# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=208

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 209

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## [Drone UI Changes](https://forums.eveonline.com/t/drone-ui-changes/105622)

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**Author:** [@Hikari\_Kaguya](https://forums.eveonline.com/u/Hikari_Kaguya)\
**Replies:** 12\
**Last updated:** [September 25, 2018, 7:18am UTC](https://forums.eveonline.com/t/drone-ui-changes/105622 "2018-09-25T07:18:02Z")

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Hello devs and New Eden fellas, I’ve been a drone user from the first time I played EVE, back in 2015. I’ve been doing exploration at the same time, and I love how exploration have changed from time to time, and the at…

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## [Please delete](https://forums.eveonline.com/t/please-delete/108745)

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**Author:** [@JC\_Mieyli](https://forums.eveonline.com/u/JC_Mieyli)\
**Replies:** 10\
**Last updated:** [September 25, 2018, 6:30am UTC](https://forums.eveonline.com/t/please-delete/108745 "2018-09-25T06:30:54Z")

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please make your own threads instead of hijacking

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## [How to Fix the Bounty System](https://forums.eveonline.com/t/how-to-fix-the-bounty-system/108772)

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**Author:** [@zander\_exvirus](https://forums.eveonline.com/u/zander_exvirus)\
**Replies:** 5\
**Last updated:** [September 24, 2018, 9:09pm UTC](https://forums.eveonline.com/t/how-to-fix-the-bounty-system/108772 "2018-09-24T21:09:46Z")

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As all of you may know there are not any bounty hunters really in eve, because the mechanics are broken and quite boring. Here are my ideas to fix it. When a person wants to place a bounty, they would go to the new icon…

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## [Specialized haulers for amarr/caldari](https://forums.eveonline.com/t/specialized-haulers-for-amarr-caldari/107116)

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**Author:** [@Lukett\_MyDabb](https://forums.eveonline.com/u/Lukett_MyDabb)\
**Replies:** 23\
**Last updated:** [September 24, 2018, 1:39pm UTC](https://forums.eveonline.com/t/specialized-haulers-for-amarr-caldari/107116 "2018-09-24T13:39:12Z")

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I kinda take to the lore now and again but for the longest time i’ve seen a rather glaring logic flaw in the ship tree. for the sake of time i’ll spell it out: Caldari hates Gallente outright Amarrians don’t like Gall…

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## [New station backgrounds (or perhaps the old Quafe (Pleasure Station) background?](https://forums.eveonline.com/t/new-station-backgrounds-or-perhaps-the-old-quafe-pleasure-station-background/77572)

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**Author:** [@Joia\_Crenca](https://forums.eveonline.com/u/Joia_Crenca)\
**Replies:** 12\
**Last updated:** [September 23, 2018, 9:48pm UTC](https://forums.eveonline.com/t/new-station-backgrounds-or-perhaps-the-old-quafe-pleasure-station-background/77572 "2018-09-23T21:48:04Z")

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Since we seem to spend a lot of coding time on ship skins, could we see some new skins for station backgrounds? Ship spinning with more views! Or at the very least, could we see the old Pleasure Station/Quafe Station …

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## [VR / Simulation Fights & Tournaments](https://forums.eveonline.com/t/vr-simulation-fights-tournaments/108587)

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**Author:** [@Zignack](https://forums.eveonline.com/u/Zignack)\
**Replies:** 2\
**Last updated:** [September 23, 2018, 7:46pm UTC](https://forums.eveonline.com/t/vr-simulation-fights-tournaments/108587 "2018-09-23T19:46:06Z")

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Most of the pilots in new eden know of, or have heard about the alliance tournaments. This is an idea seperate from the tournament but where some of the same rules apply. This will give capsuleers that can’t or for some …

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## [CCPlease turn the citadel docking rings back to blue on first timer!](https://forums.eveonline.com/t/ccplease-turn-the-citadel-docking-rings-back-to-blue-on-first-timer/107694)

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**Author:** [@Mustache\_Dealer](https://forums.eveonline.com/u/Mustache_Dealer)\
**Replies:** 6\
**Last updated:** [September 22, 2018, 8:06am UTC](https://forums.eveonline.com/t/ccplease-turn-the-citadel-docking-rings-back-to-blue-on-first-timer/107694 "2018-09-22T08:06:21Z")

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So citadels are always vulnerable now on the shield timer, so they can be attacked at any time. However, the orange ‘vulnerable’ coloring on the docking ring and docking lights should go back to their regular blueish co…

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## [Make "Anchoring" a real process](https://forums.eveonline.com/t/make-anchoring-a-real-process/101755)

