# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=182

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 183

---

## [Fundimental change to how sov works](https://forums.eveonline.com/t/fundimental-change-to-how-sov-works/163033)

<div class="topic-metadata">

**Author:** [@Cryogenix\_DarkMatter](https://forums.eveonline.com/u/Cryogenix_DarkMatter)\
**Replies:** 14\
**Last updated:** [June 1, 2019, 12:23pm UTC](https://forums.eveonline.com/t/fundimental-change-to-how-sov-works/163033 "2019-06-01T12:23:24Z")

</div>

I propose this change to how Sov works , the above Animated gif gives you a visual representation of how it would work, I will outline in this post how it works for those unable to view the gif. Problems : First of al…

---

## [Non player channel settings options: -](https://forums.eveonline.com/t/non-player-channel-settings-options/163348)

<div class="topic-metadata">

**Author:** [@Galaxy\_Raid](https://forums.eveonline.com/u/Galaxy_Raid)\
**Replies:** 1\
**Last updated:** [May 31, 2019, 11:53pm UTC](https://forums.eveonline.com/t/non-player-channel-settings-options/163348 "2019-05-31T23:53:42Z")

</div>

Filter messages that contain contracts

---

## [New special edition ‘triglavian’ cruiser for alpha player?](https://forums.eveonline.com/t/new-special-edition-triglavian-cruiser-for-alpha-player/163240)

<div class="topic-metadata">

**Author:** [@John\_Brawler](https://forums.eveonline.com/u/John_Brawler)\
**Replies:** 16\
**Last updated:** [May 31, 2019, 6:54pm UTC](https://forums.eveonline.com/t/new-special-edition-triglavian-cruiser-for-alpha-player/163240 "2019-05-31T18:54:28Z")

</div>

To be honest ,im a fan of the triglavian ships because they look so unique compare to the other ship (well beside the mordu’s legion that look cool too) I really want to try the triglavian ship but i dont want to be an …

---

## [Ewar Design pass](https://forums.eveonline.com/t/ewar-design-pass/153335)

<div class="topic-metadata">

**Author:** [@Nuuri\_Naarian](https://forums.eveonline.com/u/Nuuri_Naarian)\
**Replies:** 38\
**Last updated:** [May 31, 2019, 1:50pm UTC](https://forums.eveonline.com/t/ewar-design-pass/153335 "2019-05-31T13:50:07Z")

</div>

Hello players and staff members, I’d like to make a suggestion today about reworking ewar systems to bring them back into a more persistent role in eve, not as much as the old days, but a little more then now. I’d be in…

---

## [Scan results need to persist in the Agency window](https://forums.eveonline.com/t/scan-results-need-to-persist-in-the-agency-window/163029)

<div class="topic-metadata">

**Author:** [@Cryogenix\_DarkMatter](https://forums.eveonline.com/u/Cryogenix_DarkMatter)\
**Replies:** 0\
**Last updated:** [May 30, 2019, 11:13am UTC](https://forums.eveonline.com/t/scan-results-need-to-persist-in-the-agency-window/163029 "2019-05-30T11:13:51Z")

</div>

When you scan fully or partially a signature enough that you resolve and can see what the site is this should be reflected and saved in the agency window, at the moment it appears that this information is not being saved…

---

## [Add an option to avoid invasion systems in the route planner](https://forums.eveonline.com/t/add-an-option-to-avoid-invasion-systems-in-the-route-planner/162981)

<div class="topic-metadata">

**Author:** [@Kijiji](https://forums.eveonline.com/u/Kijiji)\
**Replies:** 1\
**Last updated:** [May 30, 2019, 11:09am UTC](https://forums.eveonline.com/t/add-an-option-to-avoid-invasion-systems-in-the-route-planner/162981 "2019-05-30T11:09:53Z")

</div>

Title… It would be a lot better than having to put the systems in and out of the avoidance list with each trip.

