# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=139

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 140

---

## [Salvaging Wrecks that are not yours](https://forums.eveonline.com/t/salvaging-wrecks-that-are-not-yours/255153)

<div class="topic-metadata">

**Author:** [@DarkSide\_ofa\_BrightClown](https://forums.eveonline.com/u/DarkSide_ofa_BrightClown)\
**Replies:** 168\
**Last updated:** [August 28, 2020, 8:49pm UTC](https://forums.eveonline.com/t/salvaging-wrecks-that-are-not-yours/255153 "2020-08-28T20:49:54Z")

</div>

What do pilots say about changing the way people salvage wrecks in terms of causing PVP flag if you salvage a wreck that is not yours? It’s really annoying to have people steal from me all day long with no penalty

---

## [Add a summon command](https://forums.eveonline.com/t/add-a-summon-command/263229)

<div class="topic-metadata">

**Author:** [@David\_Danilama](https://forums.eveonline.com/u/David_Danilama)\
**Replies:** 5\
**Last updated:** [August 28, 2020, 5:31am UTC](https://forums.eveonline.com/t/add-a-summon-command/263229 "2020-08-28T05:31:03Z")

</div>

I suggest adding a summon command that can summon any type of ship at your current location in Singularity. It’s such a pain buying then transporting a Praxis just to test my new gun arrangement.

---

## [Gunnery equivalents to RLML and RHML](https://forums.eveonline.com/t/gunnery-equivalents-to-rlml-and-rhml/258051)

<div class="topic-metadata">

**Author:** [@Skip\_Lorry](https://forums.eveonline.com/u/Skip_Lorry)\
**Replies:** 27\
**Last updated:** [August 28, 2020, 5:20am UTC](https://forums.eveonline.com/t/gunnery-equivalents-to-rlml-and-rhml/258051 "2020-08-28T05:20:16Z")

</div>

The Dual 425mm Autocannon should use medium ammo, have the same range, tracking and sig as the 425mm autocannon, with twice the rate of fire. The Dual Heavy Beam Laser should use medium crystals, have the same range, tr…

---

## [Translation API integration](https://forums.eveonline.com/t/translation-api-integration/262546)

<div class="topic-metadata">

**Author:** [@Ryland\_Thorn](https://forums.eveonline.com/u/Ryland_Thorn)\
**Replies:** 5\
**Last updated:** [August 28, 2020, 12:49am UTC](https://forums.eveonline.com/t/translation-api-integration/262546 "2020-08-28T00:49:38Z")

</div>

I would like a Language Text Translation API integrated into the chat system. Similar to google translate that I already use.

---

## [Abyssal Dead Space Suggestion | Add This](https://forums.eveonline.com/t/abyssal-dead-space-suggestion-add-this/263013)

<div class="topic-metadata">

**Author:** [@Sp3NgL3R\_GipsyDanger](https://forums.eveonline.com/u/Sp3NgL3R_GipsyDanger)\
**Replies:** 33\
**Last updated:** [August 27, 2020, 9:59pm UTC](https://forums.eveonline.com/t/abyssal-dead-space-suggestion-add-this/263013 "2020-08-27T21:59:37Z")

</div>

Hello Abyssal runners and CCP, I have some idea that would be nice to add upon exiting abyssal space. We all know when you enter the abyss and when you clear the room and click to activate the gate to jump into another …

---

## [Turret redesign instead of tiericide](https://forums.eveonline.com/t/turret-redesign-instead-of-tiericide/263191)

<div class="topic-metadata">

**Author:** [@Dior\_Ambraelle](https://forums.eveonline.com/u/Dior_Ambraelle)\
**Replies:** 3\
**Last updated:** [August 27, 2020, 9:06pm UTC](https://forums.eveonline.com/t/turret-redesign-instead-of-tiericide/263191 "2020-08-27T21:06:22Z")

</div>

Let me try to put my idea into words… We are in the middle of the module tiericide, and sooner or later we will get to the turrets too. I was thinking, what if we would change how the attributes of the turrets are distr…

---

## [Towing of mobile depots?](https://forums.eveonline.com/t/towing-of-mobile-depots/263120)

<div class="topic-metadata">

**Author:** [@Jordan\_Lux](https://forums.eveonline.com/u/Jordan_Lux)\
**Replies:** 3\
**Last updated:** [August 27, 2020, 4:48pm UTC](https://forums.eveonline.com/t/towing-of-mobile-depots/263120 "2020-08-27T16:48:01Z")

</div>

what precisely are the point of mobile depots again ? seems like physics of towing one full of ore could be explained.

