# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=180

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**Page:** 181

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## [Inflation tax](https://forums.eveonline.com/t/inflation-tax/169091)

<div class="topic-metadata">

**Author:** [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Replies:** 13\
**Last updated:** [June 24, 2019, 8:43am UTC](https://forums.eveonline.com/t/inflation-tax/169091 "2019-06-24T08:43:30Z")

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Hello. My proposal’s goal is to remove a part of isk generation due to power creep. This is, to reduce the inflation in Eve. Not sure if this is a problem, assuming this is one. The idea is very simple : you remove a …

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## [Fleet invite from Faction Police](https://forums.eveonline.com/t/fleet-invite-from-faction-police/168863)

<div class="topic-metadata">

**Author:** [@Easthir\_Ravin](https://forums.eveonline.com/u/Easthir_Ravin)\
**Replies:** 10\
**Last updated:** [June 24, 2019, 7:43am UTC](https://forums.eveonline.com/t/fleet-invite-from-faction-police/168863 "2019-06-24T07:43:23Z")

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I have not worked this out completely, but imagine. You are scooting through a system and you come upon an incursion or triglavian action, and you get a fleet invite from the faction police. Please warp to me and help …

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## [Restructure Weapon Bonuses](https://forums.eveonline.com/t/restructure-weapon-bonuses/151315)

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**Author:** [@Bronson\_Hughes](https://forums.eveonline.com/u/Bronson_Hughes)\
**Replies:** 14\
**Last updated:** [June 24, 2019, 4:48am UTC](https://forums.eveonline.com/t/restructure-weapon-bonuses/151315 "2019-06-24T04:48:01Z")

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The idea is simple, but the implementation would be wicked complex. Short version: Make weapons more like ships insofar as the each weapon gets different bonuses instead of the weapon skill simply providing a straight d…

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## [Alt Stash](https://forums.eveonline.com/t/alt-stash/169177)

<div class="topic-metadata">

**Author:** [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Replies:** 4\
**Last updated:** [June 23, 2019, 11:23pm UTC](https://forums.eveonline.com/t/alt-stash/169177 "2019-06-23T23:23:32Z")

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goal : give access to your stuff to your alts even when they are in a different corp implementation : If your alt is not in an alt group yet, you can put him in your alt group. there is ONE group owner per alt group. …

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## [Black Ops Carrier](https://forums.eveonline.com/t/black-ops-carrier/168661)

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**Author:** [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Replies:** 7\
**Last updated:** [June 22, 2019, 9:41pm UTC](https://forums.eveonline.com/t/black-ops-carrier/168661 "2019-06-22T21:41:35Z")

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Problem The Covert Ops fleet is not competitive in the current cap/super meta; not that BLOPs is useless and doesn’t have some good niche, but overall when the cap fleet arrives BLOPs gets squashed. Adding “Gun for Gu…

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## [Reintroducing Drone Tanking Modifier for rats](https://forums.eveonline.com/t/reintroducing-drone-tanking-modifier-for-rats/168481)

<div class="topic-metadata">

**Author:** [@HiddenPorpoise](https://forums.eveonline.com/u/HiddenPorpoise)\
**Replies:** 11\
**Last updated:** [June 22, 2019, 10:49am UTC](https://forums.eveonline.com/t/reintroducing-drone-tanking-modifier-for-rats/168481 "2019-06-22T10:49:08Z")

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For anyone that’s dug into entity files you’ve likely noticed a stat on almost all NPCs called “Drone Tanking Modifier” and that for most, but critically not all, of the times it’s listed it is set to .7 . What this stat…

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## [Stealth Bombers Needs an Extra High Slot](https://forums.eveonline.com/t/stealth-bombers-needs-an-extra-high-slot/162197)

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**Author:** [@Predator\_BOA](https://forums.eveonline.com/u/Predator_BOA)\
**Replies:** 17\
**Last updated:** [June 22, 2019, 9:01am UTC](https://forums.eveonline.com/t/stealth-bombers-needs-an-extra-high-slot/162197 "2019-06-22T09:01:55Z")

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I believe the Bomber needs an extra high slot so you can fit 3 Torpedo launchers, 1 cloak, 1 core prob launcher for wormholes hunting and 1 Bomb Launcher so you can solo hunt or fleet fight with the ability prob yourself…

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## [Player Housing](https://forums.eveonline.com/t/player-housing/164933)

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**Author:** [@Relvara](https://forums.eveonline.com/u/Relvara)\
**Replies:** 17\
**Last updated:** [June 21, 2019, 4:09pm UTC](https://forums.eveonline.com/t/player-housing/164933 "2019-06-21T16:09:04Z")

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Player housing is standar features in all modern open world games. It is time tat CCP adopt it and do something like that in Eve. PA made loads of money on Player Houses in BDO if CCP do not know what to do let just copy…