---

## [Remote Missile Guidance Computer](https://forums.eveonline.com/t/remote-missile-guidance-computer/162990)

<div class="topic-metadata">

**Author:** [@Wanda\_Fayne](https://forums.eveonline.com/u/Wanda_Fayne)\
**Replies:** 2\
**Last updated:** [May 30, 2019, 11:01am UTC](https://forums.eveonline.com/t/remote-missile-guidance-computer/162990 "2019-05-30T11:01:34Z")

</div>

I propose that there should be a Remote Missile Guidance Computer, with Precision and Range scripts accordingly. The equivalent module exists for Remote Tracking, including faction and storyline variants. I remember th…

---

## [Have multiple accounts run from one client](https://forums.eveonline.com/t/have-multiple-accounts-run-from-one-client/162699)

<div class="topic-metadata">

**Author:** [@Muriel\_en\_Daire](https://forums.eveonline.com/u/Muriel_en_Daire)\
**Replies:** 3\
**Last updated:** [May 30, 2019, 7:46am UTC](https://forums.eveonline.com/t/have-multiple-accounts-run-from-one-client/162699 "2019-05-30T07:46:09Z")

</div>

I understand that some players run multiple accounts. Well, how difficult would it be to have, lets say, 2 accounts run on one client? You can pay CCP for the service just like you do with multiple training. Just swap…

---

## [Capqu's cool ideas for cool ships in eve online](https://forums.eveonline.com/t/capqus-cool-ideas-for-cool-ships-in-eve-online/51369)

<div class="topic-metadata">

**Author:** [@Capqu](https://forums.eveonline.com/u/Capqu)\
**Replies:** 66\
**Last updated:** [May 29, 2019, 2:08pm UTC](https://forums.eveonline.com/t/capqus-cool-ideas-for-cool-ships-in-eve-online/51369 "2019-05-29T14:08:50Z")

</div>

I have a bunch of cool IDEAS here are some of the ones I’ve painted so far please reply in this thread if you want to talk about them, or other cool stuff in eve, I don’t have any friends outside of this game so thank y…

---

## [Broken eden](https://forums.eveonline.com/t/broken-eden/162170)

<div class="topic-metadata">

**Author:** [@Lugburz](https://forums.eveonline.com/u/Lugburz)\
**Replies:** 7\
**Last updated:** [May 29, 2019, 12:14pm UTC](https://forums.eveonline.com/t/broken-eden/162170 "2019-05-29T12:14:27Z")

</div>

so they take interdiction nullification from combat ceptors to make nullsec ‘more dangerous’ yeh defo more dangerous… i still dont know who came up with that one; much less the people who actually believed it… Then t…

---

## [NPC Call Outs In Local - A New Thing](https://forums.eveonline.com/t/npc-call-outs-in-local-a-new-thing/161960)

<div class="topic-metadata">

**Author:** [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Replies:** 3\
**Last updated:** [May 27, 2019, 6:10am UTC](https://forums.eveonline.com/t/npc-call-outs-in-local-a-new-thing/161960 "2019-05-27T06:10:00Z")

</div>

Playing other games the NPC’s will sometimes bait and goad players with ridiculous comments to keep the game interesting. Why not have new content where an NPC, such as the Triglavian, would call out a Capsuleer in the …

---

## [Give haulers an edge...some thoughts](https://forums.eveonline.com/t/give-haulers-an-edge-some-thoughts/161486)

<div class="topic-metadata">

**Author:** [@Muriel\_en\_Daire](https://forums.eveonline.com/u/Muriel_en_Daire)\
**Replies:** 60\
**Last updated:** [May 29, 2019, 11:32am UTC](https://forums.eveonline.com/t/give-haulers-an-edge-some-thoughts/161486 "2019-05-29T11:32:52Z")

</div>

These ideas came from this thread… I’m a hauler, so I dont play an offensive pew-pew game. I am constantly playing defense. Every gank is a learning experience, but some defensive tools are needed to balance things ou…

