# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=153

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**Page:** 154

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## [The Dantelion Plan: FW Ships and Deployment modules](https://forums.eveonline.com/t/the-dantelion-plan-fw-ships-and-deployment-modules/227230)

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**Author:** [@Dantelion\_Shinoni](https://forums.eveonline.com/u/Dantelion_Shinoni)\
**Replies:** 4\
**Last updated:** [March 24, 2020, 11:19pm UTC](https://forums.eveonline.com/t/the-dantelion-plan-fw-ships-and-deployment-modules/227230 "2020-03-24T23:19:20Z")

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Good day! Taking into account the recent announcement of the Loyalty to Low-Sec of the first Quadrant, I decided that now was a good time to introduce the different ideas, proposals, and solution I have been thinking ab…

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## [Break up the stagnant map by rearranging it](https://forums.eveonline.com/t/break-up-the-stagnant-map-by-rearranging-it/227271)

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**Author:** [@Thorian\_Baalnorn](https://forums.eveonline.com/u/Thorian_Baalnorn)\
**Replies:** 10\
**Last updated:** [March 23, 2020, 6:29pm UTC](https://forums.eveonline.com/t/break-up-the-stagnant-map-by-rearranging-it/227271 "2020-03-23T18:29:55Z")

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TL;DR = read below the dotted line I quit playing Eve three years ago and one of the most glaring changes is… the lack of change to the big fat blue donut. Its like i stepped away for a month not 36 months. Eve is stagn…

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## [T3 subsystems changes](https://forums.eveonline.com/t/t3-subsystems-changes/227041)

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**Author:** [@AlienDrago\_Paikon](https://forums.eveonline.com/u/AlienDrago_Paikon)\
**Replies:** 1\
**Last updated:** [March 22, 2020, 10:17pm UTC](https://forums.eveonline.com/t/t3-subsystems-changes/227041 "2020-03-22T22:17:44Z")

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for the record i see this from producer perspective, some subsystems are selling way better than others. you can look at market data and the ammount of items put on the market. I assume supply and demand is more or less…

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## [Triglavian T3 loose idea](https://forums.eveonline.com/t/triglavian-t3-loose-idea/227060)

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**Author:** [@AlienDrago\_Paikon](https://forums.eveonline.com/u/AlienDrago_Paikon)\
**Replies:** 12\
**Last updated:** [March 22, 2020, 7:37pm UTC](https://forums.eveonline.com/t/triglavian-t3-loose-idea/227060 "2020-03-22T19:37:52Z")

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T3 come from reverse engineering sleeper tech, OUR trig ships come from reverse engineering trig wrecks, thats why damavik/nergal has gallente insignia, kiki/draugur: minmatar and they use T2 gallente/minmatar parts resp…

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## [Expanding Universe](https://forums.eveonline.com/t/expanding-universe/227145)

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**Author:** [@Special\_Agent\_Stew](https://forums.eveonline.com/u/Special_Agent_Stew)\
**Replies:** 5\
**Last updated:** [March 22, 2020, 6:50pm UTC](https://forums.eveonline.com/t/expanding-universe/227145 "2020-03-22T18:50:13Z")

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As with the real Universe why does eve not expand? I fell its because it would eventually make the light year distance unjumpable ,but if the systems distance slowly changed in an ever moving pulse of the map it would cr…

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## [More useful sidebar/Neocom - Buttons with functionality](https://forums.eveonline.com/t/more-useful-sidebar-neocom-buttons-with-functionality/226102)

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**Author:** [@Zhalyd\_Lyehin](https://forums.eveonline.com/u/Zhalyd_Lyehin)\
**Replies:** 7\
**Last updated:** [March 22, 2020, 12:31pm UTC](https://forums.eveonline.com/t/more-useful-sidebar-neocom-buttons-with-functionality/226102 "2020-03-22T12:31:36Z")

