# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=169

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**Page:** 170

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## [Contracting Love](https://forums.eveonline.com/t/contracting-love/192965)

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**Author:** [@Arianna\_Lexandra](https://forums.eveonline.com/u/Arianna_Lexandra)\
**Replies:** 4\
**Last updated:** [September 30, 2019, 8:43am UTC](https://forums.eveonline.com/t/contracting-love/192965 "2019-09-30T08:43:27Z")

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Dealing with Expired Contracts… Would be nice and “easy” for there to be a “Re-post Contract” option or button in right click menu for expired contracts… in many cases users simply re-post with the same settings. Essent…

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## [J-Space, K-Space... A-Space!](https://forums.eveonline.com/t/j-space-k-space-a-space/192469)

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**Author:** [@erg\_cz](https://forums.eveonline.com/u/erg_cz)\
**Replies:** 12\
**Last updated:** [September 30, 2019, 7:49am UTC](https://forums.eveonline.com/t/j-space-k-space-a-space/192469 "2019-09-30T07:49:00Z")

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Triglavians fought drifters and sleepers long enough to conquer 5 x 7 WH systems from them. Now you can conquer those 35 systems and claim your soverenity. There are over 2600 WH systems out there and many of them are n…

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## [Additional Chaos Era Cyno rework thoughts](https://forums.eveonline.com/t/additional-chaos-era-cyno-rework-thoughts/193072)

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**Author:** [@Tamarad](https://forums.eveonline.com/u/Tamarad)\
**Replies:** 1\
**Last updated:** [September 30, 2019, 1:51am UTC](https://forums.eveonline.com/t/additional-chaos-era-cyno-rework-thoughts/193072 "2019-09-30T01:51:18Z")

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Chaos! A fundamental change in how the Jump Drive system is presented to the players, and another item of which to completely change the game in many aspects. Jump Drive module that goes in a Jump Drive slot, can only…

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## [Remove TCU (or make strategic index TCU dependant)](https://forums.eveonline.com/t/remove-tcu-or-make-strategic-index-tcu-dependant/192964)

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**Author:** [@Irridan](https://forums.eveonline.com/u/Irridan)\
**Replies:** 0\
**Last updated:** [September 29, 2019, 8:26am UTC](https://forums.eveonline.com/t/remove-tcu-or-make-strategic-index-tcu-dependant/192964 "2019-09-29T08:26:37Z")

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Right now TCU is really a useless structure. Best to remove them, or make strategic index depend on TCU instead of iHUB. You win the system if you kill hub and install yours.

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## [Suggestion based on recient CSM miniuts](https://forums.eveonline.com/t/suggestion-based-on-recient-csm-miniuts/192813)

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**Author:** [@ash\_gaud](https://forums.eveonline.com/u/ash_gaud)\
**Replies:** 4\
**Last updated:** [September 28, 2019, 10:04pm UTC](https://forums.eveonline.com/t/suggestion-based-on-recient-csm-miniuts/192813 "2019-09-28T22:04:55Z")

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i was just readint he recient miniuts and figured out the problem for rookie integration into corps real quick. Though im sure this will take a lot of time to implement it will take alot of the curve out of the learning …

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## [Extend EVE Laucher Groups to Charachters](https://forums.eveonline.com/t/extend-eve-laucher-groups-to-charachters/192607)

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**Author:** [@indiana\_bones](https://forums.eveonline.com/u/indiana_bones)\
**Replies:** 3\
**Last updated:** [September 28, 2019, 7:56pm UTC](https://forums.eveonline.com/t/extend-eve-laucher-groups-to-charachters/192607 "2019-09-28T19:56:32Z")

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I find the launcher groups function really handy. But what would be even better is if you could get groups to launch the individual characters on those accounts as well.

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## [\[IDEA\] Player Owned Hangar](https://forums.eveonline.com/t/idea-player-owned-hangar/161995)

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**Author:** [@Esnaelc\_Sin\_led](https://forums.eveonline.com/u/Esnaelc_Sin_led)\
**Replies:** 30\
**Last updated:** [September 28, 2019, 1:14pm UTC](https://forums.eveonline.com/t/idea-player-owned-hangar/161995 "2019-09-28T13:14:29Z")

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Hi, Reworded : In stations, you have in Inventory window, The Ship you’re in, or capsule. Ship hangar Item hangar Deliveries hangar Corporation hangar Corporation deliveries PLEX Vault My idea is to add another one …

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## [Triglavian Ewar](https://forums.eveonline.com/t/triglavian-ewar/192593)

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**Author:** [@Dread\_Saboteur](https://forums.eveonline.com/u/Dread_Saboteur)\
**Replies:** 3\
**Last updated:** [September 28, 2019, 4:45pm UTC](https://forums.eveonline.com/t/triglavian-ewar/192593 "2019-09-28T16:45:00Z")

