# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=161

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 162

---

## [Move the Chat](https://forums.eveonline.com/t/move-the-chat/210547)

<div class="topic-metadata">

**Author:** [@Jian\_Mira](https://forums.eveonline.com/u/Jian_Mira)\
**Replies:** 5\
**Last updated:** [January 9, 2020, 10:30am UTC](https://forums.eveonline.com/t/move-the-chat/210547 "2020-01-09T10:30:32Z")

</div>

Why not move the Chat Window from the Eve to its own client which you can activate from the launcher where you choose you character before going into the actual game. This way you could run it on a second screen or even …

---

## [Faster Menu Selection](https://forums.eveonline.com/t/faster-menu-selection/210658)

<div class="topic-metadata">

**Author:** [@Ramkaz\_Otsolen](https://forums.eveonline.com/u/Ramkaz_Otsolen)\
**Replies:** 0\
**Last updated:** [January 9, 2020, 12:52am UTC](https://forums.eveonline.com/t/faster-menu-selection/210658 "2020-01-09T00:52:10Z")

</div>

Often when I use drop-down or contextual menus (menu bars or right-click menus) in desktop applications, I will mouse down to open the menu, then mouse over the item I want and release the mouse to select it. I find this…

---

## [Make skins available in all your alts under one single license!](https://forums.eveonline.com/t/make-skins-available-in-all-your-alts-under-one-single-license/202912)

<div class="topic-metadata">

**Author:** [@Scat\_Lover](https://forums.eveonline.com/u/Scat_Lover)\
**Replies:** 7\
**Last updated:** [January 8, 2020, 10:01pm UTC](https://forums.eveonline.com/t/make-skins-available-in-all-your-alts-under-one-single-license/202912 "2020-01-08T22:01:30Z")

</div>

The fact that I have to buy the same skin for all my alts makes me not want to buy anymore skins at all. Make a skin license available for all accounts under 1 email. Thanks.

---

## [Give me tools to hunt cloaked ships](https://forums.eveonline.com/t/give-me-tools-to-hunt-cloaked-ships/210546)

<div class="topic-metadata">

**Author:** [@Stille\_Nacht](https://forums.eveonline.com/u/Stille_Nacht)\
**Replies:** 33\
**Last updated:** [January 8, 2020, 5:50pm UTC](https://forums.eveonline.com/t/give-me-tools-to-hunt-cloaked-ships/210546 "2020-01-08T17:50:34Z")

</div>

Show the cloaked ships as a non-scannable (scannable at close range) signature, so you have a small chance with max skills to detect them with the Dscan and Warp-Bookmarks if they just fly afk in one direction, or even s…

---

## [Make highsec PVE only (player retention)](https://forums.eveonline.com/t/make-highsec-pve-only-player-retention/207866)

<div class="topic-metadata">

**Author:** [@The\_Voice](https://forums.eveonline.com/u/The_Voice)\
**Replies:** 50\
**Last updated:** [January 8, 2020, 4:12pm UTC](https://forums.eveonline.com/t/make-highsec-pve-only-player-retention/207866 "2020-01-08T16:12:36Z")

</div>

I have played mainly in nullsec and wormhole space. And currently when I’m helping people in the rookie channel I was actually thinking how much more difficult the game is to understand in the area where new players star…

---

## [Low sec missions from High sec Agents](https://forums.eveonline.com/t/low-sec-missions-from-high-sec-agents/210516)

<div class="topic-metadata">

**Author:** [@Legion\_Reaver](https://forums.eveonline.com/u/Legion_Reaver)\
**Replies:** 4\
**Last updated:** [January 8, 2020, 1:54pm UTC](https://forums.eveonline.com/t/low-sec-missions-from-high-sec-agents/210516 "2020-01-08T13:54:35Z")

</div>

Have high sec agents give missions to random low sec systems via a “Jump Accelerator” kinda like the ones that warp you in the same space only it takes you to a low sec system of known origin and retrieves you automatica…

