# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=203

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**Page:** 204

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## [\[PROPOSAL\] Dreadnoughts and Marauders siege mode](https://forums.eveonline.com/t/proposal-dreadnoughts-and-marauders-siege-mode/117021)

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**Author:** [@Beast\_of\_Revelations](https://forums.eveonline.com/u/Beast_of_Revelations)\
**Replies:** 48\
**Last updated:** [November 3, 2018, 4:16am UTC](https://forums.eveonline.com/t/proposal-dreadnoughts-and-marauders-siege-mode/117021 "2018-11-03T04:16:40Z")

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Siege mode is bad game design. It turns the player into a literal F1 monkey, as you can’t pilot the ship, maneuver, etc. It removes piloting skill, control, player choices, etc. Pretty much all you can do is hit F1 an…

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## [Cargo Drone](https://forums.eveonline.com/t/cargo-drone/117711)

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**Author:** [@Khannea\_Sun-Tzu](https://forums.eveonline.com/u/Khannea_Sun-Tzu)\
**Replies:** 10\
**Last updated:** [November 2, 2018, 8:42pm UTC](https://forums.eveonline.com/t/cargo-drone/117711 "2018-11-02T20:42:45Z")

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A drone that can be loaded with cargo and sent to another fleeted vessel on a limited range. The drone is loaded, a locked target is selected, and the drone moves with fairly modest speed and delivers the cargo automatic…

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## [Feature request - locked on targets mod](https://forums.eveonline.com/t/feature-request-locked-on-targets-mod/117774)

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**Author:** [@Jarvis\_Blackridge](https://forums.eveonline.com/u/Jarvis_Blackridge)\
**Replies:** 1\
**Last updated:** [November 2, 2018, 8:13pm UTC](https://forums.eveonline.com/t/feature-request-locked-on-targets-mod/117774 "2018-11-02T20:13:42Z")

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In a future release I would like to see the ability to change the color and font of the text on “locked on objects” in space. White is very often difficult to see against the space background, especially when it the di…

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## [Strictly military-applications Citadels](https://forums.eveonline.com/t/strictly-military-applications-citadels/117712)

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**Author:** [@Khannea\_Sun-Tzu](https://forums.eveonline.com/u/Khannea_Sun-Tzu)\
**Replies:** 2\
**Last updated:** [November 2, 2018, 5:29pm UTC](https://forums.eveonline.com/t/strictly-military-applications-citadels/117712 "2018-11-02T17:29:59Z")

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Siege Citadels Automated Logistics Platforms Bunker Citadels Artillery Citadels Yes, I can imagine a lot of players and alliances becoming quite irate at this suggestion. I do have an additional suggestion - make thes…

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## [\[Capship Whine Solution\] Gate Ratings and Safe Spaces](https://forums.eveonline.com/t/capship-whine-solution-gate-ratings-and-safe-spaces/117641)

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**Author:** [@Beast\_of\_Revelations](https://forums.eveonline.com/u/Beast_of_Revelations)\
**Replies:** 6\
**Last updated:** [November 2, 2018, 4:25pm UTC](https://forums.eveonline.com/t/capship-whine-solution-gate-ratings-and-safe-spaces/117641 "2018-11-02T16:25:17Z")

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So bored of hearing all the entitled crybaby snowflake capship haters scream on and on in their attempts to nerf ships and playstyles they don’t like out of the game, so I’d like to try to think of anything just to shut …

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## [Industry - Sharing between alts and better location mechanics](https://forums.eveonline.com/t/industry-sharing-between-alts-and-better-location-mechanics/114906)

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**Author:** [@xCONFLiCTiONx](https://forums.eveonline.com/u/xCONFLiCTiONx)\
**Replies:** 5\
**Last updated:** [November 2, 2018, 2:01pm UTC](https://forums.eveonline.com/t/industry-sharing-between-alts-and-better-location-mechanics/114906 "2018-11-02T14:01:32Z")

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Industry really isn’t something you would normally solo yet there isn’t much in the way of supporting multiple people to use blueprints and materials that belong to 1 individual. It would be ideal to be able to share bl…

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## [Industry jobs status on login](https://forums.eveonline.com/t/industry-jobs-status-on-login/117478)

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**Author:** [@Zanaris](https://forums.eveonline.com/u/Zanaris)\
**Replies:** 3\
**Last updated:** [November 2, 2018, 11:57am UTC](https://forums.eveonline.com/t/industry-jobs-status-on-login/117478 "2018-11-02T11:57:30Z")

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I have two accounts with six characters researching, building etc. What i want is in the title - amount of finished jobs or available jobs on login screen next to training status. Then i no longer need to log in and chec…

