# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=186

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**Page:** 187

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## [As you work to remove POSes](https://forums.eveonline.com/t/as-you-work-to-remove-poses/155149)

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**Author:** [@Consigned\_Shipping](https://forums.eveonline.com/u/Consigned_Shipping)\
**Replies:** 3\
**Last updated:** [April 26, 2019, 11:31am UTC](https://forums.eveonline.com/t/as-you-work-to-remove-poses/155149 "2019-04-26T11:31:24Z")

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Have them go offline for a month or two before they’re completely removed from the game. Give us time to find abandoned SMAs and stuff before it’s deleted.

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## [2 Suggestions to create "EVE 2" Inside EVE - both offering a fresh start / new game feeling](https://forums.eveonline.com/t/2-suggestions-to-create-eve-2-inside-eve-both-offering-a-fresh-start-new-game-feeling/154984)

<div class="topic-metadata">

**Author:** [@DaOpa](https://forums.eveonline.com/u/DaOpa)\
**Replies:** 2\
**Last updated:** [April 26, 2019, 1:26am UTC](https://forums.eveonline.com/t/2-suggestions-to-create-eve-2-inside-eve-both-offering-a-fresh-start-new-game-feeling/154984 "2019-04-26T01:26:37Z")

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Here are 2 suggestions for creating a EVE Online 2 inside of EVE. #1 Use the Triglavian Lore and create a storyline to which capsoleers can get cloned into their space but with a mind wipe. This will be a fresh charac…

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## [Rework System Security Rating and Crime Reaction](https://forums.eveonline.com/t/rework-system-security-rating-and-crime-reaction/142736)

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**Author:** [@Dacen\_Windayack](https://forums.eveonline.com/u/Dacen_Windayack)\
**Replies:** 17\
**Last updated:** [April 25, 2019, 9:35pm UTC](https://forums.eveonline.com/t/rework-system-security-rating-and-crime-reaction/142736 "2019-04-25T21:35:08Z")

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So going from my first goal in my CSM campaign (here) I decided to do them slowly over posts to get feedback, see what people want or perhaps better ideas. Who knows, may current CSM will grab some and we can see positiv…

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## [Making structure timers more linear and less frustrating](https://forums.eveonline.com/t/making-structure-timers-more-linear-and-less-frustrating/154697)

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**Author:** [@Rowells](https://forums.eveonline.com/u/Rowells)\
**Replies:** 4\
**Last updated:** [April 25, 2019, 7:20pm UTC](https://forums.eveonline.com/t/making-structure-timers-more-linear-and-less-frustrating/154697 "2019-04-25T19:20:00Z")

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As they currently stand, structures can be an immense pain to deal with. This is particularly apparent in medium structures, moreso than others. The ease of deploying structures and lack of any real ceilings on quantity …

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## [Way overdue for a hangar system overhaul or what?](https://forums.eveonline.com/t/way-overdue-for-a-hangar-system-overhaul-or-what/154711)

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**Author:** [@Savrus\_Archon](https://forums.eveonline.com/u/Savrus_Archon)\
**Replies:** 11\
**Last updated:** [April 25, 2019, 2:56am UTC](https://forums.eveonline.com/t/way-overdue-for-a-hangar-system-overhaul-or-what/154711 "2019-04-25T02:56:49Z")

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So this is my request as a support ticket pleading my case that the current corp hangar system is woefully inept and inadequate for small corps alone, forget ultra mega corps and alliances. I appreciate the small improve…

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## [Station housing & Anti-spam option into 1](https://forums.eveonline.com/t/station-housing-anti-spam-option-into-1/154734)

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**Author:** [@Noori\_Naarian](https://forums.eveonline.com/u/Noori_Naarian)\
**Replies:** 0\
**Last updated:** [April 24, 2019, 4:39am UTC](https://forums.eveonline.com/t/station-housing-anti-spam-option-into-1/154734 "2019-04-24T04:39:29Z")