---

## [Filaments need to be changed](https://forums.eveonline.com/t/filaments-need-to-be-changed/210496)

<div class="topic-metadata">

**Author:** [@Orca\_Platypus](https://forums.eveonline.com/u/Orca_Platypus)\
**Replies:** 13\
**Last updated:** [January 8, 2020, 2:46am UTC](https://forums.eveonline.com/t/filaments-need-to-be-changed/210496 "2020-01-08T02:46:26Z")

</div>

Since CSM is completely and utterly useless for all intents and purposes, to the point they can’t even serve as captain obvious, they force us to become captain obvious to say the obvious things to CCP in our posts. Her…

---

## [Increase CONCORD Response Time at non-Gate/non-Station locations](https://forums.eveonline.com/t/increase-concord-response-time-at-non-gate-non-station-locations/208975)

<div class="topic-metadata">

**Author:** [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Replies:** 133\
**Last updated:** [January 8, 2020, 1:15am UTC](https://forums.eveonline.com/t/increase-concord-response-time-at-non-gate-non-station-locations/208975 "2020-01-08T01:15:52Z")

</div>

Wardec used to be a deterrent to large bot/multi-boxer fleets in high sec. With the wardec changes these fleets now run in complete safety. Suicide gank is the only remaining deterrent however it is hardly practical gi…

---

## [Easy FW Win](https://forums.eveonline.com/t/easy-fw-win/208625)

<div class="topic-metadata">

**Author:** [@Gah\_Matar](https://forums.eveonline.com/u/Gah_Matar)\
**Replies:** 13\
**Last updated:** [January 6, 2020, 10:04pm UTC](https://forums.eveonline.com/t/easy-fw-win/208625 "2020-01-06T22:04:01Z")

</div>

Give us faction contracts to ease mixed group logistics in FW. In a perfect world contracts with ACL would be amazing for all eve coalitions and tons of alliances in high, low, null and j space!

---

## [Team Talos - Can you revisit Wormhole effects?](https://forums.eveonline.com/t/team-talos-can-you-revisit-wormhole-effects/210084)

<div class="topic-metadata">

**Author:** [@Lillith\_Sakata](https://forums.eveonline.com/u/Lillith_Sakata)\
**Replies:** 2\
**Last updated:** [January 6, 2020, 6:13am UTC](https://forums.eveonline.com/t/team-talos-can-you-revisit-wormhole-effects/210084 "2020-01-06T06:13:34Z")

</div>

I like the change to wormhole graphics on the ‘Ooh, its shiny’ side, and it’s nice that someone was paying enough attention to them to do something with them. The effect for jumping ships is great. Being able to see mu…

---

## [New wormhole like nullsec regions that only allow sub-capital access](https://forums.eveonline.com/t/new-wormhole-like-nullsec-regions-that-only-allow-sub-capital-access/209810)

<div class="topic-metadata">

**Author:** [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Replies:** 22\
**Last updated:** [January 5, 2020, 12:21pm UTC](https://forums.eveonline.com/t/new-wormhole-like-nullsec-regions-that-only-allow-sub-capital-access/209810 "2020-01-05T12:21:12Z")

</div>

Many EVE players have issue with capital proliferation, and miss the days when you can take a battleship armada and conquer nullsec, with the satisfaction of defense so long as you can form numbers. However now, if you l…

---

## [Mandating Resources for nullsec SoV](https://forums.eveonline.com/t/mandating-resources-for-nullsec-sov/208585)

<div class="topic-metadata">

**Author:** [@Naari\_Naarian](https://forums.eveonline.com/u/Naari_Naarian)\
**Replies:** 62\
**Last updated:** [January 5, 2020, 3:11am UTC](https://forums.eveonline.com/t/mandating-resources-for-nullsec-sov/208585 "2020-01-05T03:11:31Z")

</div>

New idea to help fight nullsec donuts and generate content. Create an upkeep system that alliances pay with a specific item. Bind the specific item to sov capture and its related mechanics Distribute the spawn of these…

