# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=198

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**Page:** 199

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## [\[PROPOSAL\] Clone Safety](https://forums.eveonline.com/t/proposal-clone-safety/130081)

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**Author:** [@Saga\_Grimhildr](https://forums.eveonline.com/u/Saga_Grimhildr)\
**Replies:** 25\
**Last updated:** [December 30, 2018, 5:56pm UTC](https://forums.eveonline.com/t/proposal-clone-safety/130081 "2018-12-30T17:56:58Z")

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At the moment, clones cannot be moved because of the way in which they need to be stored while not occupied. Will there be a patch that when one installs a clone into a station with a clone bay, the clone does not get de…

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## [Drones Hijacking](https://forums.eveonline.com/t/drones-hijacking/129866)

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**Author:** [@vondronage](https://forums.eveonline.com/u/vondronage)\
**Replies:** 10\
**Last updated:** [December 29, 2018, 6:47pm UTC](https://forums.eveonline.com/t/drones-hijacking/129866 "2018-12-29T18:47:09Z")

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Drones Hijacking – Skill at taking over control of a targets active drones. One drone can be hijacked for every level of Drones Hijacking, up to the number of drones the pilots drone skills support. Only drones the pilot…

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## [Pirate Industrial Ships(NOT MINING)](https://forums.eveonline.com/t/pirate-industrial-ships-not-mining/129601)

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**Author:** [@Azar\_Azorious](https://forums.eveonline.com/u/Azar_Azorious)\
**Replies:** 5\
**Last updated:** [December 29, 2018, 5:00pm UTC](https://forums.eveonline.com/t/pirate-industrial-ships-not-mining/129601 "2018-12-29T17:00:25Z")

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Now, before you ask, NO PIRATE mining, we have no need and mining is already where it needs to be. However, all of the industrial ships are with the main-line factions. It would be interesting to have faction industrial …

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## [Add HQ location as search criteria for corp Search/Recruitment](https://forums.eveonline.com/t/add-hq-location-as-search-criteria-for-corp-search-recruitment/127185)

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**Author:** [@Carl\_Smite](https://forums.eveonline.com/u/Carl_Smite)\
**Replies:** 4\
**Last updated:** [December 29, 2018, 10:09am UTC](https://forums.eveonline.com/t/add-hq-location-as-search-criteria-for-corp-search-recruitment/127185 "2018-12-29T10:09:39Z")

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If you already have a base system, as a player, it should be easier to find corps that operate in the same area - without clicking on each one to see where they are located.

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## [Making New Eden more 3D](https://forums.eveonline.com/t/making-new-eden-more-3d/129975)

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**Author:** [@Huncut\_hacuka](https://forums.eveonline.com/u/Huncut_hacuka)\
**Replies:** 1\
**Last updated:** [December 28, 2018, 10:10pm UTC](https://forums.eveonline.com/t/making-new-eden-more-3d/129975 "2018-12-28T22:10:55Z")

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Hello all, long time eve player here. I have watched as the models in the game have become more beautiful and rich in texture along with plenty of other features. The new stargate additions are great, adding more depth t…

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## [Sharable compare tool parameters](https://forums.eveonline.com/t/sharable-compare-tool-parameters/129991)

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**Author:** [@Aida\_Isu](https://forums.eveonline.com/u/Aida_Isu)\
**Replies:** 0\
**Last updated:** [December 28, 2018, 3:42pm UTC](https://forums.eveonline.com/t/sharable-compare-tool-parameters/129991 "2018-12-28T15:42:33Z")

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Currently when explaining to another player the difference between two modules (and ammo, ships, etc) you have to type or copy/paste the attributes. “X has less of a signature radius penalty than Y but Z requires less P…

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## [Idea for fixing botting](https://forums.eveonline.com/t/idea-for-fixing-botting/128006)

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**Author:** [@Sam\_Petersen](https://forums.eveonline.com/u/Sam_Petersen)\
**Replies:** 132\
**Last updated:** [December 27, 2018, 6:49pm UTC](https://forums.eveonline.com/t/idea-for-fixing-botting/128006 "2018-12-27T18:49:25Z")

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Botting has been a problem for years but to me has become so apparent as of lately that something has to be done. Anyone with even the slightest amount of dedication could setup a VNI-bot doing +10m tics non-stop for the…

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## [Bookmark colours](https://forums.eveonline.com/t/bookmark-colours/129771)

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**Author:** [@Valentine\_King](https://forums.eveonline.com/u/Valentine_King)\
**Replies:** 1\
**Last updated:** [December 27, 2018, 1:26pm UTC](https://forums.eveonline.com/t/bookmark-colours/129771 "2018-12-27T13:26:58Z")