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I think it’s only logical we finally get triglavian Ewar ships at the frigate and cruiser size categories. My proposal is a ramp up Ewar module specific only to the triglavians which can be mounted only on these Ewar sh…

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## [Route Waypoint Planner Optimizations](https://forums.eveonline.com/t/route-waypoint-planner-optimizations/192731)

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**Author:** [@Deveshi\_Legate](https://forums.eveonline.com/u/Deveshi_Legate)\
**Replies:** 2\
**Last updated:** [September 28, 2019, 1:56pm UTC](https://forums.eveonline.com/t/route-waypoint-planner-optimizations/192731 "2019-09-28T13:56:30Z")

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Hi, I’d like a system for planning route waypoints so I can optimize so my route doesn’t cross the same system twice. Personally I would use this system for recruitment runs so I’m not spamming the same system repeatedl…

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## [New module for faster hunting](https://forums.eveonline.com/t/new-module-for-faster-hunting/192703)

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**Author:** [@Jorel\_Soren](https://forums.eveonline.com/u/Jorel_Soren)\
**Replies:** 4\
**Last updated:** [September 28, 2019, 3:46am UTC](https://forums.eveonline.com/t/new-module-for-faster-hunting/192703 "2019-09-28T03:46:55Z")

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Hello! I play EVE for some years now, always leave, always come back. My suggestion is a new module, well two of them. For me one of the best of pvp is hunting down others. I never really liked just camping, but i like…

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## [New Player Focused dailies and a forey in to implant production](https://forums.eveonline.com/t/new-player-focused-dailies-and-a-forey-in-to-implant-production/192484)

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**Author:** [@Dark\_Drifter](https://forums.eveonline.com/u/Dark_Drifter)\
**Replies:** 11\
**Last updated:** [September 27, 2019, 3:31pm UTC](https://forums.eveonline.com/t/new-player-focused-dailies-and-a-forey-in-to-implant-production/192484 "2019-09-27T15:31:30Z")

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Daily SP Farming. the goal of my idea is to create a way for new players to better gain SP (up to a point) whilst offering an alternate benefit to older players. this would be achieved through a daily or weekly missio…

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## [Small update which i hope would attract more people and change battle mechanics](https://forums.eveonline.com/t/small-update-which-i-hope-would-attract-more-people-and-change-battle-mechanics/192344)

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**Author:** [@Kaily\_7179](https://forums.eveonline.com/u/Kaily_7179)\
**Replies:** 15\
**Last updated:** [September 27, 2019, 11:01am UTC](https://forums.eveonline.com/t/small-update-which-i-hope-would-attract-more-people-and-change-battle-mechanics/192344 "2019-09-27T11:01:36Z")

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Some time ago I remembered about EVE. After years of updates and changes, you created a wonderful huge world with many mechanics and systems, but I noticed one discrepancy. Space is dead. Yes, there are npc, planets, sta…

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## [Redemption of Vanity BLOPS skins](https://forums.eveonline.com/t/redemption-of-vanity-blops-skins/192372)

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**Author:** [@Oreb\_Wing](https://forums.eveonline.com/u/Oreb_Wing)\
**Replies:** 0\
**Last updated:** [September 25, 2019, 7:38pm UTC](https://forums.eveonline.com/t/redemption-of-vanity-blops-skins/192372 "2019-09-25T19:38:04Z")

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Can Oreb haz Redemption of Vanity skin for his Sin?

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## [Drones skins](https://forums.eveonline.com/t/drones-skins/192226)

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**Author:** [@dlagrone](https://forums.eveonline.com/u/dlagrone)\
**Replies:** 3\
**Last updated:** [September 25, 2019, 11:19am UTC](https://forums.eveonline.com/t/drones-skins/192226 "2019-09-25T11:19:19Z")

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i would love to see drones skins. as an example maybe a drone skin with googly eyes that had actual animation to it… new paint jobs and other random additions. Maybe even sound effects and drone speak with inclinations i…

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## [Shared wallet across acount](https://forums.eveonline.com/t/shared-wallet-across-acount/192111)

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**Author:** [@Earnest\_Emu](https://forums.eveonline.com/u/Earnest_Emu)\
**Replies:** 2\
**Last updated:** [September 24, 2019, 11:04pm UTC](https://forums.eveonline.com/t/shared-wallet-across-acount/192111 "2019-09-24T23:04:24Z")

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This was posted before but never really got anywhere. It would be great to be able to share the wallet across all characters on an account. Having to switch characters just to transfer funds isn’t a great user experience…