---

## [Bomb ship reign of terrorist?](https://forums.eveonline.com/t/bomb-ship-reign-of-terrorist/208854)

<div class="topic-metadata">

**Author:** [@soulkayn\_hooligan](https://forums.eveonline.com/u/soulkayn_hooligan)\
**Replies:** 14\
**Last updated:** [January 5, 2020, 1:13am UTC](https://forums.eveonline.com/t/bomb-ship-reign-of-terrorist/208854 "2020-01-05T01:13:05Z")

</div>

An idea like that but in human history we always having terrorist and why no put that on eve ? create different size of ship who can just explode and do damage arround them ?? I know we have smartbomb and bomber but wh…

---

## [Delete](https://forums.eveonline.com/t/delete/208803)

<div class="topic-metadata">

**Author:** [@Lucas\_Kell](https://forums.eveonline.com/u/Lucas_Kell)\
**Replies:** 14\
**Last updated:** [January 4, 2020, 1:46pm UTC](https://forums.eveonline.com/t/delete/208803 "2020-01-04T13:46:36Z")

</div>

(O\_o)

---

## [Make Wh lively again](https://forums.eveonline.com/t/make-wh-lively-again/204055)

<div class="topic-metadata">

**Author:** [@soulkayn\_hooligan](https://forums.eveonline.com/u/soulkayn_hooligan)\
**Replies:** 5\
**Last updated:** [January 4, 2020, 12:49pm UTC](https://forums.eveonline.com/t/make-wh-lively-again/204055 "2020-01-04T12:49:47Z")

</div>

Hello in the last eve vegas you was speaking about giving more possibility to WH space. But for having more people who use wh like a shortcut to go in a remote place, more farming possibility, living possibility in WH …

---

## [Exploding Supers](https://forums.eveonline.com/t/exploding-supers/209555)

<div class="topic-metadata">

**Author:** [@Solonius\_Rex](https://forums.eveonline.com/u/Solonius_Rex)\
**Replies:** 6\
**Last updated:** [January 3, 2020, 11:50pm UTC](https://forums.eveonline.com/t/exploding-supers/209555 "2020-01-03T23:50:41Z")

</div>

We have found a defect in Supercapitals. Now, they only work for a limited amount of time before self-destructing. Basically, if you undock and use any module or commit or come under any type of aggression, a counter st…

---

## [Fix for Excessive Farming](https://forums.eveonline.com/t/fix-for-excessive-farming/209272)

<div class="topic-metadata">

**Author:** [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Replies:** 3\
**Last updated:** [January 3, 2020, 12:43pm UTC](https://forums.eveonline.com/t/fix-for-excessive-farming/209272 "2020-01-03T12:43:33Z")

</div>

Give us a map view that shows the amount of production (mining/ratting) in the last (hour/24 hours) in a system. We can take care of the rest :skull:

---

## [On a new kind of F2P players: Theta Characters](https://forums.eveonline.com/t/on-a-new-kind-of-f2p-players-theta-characters/201755)

<div class="topic-metadata">

**Author:** [@Dantelion\_Shinoni](https://forums.eveonline.com/u/Dantelion_Shinoni)\
**Replies:** 23\
**Last updated:** [January 2, 2020, 12:53am UTC](https://forums.eveonline.com/t/on-a-new-kind-of-f2p-players-theta-characters/201755 "2020-01-02T00:53:15Z")

</div>

Hello, I was just musing with the idea of what would allow something like an Omega player, with the skills he has accumulated, to be able to use said skills without being in Omega status. After much thinking, the only …

---

## [Is this where I beg CCP to PLEASE make a cruiser and battleship sized member of the Dramiel and Daredevil family?](https://forums.eveonline.com/t/is-this-where-i-beg-ccp-to-please-make-a-cruiser-and-battleship-sized-member-of-the-dramiel-and-daredevil-family/207449)

<div class="topic-metadata">

**Author:** [@Kurskus](https://forums.eveonline.com/u/Kurskus)\
**Replies:** 10\
**Last updated:** [January 2, 2020, 12:48am UTC](https://forums.eveonline.com/t/is-this-where-i-beg-ccp-to-please-make-a-cruiser-and-battleship-sized-member-of-the-dramiel-and-daredevil-family/207449 "2020-01-02T00:48:57Z")

</div>

I absolutely LOVE my little Dramiel and Daredevil, and I’ve always wished that there were “grown-up” versions of these little guys available for us. I for one, would LOVE to have one of each!

