# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=193

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**Page:** 194

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## [WS for sale with ACL on entrance](https://forums.eveonline.com/t/ws-for-sale-with-acl-on-entrance/141989)

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**Author:** [@Tecros\_Shtemerk](https://forums.eveonline.com/u/Tecros_Shtemerk)\
**Replies:** 0\
**Last updated:** [February 23, 2019, 11:42am UTC](https://forums.eveonline.com/t/ws-for-sale-with-acl-on-entrance/141989 "2019-02-23T11:42:40Z")

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Make new product to buy with plex. WH system with planetary asteriod belts and anomalies and a special addition: entrances protected with ACL. To be fair asteroids and months would give us useless ore that can only be…

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## [Skill Point Changes](https://forums.eveonline.com/t/skill-point-changes/141826)

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**Author:** [@Naari\_Naarian](https://forums.eveonline.com/u/Naari_Naarian)\
**Replies:** 4\
**Last updated:** [February 23, 2019, 9:19am UTC](https://forums.eveonline.com/t/skill-point-changes/141826 "2019-02-23T09:19:51Z")

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Hello Readers, I would like to take some time to talk about the skill point system in eve. Skill point system in eve is in my opinion the future of gaming. I have seen many studio’s use similar systems in the past 5 yea…

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## [Mobile Tractor Unit modification](https://forums.eveonline.com/t/mobile-tractor-unit-modification/141920)

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**Author:** [@xKillua](https://forums.eveonline.com/u/xKillua)\
**Replies:** 0\
**Last updated:** [February 23, 2019, 3:33am UTC](https://forums.eveonline.com/t/mobile-tractor-unit-modification/141920 "2019-02-23T03:33:49Z")

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Please add a “Launch for Corp” option.

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## [Simple UI Request: Switch Characters In-Game](https://forums.eveonline.com/t/simple-ui-request-switch-characters-in-game/139341)

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**Author:** [@Donovan\_Alephi](https://forums.eveonline.com/u/Donovan_Alephi)\
**Replies:** 3\
**Last updated:** [February 22, 2019, 4:31pm UTC](https://forums.eveonline.com/t/simple-ui-request-switch-characters-in-game/139341 "2019-02-22T16:31:24Z")

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If this is already a feature which I’m not aware of, I apologize in advance. Every time I want to switch between one of the characters on my account, I need to log off, and then log back in and select another character.…

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## [Service Module - Station Market/Limited Market](https://forums.eveonline.com/t/service-module-station-market-limited-market/131447)

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**Author:** [@Arriana\_Wesner](https://forums.eveonline.com/u/Arriana_Wesner)\
**Replies:** 7\
**Last updated:** [February 22, 2019, 9:41am UTC](https://forums.eveonline.com/t/service-module-station-market-limited-market/131447 "2019-02-22T09:41:19Z")

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The Station Market would be a new limited form of the market module with the following features: You can place buy and sell orders like a regular market place Unlike the regular market service module, the station m…

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## [Add NPC plantetary production harvesting FOBs to wormholes](https://forums.eveonline.com/t/add-npc-plantetary-production-harvesting-fobs-to-wormholes/140714)

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**Author:** [@Pearl\_Abyss\_Diver](https://forums.eveonline.com/u/Pearl_Abyss_Diver)\
**Replies:** 2\
**Last updated:** [February 21, 2019, 4:05pm UTC](https://forums.eveonline.com/t/add-npc-plantetary-production-harvesting-fobs-to-wormholes/140714 "2019-02-21T16:05:32Z")

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What: Expansion of wormhole content and NPC resource harvesting into plantetary production. NPC PI swarms can temporarily deplete (or greatly reduce) the planets of the wormhole systems they operate within for that month…

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## [Mobile cynosural inhibitor changes](https://forums.eveonline.com/t/mobile-cynosural-inhibitor-changes/140921)

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**Author:** [@Blade\_Darth](https://forums.eveonline.com/u/Blade_Darth)\
**Replies:** 5\
**Last updated:** [February 21, 2019, 4:03pm UTC](https://forums.eveonline.com/t/mobile-cynosural-inhibitor-changes/140921 "2019-02-21T16:03:20Z")

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affecting already active cynos (drops ships that jump at random spots or at the sun… or disable completely after some time) increased range. 300km+ Reasoning: The module has currently very limited use (borderline usel…

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## [Some npe training tweaks](https://forums.eveonline.com/t/some-npe-training-tweaks/141107)

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**Author:** [@Daichi\_Yamato](https://forums.eveonline.com/u/Daichi_Yamato)\
**Replies:** 0\
**Last updated:** [February 19, 2019, 3:35pm UTC](https://forums.eveonline.com/t/some-npe-training-tweaks/141107 "2019-02-19T15:35:00Z")

