# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=215

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**Page:** 216

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## [Epic missions, voice acting and ingame music](https://forums.eveonline.com/t/epic-missions-voice-acting-and-ingame-music/93425)

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**Author:** [@Jarvis\_Soren](https://forums.eveonline.com/u/Jarvis_Soren)\
**Replies:** 1\
**Last updated:** [July 29, 2018, 1:22pm UTC](https://forums.eveonline.com/t/epic-missions-voice-acting-and-ingame-music/93425 "2018-07-29T13:22:03Z")

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Hi! I’m about to finish the Sisters of EVE epic mission chain and it is much more enjoyable and interesting than normal missions. I would love to see much more mission chains like this one. I think it would be a signifi…

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## [Problem with untransportable and non jumping caps](https://forums.eveonline.com/t/problem-with-untransportable-and-non-jumping-caps/92458)

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**Author:** [@Hefalumps](https://forums.eveonline.com/u/Hefalumps)\
**Replies:** 9\
**Last updated:** [July 29, 2018, 8:22am UTC](https://forums.eveonline.com/t/problem-with-untransportable-and-non-jumping-caps/92458 "2018-07-29T08:22:21Z")

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Since we don’t have permanent stations in sov null, anymore, there’s going to be a problem that will arise. Ships like orcas and freighters that cannot be transported via freighter or carrier are going to be moved to a…

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## [Capitals looking dated](https://forums.eveonline.com/t/capitals-looking-dated/89413)

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**Author:** [@Bibosikus](https://forums.eveonline.com/u/Bibosikus)\
**Replies:** 9\
**Last updated:** [July 29, 2018, 8:17am UTC](https://forums.eveonline.com/t/capitals-looking-dated/89413 "2018-07-29T08:17:30Z")

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Today I watched the imperium field 2000 capitals and supercapitals and all other considerations aside I couldn’t help but feel it was a bit meh to see what was in practice 4-5 different hulls. So can I put forward CCP r…

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## [Ship/Cargo Scanner to give penalty e.g. suspect timer](https://forums.eveonline.com/t/ship-cargo-scanner-to-give-penalty-e-g-suspect-timer/83572)

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**Author:** [@Ryan\_B\_Thiesant](https://forums.eveonline.com/u/Ryan_B_Thiesant)\
**Replies:** 582\
**Last updated:** [July 28, 2018, 11:30pm UTC](https://forums.eveonline.com/t/ship-cargo-scanner-to-give-penalty-e-g-suspect-timer/83572 "2018-07-28T23:30:16Z")

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EDIT This post proposes a change to the make scanners give you a suspect timer. It is a feature request to CCP. At the top of this post are the tags Player Features & Ideas. These post is not a request for help. Niethe…

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## [\[mining change\] mining makes roids take damage, then split in smaller parts](https://forums.eveonline.com/t/mining-change-mining-makes-roids-take-damage-then-split-in-smaller-parts/91265)

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**Author:** [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Replies:** 23\
**Last updated:** [July 28, 2018, 8:30am UTC](https://forums.eveonline.com/t/mining-change-mining-makes-roids-take-damage-then-split-in-smaller-parts/91265 "2018-07-28T08:30:25Z")

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Sorry for the text wall. I tried to make it fun but it may look like a stupid wall. What’s wrong at present time Why I don’t like present mining : our turrets don’t deal damage. No feeling of the asteroid going to hul…

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## [Kamikaze "Bombing" Module](https://forums.eveonline.com/t/kamikaze-bombing-module/92445)

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**Author:** [@Nora\_Maldoran](https://forums.eveonline.com/u/Nora_Maldoran)\
**Replies:** 12\
**Last updated:** [July 28, 2018, 6:49am UTC](https://forums.eveonline.com/t/kamikaze-bombing-module/92445 "2018-07-28T06:49:28Z")

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Idea originated in this topic: Exploration blues: So null space is basically untravelable: What do you think about a module that does that kind of thing? It would create an area of effect like a normal bomb - with the…

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## [Repack in container](https://forums.eveonline.com/t/repack-in-container/92657)

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**Author:** [@Black\_Ambulance](https://forums.eveonline.com/u/Black_Ambulance)\
**Replies:** 1\
**Last updated:** [July 28, 2018, 5:40am UTC](https://forums.eveonline.com/t/repack-in-container/92657 "2018-07-28T05:40:48Z")

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hmmmm… that logic when u have modules in container and you can reprocess them all but not repack. please add repackage to the modules in a container. Ty

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## [MEGA (make eve great again)](https://forums.eveonline.com/t/mega-make-eve-great-again/91567)

