# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=222

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**Page:** 223

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## [About War](https://forums.eveonline.com/t/about-war/79971)

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**Author:** [@Urantia\_Felix](https://forums.eveonline.com/u/Urantia_Felix)\
**Replies:** 8\
**Last updated:** [June 2, 2018, 3:57pm UTC](https://forums.eveonline.com/t/about-war/79971 "2018-06-02T15:57:11Z")

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For those who start the game now, it is very difficult to participate in wars. Assuming you have a growing coorporation with 5 players. A more skill-savvy corporation, or with more leveling, will win the war easily. By t…

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## [T3 Battleships](https://forums.eveonline.com/t/t3-battleships/63125)

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**Author:** [@Hakiri\_Saisima](https://forums.eveonline.com/u/Hakiri_Saisima)\
**Replies:** 47\
**Last updated:** [June 2, 2018, 2:18pm UTC](https://forums.eveonline.com/t/t3-battleships/63125 "2018-06-02T14:18:08Z")

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So after reading through the forums for potential bridge classes between battleships and Caps, and reading through a few posts about Escort carriers and T3 battleships. ive read through most of them, even read through so…

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## [Citadel proliferation is a problem which needs to be addressed](https://forums.eveonline.com/t/citadel-proliferation-is-a-problem-which-needs-to-be-addressed/51359)

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**Author:** [@Kalam\_Harkair](https://forums.eveonline.com/u/Kalam_Harkair)\
**Replies:** 89\
**Last updated:** [June 2, 2018, 1:07am UTC](https://forums.eveonline.com/t/citadel-proliferation-is-a-problem-which-needs-to-be-addressed/51359 "2018-06-02T01:07:33Z")

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There are currently no limitations to where or how many Upwell structures can be anchored in a system and if you find yourself asking “What problems is this causing?” then you’ve been hiding under a rock somewhere. Here…

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## [Make festival launcher only use 0.01 fitting req](https://forums.eveonline.com/t/make-festival-launcher-only-use-0-01-fitting-req/79811)

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**Author:** [@Felix\_Allistar](https://forums.eveonline.com/u/Felix_Allistar)\
**Replies:** 1\
**Last updated:** [June 1, 2018, 9:43pm UTC](https://forums.eveonline.com/t/make-festival-launcher-only-use-0-01-fitting-req/79811 "2018-06-01T21:43:59Z")

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tight fits = no fireworks, just offlined salvager. thats no fun ‘’/

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## [QOL Jump Clone split Jump/Destroy buttons in UI](https://forums.eveonline.com/t/qol-jump-clone-split-jump-destroy-buttons-in-ui/80037)

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**Author:** [@Queloor\_Zefram](https://forums.eveonline.com/u/Queloor_Zefram)\
**Replies:** 0\
**Last updated:** [June 1, 2018, 8:55pm UTC](https://forums.eveonline.com/t/qol-jump-clone-split-jump-destroy-buttons-in-ui/80037 "2018-06-01T20:55:59Z")

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o7, as a QOL suggestion could you please take into consideration splitting the Jump and Destroy buttons in the Character Sheet-\>Character-\>Jump Clones UI ? Right now these two buttons touch each other and it is very ea…

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## [Citadels should send notifications for reinforcement timers](https://forums.eveonline.com/t/citadels-should-send-notifications-for-reinforcement-timers/79931)

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**Author:** [@Dyver\_Phycad](https://forums.eveonline.com/u/Dyver_Phycad)\
**Replies:** 0\
**Last updated:** [June 1, 2018, 10:59am UTC](https://forums.eveonline.com/t/citadels-should-send-notifications-for-reinforcement-timers/79931 "2018-06-01T10:59:27Z")

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If a structures goes into reinforced state, every character using a service in the structure should receive a notification about his reinforcement so that they can take necessary actions. It is quite annoying that a long…

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## [More mouseover info in Planetary Production dialog](https://forums.eveonline.com/t/more-mouseover-info-in-planetary-production-dialog/79828)

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**Author:** [@Aurick\_Tox](https://forums.eveonline.com/u/Aurick_Tox)\
**Replies:** 0\
**Last updated:** [May 31, 2018, 8:41pm UTC](https://forums.eveonline.com/t/more-mouseover-info-in-planetary-production-dialog/79828 "2018-05-31T20:41:14Z")

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Currently the new Planetary Production dialog shows production, storage and the items in each. Mousing over the storage items shows the amount, the item name, the estimated price etc. Mousing over the storage icon shows …

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## [Make an eve card game pliiiiiiiiz](https://forums.eveonline.com/t/make-an-eve-card-game-pliiiiiiiiz/79762)