---

## [Give rookie ships only when we need them](https://forums.eveonline.com/t/give-rookie-ships-only-when-we-need-them/155965)

<div class="topic-metadata">

**Author:** [@KitCat\_01](https://forums.eveonline.com/u/KitCat_01)\
**Replies:** 10\
**Last updated:** [May 29, 2019, 8:45am UTC](https://forums.eveonline.com/t/give-rookie-ships-only-when-we-need-them/155965 "2019-05-29T08:45:00Z")

</div>

My suggestion is to have a way to ask for a rookie ship rather than have it given to us when we dock. They get thrown at us and are always trashed right away except for exceptional cases. When they are not trashed they…

---

## [Option for purchased items to go to ship cargo](https://forums.eveonline.com/t/option-for-purchased-items-to-go-to-ship-cargo/162670)

<div class="topic-metadata">

**Author:** [@Allya\_Base](https://forums.eveonline.com/u/Allya_Base)\
**Replies:** 0\
**Last updated:** [May 29, 2019, 12:20am UTC](https://forums.eveonline.com/t/option-for-purchased-items-to-go-to-ship-cargo/162670 "2019-05-29T00:20:48Z")

</div>

Hi Team, This suggestion comes from the multitude of times I (and many others) have quickly docked in a station to grab something, like ammo, and then undocked and flown across the galaxy before realising that I forgot …

---

## [Language translator in chat](https://forums.eveonline.com/t/language-translator-in-chat/162640)

<div class="topic-metadata">

**Author:** [@Muriel\_en\_Daire](https://forums.eveonline.com/u/Muriel_en_Daire)\
**Replies:** 9\
**Last updated:** [May 28, 2019, 10:05pm UTC](https://forums.eveonline.com/t/language-translator-in-chat/162640 "2019-05-28T22:05:42Z")

</div>

Self explanatory. Allow us to chat with our international brethren of capsuleers. On the fly translations would be great. It’s not beyond CCP’s technical skills.

---

## [Stratios To be able to fit Expanded Prob launcher](https://forums.eveonline.com/t/stratios-to-be-able-to-fit-expanded-prob-launcher/162013)

<div class="topic-metadata">

**Author:** [@Predator\_BOA](https://forums.eveonline.com/u/Predator_BOA)\
**Replies:** 5\
**Last updated:** [May 28, 2019, 4:30pm UTC](https://forums.eveonline.com/t/stratios-to-be-able-to-fit-expanded-prob-launcher/162013 "2019-05-28T16:30:07Z")

</div>

CCP is there any chance that the Stratios can get a bonus to fit a expanded prob launcher, a CPU reduction to make the launcher fit a Sister of Eve ships, to make them the best for cloak hunting with combats, none T3 shi…

---

## [Pay for game time with app store credit](https://forums.eveonline.com/t/pay-for-game-time-with-app-store-credit/155871)

<div class="topic-metadata">

**Author:** [@Cedoh](https://forums.eveonline.com/u/Cedoh)\
**Replies:** 4\
**Last updated:** [May 28, 2019, 1:13pm UTC](https://forums.eveonline.com/t/pay-for-game-time-with-app-store-credit/155871 "2019-05-28T13:13:19Z")

</div>

Since there is already an Eve Online app, and many players have gift card credit on Google Play Store and other app stores, please find a way to allow us to use our credit towards more game time in Eve. Thanks, -Cedoh

---

## [Proposal Improved Duel / Tournament feature](https://forums.eveonline.com/t/proposal-improved-duel-tournament-feature/162102)

<div class="topic-metadata">

**Author:** [@General\_Funatix](https://forums.eveonline.com/u/General_Funatix)\
**Replies:** 3\
**Last updated:** [May 28, 2019, 5:06am UTC](https://forums.eveonline.com/t/proposal-improved-duel-tournament-feature/162102 "2019-05-28T05:06:44Z")