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I don’t think this is exactly a little thing, which is why I did not put this in Little Things. I would like to see the buttons in the Neocom have more functionalities than just “Turn of Blink” and “Remove Shortcut”. Vi…

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## [Bring back focus groups!](https://forums.eveonline.com/t/bring-back-focus-groups/226964)

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**Author:** [@Faylee\_Freir](https://forums.eveonline.com/u/Faylee_Freir)\
**Replies:** 15\
**Last updated:** [March 22, 2020, 1:55am UTC](https://forums.eveonline.com/t/bring-back-focus-groups/226964 "2020-03-22T01:55:36Z")

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I know that I’m not alone in thinking that the CSM is very vulnerable to players being voted in whose motives are purely self-serving even if the outcome or unintended outcome on CCP’s end is detrimental to the game and …

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## [Broker relation price change idea](https://forums.eveonline.com/t/broker-relation-price-change-idea/226860)

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**Author:** [@AlienDrago\_Paikon](https://forums.eveonline.com/u/AlienDrago_Paikon)\
**Replies:** 11\
**Last updated:** [March 21, 2020, 9:33pm UTC](https://forums.eveonline.com/t/broker-relation-price-change-idea/226860 "2020-03-21T21:33:57Z")

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the 0.01isk minigame is gone, and instead we have new, and even more annoying minigame called small orders for those who dont know: change price price scales with ammount, so you will pay a lot more for changing order …

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## [To developer of eve(Arabic language)](https://forums.eveonline.com/t/to-developer-of-eve-arabic-language/226254)

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**Author:** [@MAJOR\_ZAKARIA](https://forums.eveonline.com/u/MAJOR_ZAKARIA)\
**Replies:** 24\
**Last updated:** [March 21, 2020, 8:38pm UTC](https://forums.eveonline.com/t/to-developer-of-eve-arabic-language/226254 "2020-03-21T20:38:07Z")

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hello all brothers and sisters . we are groupe of arab players we find it difficult to understand the game, especially since it is not in the Arabic language And many Arab players leave the game after two or three days …

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## [Fitting Simulation Option: Fit as Alpha or Omega](https://forums.eveonline.com/t/fitting-simulation-option-fit-as-alpha-or-omega/226764)

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**Author:** [@Bronson\_Hughes](https://forums.eveonline.com/u/Bronson_Hughes)\
**Replies:** 7\
**Last updated:** [March 21, 2020, 5:04pm UTC](https://forums.eveonline.com/t/fitting-simulation-option-fit-as-alpha-or-omega/226764 "2020-03-21T17:04:49Z")

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Simple proposal: when simulating a fit, add an option to either only allow Alpha skills (if you’re an Omega) or allow all of your disabled Omega skills (if you’re an Alpha). I have a couple of Omega characters that I’m …

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## [(Journal) Missions ESI Endpoint](https://forums.eveonline.com/t/journal-missions-esi-endpoint/17166)

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**Author:** [@Makeshift\_Storque](https://forums.eveonline.com/u/Makeshift_Storque)\
**Replies:** 2\
**Last updated:** [March 21, 2020, 11:00am UTC](https://forums.eveonline.com/t/journal-missions-esi-endpoint/17166 "2020-03-21T11:00:02Z")

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I’d like to be able to access some more information from players Journals, in particular agent missions, including currently active, accepted and offered missions. This would be a really nice way to set up tracking for b…

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## [An idea for a simple mechanics change to combat the FW "Pendulum" phenomenon](https://forums.eveonline.com/t/an-idea-for-a-simple-mechanics-change-to-combat-the-fw-pendulum-phenomenon/226646)

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**Author:** [@Archer\_en\_Tilavine](https://forums.eveonline.com/u/Archer_en_Tilavine)\
**Replies:** 4\
**Last updated:** [March 20, 2020, 5:02pm UTC](https://forums.eveonline.com/t/an-idea-for-a-simple-mechanics-change-to-combat-the-fw-pendulum-phenomenon/226646 "2020-03-20T17:02:14Z")