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**Author:** [@Lance\_McWilson](https://forums.eveonline.com/u/Lance_McWilson)\
**Replies:** 4\
**Last updated:** [May 31, 2018, 3:09pm UTC](https://forums.eveonline.com/t/make-an-eve-card-game-pliiiiiiiiz/79762 "2018-05-31T15:09:38Z")

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Imagine a classic “Hearthstone-like” game, linked to your eve account and EvE economy. Capacitor instead of mana, cards like “Overheat”, “Nosferatu”, No minions, but you fit your ship and you use cards that matches the…

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## [Attack Destroyers](https://forums.eveonline.com/t/attack-destroyers/79173)

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**Author:** [@Jeb\_Ozuwara](https://forums.eveonline.com/u/Jeb_Ozuwara)\
**Replies:** 22\
**Last updated:** [May 31, 2018, 2:42pm UTC](https://forums.eveonline.com/t/attack-destroyers/79173 "2018-05-31T14:42:25Z")

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Just like attack battlecruisers, trade tank for damage. Think of a Cormorant with 8 duel 150mm railguns. Or a Talwar with 8 RLMLs. Thoughts?

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## [New Omega Benefit Quick Log Off](https://forums.eveonline.com/t/new-omega-benefit-quick-log-off/79644)

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**Author:** [@Maximum\_Hiroaki](https://forums.eveonline.com/u/Maximum_Hiroaki)\
**Replies:** 4\
**Last updated:** [May 30, 2018, 11:09pm UTC](https://forums.eveonline.com/t/new-omega-benefit-quick-log-off/79644 "2018-05-30T23:09:17Z")

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New Omega Clone Benefit Idea Log off safety time will reduce to 10 seconds" Log off timer expire speed multiplies X5 (1:00 as PVE) (3:00 as PVP)

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## [FW Capture Mechanic Overhaul - Complex Claim Units](https://forums.eveonline.com/t/fw-capture-mechanic-overhaul-complex-claim-units/79559)

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**Author:** [@Petrus\_Blackshell](https://forums.eveonline.com/u/Petrus_Blackshell)\
**Replies:** 0\
**Last updated:** [May 30, 2018, 3:19pm UTC](https://forums.eveonline.com/t/fw-capture-mechanic-overhaul-complex-claim-units/79559 "2018-05-30T15:19:44Z")

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TL;DR: instead of simply being “present” to capture a FW complex, require anchoring and defending a space-maguffin. If it is abandoned, the capture pauses. If it is destroyed, the capture resets to 0. This is only for of…

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## [Planetary Interaction 'export fittings'](https://forums.eveonline.com/t/planetary-interaction-export-fittings/79412)

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**Author:** [@Clearleaf](https://forums.eveonline.com/u/Clearleaf)\
**Replies:** 0\
**Last updated:** [May 30, 2018, 2:33am UTC](https://forums.eveonline.com/t/planetary-interaction-export-fittings/79412 "2018-05-30T02:33:38Z")

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Would like to have some ability to export planetary setup similar to how one exports ship fittings. Just something that lists all the current structures and routes; what each structure is producing and/or extracting int…

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## [Salvage drone 2 maybe](https://forums.eveonline.com/t/salvage-drone-2-maybe/79367)

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**Author:** [@sylveon\_is\_kawaii](https://forums.eveonline.com/u/sylveon_is_kawaii)\
**Replies:** 3\
**Last updated:** [May 30, 2018, 12:59am UTC](https://forums.eveonline.com/t/salvage-drone-2-maybe/79367 "2018-05-30T00:59:10Z")

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I don’t know if anyone else wants to see salvage drone 2’s but I kinda do like to have incentive to train salvage drone operation to 5 like just powerful enough to salvage the wrecks the tech 1 drones can’t be nice to…

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## [Amarr needs golden ship skins](https://forums.eveonline.com/t/amarr-needs-golden-ship-skins/79194)

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**Author:** [@Cygnus\_Parud](https://forums.eveonline.com/u/Cygnus_Parud)\
**Replies:** 5\
**Last updated:** [May 29, 2018, 11:37am UTC](https://forums.eveonline.com/t/amarr-needs-golden-ship-skins/79194 "2018-05-29T11:37:23Z")

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A long time ago Amarr ships were made of gold, they looked that way. Some looked a bit silly (Armageddon, it was yellow) but at the very least they tried to look as if they were made of gold. Then Trinity 1&2 happened a…

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## [Multiple Client Audio](https://forums.eveonline.com/t/multiple-client-audio/79190)

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**Author:** [@Koraz\_Okanata](https://forums.eveonline.com/u/Koraz_Okanata)\
**Replies:** 5\
**Last updated:** [May 29, 2018, 8:54am UTC](https://forums.eveonline.com/t/multiple-client-audio/79190 "2018-05-29T08:54:14Z")