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## [Two Wars](https://forums.eveonline.com/t/two-wars/116809)

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**Author:** [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Replies:** 8\
**Last updated:** [November 1, 2018, 3:54pm UTC](https://forums.eveonline.com/t/two-wars/116809 "2018-11-01T15:54:10Z")

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After reading the many threads on the wardec issues, and dreading the “hammer approach” fix that breaks so many legitimate wars and makes all structures owned by alt corps; I decided to offer a suggestion that is more ta…

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## [Drone Aggro Settings](https://forums.eveonline.com/t/drone-aggro-settings/116331)

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**Author:** [@Marie\_Kaster](https://forums.eveonline.com/u/Marie_Kaster)\
**Replies:** 7\
**Last updated:** [October 31, 2018, 9:27pm UTC](https://forums.eveonline.com/t/drone-aggro-settings/116331 "2018-10-31T21:27:14Z")

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So apparently a change that I guess that has been in place for some time is that the drones will no longer players (which from what I’m hearing was a response to the whole MTU aggro trick). While this prevents the MTU e…

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## [Shape of things to come?](https://forums.eveonline.com/t/shape-of-things-to-come/117242)

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**Author:** [@Predvodnica\_LSG](https://forums.eveonline.com/u/Predvodnica_LSG)\
**Replies:** 1\
**Last updated:** [October 31, 2018, 8:34pm UTC](https://forums.eveonline.com/t/shape-of-things-to-come/117242 "2018-10-31T20:34:08Z")

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April fools joke or announcment of something new …

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## [Can we please organize the Attributes of items' bullets?](https://forums.eveonline.com/t/can-we-please-organize-the-attributes-of-items-bullets/117122)

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**Author:** [@Sovauthority\_Sov-Rus](https://forums.eveonline.com/u/Sovauthority_Sov-Rus)\
**Replies:** 2\
**Last updated:** [October 31, 2018, 6:12pm UTC](https://forums.eveonline.com/t/can-we-please-organize-the-attributes-of-items-bullets/117122 "2018-10-31T18:12:40Z")

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I’m tired of my eyes bouncing around when I’m comparing 4 items part of the same variation (T1, T2, Factional), and the Damage on one of them is the second point, and the 4th on the next one, 3rd on the next one. It’s v…

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## [Basic concept for the new Wardec system](https://forums.eveonline.com/t/basic-concept-for-the-new-wardec-system/116966)

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**Author:** [@radkid10](https://forums.eveonline.com/u/radkid10)\
**Replies:** 1\
**Last updated:** [October 31, 2018, 3:21pm UTC](https://forums.eveonline.com/t/basic-concept-for-the-new-wardec-system/116966 "2018-10-31T15:21:01Z")

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both parties need to own a structure for a war to happen in the case of somebody having multiple structures the attacker picks the structures they want to attack and they have to pay a fee for every structure they selec…

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## [In Game corporation search "enhancement"](https://forums.eveonline.com/t/in-game-corporation-search-enhancement/117069)

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**Author:** [@Earnest\_Emu](https://forums.eveonline.com/u/Earnest_Emu)\
**Replies:** 1\
**Last updated:** [October 31, 2018, 1:30am UTC](https://forums.eveonline.com/t/in-game-corporation-search-enhancement/117069 "2018-10-31T01:30:27Z")

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Please provide an option in the in game corporation search to exclude any corporation that has active hours set for 24 hours a day. It makes the in game search useless if you trying to find a corporation that is actually…

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## [Remove asset safety](https://forums.eveonline.com/t/remove-asset-safety/114717)

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**Author:** [@PI\_farmer1](https://forums.eveonline.com/u/PI_farmer1)\
**Replies:** 63\
**Last updated:** [October 30, 2018, 2:29pm UTC](https://forums.eveonline.com/t/remove-asset-safety/114717 "2018-10-30T14:29:22Z")

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Players in eve are extremely risk averse now, and asset safety is providing the mechanism be so. Why risk your titan or super when you can just let it be asset safetied? By removing asset safety completely, risking your …

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## [Fixing War Decs - Proposal #4112](https://forums.eveonline.com/t/fixing-war-decs-proposal-4112/116912)

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**Author:** [@CowQueen\_MMXII](https://forums.eveonline.com/u/CowQueen_MMXII)\
**Replies:** 0\
**Last updated:** [October 30, 2018, 1:21pm UTC](https://forums.eveonline.com/t/fixing-war-decs-proposal-4112/116912 "2018-10-30T13:21:08Z")

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I’ve been reading War Dec change proposals for quite a while now and they come all up with arbitrary fixes and the introduction of convoluted new mechanics. The target for a war dec fix should be to keep it as simple as …