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The Pendulum refers to a ■■■■■■■■ phenomenon in which players will change which FW faction they enlist in primarily based on, among other factors, the current faction tier multipliers (which is determined by territorial …

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## [Arena PVP filaments (1v1, 2v2, 3v3 or more!)](https://forums.eveonline.com/t/arena-pvp-filaments-1v1-2v2-3v3-or-more/226316)

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**Author:** [@Tank\_CEO](https://forums.eveonline.com/u/Tank_CEO)\
**Replies:** 6\
**Last updated:** [March 19, 2020, 7:52pm UTC](https://forums.eveonline.com/t/arena-pvp-filaments-1v1-2v2-3v3-or-more/226316 "2020-03-19T19:52:37Z")

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Adding arenas would be very entertaining and beneficial. I think the abyssal filaments is the way to do it. Each filament can be unique offering different set of rules such as how many ships per team can enter, what me…

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## [In-Game Leaderboards](https://forums.eveonline.com/t/in-game-leaderboards/226478)

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**Author:** [@Terminal\_Insanity](https://forums.eveonline.com/u/Terminal_Insanity)\
**Replies:** 10\
**Last updated:** [March 19, 2020, 4:52pm UTC](https://forums.eveonline.com/t/in-game-leaderboards/226478 "2020-03-19T16:52:37Z")

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Monthly and weekly stats for top pvp players and corporations. Most kills, most solo kills, most kills in a frigate, etc. Special skins limited to the people currently in 1st place. Awarded medals for getting to 1st pl…

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## [New racial line concept](https://forums.eveonline.com/t/new-racial-line-concept/226070)

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**Author:** [@Apollo\_Centauri](https://forums.eveonline.com/u/Apollo_Centauri)\
**Replies:** 16\
**Last updated:** [March 18, 2020, 3:36pm UTC](https://forums.eveonline.com/t/new-racial-line-concept/226070 "2020-03-18T15:36:18Z")

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I have an idea for a new ship line. Not the lore, race or background as such, but ship characteristics. With the introduction of Triglavian ships and DoT concepts, it got me thinking about what else can be found in MMO …

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## [Sensor Booster](https://forums.eveonline.com/t/sensor-booster/226318)

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**Author:** [@Berossus](https://forums.eveonline.com/u/Berossus)\
**Replies:** 4\
**Last updated:** [March 18, 2020, 11:32am UTC](https://forums.eveonline.com/t/sensor-booster/226318 "2020-03-18T11:32:30Z")

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Hello there, For now we need to cycle red, change script and turn back on, i dont know if this is worth a new post but the main idea is to change script without cycling red and module load script next cycle, it would be…

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## [Sort by newest](https://forums.eveonline.com/t/sort-by-newest/226313)

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**Author:** [@Tank\_CEO](https://forums.eveonline.com/u/Tank_CEO)\
**Replies:** 1\
**Last updated:** [March 17, 2020, 8:40pm UTC](https://forums.eveonline.com/t/sort-by-newest/226313 "2020-03-17T20:40:10Z")

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How about a new sort function that will automatically organize the inventory by newest instead of having the red dot?

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## [Peaked Caps](https://forums.eveonline.com/t/peaked-caps/225824)

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**Author:** [@Kato\_Szafarchek](https://forums.eveonline.com/u/Kato_Szafarchek)\
**Replies:** 4\
**Last updated:** [March 16, 2020, 3:09pm UTC](https://forums.eveonline.com/t/peaked-caps/225824 "2020-03-16T15:09:09Z")

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It’s a simple request, Can we please have peaked caps of some design to wear? We have berets and baseball caps but nothing else traditionally associated with navies. I really want to fly around with an avatar looking l…

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## [Centralized account](https://forums.eveonline.com/t/centralized-account/225162)