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This will seem a very picky point to make but it’s an issue I have always seen as obvious one and with all the audio changes that have happened, I’m not sure why it hasn’t been picked up already. It’s obvious no one want…

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## [LP Trading, Extracting, and Injecting](https://forums.eveonline.com/t/lp-trading-extracting-and-injecting/79033)

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**Author:** [@Ryan\_B\_Thiesant](https://forums.eveonline.com/u/Ryan_B_Thiesant)\
**Replies:** 9\
**Last updated:** [May 29, 2018, 6:29am UTC](https://forums.eveonline.com/t/lp-trading-extracting-and-injecting/79033 "2018-05-29T06:29:29Z")

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Continuing the discussion from LP Extractors to standardize LP sales: It’s a good idea. And you have stated a good precedent i.e Skill injectors.

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## [Polarized Combat Drones](https://forums.eveonline.com/t/polarized-combat-drones/79022)

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**Author:** [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Replies:** 15\
**Last updated:** [May 29, 2018, 6:05am UTC](https://forums.eveonline.com/t/polarized-combat-drones/79022 "2018-05-29T06:05:02Z")

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I think that Polarized Combat and Sentry Drones should be the next improvement for drones. Just like the ship based polarized weapon system that deals a lot of damage the Polarized Drone would cause 2x the normal damage …

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## [Concept: possible secondary lines of T2 hulls for certain classes](https://forums.eveonline.com/t/concept-possible-secondary-lines-of-t2-hulls-for-certain-classes/78586)

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**Author:** [@Villiam\_Kaardanen](https://forums.eveonline.com/u/Villiam_Kaardanen)\
**Replies:** 5\
**Last updated:** [May 29, 2018, 5:20am UTC](https://forums.eveonline.com/t/concept-possible-secondary-lines-of-t2-hulls-for-certain-classes/78586 "2018-05-29T05:20:00Z")

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not looking for implementation, rather, just food for thought. i was looking at checking on the specs of the Widow to see how much i could take out of it once Omega. and noticed that some T2 specializations only have 1 h…

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## [Remove FW defensive plexing](https://forums.eveonline.com/t/remove-fw-defensive-plexing/78579)

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**Author:** [@Marek\_Kanenald](https://forums.eveonline.com/u/Marek_Kanenald)\
**Replies:** 9\
**Last updated:** [May 29, 2018, 3:38am UTC](https://forums.eveonline.com/t/remove-fw-defensive-plexing/78579 "2018-05-29T03:38:38Z")

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What is even the point of dplexing? Someone sits in a stabbed frigate of less than 1m isk in a certain space for a while. It creates zero content because everyone just warps away instantly. Even if somehow combat does oc…

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## [An idea to make a subcap counter to capital's to bring strategy back to eve instead of brute force](https://forums.eveonline.com/t/an-idea-to-make-a-subcap-counter-to-capitals-to-bring-strategy-back-to-eve-instead-of-brute-force/66407)

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**Author:** [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Replies:** 20\
**Last updated:** [May 28, 2018, 6:10pm UTC](https://forums.eveonline.com/t/an-idea-to-make-a-subcap-counter-to-capitals-to-bring-strategy-back-to-eve-instead-of-brute-force/66407 "2018-05-28T18:10:13Z")

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Capital dominance is the game at the moment and it’s making combat pretty stale, I want to propose a strategic counter to capital dominance that is very hard to deploy but devastating if done well. For this idea I would…

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## [Walking In Triglavian Space](https://forums.eveonline.com/t/walking-in-triglavian-space/79050)

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**Author:** [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Replies:** 21\
**Last updated:** [May 28, 2018, 5:35pm UTC](https://forums.eveonline.com/t/walking-in-triglavian-space/79050 "2018-05-28T17:35:18Z")

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DUST 514 was a success server and implementation wise as was walking in stations. Both had their drawbacks. DUST 514 wasn’t able to be accessed via PC and walking in stations lacked any interaction. My suggestion is to …

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## [I would like to see a special area for people who have a real life disability who cannot react as fast you're just an idea below](https://forums.eveonline.com/t/i-would-like-to-see-a-special-area-for-people-who-have-a-real-life-disability-who-cannot-react-as-fast-youre-just-an-idea-below/62464)

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**Author:** [@Jennifer\_Austin](https://forums.eveonline.com/u/Jennifer_Austin)\
**Replies:** 194\
**Last updated:** [May 28, 2018, 5:32pm UTC](https://forums.eveonline.com/t/i-would-like-to-see-a-special-area-for-people-who-have-a-real-life-disability-who-cannot-react-as-fast-youre-just-an-idea-below/62464 "2018-05-28T17:32:19Z")