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**Author:** [@Yigal\_Tzadok](https://forums.eveonline.com/u/Yigal_Tzadok)\
**Replies:** 8\
**Last updated:** [July 28, 2018, 4:38am UTC](https://forums.eveonline.com/t/mega-make-eve-great-again/91567 "2018-07-28T04:38:47Z")

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I have some idea’s for the devs/managements/marketeers You can still make an appealing trailer without telling some bs story Try telling people enthousiastically about the point and click festival, with your marketing…

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## [Ship Hangar Divisions for Types of Ships for QoL](https://forums.eveonline.com/t/ship-hangar-divisions-for-types-of-ships-for-qol/82081)

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**Author:** [@Xerxes\_Fehrnah](https://forums.eveonline.com/u/Xerxes_Fehrnah)\
**Replies:** 20\
**Last updated:** [July 28, 2018, 1:37am UTC](https://forums.eveonline.com/t/ship-hangar-divisions-for-types-of-ships-for-qol/82081 "2018-07-28T01:37:04Z")

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\[DfVOg5IVMAATC60\]

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## [Fit a ship with modules in the corp hanger](https://forums.eveonline.com/t/fit-a-ship-with-modules-in-the-corp-hanger/92981)

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**Author:** [@Ryan\_B\_Thiesant](https://forums.eveonline.com/u/Ryan_B_Thiesant)\
**Replies:** 0\
**Last updated:** [July 27, 2018, 3:57pm UTC](https://forums.eveonline.com/t/fit-a-ship-with-modules-in-the-corp-hanger/92981 "2018-07-27T15:57:36Z")

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Dear CCP, I would like to fit a ship from the shared corp hanger. I was using the ship fitting tool in corp. I’ve noticed that you need the items to be in your item hanger. And if the module exists in the division hang…

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## [Allow unlimited amount of jobs](https://forums.eveonline.com/t/allow-unlimited-amount-of-jobs/91890)

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**Author:** [@von\_Susla](https://forums.eveonline.com/u/von_Susla)\
**Replies:** 13\
**Last updated:** [July 27, 2018, 5:08am UTC](https://forums.eveonline.com/t/allow-unlimited-amount-of-jobs/91890 "2018-07-27T05:08:40Z")

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When you do multiple manufacturing/copying/etc operations there is sometimes annoying job length like 5 hours or 13 hours. Usually it happens when manufacturing cheap T2. You have hundreds or thousands 10 runs BPC after…

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## [Grant "bot" Kill Rights](https://forums.eveonline.com/t/grant-bot-kill-rights/92554)

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**Author:** [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Replies:** 10\
**Last updated:** [July 26, 2018, 9:09pm UTC](https://forums.eveonline.com/t/grant-bot-kill-rights/92554 "2018-07-26T21:09:33Z")

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This is not to replace any existing or proposed functionality. When a player reports a bot, and the bot is confirmed (quickly??) by CCP, the player is granted kill/loot rights on the bot and the pod :skull\_and\_crossbone…

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## [Just for me](https://forums.eveonline.com/t/just-for-me/92662)

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**Author:** [@z0rberg](https://forums.eveonline.com/u/z0rberg)\
**Replies:** 4\
**Last updated:** [July 26, 2018, 11:29am UTC](https://forums.eveonline.com/t/just-for-me/92662 "2018-07-26T11:29:33Z")

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I’m -10 and I create content. Keep your fingers in your pants and read on before ya start typin’. While it’s kind’a fun bein’ outside all the time, it’s also ■■■■■■■ boring ‘cause 99% of the people in highsec just don’t…

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## [Customizable Skins](https://forums.eveonline.com/t/customizable-skins/82103)

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**Author:** [@Imustbecomfused](https://forums.eveonline.com/u/Imustbecomfused)\
**Replies:** 12\
**Last updated:** [July 26, 2018, 3:41am UTC](https://forums.eveonline.com/t/customizable-skins/82103 "2018-07-26T03:41:27Z")

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I just wonder how many hours people would spend in the custom skin window should this idea take off. Im sure Im not the first to mention this, but I wanted to kick that ball again to see if it rolls. In the skin window,…

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## [Why always "Verse"?](https://forums.eveonline.com/t/why-always-verse/79480)

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**Author:** [@Predvodnica\_LSG](https://forums.eveonline.com/u/Predvodnica_LSG)\
**Replies:** 52\
**Last updated:** [July 25, 2018, 2:35pm UTC](https://forums.eveonline.com/t/why-always-verse/79480 "2018-07-25T14:35:40Z")

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All Eve economy is based on -Verse- someone build something and then another one come and destroy it … This is high speed rotation economy which atract aggressive and competitive personalities. In 15 years you do not b…

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## [Probe Scanning for Astroid Fields (Anomalies)](https://forums.eveonline.com/t/probe-scanning-for-astroid-fields-anomalies/88762)