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**Author:** [@king\_Bilibili](https://forums.eveonline.com/u/king_Bilibili)\
**Replies:** 11\
**Last updated:** [September 22, 2018, 7:36am UTC](https://forums.eveonline.com/t/make-anchoring-a-real-process/101755 "2018-09-22T07:36:56Z")

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Another “No sense” idea for PVP experience, but I guess that will make EVE more realistic. :no\_mouth:

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## [Hunting For Derelicts on Moons and Planets](https://forums.eveonline.com/t/hunting-for-derelicts-on-moons-and-planets/103342)

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**Author:** [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Replies:** 15\
**Last updated:** [September 22, 2018, 3:45am UTC](https://forums.eveonline.com/t/hunting-for-derelicts-on-moons-and-planets/103342 "2018-09-22T03:45:05Z")

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After looking at the following image of a wrecked Megathron I had the idea that we should be able to hunt for derelicts on planets and moons. With Dust 514 no longer running I think that using the environment, if thos…

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## [Ideas for EVE](https://forums.eveonline.com/t/ideas-for-eve/108066)

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**Author:** [@Warleng\_Aurilen](https://forums.eveonline.com/u/Warleng_Aurilen)\
**Replies:** 10\
**Last updated:** [September 21, 2018, 7:28pm UTC](https://forums.eveonline.com/t/ideas-for-eve/108066 "2018-09-21T19:28:22Z")

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Hi folks, As a frequent EVE player I keep running into some ideas I have to keep EVE interesting. And maybe they are to much even to be concidered by CCP. but I would like to share my ideas with you guys and girls. Se…

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## [Upwell camo: Volatile structure SKIN that hides installation from dscan](https://forums.eveonline.com/t/upwell-camo-volatile-structure-skin-that-hides-installation-from-dscan/108041)

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**Author:** [@Pearl\_Abyss\_Diver](https://forums.eveonline.com/u/Pearl_Abyss_Diver)\
**Replies:** 8\
**Last updated:** [September 21, 2018, 4:45pm UTC](https://forums.eveonline.com/t/upwell-camo-volatile-structure-skin-that-hides-installation-from-dscan/108041 "2018-09-21T16:45:57Z")

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This is premium New Eden Store item (priced 1420 PLEX per unit at all sizes) The SKIN is volatile which entails single use: If the structure is unanchored or destroyed, the SKIN is lost Applying a new Structure SKIN …

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## [Create POCO config profiles](https://forums.eveonline.com/t/create-poco-config-profiles/94734)

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**Author:** [@Marie\_Kaster](https://forums.eveonline.com/u/Marie_Kaster)\
**Replies:** 2\
**Last updated:** [September 21, 2018, 2:39pm UTC](https://forums.eveonline.com/t/create-poco-config-profiles/94734 "2018-09-21T14:39:55Z")

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Ok, the config window for structures is awesome. All of these profiles that I can quickly use to set up my stations and change them as required. Works great! The system for configuring POCOs, however, is still extreme…

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## [Skin Bonuses](https://forums.eveonline.com/t/skin-bonuses/84558)

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**Author:** [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Replies:** 51\
**Last updated:** [September 21, 2018, 2:37am UTC](https://forums.eveonline.com/t/skin-bonuses/84558 "2018-09-21T02:37:14Z")

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Skins are great but need to have a reason for use if CCP expects the skins to earn ISK on the market. Skins should have the following bonuses: Just a few examples. Tier I 2% bonus to locking speed 2% bonus to shield …

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## [Spheres of Influence](https://forums.eveonline.com/t/spheres-of-influence/107758)

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**Author:** [@Syllabus\_Memoriae](https://forums.eveonline.com/u/Syllabus_Memoriae)\
**Replies:** 1\
**Last updated:** [September 20, 2018, 2:53pm UTC](https://forums.eveonline.com/t/spheres-of-influence/107758 "2018-09-20T14:53:48Z")

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So, Idea to throw at the wall while new structures are still in the works. What if… We could have a structure in a system that generates a multi-light year sphere that inhibits capital ships from jumping threw it, in an…

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## [Before ecm change](https://forums.eveonline.com/t/before-ecm-change/107803)

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**Author:** [@Bibosikus](https://forums.eveonline.com/u/Bibosikus)\
**Replies:** 0\
**Last updated:** [September 20, 2018, 10:52am UTC](https://forums.eveonline.com/t/before-ecm-change/107803 "2018-09-20T10:52:46Z")

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Before the ECM change gets rushed in. Please postpone it and carryout the following as to not ruin a lot of people ships and fun. what follows is my suggestion from another post: the drone change is good. The ECM chan…

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## [Tactics-enriching ECM replacement suggestion](https://forums.eveonline.com/t/tactics-enriching-ecm-replacement-suggestion/107588)

