# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=178

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**Page:** 179

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## [Just a thought - botters, subscription prices, etc](https://forums.eveonline.com/t/just-a-thought-botters-subscription-prices-etc/175637)

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**Author:** [@Melissa\_Virus](https://forums.eveonline.com/u/Melissa_Virus)\
**Replies:** 5\
**Last updated:** [July 18, 2019, 12:24pm UTC](https://forums.eveonline.com/t/just-a-thought-botters-subscription-prices-etc/175637 "2019-07-18T12:24:51Z")

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I had a thought and wondered if it could somehow benefit the devs and community. I would like to share. Feel free to comment but please keep its constructive. :slight\_smile: That is all I ask. I apologize for any grammar…

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## [Heat damage from heavy fleet combat](https://forums.eveonline.com/t/heat-damage-from-heavy-fleet-combat/175137)

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**Author:** [@Curtis\_Beradan](https://forums.eveonline.com/u/Curtis_Beradan)\
**Replies:** 4\
**Last updated:** [July 17, 2019, 11:20pm UTC](https://forums.eveonline.com/t/heat-damage-from-heavy-fleet-combat/175137 "2019-07-17T23:20:37Z")

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I don’t think the current incarnation of healing in EVE online is ideal, due to its all-or-nothing nature. Either you have the DPS/alpha to break the enemy fleet, or you don’t and nothing dies. This problem isn’t easy …

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## [Recurring Calendar Events](https://forums.eveonline.com/t/recurring-calendar-events/174321)

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**Author:** [@Yilmas\_Regin](https://forums.eveonline.com/u/Yilmas_Regin)\
**Replies:** 1\
**Last updated:** [July 17, 2019, 4:47pm UTC](https://forums.eveonline.com/t/recurring-calendar-events/174321 "2019-07-17T16:47:50Z")

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I believe the title speaks for itself, however a feature where the players can make events in their calendar that repeats after X amount of days. This is useful in many ways, such as: As a corporation director I want…

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## [Covert Ops Frigate (Not Bombers)](https://forums.eveonline.com/t/covert-ops-frigate-not-bombers/174034)

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**Author:** [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Replies:** 12\
**Last updated:** [July 17, 2019, 6:39am UTC](https://forums.eveonline.com/t/covert-ops-frigate-not-bombers/174034 "2019-07-17T06:39:52Z")

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The Covert Ops scanning ship has traits for 4 different high slot items: Weapon Scan Probe Launcher Covert Cyno Cloak However depending on faction they have 2-3 high slots; especially the ships with 2, that just doesn…

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## [CCP, I think we need a PVP mode](https://forums.eveonline.com/t/ccp-i-think-we-need-a-pvp-mode/171767)

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**Author:** [@Joe\_ZH](https://forums.eveonline.com/u/Joe_ZH)\
**Replies:** 55\
**Last updated:** [July 17, 2019, 3:55am UTC](https://forums.eveonline.com/t/ccp-i-think-we-need-a-pvp-mode/171767 "2019-07-17T03:55:13Z")

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Last month, Skillurself quit the game, which shocked me a lot :anguished:. Looking back at the one-sided Northern War, the large number of bots and scripts that never cleaned up all, the long idleness during the war, the…

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## [Station Walking - Let's put it to a Vote](https://forums.eveonline.com/t/station-walking-lets-put-it-to-a-vote/174877)

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**Author:** [@Iliad\_Soldaire](https://forums.eveonline.com/u/Iliad_Soldaire)\
**Replies:** 31\
**Last updated:** [July 16, 2019, 4:23pm UTC](https://forums.eveonline.com/t/station-walking-lets-put-it-to-a-vote/174877 "2019-07-16T16:23:45Z")

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Years ago, I played EVE Online for maybe 2 weeks or so. I was a bit too young to understand the serious dynamics of the game, but I was absolutely enthralled by the vastness of the stellar background, the sheer immensity…

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## [Cynosural field generators need a slight rework (make recons great again)](https://forums.eveonline.com/t/cynosural-field-generators-need-a-slight-rework-make-recons-great-again/175562)

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**Author:** [@Escuro](https://forums.eveonline.com/u/Escuro)\
**Replies:** 6\
**Last updated:** [July 16, 2019, 11:43am UTC](https://forums.eveonline.com/t/cynosural-field-generators-need-a-slight-rework-make-recons-great-again/175562 "2019-07-16T11:43:53Z")

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Hi forums! Let’s talk cynosural beacons. As of now - this module is used on almost every ship type available in the game. The effectiveness cost of using that is pretty much the same on ANY ship type. I believe this is …

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## [T2 Laser Crystal Combining](https://forums.eveonline.com/t/t2-laser-crystal-combining/169448)