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## [Character view on the launcher](https://forums.eveonline.com/t/character-view-on-the-launcher/192109)

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**Author:** [@Earnest\_Emu](https://forums.eveonline.com/u/Earnest_Emu)\
**Replies:** 3\
**Last updated:** [September 24, 2019, 4:16pm UTC](https://forums.eveonline.com/t/character-view-on-the-launcher/192109 "2019-09-24T16:16:10Z")

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I think it would be great if there was some way to see the characters associated with the account on the launcher. Maybe a hover type action. If you have multiple accounts with 3 characters you don’t always remember whic…

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## [Make battle ships great again (a wild mans pipe dream)](https://forums.eveonline.com/t/make-battle-ships-great-again-a-wild-mans-pipe-dream/191398)

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**Author:** [@Dark\_Drifter](https://forums.eveonline.com/u/Dark_Drifter)\
**Replies:** 6\
**Last updated:** [September 23, 2019, 7:32am UTC](https://forums.eveonline.com/t/make-battle-ships-great-again-a-wild-mans-pipe-dream/191398 "2019-09-23T07:32:05Z")

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Reading through various posts related to BSs and their lack of relevance in New Eden at the moment; I would like to throw a complete rework of the current lineup in to the ring; creatng a completly new set of battleships…

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## [Difficulty rating for PvE combat sites](https://forums.eveonline.com/t/difficulty-rating-for-pve-combat-sites/191788)

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**Author:** [@Complex\_Math](https://forums.eveonline.com/u/Complex_Math)\
**Replies:** 15\
**Last updated:** [September 23, 2019, 5:34am UTC](https://forums.eveonline.com/t/difficulty-rating-for-pve-combat-sites/191788 "2019-09-23T05:34:28Z")

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So, my understanding is that combat sites are given a difficulty rating from 1-10. Is there a way to see the site difficulty rating from within the game? My current process involves taking note of the site name, then I …

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## [PVE/PVP toggle](https://forums.eveonline.com/t/pve-pvp-toggle/191627)

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**Author:** [@zazzmatazz\_Xu](https://forums.eveonline.com/u/zazzmatazz_Xu)\
**Replies:** 14\
**Last updated:** [September 23, 2019, 1:25am UTC](https://forums.eveonline.com/t/pve-pvp-toggle/191627 "2019-09-23T01:25:16Z")

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So I know where this is going by the title alone so if in you’re mind your first thought is no then go no further, if maybe then please read on. Also skip the WALL of text to just read how it might work. As a veteran o…

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## [Ship History Mechanic](https://forums.eveonline.com/t/ship-history-mechanic/191646)

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**Author:** [@Rubicon\_Nardieu](https://forums.eveonline.com/u/Rubicon_Nardieu)\
**Replies:** 3\
**Last updated:** [September 22, 2019, 8:02pm UTC](https://forums.eveonline.com/t/ship-history-mechanic/191646 "2019-09-22T20:02:47Z")

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Very much like the activity tracker or the mining ledger, I’m thinking that adding a Ship history tab to the Ship Info window would add a distinct metric. Adding to the Ship History tab, things like the person who built …

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## [Just a Thought](https://forums.eveonline.com/t/just-a-thought/191542)

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**Author:** [@Maria\_Sanzen\_in](https://forums.eveonline.com/u/Maria_Sanzen_in)\
**Replies:** 18\
**Last updated:** [September 22, 2019, 10:13am UTC](https://forums.eveonline.com/t/just-a-thought/191542 "2019-09-22T10:13:42Z")

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Im no expert on how to make games fun or such so please don´t get angry okey it´s just a thought I have. Yes I know my English is bad and my grammar so no need to point it out. Amway I been thinking that EVE need someth…

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## [Returning Through The Eve Gate](https://forums.eveonline.com/t/returning-through-the-eve-gate/190859)

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**Author:** [@Espen\_Onzo](https://forums.eveonline.com/u/Espen_Onzo)\
**Replies:** 8\
**Last updated:** [September 22, 2019, 6:52am UTC](https://forums.eveonline.com/t/returning-through-the-eve-gate/190859 "2019-09-22T06:52:03Z")

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SO I was pondering the idea, that we should go back to where it all started (hint at the prophecy trailer I guess ) and see what remnants of humanity is left back in the milky way. Perhaps the Eve Gate wormhole becomes …

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## [Sound options - ship effects, de-cloaking sound and UMPFH - a separation would be greatly appreciated](https://forums.eveonline.com/t/sound-options-ship-effects-de-cloaking-sound-and-umpfh-a-separation-would-be-greatly-appreciated/191614)