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Stations have higher costs. Players can declare their station a home every 30 days. Players obtain +10% Refine rate,-5% Tax, and - 10% Repair, and clone costs. Stations obtain 0.25% reduction in fuel costs per a day, up…

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## [Upwell Structures, and Corporate / Alliance Purpose](https://forums.eveonline.com/t/upwell-structures-and-corporate-alliance-purpose/154691)

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**Author:** [@Noori\_Naarian](https://forums.eveonline.com/u/Noori_Naarian)\
**Replies:** 58\
**Last updated:** [April 26, 2019, 8:47pm UTC](https://forums.eveonline.com/t/upwell-structures-and-corporate-alliance-purpose/154691 "2019-04-26T20:47:39Z")

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what if we look at changing the war eligibility system, and station system out right, while helping the economy, and also removing the spam. What we can do is create “upgrades” to the station. For example, athanor upgra…

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## [Upwell Jump gates](https://forums.eveonline.com/t/upwell-jump-gates/154721)

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**Author:** [@Noori\_Naarian](https://forums.eveonline.com/u/Noori_Naarian)\
**Replies:** 6\
**Last updated:** [April 24, 2019, 4:40pm UTC](https://forums.eveonline.com/t/upwell-jump-gates/154721 "2019-04-24T16:40:16Z")

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We should look into doing the following making stations all able to have market hub allowing aniblex gates to be a “Service module” upgrade for stations. and granting them use in high sec but increasing their fatigue …

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## [The missing overview setting](https://forums.eveonline.com/t/the-missing-overview-setting/154011)

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**Author:** [@Hefalumps](https://forums.eveonline.com/u/Hefalumps)\
**Replies:** 5\
**Last updated:** [April 24, 2019, 3:34pm UTC](https://forums.eveonline.com/t/the-missing-overview-setting/154011 "2019-04-24T15:34:38Z")

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As a miner of moon goo (and for regular mining) I would love to have an overview item called “direction”, which would in some way give you which way an object is relative to your ship’s position and “up”. Maybe two numb…

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## [FW How to revive and make attractive again](https://forums.eveonline.com/t/fw-how-to-revive-and-make-attractive-again/154299)

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**Author:** [@BDVannessa\_LSG](https://forums.eveonline.com/u/BDVannessa_LSG)\
**Replies:** 38\
**Last updated:** [April 24, 2019, 10:35am UTC](https://forums.eveonline.com/t/fw-how-to-revive-and-make-attractive-again/154299 "2019-04-24T10:35:54Z")

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Easy, instead current awards make Skill Points as awards. CCP need bold moves today

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## [POS BPO Refund proposal](https://forums.eveonline.com/t/pos-bpo-refund-proposal/154359)

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**Author:** [@Victor\_Bastion](https://forums.eveonline.com/u/Victor_Bastion)\
**Replies:** 2\
**Last updated:** [April 24, 2019, 7:55am UTC](https://forums.eveonline.com/t/pos-bpo-refund-proposal/154359 "2019-04-24T07:55:30Z")

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I asked the question in General Discussion regarding when we could expect to be refunded for the POS BPO’s now that all purposes for the POS Structures have been replaced. It unfortunately quickly devolved into a Troll …

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## [Veggie Wars Unique Ship Skins Please](https://forums.eveonline.com/t/veggie-wars-unique-ship-skins-please/154248)

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**Author:** [@ALITA\_DIASUKE](https://forums.eveonline.com/u/ALITA_DIASUKE)\
**Replies:** 44\
**Last updated:** [April 23, 2019, 8:05pm UTC](https://forums.eveonline.com/t/veggie-wars-unique-ship-skins-please/154248 "2019-04-23T20:05:42Z")

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So Id love to see a ship skin that made your ship look like fruit or veggies. And banana makes the top of that list lol. Fruity ships that shoot weapons that look like seeds or curnals Titans = Water melons or Squash …