---

## [How broken (or great) would a heavy webification cruiser be?](https://forums.eveonline.com/t/how-broken-or-great-would-a-heavy-webification-cruiser-be/261799)

<div class="topic-metadata">

**Author:** [@Felix\_Isimazu](https://forums.eveonline.com/u/Felix_Isimazu)\
**Replies:** 9\
**Last updated:** [August 26, 2020, 11:41pm UTC](https://forums.eveonline.com/t/how-broken-or-great-would-a-heavy-webification-cruiser-be/261799 "2020-08-26T23:41:43Z")

</div>

The cruiser would be relatively similar to a heavy interdiction cruiser, but instead of a warp disruption field generator, it can mount a stasis webification field generator that works like a standard stasis webifier. A…

---

## [Faction themed SKINS for other factions ships (Rusty Vexors, Gold plated Tempest, Steely Blue Punishers, etc.)](https://forums.eveonline.com/t/faction-themed-skins-for-other-factions-ships-rusty-vexors-gold-plated-tempest-steely-blue-punishers-etc/262877)

<div class="topic-metadata">

**Author:** [@Ashitaka\_Taharqa](https://forums.eveonline.com/u/Ashitaka_Taharqa)\
**Replies:** 7\
**Last updated:** [August 26, 2020, 10:22pm UTC](https://forums.eveonline.com/t/faction-themed-skins-for-other-factions-ships-rusty-vexors-gold-plated-tempest-steely-blue-punishers-etc/262877 "2020-08-26T22:22:27Z")

</div>

I seem to recall many years ago that it was stated that there would be SKINS developed that would give one faction’s ships the look of another. Say for instance you have an algos, but you’re a Minmatar. That algos could …

---

## [Being Podded While Still in Warp Tunnel is "not a verified bug"?](https://forums.eveonline.com/t/being-podded-while-still-in-warp-tunnel-is-not-a-verified-bug/262807)

<div class="topic-metadata">

**Author:** [@Katana\_Kugisa](https://forums.eveonline.com/u/Katana_Kugisa)\
**Replies:** 6\
**Last updated:** [August 26, 2020, 8:13pm UTC](https://forums.eveonline.com/t/being-podded-while-still-in-warp-tunnel-is-not-a-verified-bug/262807 "2020-08-26T20:13:08Z")

</div>

I recently jumped to Perimeter and was forced to watch the warp tunnel animation and blank interface for several minutes, while the game conveniently displayed incoming damage and capsule ejection. Never did the overview…

---

## [Very Large Null Alliances Balancing Proposal](https://forums.eveonline.com/t/very-large-null-alliances-balancing-proposal/262414)

<div class="topic-metadata">

**Author:** [@Doug\_Dredd](https://forums.eveonline.com/u/Doug_Dredd)\
**Replies:** 80\
**Last updated:** [August 26, 2020, 8:05pm UTC](https://forums.eveonline.com/t/very-large-null-alliances-balancing-proposal/262414 "2020-08-26T20:05:24Z")

</div>

Good evening fellow capsuleers! Let me say that I have been following the conversations surrounding the Trig invasion and am a huge supporter over the recent changes and shake up. I can’t say with as much confidence as…

---

## [Fitting UI: functional filtering of modules](https://forums.eveonline.com/t/fitting-ui-functional-filtering-of-modules/259805)

<div class="topic-metadata">

**Author:** [@Simon\_CKCa](https://forums.eveonline.com/u/Simon_CKCa)\
**Replies:** 6\
**Last updated:** [August 25, 2020, 4:53am UTC](https://forums.eveonline.com/t/fitting-ui-functional-filtering-of-modules/259805 "2020-08-25T04:53:50Z")