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**Author:** [@Sixtyniner](https://forums.eveonline.com/u/Sixtyniner)\
**Replies:** 0\
**Last updated:** [September 21, 2019, 7:28pm UTC](https://forums.eveonline.com/t/sound-options-ship-effects-de-cloaking-sound-and-umpfh-a-separation-would-be-greatly-appreciated/191614 "2019-09-21T19:28:51Z")

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So quick suggestions here. I love the sound effects of ships coming in and out of warp, the “umpf” sound. Having “Ship Effects” on '100% volume" means super bassy umpfh of gloryness, which I LOVE. I do not love how an…

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## [More isk sinks!](https://forums.eveonline.com/t/more-isk-sinks/191501)

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**Author:** [@Induce\_Deadline](https://forums.eveonline.com/u/Induce_Deadline)\
**Replies:** 8\
**Last updated:** [September 21, 2019, 1:34pm UTC](https://forums.eveonline.com/t/more-isk-sinks/191501 "2019-09-21T13:34:54Z")

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I don’t think the best way to balance the MER is to stop people ratting/mining, it’s an activity people enjoy and it makes for a lot of subs (I personally have 3 accounts unsubbed at present because I am no longer able t…

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## [Sell Alliance Tornament Hulls on the Nexus Store](https://forums.eveonline.com/t/sell-alliance-tornament-hulls-on-the-nexus-store/186193)

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**Author:** [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Replies:** 178\
**Last updated:** [September 21, 2019, 10:53am UTC](https://forums.eveonline.com/t/sell-alliance-tornament-hulls-on-the-nexus-store/186193 "2019-09-21T10:53:55Z")

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I’ve been looking at the different hulls released as rewards for the alliance tournament over the years, and I see a great potential for CCP to make very good money by allowing this ships to be sold on the Nexus store fo…

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## [Triglvian recon ships appearing in local](https://forums.eveonline.com/t/triglvian-recon-ships-appearing-in-local/190838)

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**Author:** [@MadMuppet](https://forums.eveonline.com/u/MadMuppet)\
**Replies:** 3\
**Last updated:** [September 21, 2019, 4:52am UTC](https://forums.eveonline.com/t/triglvian-recon-ships-appearing-in-local/190838 "2019-09-21T04:52:36Z")

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With the Trigs and other groups exploring, it would seem logical that some attempts to monitor local system communications would occur. These might be nothing more than high speed scouts warping between planets while sca…

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## [New Player Recruitment and Retention](https://forums.eveonline.com/t/new-player-recruitment-and-retention/180504)

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**Author:** [@Legion\_Reaver](https://forums.eveonline.com/u/Legion_Reaver)\
**Replies:** 24\
**Last updated:** [September 21, 2019, 4:23am UTC](https://forums.eveonline.com/t/new-player-recruitment-and-retention/180504 "2019-09-21T04:23:04Z")

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While listening to the discussions between the ceo of ccp and the rest on talking in stations recently I couldn’t help but notice that one of the biggest challenges was to get new players to remain within the first 24hrs…

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## [Skill and Implant Reform](https://forums.eveonline.com/t/skill-and-implant-reform/191426)

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**Author:** [@Laston\_Tane](https://forums.eveonline.com/u/Laston_Tane)\
**Replies:** 5\
**Last updated:** [September 21, 2019, 2:31am UTC](https://forums.eveonline.com/t/skill-and-implant-reform/191426 "2019-09-21T02:31:51Z")

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I took this from a Reddit post. Making these changes with implants and stats would get me, the most carebear of all carebears, to actually undock and head out to null for pvp. Yes, I know you can switch clones in citad…

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## [It's Rocket Science!](https://forums.eveonline.com/t/its-rocket-science/190546)

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**Author:** [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Replies:** 4\
**Last updated:** [September 20, 2019, 4:14pm UTC](https://forums.eveonline.com/t/its-rocket-science/190546 "2019-09-20T16:14:38Z")

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Starting EVE there is a lot to take in, how to play the game, how to fit ships, how to train skills. I suggest that Fittings and Skill Queues have some very obvious default setups a new player can choose. The concept b…

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## [Combat Ceptors and Blackout - A Purpose](https://forums.eveonline.com/t/combat-ceptors-and-blackout-a-purpose/190639)

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**Author:** [@Gorion\_Wassenar](https://forums.eveonline.com/u/Gorion_Wassenar)\
**Replies:** 5\
**Last updated:** [September 20, 2019, 2:33pm UTC](https://forums.eveonline.com/t/combat-ceptors-and-blackout-a-purpose/190639 "2019-09-20T14:33:54Z")

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With the recent changes in blackout showing the benefits and drawbacks of blackout of local and the continued dismal state of all combat ceptors, I felt it was time to think of things to make the best of both issues. C…

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