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Hi, After playing EvE for a few years, there is still one thing that still drives me nuts - flying through a system with dozens of Corp and personal bookmarks and not initially being able to differentiate between which …

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## [Upwell covert cynosural beacon structure](https://forums.eveonline.com/t/upwell-covert-cynosural-beacon-structure/129399)

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**Author:** [@Mikhem](https://forums.eveonline.com/u/Mikhem)\
**Replies:** 1\
**Last updated:** [December 26, 2018, 9:52pm UTC](https://forums.eveonline.com/t/upwell-covert-cynosural-beacon-structure/129399 "2018-12-26T21:52:33Z")

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I propose Upwell covert cynosural beacon structure. This structure could look like current cynosural beacon structure but could be anchored anywhere in low/null sec and allows black ops battleships jump / create bridge w…

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## [LOWSEC NPC GATECAMPS](https://forums.eveonline.com/t/lowsec-npc-gatecamps/129322)

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**Author:** [@Matthew\_Dust](https://forums.eveonline.com/u/Matthew_Dust)\
**Replies:** 9\
**Last updated:** [December 26, 2018, 8:02pm UTC](https://forums.eveonline.com/t/lowsec-npc-gatecamps/129322 "2018-12-26T20:02:07Z")

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It’s ruining faction warfare more than bots, I can’t move my fleet around, it’s killing pvp content in FW. It’s not a solution to the bot problem at all. If these gate camps existed in null then the problem would be sol…

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## [Mark rookie systems in-game](https://forums.eveonline.com/t/mark-rookie-systems-in-game/129544)

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**Author:** [@Maekchu](https://forums.eveonline.com/u/Maekchu)\
**Replies:** 1\
**Last updated:** [December 26, 2018, 9:17am UTC](https://forums.eveonline.com/t/mark-rookie-systems-in-game/129544 "2018-12-26T09:17:47Z")

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Since we are trying to make everything in the game more easily understandable, I was thinking how about marking the rookie systems with some special icon in the hud where the sov icons go? Yes, one eventually learns how…

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## [Warp/Jump graphics update?](https://forums.eveonline.com/t/warp-jump-graphics-update/129350)

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**Author:** [@Muriel\_en\_Daire](https://forums.eveonline.com/u/Muriel_en_Daire)\
**Replies:** 0\
**Last updated:** [December 25, 2018, 8:49am UTC](https://forums.eveonline.com/t/warp-jump-graphics-update/129350 "2018-12-25T08:49:14Z")

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I love the visuals in EVE but for the warp and gate jump effects. Warp: It’s understood that you are in a “warp bubble,” but it doesn’t feel like a warp bubble. It’s more like a distortion fringed warp tunnel. Taking …

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## [The Description column in Redeem Items window is some times too long](https://forums.eveonline.com/t/the-description-column-in-redeem-items-window-is-some-times-too-long/129344)

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**Author:** [@Jessie\_Home](https://forums.eveonline.com/u/Jessie_Home)\
**Replies:** 0\
**Last updated:** [December 25, 2018, 8:11am UTC](https://forums.eveonline.com/t/the-description-column-in-redeem-items-window-is-some-times-too-long/129344 "2018-12-25T08:11:01Z")

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In the Redeem Items window, I know there is a column of expiry date after the description column, but if there is any item in the window that has a long description, then the whole column will be extended automatically t…

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## [Dark Matter Abyssal Effects Make No Sense](https://forums.eveonline.com/t/dark-matter-abyssal-effects-make-no-sense/129258)

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**Author:** [@Calando](https://forums.eveonline.com/u/Calando)\
**Replies:** 5\
**Last updated:** [December 25, 2018, 6:53am UTC](https://forums.eveonline.com/t/dark-matter-abyssal-effects-make-no-sense/129258 "2018-12-25T06:53:58Z")

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So it’s supposed to reduce the optimal range of turrets, right? Dark Matter in the context of this game is said to absorb EM radiation. Okay. For blasters and energy weapons this makes sense. For railguns and projectile…

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## [Player / Avatar Dressup mirror](https://forums.eveonline.com/t/player-avatar-dressup-mirror/129277)

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**Author:** [@Jian\_Mira](https://forums.eveonline.com/u/Jian_Mira)\
**Replies:** 0\
**Last updated:** [December 24, 2018, 9:09pm UTC](https://forums.eveonline.com/t/player-avatar-dressup-mirror/129277 "2018-12-24T21:09:28Z")

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Hi, could we please have the Player / Avatar Dressup mirror back from Captain Quarters… When you dock into a station there should be a button available which would let you look at yourself in a mirror like you used to i…

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## [Lets satisfy everyone at the same time (Alphas + alphabots)](https://forums.eveonline.com/t/lets-satisfy-everyone-at-the-same-time-alphas-alphabots/129099)