---

## [An idea for continuing resource distribution](https://forums.eveonline.com/t/an-idea-for-continuing-resource-distribution/207769)

<div class="topic-metadata">

**Author:** [@Tater-nuts](https://forums.eveonline.com/u/Tater-nuts)\
**Replies:** 7\
**Last updated:** [January 2, 2020, 12:44am UTC](https://forums.eveonline.com/t/an-idea-for-continuing-resource-distribution/207769 "2020-01-02T00:44:32Z")

</div>

Since CCP has started tinkering with Null sec resource distribution, why not go all the way? Null sec has multiple different types of rats that can be currently farmed, making some areas more valuable than others. It i…

---

## [More ships for people](https://forums.eveonline.com/t/more-ships-for-people/207928)

<div class="topic-metadata">

**Author:** [@Lugburz](https://forums.eveonline.com/u/Lugburz)\
**Replies:** 5\
**Last updated:** [January 2, 2020, 12:41am UTC](https://forums.eveonline.com/t/more-ships-for-people/207928 "2020-01-02T00:41:40Z")

</div>

simply add more t1 ships, 2 more frigates for every race, 2 destroyers, 2 cruisers, 1 bc; nothing special, just slightly different. For example a gallente drone frigate, 1 or 2 utility high, 2 mid and 4 lowslots; a cald…

---

## ["Location Sub Menu"](https://forums.eveonline.com/t/location-sub-menu/209403)

<div class="topic-metadata">

**Author:** [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Replies:** 1\
**Last updated:** [January 1, 2020, 7:07pm UTC](https://forums.eveonline.com/t/location-sub-menu/209403 "2020-01-01T19:07:54Z")

</div>

I heard there was a way to get rid of the stupid extra menu they added when accessing saved locations from the context menu. What a Pain in the Ass. Don’t these people have any oversight to weed out bad ideas and bad i…

---

## [Redefining Supercapitals to Benefit Everyone](https://forums.eveonline.com/t/redefining-supercapitals-to-benefit-everyone/208234)

<div class="topic-metadata">

**Author:** [@Aernir\_Ridley](https://forums.eveonline.com/u/Aernir_Ridley)\
**Replies:** 19\
**Last updated:** [January 1, 2020, 12:12am UTC](https://forums.eveonline.com/t/redefining-supercapitals-to-benefit-everyone/208234 "2020-01-01T00:12:05Z")

</div>

The state of supercapitals obviously isn’t great right now. A set of 3 coalitions basically rule the universe through their mass-proliferation of these incredibly overpowered ships. Supercapitals were originally conceive…

---

## [Add \[Shortcut\] for “Search New Eden” search field to set the focus](https://forums.eveonline.com/t/add-shortcut-for-search-new-eden-search-field-to-set-the-focus/209326)

<div class="topic-metadata">

**Author:** [@Tash\_Rockski](https://forums.eveonline.com/u/Tash_Rockski)\
**Replies:** 0\
**Last updated:** [December 31, 2019, 11:08pm UTC](https://forums.eveonline.com/t/add-shortcut-for-search-new-eden-search-field-to-set-the-focus/209326 "2019-12-31T23:08:10Z")

</div>

Currently, there is no Shortcut to perform a direct search from the “Search New Eden” field in the top left corner of the game client. The user has to use the mouse to gain focus. Suggestion: Add a new Shortcut “Set S…

---

## [Injected skill loss upon capsule loss](https://forums.eveonline.com/t/injected-skill-loss-upon-capsule-loss/209100)

<div class="topic-metadata">

**Author:** [@Amarak\_Valerii](https://forums.eveonline.com/u/Amarak_Valerii)\
**Replies:** 16\
**Last updated:** [December 31, 2019, 8:27pm UTC](https://forums.eveonline.com/t/injected-skill-loss-upon-capsule-loss/209100 "2019-12-31T20:27:03Z")