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## [The Mother of All War(dec proposal)s](https://forums.eveonline.com/t/the-mother-of-all-war-dec-proposal-s/116758)

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**Author:** [@Dirk\_Kajhone](https://forums.eveonline.com/u/Dirk_Kajhone)\
**Replies:** 0\
**Last updated:** [October 29, 2018, 8:12pm UTC](https://forums.eveonline.com/t/the-mother-of-all-war-dec-proposal-s/116758 "2018-10-29T20:12:55Z")

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One of the better articles I have seen on the issues of war deccing: War Decs the Pink Elephant in the Room Easily seen that hi-sec war decs are not a black and white ‘good for the game’/‘terrible for player retention’…

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## [Character outer wear color scheme](https://forums.eveonline.com/t/character-outer-wear-color-scheme/116828)

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**Author:** [@GAREGIN\_NZHDEH](https://forums.eveonline.com/u/GAREGIN_NZHDEH)\
**Replies:** 2\
**Last updated:** [October 30, 2018, 2:38am UTC](https://forums.eveonline.com/t/character-outer-wear-color-scheme/116828 "2018-10-30T02:38:20Z")

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Our outerwear (clothing), is locked into a single color to whomever chose it, like our corporation icons I’d like to have us have the ability to change the color scheme.

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## [Heavy Bomber](https://forums.eveonline.com/t/heavy-bomber/111373)

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**Author:** [@Sepheir\_Sepheron](https://forums.eveonline.com/u/Sepheir_Sepheron)\
**Replies:** 30\
**Last updated:** [October 30, 2018, 12:53am UTC](https://forums.eveonline.com/t/heavy-bomber/111373 "2018-10-30T00:53:23Z")

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Tech II Tier 2 or 3 Battlecruisers (ie harbinger oracle) Capital torpedo launcher, one slot only (no cruise or rapid). Similar traits of bombers relative to their tech I variants. Low align time, covert cloak, mediocr…

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## [Wormhole Incursions For Drifter Ships](https://forums.eveonline.com/t/wormhole-incursions-for-drifter-ships/95971)

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**Author:** [@zander\_exvirus](https://forums.eveonline.com/u/zander_exvirus)\
**Replies:** 7\
**Last updated:** [October 30, 2018, 12:05am UTC](https://forums.eveonline.com/t/wormhole-incursions-for-drifter-ships/95971 "2018-10-30T00:05:08Z")

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Uriel had a great idea of adding drifter ships to the game. Thats found here: \[Ship Design\] Precursor Drifter Shipline and Modules He did not mention how to get them tho. I though of maybe a drifter incursion of sorts. …

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## [How to fix eve](https://forums.eveonline.com/t/how-to-fix-eve/116745)

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**Author:** [@PI\_farmer1](https://forums.eveonline.com/u/PI_farmer1)\
**Replies:** 4\
**Last updated:** [October 29, 2018, 9:05pm UTC](https://forums.eveonline.com/t/how-to-fix-eve/116745 "2018-10-29T21:05:36Z")

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Reduce fighter dps by 50%, increase their tracking by 50%

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## [Wardec Change Proposal](https://forums.eveonline.com/t/wardec-change-proposal/114540)

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**Author:** [@Dal\_Shooth](https://forums.eveonline.com/u/Dal_Shooth)\
**Replies:** 0\
**Last updated:** [October 20, 2018, 10:54pm UTC](https://forums.eveonline.com/t/wardec-change-proposal/114540 "2018-10-20T22:54:41Z")

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Since the announcement of the negative wardec numbers, I’ve been thinking about what changes could positively affect wardec mechanics for the community in general. As a past player who used wardecs in my early days, I al…

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## [Show corpse name in contracts](https://forums.eveonline.com/t/show-corpse-name-in-contracts/116081)

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**Author:** [@Zymex](https://forums.eveonline.com/u/Zymex)\
**Replies:** 3\
**Last updated:** [October 27, 2018, 10:33am UTC](https://forums.eveonline.com/t/show-corpse-name-in-contracts/116081 "2018-10-27T10:33:43Z")

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Make it so you can see the corpse name in a contract. Now you have to accept a contract without knowing whos player corpses there are. Should be a simple QoL change.