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**Author:** [@Michelle\_Vega](https://forums.eveonline.com/u/Michelle_Vega)\
**Replies:** 10\
**Last updated:** [December 24, 2018, 5:32pm UTC](https://forums.eveonline.com/t/lets-satisfy-everyone-at-the-same-time-alphas-alphabots/129099 "2018-12-24T17:32:10Z")

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Alpha character changes: Profile image has an Alpha symbol, No Concord support Auto accept duel unless declined in 30 seconds 90% slower align / warp time No multiboxing (one login per IP) -50% to cargo space Limited t…

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## [An odd request involving CODE](https://forums.eveonline.com/t/an-odd-request-involving-code/114868)

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**Author:** [@Lugburz](https://forums.eveonline.com/u/Lugburz)\
**Replies:** 7\
**Last updated:** [December 23, 2018, 9:41pm UTC](https://forums.eveonline.com/t/an-odd-request-involving-code/114868 "2018-12-23T21:41:12Z")

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Can CODE npc’s be added to some mining missions? as a sort of continuity and lore thing that has seemingly become part and parcel to mining in highsec at least? And indeed why not courier missions too? Wondering if som…

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## [POS removal and Capital Storage in Wormholes](https://forums.eveonline.com/t/pos-removal-and-capital-storage-in-wormholes/128472)

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**Author:** [@nomadd79](https://forums.eveonline.com/u/nomadd79)\
**Replies:** 9\
**Last updated:** [December 22, 2018, 9:51pm UTC](https://forums.eveonline.com/t/pos-removal-and-capital-storage-in-wormholes/128472 "2018-12-22T21:51:04Z")

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Unless there is some other type of “beach head” structure in the works, once Player Owned Stations are removed the cheapest way to store a capital in a wormhole would be a Fortizar. which will put capital ships outside t…

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## [Add a deselect all buttom to the redeem items window](https://forums.eveonline.com/t/add-a-deselect-all-buttom-to-the-redeem-items-window/128872)

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**Author:** [@Erwin\_Madelung](https://forums.eveonline.com/u/Erwin_Madelung)\
**Replies:** 0\
**Last updated:** [December 22, 2018, 4:32pm UTC](https://forums.eveonline.com/t/add-a-deselect-all-buttom-to-the-redeem-items-window/128872 "2018-12-22T16:32:30Z")

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With 13 days of eve running atm we get many items to redeem. I think many of us don’t want to redeem all items at the same time or place. For example most probably want to redeem the skillpoints right away but want to wa…

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## [Contrast outline option for module icons in the HUD](https://forums.eveonline.com/t/contrast-outline-option-for-module-icons-in-the-hud/128695)

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**Author:** [@Mirielle\_Asaki](https://forums.eveonline.com/u/Mirielle_Asaki)\
**Replies:** 0\
**Last updated:** [December 21, 2018, 9:47pm UTC](https://forums.eveonline.com/t/contrast-outline-option-for-module-icons-in-the-hud/128695 "2018-12-21T21:47:01Z")

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This is mostly a User Interface/usability thing. With the introduction of gameplay in the Ice Planet playfield, I have some trouble seeing if my modules are activated, and how far along they are in cycling. Prime reaso…

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## [Suspect Flags for Mining Moon Belts Generated By Another Corp](https://forums.eveonline.com/t/suspect-flags-for-mining-moon-belts-generated-by-another-corp/128300)

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**Author:** [@Arriana\_Wesner](https://forums.eveonline.com/u/Arriana_Wesner)\
**Replies:** 30\
**Last updated:** [December 21, 2018, 7:20pm UTC](https://forums.eveonline.com/t/suspect-flags-for-mining-moon-belts-generated-by-another-corp/128300 "2018-12-21T19:20:30Z")

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Moon belts should have corp ownership, and mining a moon belt generated by another corp should give you a suspect flag. Especially with the new war dec mechanics we’ve seen corps come into our belts who don’t own a PoS a…

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## [Compact BPC](https://forums.eveonline.com/t/compact-bpc/128364)

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**Author:** [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Replies:** 2\
**Last updated:** [December 20, 2018, 6:10pm UTC](https://forums.eveonline.com/t/compact-bpc/128364 "2018-12-20T18:10:40Z")

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Hello. I have so many bpcs it becomes hard to use them, plus I am to the limit. Many of them are the same, eg I invented 3-run vagabonds but only used 1 run on the ten bpc because it was faster than building on the same. …

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## [Jump Gate on Route Planner](https://forums.eveonline.com/t/jump-gate-on-route-planner/123177)

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**Author:** [@Hobo\_Joe\_56018](https://forums.eveonline.com/u/Hobo_Joe_56018)\
**Replies:** 2\
**Last updated:** [December 20, 2018, 5:21pm UTC](https://forums.eveonline.com/t/jump-gate-on-route-planner/123177 "2018-12-20T17:21:28Z")

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Can we get the Ansiblex Jump gates to be included in the route planner and to automatically calculate them into your route?