</div>

Summary The fitting UI can be designed for a much more streamlined user experience if modules can be filtered based on specific end results on the ship. In the current ship fitting UI, finding the desired modules is uni…

---

## [Useful edencom ship proposal: Destroyer and battlecruiser](https://forums.eveonline.com/t/useful-edencom-ship-proposal-destroyer-and-battlecruiser/262361)

<div class="topic-metadata">

**Author:** [@James\_Baboli](https://forums.eveonline.com/u/James_Baboli)\
**Replies:** 10\
**Last updated:** [August 23, 2020, 10:27pm UTC](https://forums.eveonline.com/t/useful-edencom-ship-proposal-destroyer-and-battlecruiser/262361 "2020-08-23T22:27:15Z")

</div>

So, as implemented, the 3 current edencom ships are wildly unsuccessful at finding serious adoption… So, while continuing to play on the themes of strong shield tank, and good for fleet engagements, I present my concept…

---

## [Making EDENCom ships viable - stop the bottleneck](https://forums.eveonline.com/t/making-edencom-ships-viable-stop-the-bottleneck/257375)

<div class="topic-metadata">

**Author:** [@Obsidian\_Hawk](https://forums.eveonline.com/u/Obsidian_Hawk)\
**Replies:** 8\
**Last updated:** [August 23, 2020, 4:20pm UTC](https://forums.eveonline.com/t/making-edencom-ships-viable-stop-the-bottleneck/257375 "2020-08-23T16:20:37Z")

</div>

So we have all of these spiffy edencom ships right but no one uses them. WHY? The answer is simple it costs over 60 million isk just to get the BPC due to one important ingredient. Triglavian Sublight Telemeter. So h…

---

## [Indicated owner of produced goods “made by Joe Doe”](https://forums.eveonline.com/t/indicated-owner-of-produced-goods-made-by-joe-doe/261769)

<div class="topic-metadata">

**Author:** [@Vixen\_Vix](https://forums.eveonline.com/u/Vixen_Vix)\
**Replies:** 17\
**Last updated:** [August 22, 2020, 3:03pm UTC](https://forums.eveonline.com/t/indicated-owner-of-produced-goods-made-by-joe-doe/261769 "2020-08-22T15:03:10Z")

</div>

It could be cool if the items which are produced had an owner’s plaques: “made by Joe Doe” like in other games which have crafting. It’d be hilarious to see a killmail: “Joe Doe killed by Warrior II made by Joe Doe.”

---

## [An addition to autopilot](https://forums.eveonline.com/t/an-addition-to-autopilot/262000)

<div class="topic-metadata">

**Author:** [@Derpmaster\_of\_dude](https://forums.eveonline.com/u/Derpmaster_of_dude)\
**Replies:** 5\
**Last updated:** [August 22, 2020, 8:52am UTC](https://forums.eveonline.com/t/an-addition-to-autopilot/262000 "2020-08-22T08:52:49Z")

</div>

when using auto pilot to travel distances it warps to an area then has to fly to it to jump as if it was not choosing the jump option but warpto then jump. same with stations. i think it could be changed so that it would…

---

## [Customizable Wallet Deposits](https://forums.eveonline.com/t/customizable-wallet-deposits/261811)

<div class="topic-metadata">

**Author:** [@Amber\_Steel](https://forums.eveonline.com/u/Amber_Steel)\
**Replies:** 0\
**Last updated:** [August 21, 2020, 12:27pm UTC](https://forums.eveonline.com/t/customizable-wallet-deposits/261811 "2020-08-21T12:27:41Z")

</div>

Can we get a feature that allows CEOs and accountants to choose where isk goes? For example, I separate out my ratting bounty taxes manually. It would be great if we could select which wallet that income is deposited int…

---

## [Informative map overlay for Triglavian invasion](https://forums.eveonline.com/t/informative-map-overlay-for-triglavian-invasion/261037)

<div class="topic-metadata">

**Author:** [@Wadiest\_Yong](https://forums.eveonline.com/u/Wadiest_Yong)\
**Replies:** 0\
**Last updated:** [August 18, 2020, 4:59pm UTC](https://forums.eveonline.com/t/informative-map-overlay-for-triglavian-invasion/261037 "2020-08-18T16:59:35Z")