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## [THE OVERVIEW](https://forums.eveonline.com/t/the-overview/153890)

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**Author:** [@Lugburz](https://forums.eveonline.com/u/Lugburz)\
**Replies:** 7\
**Last updated:** [April 23, 2019, 7:32pm UTC](https://forums.eveonline.com/t/the-overview/153890 "2019-04-23T19:32:44Z")

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Strangely I have had to fly all the way to deltole to add the ''storyline" npc’s to my overview as they, for some reason; do not seem to appear in the selectable list of ‘entities’. The overview isnt the easiest item to…

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## [Cloaky Camping and the wrong direction](https://forums.eveonline.com/t/cloaky-camping-and-the-wrong-direction/154498)

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**Author:** [@Manicsar](https://forums.eveonline.com/u/Manicsar)\
**Replies:** 0\
**Last updated:** [April 23, 2019, 3:29am UTC](https://forums.eveonline.com/t/cloaky-camping-and-the-wrong-direction/154498 "2019-04-23T03:29:40Z")

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It is easier then ever for NPSI and hunter groups since the last patch. Rorqual nerf to survivability and yield. Carrier nerf to safety and removed ability to apply meaningful damage to subcaps Fax nerf, haven’t really…

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## [Warp jump precision](https://forums.eveonline.com/t/warp-jump-precision/151579)

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**Author:** [@Yahont\_Bulatov](https://forums.eveonline.com/u/Yahont_Bulatov)\
**Replies:** 5\
**Last updated:** [April 23, 2019, 1:31pm UTC](https://forums.eveonline.com/t/warp-jump-precision/151579 "2019-04-23T13:31:58Z")

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I remember time when ships always jump in 15km before of a target. Very strange decision, may be developers wanted give sense of long travel in space or give opportunity for pirates to intercept a trader. It’s all reason…

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## [How and why change micro jump field generators](https://forums.eveonline.com/t/how-and-why-change-micro-jump-field-generators/154575)

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**Author:** [@Alyssia\_Benar](https://forums.eveonline.com/u/Alyssia_Benar)\
**Replies:** 2\
**Last updated:** [April 23, 2019, 12:36pm UTC](https://forums.eveonline.com/t/how-and-why-change-micro-jump-field-generators/154575 "2019-04-23T12:36:36Z")

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Hello everyone, after Init has forced Hard Knocks out of Rage, the usage of the Armor Ravens in combination with Jump Destroyers has risen alot, to the point where it is now, a common used strategy in the current PvP Me…

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## [Repair All - Heat damaged modules](https://forums.eveonline.com/t/repair-all-heat-damaged-modules/151767)

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**Author:** [@Leiron](https://forums.eveonline.com/u/Leiron)\
**Replies:** 2\
**Last updated:** [April 23, 2019, 10:57am UTC](https://forums.eveonline.com/t/repair-all-heat-damaged-modules/151767 "2019-04-23T10:57:52Z")

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There have been a few topic’s on this but they seem to go nowhere and die quickly. A minor change of code, no big deal either way :stuck\_out\_tongue\_winking\_eye: Has there been any debate with CCP and the community as t…

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## [Allow to enter and resolve simple calculations in every number input box](https://forums.eveonline.com/t/allow-to-enter-and-resolve-simple-calculations-in-every-number-input-box/153225)

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**Author:** [@Pernix\_Anima](https://forums.eveonline.com/u/Pernix_Anima)\
**Replies:** 2\
**Last updated:** [April 23, 2019, 10:27am UTC](https://forums.eveonline.com/t/allow-to-enter-and-resolve-simple-calculations-in-every-number-input-box/153225 "2019-04-23T10:27:13Z")

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For example in Market, I can enter in the “quantity” field something like: 1000 \* 24 or maybe leading with “=” =1000 \* 24 and its allowed to enter (atm u get this error input peep) client calculates the result and …

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## [Local fixes](https://forums.eveonline.com/t/local-fixes/154317)