</div>

every time your capsule dies, there is a chance you lose one level or a percentage of any of the skills you have injected. natural trained skills are safe. example: you inject spaceship command level 1 through 5. you di…

---

## [Add a "Collapse current window" right-click option and shortcut](https://forums.eveonline.com/t/add-a-collapse-current-window-right-click-option-and-shortcut/209276)

<div class="topic-metadata">

**Author:** [@Sen\_Isu](https://forums.eveonline.com/u/Sen_Isu)\
**Replies:** 0\
**Last updated:** [December 31, 2019, 4:52pm UTC](https://forums.eveonline.com/t/add-a-collapse-current-window-right-click-option-and-shortcut/209276 "2019-12-31T16:52:50Z")

</div>

It’s extremely annoying trying to collapse a window that contains a bunch of tabbed windows, such as with chat windows. Please add an easier way of collapsing them - rather than trying to position my mouse between the Jo…

---

## [Sort Assets By Hub Value](https://forums.eveonline.com/t/sort-assets-by-hub-value/209258)

<div class="topic-metadata">

**Author:** [@Red\_Serenity](https://forums.eveonline.com/u/Red_Serenity)\
**Replies:** 0\
**Last updated:** [December 31, 2019, 2:40pm UTC](https://forums.eveonline.com/t/sort-assets-by-hub-value/209258 "2019-12-31T14:40:49Z")

</div>

We can sort assets by name, range, or quantity, how about giving us the ability to sort these asset hubs by the Est. Price volume of the hubs.

---

## [Faction scanning modules](https://forums.eveonline.com/t/faction-scanning-modules/208893)

<div class="topic-metadata">

**Author:** [@Murkar\_Omaristos](https://forums.eveonline.com/u/Murkar_Omaristos)\
**Replies:** 21\
**Last updated:** [December 31, 2019, 2:43am UTC](https://forums.eveonline.com/t/faction-scanning-modules/208893 "2019-12-31T02:43:45Z")

</div>

Wouldn’t it be nice if faction scanning modules existed? :slight\_smile: Not as good as T2, but better than T1 - to span the gap between a T1 module and the T2, which are each about 20-30d trains (almost 3 months training…

---

## [Revert the changes to t3 cruisers not being allowed in 3/10 and 4/10 ded sites](https://forums.eveonline.com/t/revert-the-changes-to-t3-cruisers-not-being-allowed-in-3-10-and-4-10-ded-sites/208028)

<div class="topic-metadata">

**Author:** [@Zirconium\_Solkaze](https://forums.eveonline.com/u/Zirconium_Solkaze)\
**Replies:** 37\
**Last updated:** [December 30, 2019, 11:43pm UTC](https://forums.eveonline.com/t/revert-the-changes-to-t3-cruisers-not-being-allowed-in-3-10-and-4-10-ded-sites/208028 "2019-12-30T23:43:56Z")

</div>

As the title of the thread claims. This is eve. Things ain’t fair and it shouldn’t be even in pve. There are already plenty of ship setups that run through these sites in a couple of minutes so it makes no sense to block…

---

## [Solar sailing between systems](https://forums.eveonline.com/t/solar-sailing-between-systems/207846)

<div class="topic-metadata">

**Author:** [@Oniria\_Ishtar-Inana](https://forums.eveonline.com/u/Oniria_Ishtar-Inana)\
**Replies:** 13\
**Last updated:** [December 30, 2019, 8:08am UTC](https://forums.eveonline.com/t/solar-sailing-between-systems/207846 "2019-12-30T08:08:22Z")

</div>

As a sailor and an EVE player, I wonder if interstellar traveling with solar sails would be something interesting. A new kind of ships, from frigs to battleships, equiped with deployable sails, to be able to travel betw…

[Previous page](https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=160)

[Next page](https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=162)