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So one thing i now notice about the new npe that i didn’t before, No one time small sp injectors. So in the beginning (or when i started) you started with racial frigate to 3 out of the box. Then they changed it to zer…

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## [Make structure rigs removable or much cheaper](https://forums.eveonline.com/t/make-structure-rigs-removable-or-much-cheaper/141066)

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**Author:** [@William\_Markarian](https://forums.eveonline.com/u/William_Markarian)\
**Replies:** 3\
**Last updated:** [February 19, 2019, 12:33pm UTC](https://forums.eveonline.com/t/make-structure-rigs-removable-or-much-cheaper/141066 "2019-02-19T12:33:59Z")

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In the old days alliances fought about better space. If one group was living in mediocre space, but wanted better space, they tried to invade another group. This lead to a lot of good content. This worked, since you knew…

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## [Create pvp arena](https://forums.eveonline.com/t/create-pvp-arena/95500)

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**Author:** [@Mastter](https://forums.eveonline.com/u/Mastter)\
**Replies:** 50\
**Last updated:** [February 18, 2019, 9:10pm UTC](https://forums.eveonline.com/t/create-pvp-arena/95500 "2019-02-18T21:10:53Z")

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\*\*o7 to you all I have an idea to create a space arena the arena will be on CATEGORY ex (T1 fregate,T1 distro etc) the participants will pay a registration fee from 1m-100b depending on CATEGORY of ship will be use in…

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## [Lack of Hel SKINs in New Eden Store](https://forums.eveonline.com/t/lack-of-hel-skins-in-new-eden-store/140570)

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**Author:** [@Auggi\_Ryne](https://forums.eveonline.com/u/Auggi_Ryne)\
**Replies:** 2\
**Last updated:** [February 18, 2019, 8:34am UTC](https://forums.eveonline.com/t/lack-of-hel-skins-in-new-eden-store/140570 "2019-02-18T08:34:10Z")

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Hey guys first time here, Just wanted to pose that it would be nice to see more Hel skins in the New Eden store, not sure why its so unloved but its only skin is simply a flat black versus all the love the Nyx gets, wou…

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## [Comets](https://forums.eveonline.com/t/comets/140691)

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**Author:** [@Bloody\_Larry](https://forums.eveonline.com/u/Bloody_Larry)\
**Replies:** 1\
**Last updated:** [February 17, 2019, 10:42pm UTC](https://forums.eveonline.com/t/comets/140691 "2019-02-17T22:42:41Z")

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With Ice from out of town. I can haz? 2p deposited :slight\_smile:

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## [Idea for Balancing the Jump to a Cyno](https://forums.eveonline.com/t/idea-for-balancing-the-jump-to-a-cyno/138951)

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**Author:** [@Joshua\_MIstweaver](https://forums.eveonline.com/u/Joshua_MIstweaver)\
**Replies:** 12\
**Last updated:** [February 17, 2019, 1:48pm UTC](https://forums.eveonline.com/t/idea-for-balancing-the-jump-to-a-cyno/138951 "2019-02-17T13:48:51Z")

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I had an idea for balancing cynos, would love your thoughts. So my idea was that you would be able to choose when to jump, instant=get a debuff or wait out up to X minutes and get no debuff at all. exact time is up to …

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## [Bring Economic Balance, bring back RISK](https://forums.eveonline.com/t/bring-economic-balance-bring-back-risk/140144)

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**Author:** [@Martin\_Vanzyl](https://forums.eveonline.com/u/Martin_Vanzyl)\
**Replies:** 12\
**Last updated:** [February 17, 2019, 10:17am UTC](https://forums.eveonline.com/t/bring-economic-balance-bring-back-risk/140144 "2019-02-17T10:17:49Z")

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The lifeblood of everything that happens in EVE… is the economic balance. The out of control ISK injection that ratting in nullsec from bounties represents. The stockpiles of billions of tons of ore, moon goo, and PI tha…

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## [Visual content suggestion for Team TriLambda](https://forums.eveonline.com/t/visual-content-suggestion-for-team-trilambda/140585)

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**Author:** [@Sose\_Karon\_thokas](https://forums.eveonline.com/u/Sose_Karon_thokas)\
**Replies:** 0\
**Last updated:** [February 17, 2019, 9:23am UTC](https://forums.eveonline.com/t/visual-content-suggestion-for-team-trilambda/140585 "2019-02-17T09:23:31Z")