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**Author:** [@Aeuron\_Asgard](https://forums.eveonline.com/u/Aeuron_Asgard)\
**Replies:** 61\
**Last updated:** [March 15, 2020, 7:48pm UTC](https://forums.eveonline.com/t/centralized-account/225162 "2020-03-15T19:48:40Z")

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I have always played on multiple account before, but decided to pick a new route where I moved my best characters to one account, to insted use one account to play on for restrictive reasons. Now this has a few flaws tha…

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## [Custom bookmark expiration time](https://forums.eveonline.com/t/custom-bookmark-expiration-time/225964)

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**Author:** [@Kalo\_en\_Chasteaux](https://forums.eveonline.com/u/Kalo_en_Chasteaux)\
**Replies:** 0\
**Last updated:** [March 15, 2020, 5:14pm UTC](https://forums.eveonline.com/t/custom-bookmark-expiration-time/225964 "2020-03-15T17:14:13Z")

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Add the ability to choose bookmark expiration time, or at least offer additional options like 4 hours, 16 hours, 24 hours that more closely match wormholes timers. Another option would be 4 hours increments. Understand t…

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## [Planetary Interaction. Add 2 buttons please to ease it up](https://forums.eveonline.com/t/planetary-interaction-add-2-buttons-please-to-ease-it-up/225727)

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**Author:** [@Irridan](https://forums.eveonline.com/u/Irridan)\
**Replies:** 4\
**Last updated:** [March 15, 2020, 11:11am UTC](https://forums.eveonline.com/t/planetary-interaction-add-2-buttons-please-to-ease-it-up/225727 "2020-03-15T11:11:22Z")

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For factories: Make a button “Route to LaunchPad”, “Take from LaunchPad” so that we don’t have to click 4 times per factory. This will tremendously ease up route creation. Why do this. When you are extracting somethin…

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## [New features proposal for comets and space debre](https://forums.eveonline.com/t/new-features-proposal-for-comets-and-space-debre/224487)

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**Author:** [@Morriden](https://forums.eveonline.com/u/Morriden)\
**Replies:** 3\
**Last updated:** [March 15, 2020, 1:03am UTC](https://forums.eveonline.com/t/new-features-proposal-for-comets-and-space-debre/224487 "2020-03-15T01:03:55Z")

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Hello, I have a proposal to be considered. A unique way for mining ,gas harvesting, and even salvaging. As a older player my time is limited, however I am a breed of player which enjoys exploring, mining and salva…

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## [\[NPE\] Caldari tutorial and military career agent](https://forums.eveonline.com/t/npe-caldari-tutorial-and-military-career-agent/225209)

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**Author:** [@Mama\_Carebear](https://forums.eveonline.com/u/Mama_Carebear)\
**Replies:** 3\
**Last updated:** [March 14, 2020, 5:38pm UTC](https://forums.eveonline.com/t/npe-caldari-tutorial-and-military-career-agent/225209 "2020-03-14T17:38:53Z")

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It’s not a good idea to hand out blasters to new players. Most Caldari turreted ships do have bonus to optimal - long range weapons profit most. Hand out 75mm rails

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## [NPC MINER REMOVAL/NERF](https://forums.eveonline.com/t/npc-miner-removal-nerf/225731)

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**Author:** [@Akeem\_Jahrastamon](https://forums.eveonline.com/u/Akeem_Jahrastamon)\
**Replies:** 13\
**Last updated:** [March 14, 2020, 3:31pm UTC](https://forums.eveonline.com/t/npc-miner-removal-nerf/225731 "2020-03-14T15:31:12Z")

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Mining is already a redundant, boring, and slow way to make ISK. NPC miners just make matters worse. Aside from immersion there is literally NO purpose for them in the game. Remove them, reduce them, or make it so they o…

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## [More Collapse All (small QoL change)](https://forums.eveonline.com/t/more-collapse-all-small-qol-change/225715)

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**Author:** [@Zetakya](https://forums.eveonline.com/u/Zetakya)\
**Replies:** 1\
**Last updated:** [March 14, 2020, 12:13pm UTC](https://forums.eveonline.com/t/more-collapse-all-small-qol-change/225715 "2020-03-14T12:13:40Z")

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Please Add the “Collapse All” button/functionality to the Fitting Simulation and Fitting Management windows. Thanks.