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I would gladly pay extra to see a save Zone where you could mining everything you want including the rare stuff that you could only get in nullsec and things like that because honestly it’s not that I don’t like PVP I’m…

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## [Resource Wars - feedback+request: LP rewards are worthless](https://forums.eveonline.com/t/resource-wars-feedback-request-lp-rewards-are-worthless/78860)

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**Author:** [@Gyokerke](https://forums.eveonline.com/u/Gyokerke)\
**Replies:** 9\
**Last updated:** [May 28, 2018, 3:21pm UTC](https://forums.eveonline.com/t/resource-wars-feedback-request-lp-rewards-are-worthless/78860 "2018-05-28T15:21:57Z")

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Just a quick 2-liner. I love the mechanics but the rewards are just too low to ask my friends to come and fly with me a bit. They can easily make more ISK running lvl3 mission agents than running lvl4 mining sites. :S C…

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## [The Polarized Module Section](https://forums.eveonline.com/t/the-polarized-module-section/79023)

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**Author:** [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Replies:** 1\
**Last updated:** [May 28, 2018, 1:43pm UTC](https://forums.eveonline.com/t/the-polarized-module-section/79023 "2018-05-28T13:43:19Z")

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So far there are Polarized weapons but what about other modules such as Polarized ECM? Drawbacks Unless you are flying a dedicated ECM ship you wouldn’t be able to fit a Polarized ECM module. Optimal range would be 1,…

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## [Selecting States For Cargo Cans and Wrecks](https://forums.eveonline.com/t/selecting-states-for-cargo-cans-and-wrecks/74366)

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**Author:** [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Replies:** 6\
**Last updated:** [May 28, 2018, 12:04pm UTC](https://forums.eveonline.com/t/selecting-states-for-cargo-cans-and-wrecks/74366 "2018-05-28T12:04:39Z")

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I think that a state for cargo cans should be added to the States tab in the Tab Presets. Being able to select a certain state of a cargo can or wreck, Yellow, White or Blue, will give a Capsuleer the ability to fine tun…

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## [Gardens - Farms in space](https://forums.eveonline.com/t/gardens-farms-in-space/77702)

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**Author:** [@Stash\_Montoya](https://forums.eveonline.com/u/Stash_Montoya)\
**Replies:** 22\
**Last updated:** [May 28, 2018, 11:57am UTC](https://forums.eveonline.com/t/gardens-farms-in-space/77702 "2018-05-28T11:57:11Z")

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I think it would be interesting, if we could build Biodomes in space. Grow different types of ingredients for Drugs/Boosters.

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## [Personal Wardecs](https://forums.eveonline.com/t/personal-wardecs/78789)

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**Author:** [@shootyou\_longtyme](https://forums.eveonline.com/u/shootyou_longtyme)\
**Replies:** 11\
**Last updated:** [May 28, 2018, 1:21am UTC](https://forums.eveonline.com/t/personal-wardecs/78789 "2018-05-28T01:21:43Z")

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It has been a long time since I have seen anything mentioned about something resembling a “personal” wardec, so here’s what I have been thinking: What I would like to see would be the ability to wardec an individual, as…

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## [Mobile Depot - Fit Ship Button](https://forums.eveonline.com/t/mobile-depot-fit-ship-button/78850)

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**Author:** [@Ryan\_B\_Thiesant](https://forums.eveonline.com/u/Ryan_B_Thiesant)\
**Replies:** 2\
**Last updated:** [May 27, 2018, 9:58pm UTC](https://forums.eveonline.com/t/mobile-depot-fit-ship-button/78850 "2018-05-27T21:58:27Z")

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Dear CCP, I’ve noticed that the fitting button is not available using a mobile depot. CCP can you implement this feature? Regards Ryan

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## [PI setup save](https://forums.eveonline.com/t/pi-setup-save/78921)

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**Author:** [@Armonus](https://forums.eveonline.com/u/Armonus)\
**Replies:** 1\
**Last updated:** [May 27, 2018, 8:15pm UTC](https://forums.eveonline.com/t/pi-setup-save/78921 "2018-05-27T20:15:46Z")

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It’d be great if we were able to save a PI setup to speed up the process of setting up pi. It would save your factory layout. This would allow you to setup your extractors and install presaved factory setup so you didn’t…

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## [A player market](https://forums.eveonline.com/t/a-player-market/77754)

<div class="topic-metadata">

**Author:** [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Replies:** 84\
**Last updated:** [May 27, 2018, 12:12pm UTC](https://forums.eveonline.com/t/a-player-market/77754 "2018-05-27T12:12:35Z")

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Suggestion: Allow for players to become tradeable over a dedicated player market. Synopsis: It’s a suggestion to add more fun to recruitment and corp management, to add an alternative to just leaving a corporation or k…

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