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In conversations with fellow players (from many other corps), I’ve found near-universal enthusiasm for adding a little more real-world astrophysics to our Eve-verse. Perhaps Team TriLambda could think about adding a cou…

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## [Make meaningful improvements to waypoint system](https://forums.eveonline.com/t/make-meaningful-improvements-to-waypoint-system/140342)

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**Author:** [@Grimaldi](https://forums.eveonline.com/u/Grimaldi)\
**Replies:** 4\
**Last updated:** [February 17, 2019, 7:48am UTC](https://forums.eveonline.com/t/make-meaningful-improvements-to-waypoint-system/140342 "2019-02-17T07:48:50Z")

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The navigation/waypoint system is better than it was years ago (in some ways), but still very primitive. It really does not handle making routes well and does nothing for route optimization (which used to be an option!)…

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## [Make all modules influencing other ships hislots](https://forums.eveonline.com/t/make-all-modules-influencing-other-ships-hislots/138071)

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**Author:** [@Mala\_Zvitorepka](https://forums.eveonline.com/u/Mala_Zvitorepka)\
**Replies:** 5\
**Last updated:** [February 17, 2019, 12:18am UTC](https://forums.eveonline.com/t/make-all-modules-influencing-other-ships-hislots/138071 "2019-02-17T00:18:55Z")

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As title says. Ships would have to lose a mid or two and gain a high or two, while ships that are already full of guns should see some hardpoints removed in favor of fixed damage or ROF bonus. There are two main plusses…

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## [Bounty system rework idea No 4711](https://forums.eveonline.com/t/bounty-system-rework-idea-no-4711/139800)

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**Author:** [@Tilda\_Evingod](https://forums.eveonline.com/u/Tilda_Evingod)\
**Replies:** 5\
**Last updated:** [February 17, 2019, 12:10am UTC](https://forums.eveonline.com/t/bounty-system-rework-idea-no-4711/139800 "2019-02-17T00:10:27Z")

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Haha. One more of ‘these’ ideas! How is my idea different? Hmm, I go away from the bounty hunting as a 1v1 system and transform it into a profession. Abstract for the impatient: You pay for the license to legally hunt…

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## [EVEOnline Portal idea's](https://forums.eveonline.com/t/eveonline-portal-ideas/139503)

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**Author:** [@Travonus\_Trapoll](https://forums.eveonline.com/u/Travonus_Trapoll)\
**Replies:** 5\
**Last updated:** [February 15, 2019, 8:36am UTC](https://forums.eveonline.com/t/eveonline-portal-ideas/139503 "2019-02-15T08:36:37Z")

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Hey guys, I love the EVE Online Portal on my mobile phone. Helps with checking mails and answering them. I would like to see the new CCPlease on there too. That way I can click on dev blogs and read straight from my pho…

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## [Simple Carrier Ratting Balance](https://forums.eveonline.com/t/simple-carrier-ratting-balance/17331)

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**Author:** [@The\_Great\_Pumpkin](https://forums.eveonline.com/u/The_Great_Pumpkin)\
**Replies:** 24\
**Last updated:** [February 15, 2019, 6:33am UTC](https://forums.eveonline.com/t/simple-carrier-ratting-balance/17331 "2019-02-15T06:33:01Z")

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So capital ratting makes too much isk, ccp has made this issue clear in dev blogs. Simple solution would to make carriers and super carriers do 1/2 to 1/3 damage to subcap npcs, but 100% damage to npc capital npcs and ev…

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## [In game kill board / player stats](https://forums.eveonline.com/t/in-game-kill-board-player-stats/140121)

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**Author:** [@DirtyDickBert](https://forums.eveonline.com/u/DirtyDickBert)\
**Replies:** 1\
**Last updated:** [February 15, 2019, 3:58am UTC](https://forums.eveonline.com/t/in-game-kill-board-player-stats/140121 "2019-02-15T03:58:31Z")

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There are quite a few 3rd party websites that not only are they privately managed/funded outside of the game, but for the most part provide features that are not in the game, and in some cases are better than whats in th…

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## [Force Recon Cyno Bonuses](https://forums.eveonline.com/t/force-recon-cyno-bonuses/139784)

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**Author:** [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Replies:** 3\
**Last updated:** [February 14, 2019, 11:11pm UTC](https://forums.eveonline.com/t/force-recon-cyno-bonuses/139784 "2019-02-14T23:11:10Z")

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IMO, Recons are under-represented in their namesake role as forward scouts. Their in-game description, which I feel is more than valid to cite as a design intent, very clearly states that they’re intended for cynoing mo…

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## [CCPlease: World News In the Launcher](https://forums.eveonline.com/t/ccplease-world-news-in-the-launcher/139617)