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## [Occasionally send 'Noise' Needlejack fleet filaments to Thera](https://forums.eveonline.com/t/occasionally-send-noise-needlejack-fleet-filaments-to-thera/221904)

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**Author:** [@Pearl\_Abyss\_Diver](https://forums.eveonline.com/u/Pearl_Abyss_Diver)\
**Replies:** 2\
**Last updated:** [March 14, 2020, 7:08am UTC](https://forums.eveonline.com/t/occasionally-send-noise-needlejack-fleet-filaments-to-thera/221904 "2020-03-14T07:08:06Z")

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The ‘Signal’ Needlejack filaments have the draw of sending yeet fleets to active sectors of null. ‘Noise’ fillaments arguably should have a stronger risk than simply sending a fleet to a random (likely quiet) null system…

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## [Wormholes appearing at stargates](https://forums.eveonline.com/t/wormholes-appearing-at-stargates/222530)

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**Author:** [@Bob\_Maths](https://forums.eveonline.com/u/Bob_Maths)\
**Replies:** 7\
**Last updated:** [March 14, 2020, 7:06am UTC](https://forums.eveonline.com/t/wormholes-appearing-at-stargates/222530 "2020-03-14T07:06:01Z")

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So, minor wormholes C1/C2 appearing at stargates to reduce the learning curve in how to explore the entire game and let new people enjoy the content that experienced players live in and claim some dominance over

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## [Resource War Revamp Ideas](https://forums.eveonline.com/t/resource-war-revamp-ideas/225288)

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**Author:** [@Riddick\_DarkAthena](https://forums.eveonline.com/u/Riddick_DarkAthena)\
**Replies:** 26\
**Last updated:** [March 13, 2020, 11:35pm UTC](https://forums.eveonline.com/t/resource-war-revamp-ideas/225288 "2020-03-13T23:35:08Z")

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Problem: While I really enjoy the resource war, the sites do not offer enough risk vs reward incentive to run solo let alone in a group. In many corporations, the industry and pve players often play separate. The concep…

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## [Request for Per Character Overview Settings](https://forums.eveonline.com/t/request-for-per-character-overview-settings/225487)

<div class="topic-metadata">

**Author:** [@Cypr3ss\_Deteis](https://forums.eveonline.com/u/Cypr3ss_Deteis)\
**Replies:** 8\
**Last updated:** [March 13, 2020, 10:59pm UTC](https://forums.eveonline.com/t/request-for-per-character-overview-settings/225487 "2020-03-13T22:59:07Z")

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The issue I have is that changing the Overview settings on one character changes it for all characters on the account. When one char is an industrial/trader type bumbling around in high sec and I change the overview to …

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## [QOL: Don't turn off overheat after module stops. OR. Hotkey for launching overheated module](https://forums.eveonline.com/t/qol-dont-turn-off-overheat-after-module-stops-or-hotkey-for-launching-overheated-module/225156)

<div class="topic-metadata">

**Author:** [@badboymark](https://forums.eveonline.com/u/badboymark)\
**Replies:** 5\
**Last updated:** [March 13, 2020, 7:54pm UTC](https://forums.eveonline.com/t/qol-dont-turn-off-overheat-after-module-stops-or-hotkey-for-launching-overheated-module/225156 "2020-03-13T19:54:09Z")

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Problem: After overheated module stops, there is no way to instantly launch it overheated again. You need couple seconds to shift-click(or press hotkey) and launch again that module. That delay can be critical in some ca…

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