</div>

:red\_circle: Triglavian Invasions: A color coded map overlay showing stage / result for invasion affected systems. final liminality: red first liminality: orange minor triglavian victory: yellow minor edencom victor…

---

## [Colored Bookmarks in Spaaaaaaaaace](https://forums.eveonline.com/t/colored-bookmarks-in-spaaaaaaaaace/261685)

<div class="topic-metadata">

**Author:** [@Terminal\_Insanity](https://forums.eveonline.com/u/Terminal_Insanity)\
**Replies:** 2\
**Last updated:** [August 21, 2020, 3:12am UTC](https://forums.eveonline.com/t/colored-bookmarks-in-spaaaaaaaaace/261685 "2020-08-21T03:12:22Z")

</div>

let me specify colors, either individual bookmarks, or for folders of bookmarks.

---

## ["Lock windows when pinned". Why does this exist and have a wrong default?](https://forums.eveonline.com/t/lock-windows-when-pinned-why-does-this-exist-and-have-a-wrong-default/261536)

<div class="topic-metadata">

**Author:** [@Robert\_Caldera](https://forums.eveonline.com/u/Robert_Caldera)\
**Replies:** 2\
**Last updated:** [August 21, 2020, 2:39am UTC](https://forums.eveonline.com/t/lock-windows-when-pinned-why-does-this-exist-and-have-a-wrong-default/261536 "2020-08-21T02:39:10Z")

</div>

Whats the point of this setting, other than being incredibly annoying to toggle the wrong default??? The sole purpose of pinning windows is locking them in place, right?? I am not aware of any other use for it. Why do…

---

## [Changing sides](https://forums.eveonline.com/t/changing-sides/261431)

<div class="topic-metadata">

**Author:** [@John-Will\_Enderas](https://forums.eveonline.com/u/John-Will_Enderas)\
**Replies:** 8\
**Last updated:** [August 20, 2020, 7:45pm UTC](https://forums.eveonline.com/t/changing-sides/261431 "2020-08-20T19:45:38Z")

</div>

Let’s say my character has a change of heart and wants to join a different NPC empire. (Say Caldari to Gallente) What would happen? After changing sides you will receive a notification that the Caldari decreased their st…

---

## [Player built stargates / Event](https://forums.eveonline.com/t/player-built-stargates-event/261440)

<div class="topic-metadata">

**Author:** [@Obsidian\_Hawk](https://forums.eveonline.com/u/Obsidian_Hawk)\
**Replies:** 7\
**Last updated:** [August 20, 2020, 4:25am UTC](https://forums.eveonline.com/t/player-built-stargates-event/261440 "2020-08-20T04:25:13Z")

</div>

So remember a few years ago the thing about player built stargates? Well maybe this needs to happen now. With the invasion of Niarja and the shift in trade routes, this would be a good opportunity for an even for play…

---

## [Sell Skins For ISK As ISK Sink?](https://forums.eveonline.com/t/sell-skins-for-isk-as-isk-sink/260903)

<div class="topic-metadata">

**Author:** [@Aphrodite\_Sexy](https://forums.eveonline.com/u/Aphrodite_Sexy)\
**Replies:** 7\
**Last updated:** [August 18, 2020, 11:22pm UTC](https://forums.eveonline.com/t/sell-skins-for-isk-as-isk-sink/260903 "2020-08-18T23:22:33Z")

</div>

Yes I know CCP you need that $$$. But if you want an ISK sink, sell skins for ISK. People spend so much PLEX on those skins, might end inflation once and for all.