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## [Tactical Overlay Optional 360 Compass + BMs xyz system coordinate info](https://forums.eveonline.com/t/tactical-overlay-optional-360-compass-bms-xyz-system-coordinate-info/128445)

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**Author:** [@HATHORFLUX](https://forums.eveonline.com/u/HATHORFLUX)\
**Replies:** 0\
**Last updated:** [December 20, 2018, 2:07pm UTC](https://forums.eveonline.com/t/tactical-overlay-optional-360-compass-bms-xyz-system-coordinate-info/128445 "2018-12-20T14:07:46Z")

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An optional, (as in Sensor Overlay CRTL O selective features), 360 degrees compass showing angle markings would be awesome for bookmarking when mapping systems, also as an adition, 𝛩 theta angle information in reference …

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## [Onyx needs nerf](https://forums.eveonline.com/t/onyx-needs-nerf/124183)

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**Author:** [@Maverick\_Adtur](https://forums.eveonline.com/u/Maverick_Adtur)\
**Replies:** 10\
**Last updated:** [December 19, 2018, 5:12pm UTC](https://forums.eveonline.com/t/onyx-needs-nerf/124183 "2018-12-19T17:12:46Z")

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I’m just going to get straight to the point, I think the strength of an Onyx using a Warp Scrambler is far too much, I mean if I am guessing correctly a StandUp Warp Scrambler used on Citadel Space Stations have 25 point…

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## [Oligopolies and monopolies destroying Eve](https://forums.eveonline.com/t/oligopolies-and-monopolies-destroying-eve/127884)

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**Author:** [@zen-vexor01\_LSG](https://forums.eveonline.com/u/zen-vexor01_LSG)\
**Replies:** 10\
**Last updated:** [December 19, 2018, 4:05pm UTC](https://forums.eveonline.com/t/oligopolies-and-monopolies-destroying-eve/127884 "2018-12-19T16:05:35Z")

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Few big players/corps occupies all profitable places in Eve and other player/corps do not have profitable places. This concentration makes the game uninteresting to all other players/corps and a reduced number of potent…

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## [Set Implants and Set Implant Modules](https://forums.eveonline.com/t/set-implants-and-set-implant-modules/127525)

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**Author:** [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Replies:** 4\
**Last updated:** [December 19, 2018, 12:59pm UTC](https://forums.eveonline.com/t/set-implants-and-set-implant-modules/127525 "2018-12-19T12:59:55Z")

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Since implants come in sets and have accumulative bonuses, I think that ships fit with set modules would increase the bonuses of their attributes that are accumulative as well. When both set modules and set implants are…

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## [Option to mute local in certain systems, i.e. Jita and Amarr](https://forums.eveonline.com/t/option-to-mute-local-in-certain-systems-i-e-jita-and-amarr/127929)

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**Author:** [@Queloor\_Zefram](https://forums.eveonline.com/u/Queloor_Zefram)\
**Replies:** 2\
**Last updated:** [December 19, 2018, 12:18pm UTC](https://forums.eveonline.com/t/option-to-mute-local-in-certain-systems-i-e-jita-and-amarr/127929 "2018-12-19T12:18:12Z")

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o7, for xmas I’d like the ability to mute local in systems that I specify in the eve game client. It would be useful for muting local in Jita and Amarr or other systems. I am thinking of an option when I right click a…

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## [Planet Landing](https://forums.eveonline.com/t/planet-landing/127655)

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**Author:** [@Jahar\_Makanen](https://forums.eveonline.com/u/Jahar_Makanen)\
**Replies:** 12\
**Last updated:** [December 18, 2018, 2:09pm UTC](https://forums.eveonline.com/t/planet-landing/127655 "2018-12-18T14:09:55Z")

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I don’t know if this idea was already discussed, but planet landing would create a more immersive enviroment arround the idea of planetary colonization. But i am not saying about navigate or walk inside the planet… Woul…

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## [FW Bots, easy fix](https://forums.eveonline.com/t/fw-bots-easy-fix/127521)

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**Author:** [@Erik\_Aihaken](https://forums.eveonline.com/u/Erik_Aihaken)\
**Replies:** 1\
**Last updated:** [December 17, 2018, 7:36pm UTC](https://forums.eveonline.com/t/fw-bots-easy-fix/127521 "2018-12-17T19:36:01Z")

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Hello, Please make all hostile FW plex rats wtfSCRAM you as you enter. This way bots will have a serious problem. And people will have lots of bot problems to have fun resolving. Thank you.

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