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## [Scoop to Fleet Hangar](https://forums.eveonline.com/t/scoop-to-fleet-hangar/168750)

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**Author:** [@You\_ve\_Been\_Scammed](https://forums.eveonline.com/u/You_ve_Been_Scammed)\
**Replies:** 0\
**Last updated:** [June 21, 2019, 2:59pm UTC](https://forums.eveonline.com/t/scoop-to-fleet-hangar/168750 "2019-06-21T14:59:33Z")

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Currently you cannot scoop a citadel in-space into your fleet hangar. This makes DST effectively useless when trying to scoop a citadel, forcing you into a T1 industrial. Or am I just doing something wrong? If not, CCP …

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## [ESS // Missions // NPC placement thoughts](https://forums.eveonline.com/t/ess-missions-npc-placement-thoughts/168721)

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**Author:** [@Dark\_Drifter](https://forums.eveonline.com/u/Dark_Drifter)\
**Replies:** 0\
**Last updated:** [June 21, 2019, 11:30am UTC](https://forums.eveonline.com/t/ess-missions-npc-placement-thoughts/168721 "2019-06-21T11:30:45Z")

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Wanted to post some thoughts I have had whilst reading various suggestions listed recently TL/DR ESS for Mission runners – Loot and salvage control and counter Mission distribution changes – Rework of mission system a…

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## [War Dec Replacement](https://forums.eveonline.com/t/war-dec-replacement/167884)

<div class="topic-metadata">

**Author:** [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Replies:** 4\
**Last updated:** [June 21, 2019, 9:58am UTC](https://forums.eveonline.com/t/war-dec-replacement/167884 "2019-06-21T09:58:27Z")

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All corps/Alliances that have a structure in a system are automatically and permanently at war with other corps/Alliances that have a structure in that system. :skull: :stuck\_out\_tongue\_winking\_eye: :rofl:

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## [Abyssal: Move the death zone further out](https://forums.eveonline.com/t/abyssal-move-the-death-zone-further-out/168522)

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**Author:** [@Shalmon\_Aliatus](https://forums.eveonline.com/u/Shalmon_Aliatus)\
**Replies:** 10\
**Last updated:** [June 21, 2019, 9:23am UTC](https://forums.eveonline.com/t/abyssal-move-the-death-zone-further-out/168522 "2019-06-21T09:23:01Z")

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While running some abyssal sites with my corp friends I noticed that some of the extraction caches are really close to the border, would be nice to move the death zone a bit further out so you don’t see it when picking u…

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## [New Ship Skins For miners](https://forums.eveonline.com/t/new-ship-skins-for-miners/167900)

<div class="topic-metadata">

**Author:** [@Nargisoa\_Whocares](https://forums.eveonline.com/u/Nargisoa_Whocares)\
**Replies:** 10\
**Last updated:** [June 21, 2019, 2:06am UTC](https://forums.eveonline.com/t/new-ship-skins-for-miners/167900 "2019-06-21T02:06:19Z")

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How about some new skins for miner ships seems the miners in this game get completly passed over in this game we havent had a new ship given to us in years or skins or even new modules or implants or even ship mods. time…

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## [Mercenaries - A good idea?](https://forums.eveonline.com/t/mercenaries-a-good-idea/155811)

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**Author:** [@Natocha\_Daisy](https://forums.eveonline.com/u/Natocha_Daisy)\
**Replies:** 282\
**Last updated:** [June 20, 2019, 11:53am UTC](https://forums.eveonline.com/t/mercenaries-a-good-idea/155811 "2019-06-20T11:53:38Z")

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Updated Post\* For anyone reading this thread for the first time, here’s the lowdown: A player can hire an NPC mercenary to defend him/her. Here are the limitations: A mercenary will only defend (player’s ship must …

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## [Bumping mechanics](https://forums.eveonline.com/t/bumping-mechanics/148623)

<div class="topic-metadata">

**Author:** [@Siddharta\_Bheskagor](https://forums.eveonline.com/u/Siddharta_Bheskagor)\
**Replies:** 98\
**Last updated:** [June 19, 2019, 5:44am UTC](https://forums.eveonline.com/t/bumping-mechanics/148623 "2019-06-19T05:44:17Z")

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I had an idea about bumping, please feel free to dismantle it: I feel it is strange ships can be bumped indefinitely. In hisec this feels especially strange since this is an agressive action that Concord doesn’t care ab…

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## [PI ore mining or PI materials?](https://forums.eveonline.com/t/pi-ore-mining-or-pi-materials/167962)

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**Author:** [@zazzmatazz\_Xu](https://forums.eveonline.com/u/zazzmatazz_Xu)\
**Replies:** 4\
**Last updated:** [June 18, 2019, 4:21pm UTC](https://forums.eveonline.com/t/pi-ore-mining-or-pi-materials/167962 "2019-06-18T16:21:33Z")

