-have-cowboy-hats/309796)

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**Author:** [@Garrett\_Integraus](https://forums.eveonline.com/u/Garrett_Integraus)\
**Replies:** 38\
**Last updated:** [May 20, 2021, 6:58pm UTC](https://forums.eveonline.com/t/why-dont-we-have-cowboy-hats/309796 "2021-05-20T18:58:43Z")

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We need cowboy hats for our avatars… ships would be a bonus. Come on down to Texas some time. I will buy you guys a decent cowboy hat for you guys to model and we can go get some delicious steak at one of our local BBQ j…

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## [Deep Space Exploration and Salvaging](https://forums.eveonline.com/t/deep-space-exploration-and-salvaging/301677)

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**Author:** [@Renly\_Rohan](https://forums.eveonline.com/u/Renly_Rohan)\
**Replies:** 56\
**Last updated:** [May 20, 2021, 1:57pm UTC](https://forums.eveonline.com/t/deep-space-exploration-and-salvaging/301677 "2021-05-20T13:57:10Z")

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Something that has always made me wonder about this “space” game is how hard it is to get around in most of the “space”. And we see pirate strongholds and mission sites out in the middle of nowhere in spots that could n…

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