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**Author:** [@Jason\_Sirober](https://forums.eveonline.com/u/Jason_Sirober)\
**Replies:** 7\
**Last updated:** [April 22, 2019, 10:40pm UTC](https://forums.eveonline.com/t/local-fixes/154317 "2019-04-22T22:40:48Z")

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So I had an idea of improving the use of local in nullsec. When you jump into a system in null, you have your gate cloak for a minute. So you can see the grid, but not local until you decloak. Lore wise this will be be…

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## [Suggestions to Improve Gameplay and lure in players](https://forums.eveonline.com/t/suggestions-to-improve-gameplay-and-lure-in-players/154058)

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**Author:** [@StarterrorPrime](https://forums.eveonline.com/u/StarterrorPrime)\
**Replies:** 6\
**Last updated:** [April 22, 2019, 5:04pm UTC](https://forums.eveonline.com/t/suggestions-to-improve-gameplay-and-lure-in-players/154058 "2019-04-22T17:04:39Z")

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Anyway, seeing as Im coming back to EVE and what not, after reading some posts. I’d figure I’d make some suggestions that I myself would think be great additions that would draw in players and balance things in terms of …

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## [Frontier module, new ships class; expedition - Expanding on exploration and end game](https://forums.eveonline.com/t/frontier-module-new-ships-class-expedition-expanding-on-exploration-and-end-game/152957)

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**Author:** [@Khloros\_Tsero](https://forums.eveonline.com/u/Khloros_Tsero)\
**Replies:** 12\
**Last updated:** [April 22, 2019, 3:37pm UTC](https://forums.eveonline.com/t/frontier-module-new-ships-class-expedition-expanding-on-exploration-and-end-game/152957 "2019-04-22T15:37:11Z")

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So this sort of came to be the other night and I have been meaning around on how to formulate it, not sure if it’s going to be well received but I’ll try my best here and see what sticks. There will be several preface h…

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## [Capital modules, drone upgrades and abyssal mutaplasmids](https://forums.eveonline.com/t/capital-modules-drone-upgrades-and-abyssal-mutaplasmids/153840)

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**Author:** [@Opertone](https://forums.eveonline.com/u/Opertone)\
**Replies:** 4\
**Last updated:** [April 22, 2019, 11:26am UTC](https://forums.eveonline.com/t/capital-modules-drone-upgrades-and-abyssal-mutaplasmids/153840 "2019-04-22T11:26:05Z")

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Why this super awesome stuff does not relate to capitals, carriers and fighter damage. I really want expensive quality stuff for my carrier. Drone upgrades should get some love from ccp in way of mutaplasmids. CCP pls …

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## [Region Lock ... Captials?](https://forums.eveonline.com/t/region-lock-captials/154025)

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**Author:** [@Samara\_Mikakka](https://forums.eveonline.com/u/Samara_Mikakka)\
**Replies:** 11\
**Last updated:** [April 22, 2019, 6:04am UTC](https://forums.eveonline.com/t/region-lock-captials/154025 "2019-04-22T06:04:59Z")

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So, Lock captials to the region/constellation in which they were built; Watch to see what happens to EvE Online. Done.

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## [Current High Sec Fixes](https://forums.eveonline.com/t/current-high-sec-fixes/153985)

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**Author:** [@Nuuri\_Naarian](https://forums.eveonline.com/u/Nuuri_Naarian)\
**Replies:** 2\
**Last updated:** [April 20, 2019, 6:57pm UTC](https://forums.eveonline.com/t/current-high-sec-fixes/153985 "2019-04-20T18:57:39Z")

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Following are arguments for changes to eve, and their reasons for it - Increase the weapon slots of raitaru and tataru by 1 - Increase the damage of missiles of each type by 65% of their current value - Increase capac…

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## [Indiscriminate slaughter after security tag creation](https://forums.eveonline.com/t/indiscriminate-slaughter-after-security-tag-creation/152066)