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**Author:** [@Siyord\_Arghore](https://forums.eveonline.com/u/Siyord_Arghore)\
**Replies:** 40\
**Last updated:** [July 25, 2018, 11:38am UTC](https://forums.eveonline.com/t/probe-scanning-for-astroid-fields-anomalies/88762 "2018-07-25T11:38:48Z")

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Suggestion: Put bonus Astroid Fields (Anomalies) back ‘under’ the scanning feature, aka. make them hidden again. Reasons: Scanning itself has become way less of a hassle (compared to say 8y ago), meaning that finding …

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## [Allow us to manually remove contracts that require our attention](https://forums.eveonline.com/t/allow-us-to-manually-remove-contracts-that-require-our-attention/91964)

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**Author:** [@Zaboth\_Garadath](https://forums.eveonline.com/u/Zaboth_Garadath)\
**Replies:** 1\
**Last updated:** [July 25, 2018, 9:17am UTC](https://forums.eveonline.com/t/allow-us-to-manually-remove-contracts-that-require-our-attention/91964 "2018-07-25T09:17:43Z")

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The title says it all. It wouldn’t be an issue except that there are cases where contracts can remain in this state beyond your control. My example being an auction that I bid on, and then lost to a third party, has be…

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## [Spacial overload in busy systems](https://forums.eveonline.com/t/spacial-overload-in-busy-systems/90755)

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**Author:** [@Samantha\_Darkmatter](https://forums.eveonline.com/u/Samantha_Darkmatter)\
**Replies:** 11\
**Last updated:** [July 25, 2018, 4:27am UTC](https://forums.eveonline.com/t/spacial-overload-in-busy-systems/90755 "2018-07-25T04:27:39Z")

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With another huge fight over and more complaints about countless people disconnecting and not being able to log back in potentially costing one side the fight I honestly think its time CCP does something about this. We …

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## [New PI Interaction - Crop Growing](https://forums.eveonline.com/t/new-pi-interaction-crop-growing/91619)

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**Author:** [@Otheello\_Bennington](https://forums.eveonline.com/u/Otheello_Bennington)\
**Replies:** 5\
**Last updated:** [July 24, 2018, 9:38pm UTC](https://forums.eveonline.com/t/new-pi-interaction-crop-growing/91619 "2018-07-24T21:38:34Z")

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I noticed in the recent event that there were a lot meals offered as rewards. I think that the meal rewards should be made into PI commodity. Once the crops are grown and harvested they are then made into Boosters and A…

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## [Scanning ideas](https://forums.eveonline.com/t/scanning-ideas/91704)

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**Author:** [@SWAGGZENEGGER](https://forums.eveonline.com/u/SWAGGZENEGGER)\
**Replies:** 7\
**Last updated:** [July 24, 2018, 8:12am UTC](https://forums.eveonline.com/t/scanning-ideas/91704 "2018-07-24T08:12:31Z")

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Greetings. I was thinking about d. Scanning in general. How about a module which improve dscann. For more accurate scanning. Or even ships with scann boost both combat scanning and d scanning. Allowing you to pinpoint …

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## [How to fix salvage and mineral markets](https://forums.eveonline.com/t/how-to-fix-salvage-and-mineral-markets/90938)

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**Author:** [@Raindeth](https://forums.eveonline.com/u/Raindeth)\
**Replies:** 3\
**Last updated:** [July 24, 2018, 12:57am UTC](https://forums.eveonline.com/t/how-to-fix-salvage-and-mineral-markets/90938 "2018-07-24T00:57:54Z")

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Add some BPC drops to NPCs that allow the following: T1 salvage + LOTS of minerals (pyerite, isogen, zydrine, megacyte, and a little nocxium) = 100x that salvage, and T1 salvage + minerals (as above) = T2 salvage. The…

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## [Eve fitting game](https://forums.eveonline.com/t/eve-fitting-game/91552)

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**Author:** [@Yigal\_Tzadok](https://forums.eveonline.com/u/Yigal_Tzadok)\
**Replies:** 5\
**Last updated:** [July 23, 2018, 7:45pm UTC](https://forums.eveonline.com/t/eve-fitting-game/91552 "2018-07-23T19:45:39Z")

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Idea: make the fitting part of eve into a standalone game It will have the amazing combat and fitting system off eve minus the terrible gameplay and rsi

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## [Alpha Balance](https://forums.eveonline.com/t/alpha-balance/89129)

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**Author:** [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Replies:** 58\
**Last updated:** [July 23, 2018, 11:57am UTC](https://forums.eveonline.com/t/alpha-balance/89129 "2018-07-23T11:57:33Z")