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**Author:** [@Velen\_Darkstar](https://forums.eveonline.com/u/Velen_Darkstar)\
**Replies:** 2\
**Last updated:** [July 15, 2019, 4:38pm UTC](https://forums.eveonline.com/t/t2-laser-crystal-combining/169448 "2019-07-15T16:38:13Z")

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There should be a way, perhaps with the industry features in citadels, to combine old T2 crystals into new, full ones that can be repackaged and stacked. Old crystals pile up, causes minor bugs when trying to reuse duri…

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## [Double click on ship in preview window](https://forums.eveonline.com/t/double-click-on-ship-in-preview-window/172701)

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**Author:** [@Bob\_Maths](https://forums.eveonline.com/u/Bob_Maths)\
**Replies:** 1\
**Last updated:** [July 15, 2019, 4:34pm UTC](https://forums.eveonline.com/t/double-click-on-ship-in-preview-window/172701 "2019-07-15T16:34:09Z")

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So if you double click on the preview window for ships, the ship changes animation to show warp mode or other modes like siege mode or bastion mode

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## [Some QoL things. Overview, D-scan, nolocalwasthebestthingever](https://forums.eveonline.com/t/some-qol-things-overview-d-scan-nolocalwasthebestthingever/175308)

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**Author:** [@Sixtyniner](https://forums.eveonline.com/u/Sixtyniner)\
**Replies:** 1\
**Last updated:** [July 15, 2019, 4:09pm UTC](https://forums.eveonline.com/t/some-qol-things-overview-d-scan-nolocalwasthebestthingever/175308 "2019-07-15T16:09:28Z")

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Look at the title, now look at this, now look at the picture. Now read this. Yellow: d-scan window should have the same options as the overview \[columns, types, states, etc\], or at least let us order the columns on …

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## [Auxiliary corporations](https://forums.eveonline.com/t/auxiliary-corporations/166106)

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**Author:** [@Bob\_Maths](https://forums.eveonline.com/u/Bob_Maths)\
**Replies:** 6\
**Last updated:** [July 15, 2019, 3:57pm UTC](https://forums.eveonline.com/t/auxiliary-corporations/166106 "2019-07-15T15:57:40Z")

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Auxiliary corporations that have basic functions (offices, storage, corp hangar, delivery, etc.) but can’t place items down or form alliances. This is really useful for minor alt corps for hauling or other enterprises a…

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## [Asteroid Brackets in Space](https://forums.eveonline.com/t/asteroid-brackets-in-space/174153)

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**Author:** [@Bladacticus](https://forums.eveonline.com/u/Bladacticus)\
**Replies:** 5\
**Last updated:** [July 15, 2019, 3:55pm UTC](https://forums.eveonline.com/t/asteroid-brackets-in-space/174153 "2019-07-15T15:55:13Z")

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I’m sure this has been suggested before, but I was told in a support ticket to make the suggestion here, so here I am. I recently started training mining skills and I was surprised to see that asteroids in space weren’t…

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## [Asset Safety Proposal](https://forums.eveonline.com/t/asset-safety-proposal/168807)

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**Author:** [@Deadmeat\_Zukalick](https://forums.eveonline.com/u/Deadmeat_Zukalick)\
**Replies:** 15\
**Last updated:** [July 15, 2019, 3:44pm UTC](https://forums.eveonline.com/t/asset-safety-proposal/168807 "2019-07-15T15:44:08Z")

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Scope of Problem: From the point of Asset Safety is a necessary function to provided a exit/enter point into playing to game when inhabiting non-NPC space(Wormholes excluded). Without a way to keep a persons asset safe …

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## [High Sec Ore Stealing - Suspect Flag Required](https://forums.eveonline.com/t/high-sec-ore-stealing-suspect-flag-required/173792)

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**Author:** [@Kylo\_Hanomaa](https://forums.eveonline.com/u/Kylo_Hanomaa)\
**Replies:** 83\
**Last updated:** [July 15, 2019, 10:01am UTC](https://forums.eveonline.com/t/high-sec-ore-stealing-suspect-flag-required/173792 "2019-07-15T10:01:21Z")

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Hey CCP and all those Trolls, (as I know I;m going to get trolled by all those high sec griefing corps.) The war dec mechanics are great by the way. Although there is one issue. There is no way to respond to a group…

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## [Make Combat Inties Useful with D-Scan Immunity](https://forums.eveonline.com/t/make-combat-inties-useful-with-d-scan-immunity/174322)

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**Author:** [@Stacee\_Joringer](https://forums.eveonline.com/u/Stacee_Joringer)\
**Replies:** 8\
**Last updated:** [July 15, 2019, 4:17am UTC](https://forums.eveonline.com/t/make-combat-inties-useful-with-d-scan-immunity/174322 "2019-07-15T04:17:35Z")