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I think it is a viable idea that CCP should look at, there are those that cannot commit to hours upon hours of belt mining so why not give the player the choice to go PI mining or PI materials. Shouldn’t be too hard to …

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## [Fix's for the bounty system](https://forums.eveonline.com/t/fixs-for-the-bounty-system/167260)

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**Author:** [@Jennifer\_Austin](https://forums.eveonline.com/u/Jennifer_Austin)\
**Replies:** 24\
**Last updated:** [June 18, 2019, 11:59am UTC](https://forums.eveonline.com/t/fixs-for-the-bounty-system/167260 "2019-06-18T11:59:27Z")

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Okay they even need to remove the bounty system or put it back to the way it used to be and make transporting stuff more dangerous because if you have a bounty on your head and you they can blow up you up and get the who…

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## [Netherland $ leak damn-pluggers --Dr. Boli’s Fables](https://forums.eveonline.com/t/netherland-leak-damn-pluggers-dr-boli-s-fables/167921)

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**Author:** [@Thog\_Kepas\_Addams](https://forums.eveonline.com/u/Thog_Kepas_Addams)\
**Replies:** 0\
**Last updated:** [June 18, 2019, 12:53am UTC](https://forums.eveonline.com/t/netherland-leak-damn-pluggers-dr-boli-s-fables/167921 "2019-06-18T00:53:58Z")

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\_\_ When you are either not playing Eve or away for more than 24 hours then you will want ethical options: notification of war started (RL email) notification of alpha client state changed to omega (RL email) \_\_ Otherw…

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## [Twitch Prime Exclusive Content](https://forums.eveonline.com/t/twitch-prime-exclusive-content/167319)

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**Author:** [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Replies:** 3\
**Last updated:** [June 17, 2019, 7:06am UTC](https://forums.eveonline.com/t/twitch-prime-exclusive-content/167319 "2019-06-17T07:06:36Z")

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I think that if CCP had its own Eve Online Twitch Prime Exclusive Content portal generator the content in Eve Online would double or even triple. How the TPEC would work is simple. As an Exclusive Content subscriber we…

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## [Sell extra fitting&bookmark slots with plex](https://forums.eveonline.com/t/sell-extra-fitting-bookmark-slots-with-plex/167089)

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**Author:** [@Mikhem](https://forums.eveonline.com/u/Mikhem)\
**Replies:** 0\
**Last updated:** [June 14, 2019, 9:03pm UTC](https://forums.eveonline.com/t/sell-extra-fitting-bookmark-slots-with-plex/167089 "2019-06-14T21:03:51Z")

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Title says it all. Good cash for CCP. You could also buy token that unlocks longer biotext buffer. Comments are welcome for my idea!

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## [DEVS: Navy/fleet issues and marauders in dire need of some Triglavian skin lov'n](https://forums.eveonline.com/t/devs-navy-fleet-issues-and-marauders-in-dire-need-of-some-triglavian-skin-lovn/166788)

<div class="topic-metadata">

**Author:** [@Shaigh](https://forums.eveonline.com/u/Shaigh)\
**Replies:** 2\
**Last updated:** [June 14, 2019, 5:45pm UTC](https://forums.eveonline.com/t/devs-navy-fleet-issues-and-marauders-in-dire-need-of-some-triglavian-skin-lovn/166788 "2019-06-14T17:45:20Z")

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Hi guys… I’m kinda bummed that the cool new Triglavian skins weren’t made for the navy/fleet issues and marauders which are in dire need of some skin attention… On the other hand, it’s great to see that continuous effo…

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## [New ship type: CLONE DESTROYER](https://forums.eveonline.com/t/new-ship-type-clone-destroyer/162874)

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**Author:** [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Replies:** 18\
**Last updated:** [June 14, 2019, 5:39pm UTC](https://forums.eveonline.com/t/new-ship-type-clone-destroyer/162874 "2019-06-14T17:39:20Z")

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Tags: Destroyer, PvP, mindgames, bluff, bait Summary: A new type T2 destroyer specialised in misleading, confusing, scaring and/or baiting enemies by appearing like a different ship type in space. Inspired by the Team …

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## [Drone bay animations](https://forums.eveonline.com/t/drone-bay-animations/165737)

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**Author:** [@Reticuli\_Zeta](https://forums.eveonline.com/u/Reticuli_Zeta)\
**Replies:** 15\
**Last updated:** [June 14, 2019, 1:00pm UTC](https://forums.eveonline.com/t/drone-bay-animations/165737 "2019-06-14T13:00:08Z")

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It would be cool to see an animation when launching and calling back drones. Such as a little drone bay door on the ship opening and the drones flying out when launching them. Good idea?