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**Author:** [@Dea\_CRO](https://forums.eveonline.com/u/Dea_CRO)\
**Replies:** 8\
**Last updated:** [April 20, 2019, 8:37am UTC](https://forums.eveonline.com/t/indiscriminate-slaughter-after-security-tag-creation/152066 "2019-04-20T08:37:08Z")

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After security tag creation, only maller or tornado skilled ganking alt attacking without scanning on shuttle and blockade runner who attempting to instant warp or clock-docking before ganker need careful targeting prey…

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## [Suggestions and Discussion: Conflict Wars, Discussion on resources influence](https://forums.eveonline.com/t/suggestions-and-discussion-conflict-wars-discussion-on-resources-influence/153783)

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**Author:** [@Nuuri\_Naarian](https://forums.eveonline.com/u/Nuuri_Naarian)\
**Replies:** 3\
**Last updated:** [April 19, 2019, 8:29pm UTC](https://forums.eveonline.com/t/suggestions-and-discussion-conflict-wars-discussion-on-resources-influence/153783 "2019-04-19T20:29:45Z")

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I am seeing a consistent outcry for “resources” to be “dried up” in null. I am understanding this to mean that you think an entire regions asteroids should not respond for a longer period (week+)time, much like it was in…

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## [Freighter Design Pass](https://forums.eveonline.com/t/freighter-design-pass/153538)

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**Author:** [@Nuuri\_Naarian](https://forums.eveonline.com/u/Nuuri_Naarian)\
**Replies:** 44\
**Last updated:** [April 19, 2019, 2:58pm UTC](https://forums.eveonline.com/t/freighter-design-pass/153538 "2019-04-19T14:58:00Z")

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Freighter Changes +60ms \> 100ms 77.5 Hull \> 100k 3 Lows \> 8 Lows 0 Medium \> 1 Medium 0 High \> 1 High Base structure resistance Bonus 10% reducing in the minimum charge required to enter warp. 10% Cargo Capacity …

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## [Station Reworks To Improve System](https://forums.eveonline.com/t/station-reworks-to-improve-system/153355)

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**Author:** [@Nuuri\_Naarian](https://forums.eveonline.com/u/Nuuri_Naarian)\
**Replies:** 10\
**Last updated:** [April 18, 2019, 10:05pm UTC](https://forums.eveonline.com/t/station-reworks-to-improve-system/153355 "2019-04-18T22:05:08Z")

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Ok, few things in here that i wanna talk about, thanks to a point one of the awesome isd guys made the other day, that there is some issues with stations. lets start with your opinions What do you think the issues with …

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## [The world is accelerating. The game is still slow. Speed up the game](https://forums.eveonline.com/t/the-world-is-accelerating-the-game-is-still-slow-speed-up-the-game/152096)

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**Author:** [@Alan\_Chumak](https://forums.eveonline.com/u/Alan_Chumak)\
**Replies:** 27\
**Last updated:** [April 18, 2019, 11:44am UTC](https://forums.eveonline.com/t/the-world-is-accelerating-the-game-is-still-slow-speed-up-the-game/152096 "2019-04-18T11:44:06Z")

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Please make the game move faster. Summer, a lot of strength and a lot of tasks for people. And not just this game. The game has enough contents for which it takes all the time. You can remove unnecessary pauses at the do…

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## [Why nerf ships when you can nerf grid?](https://forums.eveonline.com/t/why-nerf-ships-when-you-can-nerf-grid/151447)

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**Author:** [@Andromecin](https://forums.eveonline.com/u/Andromecin)\
**Replies:** 28\
**Last updated:** [April 18, 2019, 4:04am UTC](https://forums.eveonline.com/t/why-nerf-ships-when-you-can-nerf-grid/151447 "2019-04-18T04:04:41Z")

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So I’ve played eve for a long time, and I’ve been specifically paying attention over the years to the way game balancing is approached. I’ve noticed, particularly with titans, CCP takes the standpoint of nerfing the ship…

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