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I have a simple suggestion for making the currently pointless Combat Interceptors\[1\] useful again - add the Combat Recon Cruiser quality “Cannot be detected by directional scanners” to their hulls. Obviously the utility…

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## [Kill-a-Bounty-Right (A proposal to alter and combine bounties and killrights)](https://forums.eveonline.com/t/kill-a-bounty-right-a-proposal-to-alter-and-combine-bounties-and-killrights/169874)

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**Author:** [@Bronson\_Hughes](https://forums.eveonline.com/u/Bronson_Hughes)\
**Replies:** 43\
**Last updated:** [July 15, 2019, 2:22am UTC](https://forums.eveonline.com/t/kill-a-bounty-right-a-proposal-to-alter-and-combine-bounties-and-killrights/169874 "2019-07-15T02:22:56Z")

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After partaking in a few discussions on the topic, I have a proposal to rework how bounties and killrights work, making them a more unified system. This would involve several steps: Zero out all current bounties on al…

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## [Cyno Inhibitor buff](https://forums.eveonline.com/t/cyno-inhibitor-buff/174845)

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**Author:** [@John\_Lawyer](https://forums.eveonline.com/u/John_Lawyer)\
**Replies:** 7\
**Last updated:** [July 14, 2019, 6:48pm UTC](https://forums.eveonline.com/t/cyno-inhibitor-buff/174845 "2019-07-14T18:48:00Z")

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Let’s make subcap PVP more attractive - no more “suddenly nyxed” when parading out your shiney Megathron or smth. Decrease anchoring time of Cyno Inhibitor to few seconds (from Instant to Five). Remove proximity restri…

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## [Manufacture Implants](https://forums.eveonline.com/t/manufacture-implants/174929)

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**Author:** [@Compo](https://forums.eveonline.com/u/Compo)\
**Replies:** 2\
**Last updated:** [July 14, 2019, 8:00am UTC](https://forums.eveonline.com/t/manufacture-implants/174929 "2019-07-14T08:00:16Z")

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I believe it is way pass time players can manufacture implants Ingredients could derive from A dab of Moon Goo A Splash of PI An able quantity of Corpse’s - main ingredients Just throwing it out there - just think o…

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## [\[IDEA\] A New Type of Space](https://forums.eveonline.com/t/idea-a-new-type-of-space/171533)

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**Author:** [@suicide](https://forums.eveonline.com/u/suicide)\
**Replies:** 3\
**Last updated:** [July 14, 2019, 12:10am UTC](https://forums.eveonline.com/t/idea-a-new-type-of-space/171533 "2019-07-14T00:10:48Z")

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I think there is a need for a new type of space. One that is not connected to EVE and is completely uninhabited except for maybe drifters/sleepers/triglavians/whatever or a mixture of the above. All run by AI. There woul…

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## [Increase 250 fittings limit](https://forums.eveonline.com/t/increase-250-fittings-limit/174734)

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**Author:** [@xxsmokealotxx](https://forums.eveonline.com/u/xxsmokealotxx)\
**Replies:** 4\
**Last updated:** [July 13, 2019, 9:05pm UTC](https://forums.eveonline.com/t/increase-250-fittings-limit/174734 "2019-07-13T21:05:11Z")

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With so many new ships and modules added to game lately could we have more fits saved? At least 300. Or 350 :smiley:

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## [Remove normal cynos from game](https://forums.eveonline.com/t/remove-normal-cynos-from-game/173016)

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**Author:** [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Replies:** 27\
**Last updated:** [July 12, 2019, 10:13pm UTC](https://forums.eveonline.com/t/remove-normal-cynos-from-game/173016 "2019-07-12T22:13:01Z")

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With local gone in nullsec soon, you will likely shake up the landscape for some time, but once everything settles down, it will be worse than before. The reason: supercap umbrellas and very big groups become even more …

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## [New Combat Anomalies? Seasonal Anomalies? Use of new AI for them? Fresh Air](https://forums.eveonline.com/t/new-combat-anomalies-seasonal-anomalies-use-of-new-ai-for-them-fresh-air/174378)

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**Author:** [@Veskin\_Sentinel](https://forums.eveonline.com/u/Veskin_Sentinel)\
**Replies:** 0\
**Last updated:** [July 12, 2019, 12:19pm UTC](https://forums.eveonline.com/t/new-combat-anomalies-seasonal-anomalies-use-of-new-ai-for-them-fresh-air/174378 "2019-07-12T12:19:21Z")

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Hi! I have been thinking about the Combat Anomalies in New Eden, the stuff that a lot of pilots grind, mostly to make more ISK, but also, occasionally bring a friend with them to have some easy time shooting NPCs. I st…

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## [CCPls: A Simple QOL Change](https://forums.eveonline.com/t/ccpls-a-simple-qol-change/174267)

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**Author:** [@Jamico\_Toralen](https://forums.eveonline.com/u/Jamico_Toralen)\
**Replies:** 1\
**Last updated:** [July 11, 2019, 11:39pm UTC](https://forums.eveonline.com/t/ccpls-a-simple-qol-change/174267 "2019-07-11T23:39:21Z")

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This little QOL change, adding a “Do not show me again” to the “Board my Corvette” window, would be a pretty great improvement.