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## [Kill rights should be bound to kill mail](https://forums.eveonline.com/t/kill-rights-should-be-bound-to-kill-mail/116208)

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**Author:** [@Mikhem](https://forums.eveonline.com/u/Mikhem)\
**Replies:** 0\
**Last updated:** [October 27, 2018, 8:29am UTC](https://forums.eveonline.com/t/kill-rights-should-be-bound-to-kill-mail/116208 "2018-10-27T08:29:36Z")

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I have proposal to improve kill right system. Current system gives you one kill right / one high/low sec ganker capsuleer in kill mail. This is bad because in EVE you can create 3 toons / 1 account and you can have count…

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## [Further improvements to PI](https://forums.eveonline.com/t/further-improvements-to-pi/116205)

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**Author:** [@Giddy\_McFee](https://forums.eveonline.com/u/Giddy_McFee)\
**Replies:** 0\
**Last updated:** [October 27, 2018, 7:50am UTC](https://forums.eveonline.com/t/further-improvements-to-pi/116205 "2018-10-27T07:50:17Z")

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I think that PI is much better now after the changes than it was before, however there could still be some improvements as it is still a bit of a click fest and carpel tunnel creator 1: when placing structure on the pla…

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## [Freighters and Vengeance](https://forums.eveonline.com/t/freighters-and-vengeance/115858)

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**Author:** [@Lulu\_Faith](https://forums.eveonline.com/u/Lulu_Faith)\
**Replies:** 14\
**Last updated:** [October 27, 2018, 4:00am UTC](https://forums.eveonline.com/t/freighters-and-vengeance/115858 "2018-10-27T04:00:33Z")

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Ive been reading the various suggestions for freighters and what people think need to happen on both sides. But they have missed the best idea. Just like a cargo expander i want to shove something in my low slots that’…

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## [Sub systems on Strategic Cruisers in the fitting Window](https://forums.eveonline.com/t/sub-systems-on-strategic-cruisers-in-the-fitting-window/115913)

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**Author:** [@Sinn\_Adraelia](https://forums.eveonline.com/u/Sinn_Adraelia)\
**Replies:** 1\
**Last updated:** [October 25, 2018, 11:46pm UTC](https://forums.eveonline.com/t/sub-systems-on-strategic-cruisers-in-the-fitting-window/115913 "2018-10-25T23:46:56Z")

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So I have poured over the threads for a number of months now trying to find anything related to this subject and have found zero discussions centered around this subject in particular if there is I have not found it so p…

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## [Fleet looting system overhaul](https://forums.eveonline.com/t/fleet-looting-system-overhaul/115722)

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**Author:** [@bloodchow](https://forums.eveonline.com/u/bloodchow)\
**Replies:** 7\
**Last updated:** [October 25, 2018, 5:13pm UTC](https://forums.eveonline.com/t/fleet-looting-system-overhaul/115722 "2018-10-25T17:13:01Z")

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Currently the loot system goes like this : 2 man fleet in a team, get a rare drop worth 1b ISK, only the attacker/last hitter get the loot, while leaving the other member with nothing. The system can be changed into roll…

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## [Give alliances actual alliance tools](https://forums.eveonline.com/t/give-alliances-actual-alliance-tools/115006)

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**Author:** [@Byrom\_Penance](https://forums.eveonline.com/u/Byrom_Penance)\
**Replies:** 2\
**Last updated:** [October 25, 2018, 3:41pm UTC](https://forums.eveonline.com/t/give-alliances-actual-alliance-tools/115006 "2018-10-25T15:41:04Z")

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I am a relatively new player and from what I hear this has come up before (I could not find a forum posting though). For a game that is so incredibly aimed at corporations and creating alliances of corporations, I am baf…

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## [Cloacking devices](https://forums.eveonline.com/t/cloacking-devices/115735)

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**Author:** [@Predvodnica\_LSG](https://forums.eveonline.com/u/Predvodnica_LSG)\
**Replies:** 0\
**Last updated:** [October 25, 2018, 6:48am UTC](https://forums.eveonline.com/t/cloacking-devices/115735 "2018-10-25T06:48:48Z")

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What is the purpose of cloacking devices in the game. They only allow for additional aggression and violence. Tactical attackers at the start have an advantage over the defenders. When they are equipped with the cloackin…

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## [Mining MMU (it would make CODE happy, happy)](https://forums.eveonline.com/t/mining-mmu-it-would-make-code-happy-happy/113916)

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**Author:** [@GAREGIN\_NZHDEH](https://forums.eveonline.com/u/GAREGIN_NZHDEH)\
**Replies:** 12\
**Last updated:** [October 25, 2018, 4:30am UTC](https://forums.eveonline.com/t/mining-mmu-it-would-make-code-happy-happy/113916 "2018-10-25T04:30:45Z")

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So just like a MTU one could drop a mobile mining unit and it would mine away at whatever ( ✓ ) ore we set it for. Give it the same HP as a MTU. mining amounts (to be determined), but say an unbonused venture. 27,500 …

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