</div>

Inspired by the Abyss Duel room: Create a tournament room, not cheatable by the participants, defined rules and allowed items, possibility for prize. This goes beyond the duel invite which is does not have incentives an…

---

## [Regional/constelation local?](https://forums.eveonline.com/t/regional-constelation-local/162235)

<div class="topic-metadata">

**Author:** [@Shazvatt\_Kasenumi](https://forums.eveonline.com/u/Shazvatt_Kasenumi)\
**Replies:** 5\
**Last updated:** [May 27, 2019, 7:41pm UTC](https://forums.eveonline.com/t/regional-constelation-local/162235 "2019-05-27T19:41:12Z")

</div>

1stly apologies if this is an idea that is already in the universe. What if local chat became a regional or constellation thing? I imagine adjustment would need to be made for hub systems Jita etc. This would remove l…

---

## [Proposal - To show profit and loss info with game when manufacturing/Inventing](https://forums.eveonline.com/t/proposal-to-show-profit-and-loss-info-with-game-when-manufacturing-inventing/162284)

<div class="topic-metadata">

**Author:** [@Giddy\_McFee](https://forums.eveonline.com/u/Giddy_McFee)\
**Replies:** 4\
**Last updated:** [May 27, 2019, 7:40pm UTC](https://forums.eveonline.com/t/proposal-to-show-profit-and-loss-info-with-game-when-manufacturing-inventing/162284 "2019-05-27T19:40:36Z")

</div>

Currently I need to use spreadsheets and manually input data in order to determine costs for manufacturing. I would like to see something within game that allows you to track/allocate costs against a particular project. …

---

## [Please put the gate hologram data on the interface](https://forums.eveonline.com/t/please-put-the-gate-hologram-data-on-the-interface/162116)

<div class="topic-metadata">

**Author:** [@Iowa\_Jones](https://forums.eveonline.com/u/Iowa_Jones)\
**Replies:** 7\
**Last updated:** [May 27, 2019, 7:15am UTC](https://forums.eveonline.com/t/please-put-the-gate-hologram-data-on-the-interface/162116 "2019-05-27T07:15:17Z")

</div>

Unless you head towards a gate straight on, you cant really see the holographic info. So how about putting it on the interface whenever you select a gate?

---

## [Using the Tactical Overlay for Something New](https://forums.eveonline.com/t/using-the-tactical-overlay-for-something-new/161970)

<div class="topic-metadata">

**Author:** [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Replies:** 6\
**Last updated:** [May 27, 2019, 12:47am UTC](https://forums.eveonline.com/t/using-the-tactical-overlay-for-something-new/161970 "2019-05-27T00:47:05Z")

</div>

Lots of people use the Tactical Overlay for well…tactical overlay stuff. But what if it could also be used to locate cloaked ships and holes in the fields of system wide cyno jammers and sov nodes? How it would work is …

---

## [Skills Window, Drop Down List box new selection, My 'Trained' Skills](https://forums.eveonline.com/t/skills-window-drop-down-list-box-new-selection-my-trained-skills/162049)

<div class="topic-metadata">

**Author:** [@Altair\_IbnLaAhad](https://forums.eveonline.com/u/Altair_IbnLaAhad)\
**Replies:** 1\
**Last updated:** [May 27, 2019, 12:28am UTC](https://forums.eveonline.com/t/skills-window-drop-down-list-box-new-selection-my-trained-skills/162049 "2019-05-27T00:28:42Z")

</div>

Within the character sheet | Skills tab, the available list items within the drop down list combo box, can there be another item named My ‘Trained’ Skills please? I’m assuming that I like many others will have taken adv…

---

## [EXPORT SETTINGS button please!](https://forums.eveonline.com/t/export-settings-button-please/162117)

<div class="topic-metadata">

**Author:** [@Muriel\_en\_Daire](https://forums.eveonline.com/u/Muriel_en_Daire)\
**Replies:** 0\
**Last updated:** [May 26, 2019, 11:40pm UTC](https://forums.eveonline.com/t/export-settings-button-please/162117 "2019-05-26T23:40:19Z")

</div>

Just a way to export your settings easily for backup if your rig goes down or you wish to move your client to another machine.