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## [Corp or alliance member pay options](https://forums.eveonline.com/t/corp-or-alliance-member-pay-options/173932)

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**Author:** [@Agavon](https://forums.eveonline.com/u/Agavon)\
**Replies:** 12\
**Last updated:** [July 11, 2019, 6:39pm UTC](https://forums.eveonline.com/t/corp-or-alliance-member-pay-options/173932 "2019-07-11T18:39:49Z")

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Who knows EVE may have this option somewhere. I need a way to pay my people. I do mining ops and have to pay 50 people individually ’ it should be easy to create a payroll function. My alliance is growing and having …

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## [Hold Shift while mousing over module to see its overheated stats](https://forums.eveonline.com/t/hold-shift-while-mousing-over-module-to-see-its-overheated-stats/174032)

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**Author:** [@Charlie\_Conway](https://forums.eveonline.com/u/Charlie_Conway)\
**Replies:** 1\
**Last updated:** [July 11, 2019, 3:10pm UTC](https://forums.eveonline.com/t/hold-shift-while-mousing-over-module-to-see-its-overheated-stats/174032 "2019-07-11T15:10:26Z")

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What the title says. Current state: While holding shift you can then click the module icon to activate overheat. But the pop up tooltip gives no indication of what changes will occur. Ideal state: While holding shift a…

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## [Making Null Vibrant Again - An Idea](https://forums.eveonline.com/t/making-null-vibrant-again-an-idea/173106)

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**Author:** [@Max\_Essen](https://forums.eveonline.com/u/Max_Essen)\
**Replies:** 7\
**Last updated:** [July 9, 2019, 11:48pm UTC](https://forums.eveonline.com/t/making-null-vibrant-again-an-idea/173106 "2019-07-09T23:48:49Z")

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I believe it is more than apparent that CCP is making major changes to null initially and, will probably spread to other areas. So, to complete the circle of null redesign with Local chat being driven by an in-space tow…

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## [WH stabiliser and destabiliser](https://forums.eveonline.com/t/wh-stabiliser-and-destabiliser/173549)

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**Author:** [@SWAGGETTI\_delConte](https://forums.eveonline.com/u/SWAGGETTI_delConte)\
**Replies:** 8\
**Last updated:** [July 9, 2019, 4:24pm UTC](https://forums.eveonline.com/t/wh-stabiliser-and-destabiliser/173549 "2019-07-09T16:24:03Z")

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Sup o7. Why dont CCP make 2 modules: One which keeps the current WH stable, where it wont get penalised from ships passing through it as long as the module is at work with it. It should consume fuel to keep the work. A…

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## [War designations](https://forums.eveonline.com/t/war-designations/173068)

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**Author:** [@Bob\_Maths](https://forums.eveonline.com/u/Bob_Maths)\
**Replies:** 2\
**Last updated:** [July 9, 2019, 8:24am UTC](https://forums.eveonline.com/t/war-designations/173068 "2019-07-09T08:24:48Z")

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Instead of having “war”, designate declarations from corporations which have disproportionately smaller numbers against a higher number corporation as a “skirmish” or this can be set from either side’s point of view so i…

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## [Docked interaction, more](https://forums.eveonline.com/t/docked-interaction-more/165889)

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**Author:** [@Thog\_Kepas\_Addams](https://forums.eveonline.com/u/Thog_Kepas_Addams)\
**Replies:** 12\
**Last updated:** [July 7, 2019, 12:06pm UTC](https://forums.eveonline.com/t/docked-interaction-more/165889 "2019-07-07T12:06:42Z")

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If it is my hanger that I am docked inside a NPC station, could I have some control of the local area: turn of T.V. screen ? look outside ? previous, next, advert on T.V. screen, … . Break the box here pilots. Havin…

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## [Permabumping fix](https://forums.eveonline.com/t/permabumping-fix/156597)

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**Author:** [@BIade\_Runner](https://forums.eveonline.com/u/BIade_Runner)\
**Replies:** 438\
**Last updated:** [July 6, 2019, 2:38pm UTC](https://forums.eveonline.com/t/permabumping-fix/156597 "2019-07-06T14:38:43Z")

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We all know that players experience is very important, and that mechanics who put the players in situations who make them feel that they cannot take any action are very frustrating. For example, the situation of players …

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