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**Author:** [@Arrendis](https://forums.eveonline.com/u/Arrendis)\
**Replies:** 8\
**Last updated:** [February 14, 2019, 4:12pm UTC](https://forums.eveonline.com/t/ccplease-world-news-in-the-launcher/139617 "2019-02-14T16:12:19Z")

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And in-game, too. At least in the CQ, we had a way to get the news feed from the Scope and various channels, but now? Now, unless you already know where to look for in-game news events, you never find out about them. La…

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## [Please bring the clock back in the launcher](https://forums.eveonline.com/t/please-bring-the-clock-back-in-the-launcher/139063)

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**Author:** [@Tim\_Simsalabim](https://forums.eveonline.com/u/Tim_Simsalabim)\
**Replies:** 8\
**Last updated:** [February 14, 2019, 1:26pm UTC](https://forums.eveonline.com/t/please-bring-the-clock-back-in-the-launcher/139063 "2019-02-14T13:26:30Z")

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Old launcher had the EVE time in the left bottom, new one does not. Just got a ping for a 17:00 op, but I don’t know the EVE time. Means I gotta log in with a client just to check the current EVE time instead of a quick …

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## [Active, interactable black market](https://forums.eveonline.com/t/active-interactable-black-market/139083)

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**Author:** [@Octavech\_Raholan](https://forums.eveonline.com/u/Octavech_Raholan)\
**Replies:** 7\
**Last updated:** [February 13, 2019, 9:25pm UTC](https://forums.eveonline.com/t/active-interactable-black-market/139083 "2019-02-13T21:25:16Z")

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Since Serpentis, Guristas and Intaki syndicates are known for their black market dealings, I thought it would be interesting to have it included in system. It could be accessible in nullsec or pirate territory only and …

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## [Personal war - a tool of interaction and drama](https://forums.eveonline.com/t/personal-war-a-tool-of-interaction-and-drama/138838)

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**Author:** [@Ghost\_O\_Mo](https://forums.eveonline.com/u/Ghost_O_Mo)\
**Replies:** 52\
**Last updated:** [February 13, 2019, 10:46am UTC](https://forums.eveonline.com/t/personal-war-a-tool-of-interaction-and-drama/138838 "2019-02-13T10:46:06Z")

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So, I was running a site this morning and a fellow jumped in, sniped the final boss in a faster ship, and grabbed the loot… after I cleared 3 rooms. I’m fine with him being able to do that… but I had no mechanic to kill…

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## [Update sale price to regional average](https://forums.eveonline.com/t/update-sale-price-to-regional-average/139659)

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**Author:** [@Allya\_Base](https://forums.eveonline.com/u/Allya_Base)\
**Replies:** 0\
**Last updated:** [February 13, 2019, 6:18am UTC](https://forums.eveonline.com/t/update-sale-price-to-regional-average/139659 "2019-02-13T06:18:43Z")

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Would it be at all possible to add a button to the item selling window to be able to update a price to whatever the current regional average is for that item? (even better would be to use the current lowest seller price……

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## [Split stacks](https://forums.eveonline.com/t/split-stacks/139625)

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**Author:** [@Cass\_Tamuri](https://forums.eveonline.com/u/Cass_Tamuri)\
**Replies:** 0\
**Last updated:** [February 13, 2019, 12:17am UTC](https://forums.eveonline.com/t/split-stacks/139625 "2019-02-13T00:17:11Z")

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Continuing the discussion from Little things / Small QoL suggestions: Suggestion: Ability to split multiple stacks of items at the same time Keywords: inventory, pi, When I’m working with PI I frequently want to get t…

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## [Hmm... losing SP with pods](https://forums.eveonline.com/t/hmm-losing-sp-with-pods/109273)

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**Author:** [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Replies:** 121\
**Last updated:** [February 12, 2019, 8:48pm UTC](https://forums.eveonline.com/t/hmm-losing-sp-with-pods/109273 "2019-02-12T20:48:17Z")

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I’m sure there are more than a few who remember the days of upgrading your clones. Bring that back. Except the upgrading part. Make SP loss a percentage of the skills used in the ship you were last flying. Get podded…

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## [Suggested Change to Rapid Light Missile Request](https://forums.eveonline.com/t/suggested-change-to-rapid-light-missile-request/139023)

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**Author:** [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Replies:** 5\
**Last updated:** [February 11, 2019, 6:32pm UTC](https://forums.eveonline.com/t/suggested-change-to-rapid-light-missile-request/139023 "2019-02-11T18:32:20Z")

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Removed due to bad math and logic.

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