---

## [Orbit axis and movement direction](https://forums.eveonline.com/t/orbit-axis-and-movement-direction/260029)

<div class="topic-metadata">

**Author:** [@you\_are\_evil](https://forums.eveonline.com/u/you_are_evil)\
**Replies:** 7\
**Last updated:** [August 17, 2020, 7:12pm UTC](https://forums.eveonline.com/t/orbit-axis-and-movement-direction/260029 "2020-08-17T19:12:19Z")

</div>

Please implement optional additional manually handling like fighter/ship movement with angular change for orbiting ship axis. Changing the angular of 180 degree change the orbit movement direction. known handling, is v…

---

## [Triglevian Invasion: Flag triglevian supporters as suspects](https://forums.eveonline.com/t/triglevian-invasion-flag-triglevian-supporters-as-suspects/256364)

<div class="topic-metadata">

**Author:** [@Meditril](https://forums.eveonline.com/u/Meditril)\
**Replies:** 16\
**Last updated:** [August 17, 2020, 6:29pm UTC](https://forums.eveonline.com/t/triglevian-invasion-flag-triglevian-supporters-as-suspects/256364 "2020-08-17T18:29:22Z")

</div>

Dear CCP, I find it a little bit strange, that people who support Triglevian forces in high or low-sec by for example killing EDENCOM forces are still under the protection of the empire and . I propose that everybody wh…

---

## [Group EWAR modules together](https://forums.eveonline.com/t/group-ewar-modules-together/260600)

<div class="topic-metadata">

**Author:** [@Felix\_Isimazu](https://forums.eveonline.com/u/Felix_Isimazu)\
**Replies:** 5\
**Last updated:** [August 17, 2020, 4:59pm UTC](https://forums.eveonline.com/t/group-ewar-modules-together/260600 "2020-08-17T16:59:35Z")

</div>

I don’t know why this isn’t implemented, but I would like to group EWAR modules like you can group weapons. So energy NOS/Neuts, webs, points, painters, ECM etc. No existing stats would be changed, it would work exactly…

---

## [High slot module to bind drones to F1-F5](https://forums.eveonline.com/t/high-slot-module-to-bind-drones-to-f1-f5/260280)

<div class="topic-metadata">

**Author:** [@Siegfried\_Tahl](https://forums.eveonline.com/u/Siegfried_Tahl)\
**Replies:** 12\
**Last updated:** [August 17, 2020, 3:20pm UTC](https://forums.eveonline.com/t/high-slot-module-to-bind-drones-to-f1-f5/260280 "2020-08-17T15:20:09Z")

</div>

As the title says. High slot module, or a group of modules (25/50/100 Gbit bandwidth) to be able to bind drone attack/mine commands to F1-F5 keys. Group/ungroup like weapons. Different meta modules might have different…

---

## [Disallow Cyno if Any Module is Running](https://forums.eveonline.com/t/disallow-cyno-if-any-module-is-running/260050)

<div class="topic-metadata">

**Author:** [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Replies:** 13\
**Last updated:** [August 17, 2020, 12:44pm UTC](https://forums.eveonline.com/t/disallow-cyno-if-any-module-is-running/260050 "2020-08-17T12:44:48Z")

</div>

As the title says, don’t allow any of the Cynos to start a cycle if any other module is already cycling. Especially EWar and Warp Scram/Disrupt

---

## [New Ship Line : Mecha](https://forums.eveonline.com/t/new-ship-line-mecha/260605)

<div class="topic-metadata">

**Author:** [@Flashrain](https://forums.eveonline.com/u/Flashrain)\
**Replies:** 10\
**Last updated:** [August 17, 2020, 7:05am UTC](https://forums.eveonline.com/t/new-ship-line-mecha/260605 "2020-08-17T07:05:06Z")

</div>

Idea: Giant transforming anthropomorphic robots in space. Multiple mecha can join together to form a bigger mecha. Comes with lance weapon and fires enormous missile swarms.

---

## [Time to end T3 Cruiser SP loss](https://forums.eveonline.com/t/time-to-end-t3-cruiser-sp-loss/260719)

<div class="topic-metadata">

**Author:** [@Tak\_Goden](https://forums.eveonline.com/u/Tak_Goden)\
**Replies:** 2\
**Last updated:** [August 17, 2020, 6:33am UTC](https://forums.eveonline.com/t/time-to-end-t3-cruiser-sp-loss/260719 "2020-08-17T06:33:45Z")

</div>

Someone recommended I post this here instead of the general discussion thread: They’ve been nerfed, they are no longer the monster ships they used to be (I’ll set my opinion on the nerfs aside for this post). The extrem…

[Previous page](https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=138)

[Next page](https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=140)