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**Author:** [@Rylet\_VanDorn](https://forums.eveonline.com/u/Rylet_VanDorn)\
**Replies:** 2\
**Last updated:** [September 20, 2018, 4:20am UTC](https://forums.eveonline.com/t/tactics-enriching-ecm-replacement-suggestion/107588 "2018-09-20T04:20:05Z")

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Ever since I started up Eve 12+ years ago, ECM has always been an issue. It’s seen as cheap, no-skill, banned in some communities, and in general is viewed as a means of avoiding combat rather than encouraging it. Clearl…

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## [Fleet API](https://forums.eveonline.com/t/fleet-api/107472)

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**Author:** [@General\_Guardian](https://forums.eveonline.com/u/General_Guardian)\
**Replies:** 4\
**Last updated:** [September 20, 2018, 1:20am UTC](https://forums.eveonline.com/t/fleet-api/107472 "2018-09-20T01:20:56Z")

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I was just thinking how nice it would be to be able to track Fleet Statistics, which would mean individual fleets would need an identifier and API/ESI whatever it is these days. We would be able to track the statistics …

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## [Permanent beam laser animations](https://forums.eveonline.com/t/permanent-beam-laser-animations/105087)

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**Author:** [@noone\_kun](https://forums.eveonline.com/u/noone_kun)\
**Replies:** 2\
**Last updated:** [September 19, 2018, 9:42pm UTC](https://forums.eveonline.com/t/permanent-beam-laser-animations/105087 "2018-09-19T21:42:18Z")

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Suggestion is to change beam laser and amarrian sentry drone animations to permanent like those on triglavian turrets. This also includes increasing rate of fire and decreasing damage multiplier / capacitor usage of beam…

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## [Make Concord Nerf Damage % In Highsec](https://forums.eveonline.com/t/make-concord-nerf-damage-in-highsec/92917)

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**Author:** [@Mroczny\_Handlarz](https://forums.eveonline.com/u/Mroczny_Handlarz)\
**Replies:** 116\
**Last updated:** [September 18, 2018, 4:40pm UTC](https://forums.eveonline.com/t/make-concord-nerf-damage-in-highsec/92917 "2018-09-18T16:40:05Z")

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Make Concord nerf 50% damage and 50% rate of fire In highsec if you are not at war or in duel. Jita being most damgerous system in eve is bonkers and makes no sense, to the point it is impossible to jump in anything wor…

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## [Target Spectrum Breaker](https://forums.eveonline.com/t/target-spectrum-breaker/107051)

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**Author:** [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Replies:** 6\
**Last updated:** [September 18, 2018, 2:47pm UTC](https://forums.eveonline.com/t/target-spectrum-breaker/107051 "2018-09-18T14:47:52Z")

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Breakers are broken. They only really work for something like a suicide pipebomb where you’re running your SBs, your burst jammer, and you get ready to flash your TSB if you get boxed. The scan res and purple lock are …

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## [Edit: Large Weapon Alpha](https://forums.eveonline.com/t/edit-large-weapon-alpha/102590)

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**Author:** [@Sepheir\_Sepheron](https://forums.eveonline.com/u/Sepheir_Sepheron)\
**Replies:** 22\
**Last updated:** [September 17, 2018, 10:52pm UTC](https://forums.eveonline.com/t/edit-large-weapon-alpha/102590 "2018-09-17T22:52:33Z")

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Editted the whole post, original was just cruise missiles. What if all maximum calibur weapons (mega, neutron, 425 rail, etc) were changed to alpha weapons with a much longer duration but artillery like alpha? It’s kind…

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## [Please allow to delegate PI / Give access to other corp members](https://forums.eveonline.com/t/please-allow-to-delegate-pi-give-access-to-other-corp-members/106261)

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**Author:** [@Aken\_Thrawn](https://forums.eveonline.com/u/Aken_Thrawn)\
**Replies:** 4\
**Last updated:** [September 17, 2018, 4:02pm UTC](https://forums.eveonline.com/t/please-allow-to-delegate-pi-give-access-to-other-corp-members/106261 "2018-09-17T16:02:18Z")

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Hi, can you please make it so that access to planetary installations can be delegated to other players or corp members, as long as they have the required PI skills? I’d love to move some of my characters to another reg…

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## [Random delay in public contract updates](https://forums.eveonline.com/t/random-delay-in-public-contract-updates/81606)

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**Author:** [@beaconBoy\_SavesTheDay](https://forums.eveonline.com/u/beaconBoy_SavesTheDay)\
**Replies:** 16\
**Last updated:** [September 16, 2018, 3:52am UTC](https://forums.eveonline.com/t/random-delay-in-public-contract-updates/81606 "2018-09-16T03:52:23Z")