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Alpha clones are long overdue for a balance pass. Alphas should no longer have access to: • Any ships larger than cruisers • Any Pirate hulls (specifically, Gilas) • Any large weapon Any skill points for battlecrui…

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## [Fit ship from the corp/division hangers](https://forums.eveonline.com/t/fit-ship-from-the-corp-division-hangers/91081)

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**Author:** [@Ryan\_B\_Thiesant](https://forums.eveonline.com/u/Ryan_B_Thiesant)\
**Replies:** 1\
**Last updated:** [July 23, 2018, 6:17am UTC](https://forums.eveonline.com/t/fit-ship-from-the-corp-division-hangers/91081 "2018-07-23T06:17:10Z")

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Dear CSM @Steve\_Ronuken, I was using the ship fitting tool in corp. I’ve noticed that you need the items to be in your item hanger. And if the module exists in the division hanger, it needs to be dragged into the item h…

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## [UI Small things - Tool tips](https://forums.eveonline.com/t/ui-small-things-tool-tips/91480)

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**Author:** [@Raggey](https://forums.eveonline.com/u/Raggey)\
**Replies:** 2\
**Last updated:** [July 22, 2018, 11:23pm UTC](https://forums.eveonline.com/t/ui-small-things-tool-tips/91480 "2018-07-22T23:23:16Z")

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There is an existing feature that allows the increase of delay before tool tips appear. Even using that I often find the tool tips covering inventory things and it’s annoying. Please could we have a checkbox that disab…

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## [Adding More interaction with NPC through bribery Idea](https://forums.eveonline.com/t/adding-more-interaction-with-npc-through-bribery-idea/91416)

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**Author:** [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Replies:** 2\
**Last updated:** [July 22, 2018, 5:37pm UTC](https://forums.eveonline.com/t/adding-more-interaction-with-npc-through-bribery-idea/91416 "2018-07-22T17:37:54Z")

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High/Low = The dominant faction (Caldari, Amarr, Gal, Min or maybe Concord) Null = The dominant NPC Faction (Serp, Blood, Guristas, Sansha, Angel, Drones) The player gains the ability to bribe these factions for powerf…

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## [Improving Upwell Structure Access Lists](https://forums.eveonline.com/t/improving-upwell-structure-access-lists/91428)

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**Author:** [@Qia\_Kare](https://forums.eveonline.com/u/Qia_Kare)\
**Replies:** 0\
**Last updated:** [July 22, 2018, 8:13am UTC](https://forums.eveonline.com/t/improving-upwell-structure-access-lists/91428 "2018-07-22T08:13:22Z")

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Access lists are a fairly flexible way to control who can and can’t use what services, but I’ve found synchronizing the access lists with the contact list to be tedious and error prone. To address this, I would like to …

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## [The Juggernaught](https://forums.eveonline.com/t/the-juggernaught/89653)

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**Author:** [@MAD\_DAWGZ](https://forums.eveonline.com/u/MAD_DAWGZ)\
**Replies:** 18\
**Last updated:** [July 22, 2018, 3:35am UTC](https://forums.eveonline.com/t/the-juggernaught/89653 "2018-07-22T03:35:55Z")

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It is written in the Eve Lore of a giant planet killing ship specifically designed to kill titans and super carriers. With the current proliferation of super caps now is the time to introduce this ship called the Juggern…

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## [Tech 3 Battleship: Self-Fitting Siege Battleship](https://forums.eveonline.com/t/tech-3-battleship-self-fitting-siege-battleship/89406)

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**Author:** [@Reaver\_Glitterstim](https://forums.eveonline.com/u/Reaver_Glitterstim)\
**Replies:** 44\
**Last updated:** [July 21, 2018, 2:49pm UTC](https://forums.eveonline.com/t/tech-3-battleship-self-fitting-siege-battleship/89406 "2018-07-21T14:49:52Z")

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I’ve got an idea for a tech 3 battleship: The ship would be able to enter fitting mode in which it anchors itself in space and not only gains the ability to change its own modules and subsystems, but other subcap ships …

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## [Abuse of Depots and Citadels mechanics](https://forums.eveonline.com/t/abuse-of-depots-and-citadels-mechanics/89571)

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**Author:** [@Perkutor\_Jakuard](https://forums.eveonline.com/u/Perkutor_Jakuard)\
**Replies:** 44\
**Last updated:** [July 21, 2018, 8:29am UTC](https://forums.eveonline.com/t/abuse-of-depots-and-citadels-mechanics/89571 "2018-07-21T08:29:25Z")

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A couple of things that happened to our group, and I considere is a clear abuse of game mechanics. Mobile depots: the current mechanics allows to disengage and be able to refit, even you are receiving damage. Our victim…

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