---

## [Broken Eden](https://forums.eveonline.com/t/broken-eden/162018)

<div class="topic-metadata">

**Author:** [@Lugburz](https://forums.eveonline.com/u/Lugburz)\
**Replies:** 6\
**Last updated:** [May 26, 2019, 8:40pm UTC](https://forums.eveonline.com/t/broken-eden/162018 "2019-05-26T20:40:46Z")

</div>

so they take interdiction nullification from combat ceptors to make nullsec ‘more dangerous’ yeh defo more dangerous… i still dont know who came up with that one; much less the people who actually believed it… Then t…

---

## [A proposal for local chat](https://forums.eveonline.com/t/a-proposal-for-local-chat/161945)

<div class="topic-metadata">

**Author:** [@Zero0Cool](https://forums.eveonline.com/u/Zero0Cool)\
**Replies:** 17\
**Last updated:** [May 26, 2019, 2:59pm UTC](https://forums.eveonline.com/t/a-proposal-for-local-chat/161945 "2019-05-26T14:59:32Z")

</div>

So today there was a blog redirect to reddit from zkillboard. Here is that blog post for context: https://old.reddit.com/r/Eve/comments/bss0v6/perfect\_intel\_is\_going\_to\_kill\_this\_game\_unless/ This prompted a long discu…

---

## [History tab in ship's information](https://forums.eveonline.com/t/history-tab-in-ships-information/156611)

<div class="topic-metadata">

**Author:** [@Frank\_Agent](https://forums.eveonline.com/u/Frank_Agent)\
**Replies:** 13\
**Last updated:** [May 26, 2019, 2:51pm UTC](https://forums.eveonline.com/t/history-tab-in-ships-information/156611 "2019-05-26T14:51:03Z")

</div>

Few years ago I bought fitted Gila, and I want to know he’s age and pilots, that flys on it. I suggest adding a “History” tab in unpacked ship’s information, where you can see date of last unpackaging, every pilot, that…

---

## [Subcap Warp Speed Realignment](https://forums.eveonline.com/t/subcap-warp-speed-realignment/161826)

<div class="topic-metadata">

**Author:** [@Bronson\_Hughes](https://forums.eveonline.com/u/Bronson_Hughes)\
**Replies:** 5\
**Last updated:** [May 26, 2019, 11:31am UTC](https://forums.eveonline.com/t/subcap-warp-speed-realignment/161826 "2019-05-26T11:31:31Z")

</div>

I’ve brought up this idea separately in a few posts about capital ships and battleships, so I figured it warranted its own post. I’d like to propose slightly re-aligning supcap warp speeds. (All values given below are f…

---

## [Bringing Battleships Back](https://forums.eveonline.com/t/bringing-battleships-back/161373)

<div class="topic-metadata">

**Author:** [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Replies:** 26\
**Last updated:** [May 26, 2019, 10:26am UTC](https://forums.eveonline.com/t/bringing-battleships-back/161373 "2019-05-26T10:26:16Z")

</div>

One of the biggest problems with battleships is their speed. They have lots of other problems, obviously, but I imagine that gangs might start roaming with them if they weren’t a 100% guaranteed death. And by guarantee…

---

## [Dear Art Team,](https://forums.eveonline.com/t/dear-art-team/161940)

<div class="topic-metadata">

**Author:** [@Acac\_Sunflyier](https://forums.eveonline.com/u/Acac_Sunflyier)\
**Replies:** 4\
**Last updated:** [May 26, 2019, 6:57am UTC](https://forums.eveonline.com/t/dear-art-team/161940 "2019-05-26T06:57:56Z")

</div>

Put this: on these: and then do this:

[Previous page](https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=181)

[Next page](https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=183)