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The public contract mechanism is too precise, and scammers are taking advantage of this to make easy ISK. I’m proposing having a random delay of between 10 minutes and a half hour on all public contract updates. The on…

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## [Balancing Hi-Sec Freighter Bump Mechanics](https://forums.eveonline.com/t/balancing-hi-sec-freighter-bump-mechanics/95363)

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**Author:** [@Castiel351](https://forums.eveonline.com/u/Castiel351)\
**Replies:** 738\
**Last updated:** [September 16, 2018, 12:53am UTC](https://forums.eveonline.com/t/balancing-hi-sec-freighter-bump-mechanics/95363 "2018-09-16T00:53:22Z")

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Posting from an random alt to avoid being targeted but here’s a very simple feature / mechanic option that doesn’t do away with freighter bumping but really balances the game play. Problem: Forever Freighter Bumping. …

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## [Grouping for active modules](https://forums.eveonline.com/t/grouping-for-active-modules/106410)

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**Author:** [@noone\_kun](https://forums.eveonline.com/u/noone_kun)\
**Replies:** 3\
**Last updated:** [September 15, 2018, 7:31pm UTC](https://forums.eveonline.com/t/grouping-for-active-modules/106410 "2018-09-15T19:31:30Z")

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What do you guys think about grouping ability for ALL active modules, which can be fitted in quantity of 2 or more and activated in the same time? Invuls, armor reps, tracking computers etc. Something except “no because…

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## [QOL: Request for internal site beacons to be changed categories in OV settings](https://forums.eveonline.com/t/qol-request-for-internal-site-beacons-to-be-changed-categories-in-ov-settings/106446)

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**Author:** [@Naxirian](https://forums.eveonline.com/u/Naxirian)\
**Replies:** 1\
**Last updated:** [September 15, 2018, 8:13am UTC](https://forums.eveonline.com/t/qol-request-for-internal-site-beacons-to-be-changed-categories-in-ov-settings/106446 "2018-09-15T08:13:22Z")

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This has probably been requested many times but… Would it be possible to have the beacons found INSIDE FW complexes, DED sites, incursion sites etc moved to the “Beacon” category in the overview settings instead of the …

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## [Repair+Repackage+Stack all in one](https://forums.eveonline.com/t/repair-repackage-stack-all-in-one/106440)

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**Author:** [@Maruk\_Ihnati](https://forums.eveonline.com/u/Maruk_Ihnati)\
**Replies:** 1\
**Last updated:** [September 15, 2018, 5:53am UTC](https://forums.eveonline.com/t/repair-repackage-stack-all-in-one/106440 "2018-09-15T05:53:51Z")

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As per title, I would love to be able to do this with 2 clicks rather then 6 and a lot of sub menu navigation. p.s. I couldn’t find CCP Karkur’s topic on the little things. I haven’t been on the forums in a long time. …

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## [Drone support unit & Drone link optimiser](https://forums.eveonline.com/t/drone-support-unit-drone-link-optimiser/105683)

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**Author:** [@noone\_kun](https://forums.eveonline.com/u/noone_kun)\
**Replies:** 22\
**Last updated:** [September 15, 2018, 4:17am UTC](https://forums.eveonline.com/t/drone-support-unit-drone-link-optimiser/105683 "2018-09-15T04:17:33Z")

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Drone support unit New high slot module that will allow droneships to reach their max dps without turrets fitted. That module would use cpu and pg amounts equal to turrets and will be able to overload. It would provide …

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## [For event accelerator descriptions, please include time in the expiration info](https://forums.eveonline.com/t/for-event-accelerator-descriptions-please-include-time-in-the-expiration-info/106243)

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**Author:** [@The\_Larold](https://forums.eveonline.com/u/The_Larold)\
**Replies:** 1\
**Last updated:** [September 15, 2018, 3:31am UTC](https://forums.eveonline.com/t/for-event-accelerator-descriptions-please-include-time-in-the-expiration-info/106243 "2018-09-15T03:31:00Z")

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Previously the expiration info for event cerebral accelerators has included both a date and a time for the expiration of an accelerator. This time around I notice there’s just a date - no time. While I’d like to assume …

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## [Update For Drifter Ships Reccomendation](https://forums.eveonline.com/t/update-for-drifter-ships-reccomendation/106303)

<div class="topic-metadata">

**Author:** [@Cameron\_Lytle](https://forums.eveonline.com/u/Cameron_Lytle)\
**Replies:** 3\
**Last updated:** [September 15, 2018, 1:39am UTC](https://forums.eveonline.com/t/update-for-drifter-ships-reccomendation/106303 "2018-09-15T01:39:02Z")

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So first off im making this article from the guy who did it best: \[Ship Design\] Precursor Drifter Shipline and Modules second of all lets get into it with this information out of the way: Drifters and Triglavian are li…

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