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## [Propulsion T2 mods - Adjustment](https://forums.eveonline.com/t/propulsion-t2-mods-adjustment/166762)

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**Author:** [@Dragos\_Highwind](https://forums.eveonline.com/u/Dragos_Highwind)\
**Replies:** 37\
**Last updated:** [June 14, 2019, 12:01am UTC](https://forums.eveonline.com/t/propulsion-t2-mods-adjustment/166762 "2019-06-14T00:01:30Z")

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I’m unsure if re-balance already occurred with propulsion T2 modules, but currently they aren’t very attractive. Almost any fit you see will prefer alternative versions of the T1 module based on ship composition. if the …

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## [Market Remote Control](https://forums.eveonline.com/t/market-remote-control/166814)

<div class="topic-metadata">

**Author:** [@Arkadiusz\_Cichon](https://forums.eveonline.com/u/Arkadiusz_Cichon)\
**Replies:** 15\
**Last updated:** [June 13, 2019, 7:32pm UTC](https://forums.eveonline.com/t/market-remote-control/166814 "2019-06-13T19:32:02Z")

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Hello friends, I was thinking today about something new for Eve Online. Market Remote Control (smartphone app), for controlling Market orders even if some one is not at home. (making and deleting orders, changing price…

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## [Solar System Map should reflect Sensor Overlay filters](https://forums.eveonline.com/t/solar-system-map-should-reflect-sensor-overlay-filters/166790)

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**Author:** [@EntropicNull](https://forums.eveonline.com/u/EntropicNull)\
**Replies:** 0\
**Last updated:** [June 13, 2019, 4:30pm UTC](https://forums.eveonline.com/t/solar-system-map-should-reflect-sensor-overlay-filters/166790 "2019-06-13T16:30:15Z")

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I am living in a WH and have lots of bookmarks for Sigs//anoms//safes//etc. In both the People and Places window and the Sensor Overlay from the capacitor hub, bookmarks (and other items) can be filtered out of the Senso…

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## [DEVS: Blinding docked pilots is not realistic and should have outside camera and overview ability](https://forums.eveonline.com/t/devs-blinding-docked-pilots-is-not-realistic-and-should-have-outside-camera-and-overview-ability/155845)

<div class="topic-metadata">

**Author:** [@Shaigh](https://forums.eveonline.com/u/Shaigh)\
**Replies:** 42\
**Last updated:** [June 13, 2019, 4:56pm UTC](https://forums.eveonline.com/t/devs-blinding-docked-pilots-is-not-realistic-and-should-have-outside-camera-and-overview-ability/155845 "2019-06-13T16:56:45Z")

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Deliberately blinding docked pilots to what is outside stations is totally unrealistic… Docked pilots should at least have live outside camera ability and overview to see what they are going to be undocking into… Ganke…

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## [Improvements to Triglavian Ships](https://forums.eveonline.com/t/improvements-to-triglavian-ships/166105)

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**Author:** [@Ender\_Naga](https://forums.eveonline.com/u/Ender_Naga)\
**Replies:** 41\
**Last updated:** [June 13, 2019, 4:00pm UTC](https://forums.eveonline.com/t/improvements-to-triglavian-ships/166105 "2019-06-13T16:00:37Z")

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Since many people didn’t like my original suggestion, I have changed it to the following: Anyway, another idea I considered which may work better is a sort of standing system with the Triglavians like everybody else. If …

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## [Should CCP develop it's own Crypto Currency; Plexcoin](https://forums.eveonline.com/t/should-ccp-develop-its-own-crypto-currency-plexcoin/163538)

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**Author:** [@Crack\_Headz](https://forums.eveonline.com/u/Crack_Headz)\
**Replies:** 33\
**Last updated:** [June 13, 2019, 1:18pm UTC](https://forums.eveonline.com/t/should-ccp-develop-its-own-crypto-currency-plexcoin/163538 "2019-06-13T13:18:12Z")

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Just thought i’d through this out here but Crypto Currencies have been a hot topic for awhile now. Shouldn’t CPP make it’s own Crypto Currency as something that would replace plex and be mined only through a distributed…

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## [New Item - Skill Reallocater](https://forums.eveonline.com/t/new-item-skill-reallocater/164138)

<div class="topic-metadata">

**Author:** [@Airlon\_Verolan](https://forums.eveonline.com/u/Airlon_Verolan)\
**Replies:** 13\
**Last updated:** [June 13, 2019, 9:14am UTC](https://forums.eveonline.com/t/new-item-skill-reallocater/164138 "2019-06-13T09:14:00Z")

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Ok So Its plain and simple really, Higher SP characters can extract their own SP at the normal rate but when you inject it again to use on something else you take a massive hit. My idea would be one that can be used to e…

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