# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=226

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**Page:** 227

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## [Is it time for compressed minerals?](https://forums.eveonline.com/t/is-it-time-for-compressed-minerals/45688)

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**Author:** [@Wesfahrn](https://forums.eveonline.com/u/Wesfahrn)\
**Replies:** 46\
**Last updated:** [May 4, 2018, 10:03pm UTC](https://forums.eveonline.com/t/is-it-time-for-compressed-minerals/45688 "2018-05-04T22:03:29Z")

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Be able to compress minerals into bars? Why not? One tritanium bar = 1,000 trit. Guess it should be a blueprint and it would take some time+cost some isk to create? And then a blueprint to uncompress it again. Who knows…

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## [Complete Ship Tree](https://forums.eveonline.com/t/complete-ship-tree/74146)

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**Author:** [@Stella\_Southstar](https://forums.eveonline.com/u/Stella_Southstar)\
**Replies:** 2\
**Last updated:** [May 4, 2018, 7:14pm UTC](https://forums.eveonline.com/t/complete-ship-tree/74146 "2018-05-04T19:14:28Z")

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Hello Folks, With the addition of the new ships, the ship tree should be updated to include ships from Concord and society of conscious thought. Also why not include all ships that have been released in the ship tree. S…

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## [Idea for a Tech 2 porpoise](https://forums.eveonline.com/t/idea-for-a-tech-2-porpoise/69992)

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**Author:** [@Jennifer\_Austin](https://forums.eveonline.com/u/Jennifer_Austin)\
**Replies:** 31\
**Last updated:** [May 3, 2018, 10:27pm UTC](https://forums.eveonline.com/t/idea-for-a-tech-2-porpoise/69992 "2018-05-03T22:27:25Z")

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I’m thinking expanded drone Bay the current 175 to 150 take the bandwidth from where it’s at to 125 Add a ship maintenance Bay big enough to fit a Vexor Navy Issue the Ore hole from 75 to 80 even

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## [Bringing back Sansha ship paint](https://forums.eveonline.com/t/bringing-back-sansha-ship-paint/74058)

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**Author:** [@Hirmuolio\_Pine](https://forums.eveonline.com/u/Hirmuolio_Pine)\
**Replies:** 1\
**Last updated:** [May 3, 2018, 9:15pm UTC](https://forums.eveonline.com/t/bringing-back-sansha-ship-paint/74058 "2018-05-03T21:15:05Z")

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The Sansha ships, Probe Vherokior SKIN (and the Vherokior Probe before) and the sleeper drones used to have this cool paint that would change depending on camera angle. The Sansha ships and sleepers were oily and the Vh…

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## [Upgrade Upwell Strukture's to the next size](https://forums.eveonline.com/t/upgrade-upwell-struktures-to-the-next-size/72106)

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**Author:** [@Akama\_Atrocitus](https://forums.eveonline.com/u/Akama_Atrocitus)\
**Replies:** 47\
**Last updated:** [May 3, 2018, 7:32pm UTC](https://forums.eveonline.com/t/upgrade-upwell-struktures-to-the-next-size/72106 "2018-05-03T19:32:13Z")

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well the idea is simple let us upgrade our citadels/ec´s/ rafinerys to the next size level with the materials it would cost to build the next size strukture. of cause it sould not be instand (24h timer or more and a 30…

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## [It needs more drones](https://forums.eveonline.com/t/it-needs-more-drones/73972)

<div class="topic-metadata">

**Author:** [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Replies:** 3\
**Last updated:** [May 3, 2018, 1:20pm UTC](https://forums.eveonline.com/t/it-needs-more-drones/73972 "2018-05-03T13:20:32Z")

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Please first watch this video. Now say that you don’t want more drones in EVE. :persevere:

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## [Dedicated Missile Battlecruisers! 🚀](https://forums.eveonline.com/t/dedicated-missile-battlecruisers/73546)

<div class="topic-metadata">

**Author:** [@Jeb\_Ozuwara](https://forums.eveonline.com/u/Jeb_Ozuwara)\
**Replies:** 50\
**Last updated:** [May 3, 2018, 3:49am UTC](https://forums.eveonline.com/t/dedicated-missile-battlecruisers/73546 "2018-05-03T03:49:40Z")

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maybe a fully dedicated battlecruiser designed from the ground up for missiles? 8 launcher slots, but 3-4 med slots, and 4-5 low slots. Max speed: 200-220 m/s slightly weaker tank than your normal battlecruiser, to pro…

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## [Planetary Interaction idea](https://forums.eveonline.com/t/planetary-interaction-idea/73868)

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**Author:** [@Marf\_James](https://forums.eveonline.com/u/Marf_James)\
**Replies:** 3\
**Last updated:** [May 2, 2018, 8:22pm UTC](https://forums.eveonline.com/t/planetary-interaction-idea/73868 "2018-05-02T20:22:04Z")

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Hi All. My suggestion of what i would like is to either be able to name a spaceport… or maybe a “note” or something of the like that i can see in the import items window on the customs office… i have a planet or two ac…

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## [NULL SEC change needed asap](https://forums.eveonline.com/t/null-sec-change-needed-asap/73680)

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**Author:** [@GsyBoy](https://forums.eveonline.com/u/GsyBoy)\
**Replies:** 4\
**Last updated:** [May 2, 2018, 12:23pm UTC](https://forums.eveonline.com/t/null-sec-change-needed-asap/73680 "2018-05-02T12:23:13Z")

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I was making a listing of the low/high sec connection to Null and noticed that Syndicate is being unfairly treated, like a Rifter that has had it’s utility slot removed. It has 6 where as Delve has just 1. This need to c…

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## [Get rid of the dust surrounding moon asteroid fields](https://forums.eveonline.com/t/get-rid-of-the-dust-surrounding-moon-asteroid-fields/73721)

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**Author:** [@Ageanal\_Olerie](https://forums.eveonline.com/u/Ageanal_Olerie)\
**Replies:** 5\
**Last updated:** [May 2, 2018, 5:20am UTC](https://forums.eveonline.com/t/get-rid-of-the-dust-surrounding-moon-asteroid-fields/73721 "2018-05-02T05:20:08Z")

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When you spend A LOT of time in asteroid fields, and moon asteroid fields, you’d like to enjoy the view of the space around your ship. The problem is… you can’t. There is so much dust (really fog, that doesn’t move …

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## [A new type of \*\*real\*\* Carrier](https://forums.eveonline.com/t/a-new-type-of-real-carrier/9438)

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**Author:** [@Beppe\_Caruso](https://forums.eveonline.com/u/Beppe_Caruso)\
**Replies:** 109\
**Last updated:** [May 1, 2018, 8:35pm UTC](https://forums.eveonline.com/t/a-new-type-of-real-carrier/9438 "2018-05-01T20:35:11Z")

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Good afternoon, I had an idea about carriers, but not the carriers as they are implemented in the game currently. So, currently there is no real carrier in the game, imho, but only oversized drone carriers ( fighter…

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## [Thukker Tribe Ship Tree](https://forums.eveonline.com/t/thukker-tribe-ship-tree/71771)

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**Author:** [@Shara\_Kusomi](https://forums.eveonline.com/u/Shara_Kusomi)\
**Replies:** 21\
**Last updated:** [April 30, 2018, 10:07pm UTC](https://forums.eveonline.com/t/thukker-tribe-ship-tree/71771 "2018-04-30T22:07:42Z")

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I saw someone mention an idea for a Thukker’s ship tree but they didn’t really flesh out their idea so I fleshed it out. I focused on defining qualities of the ships and tree itself rather than all of the ship stats F…

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## [New type of ship?](https://forums.eveonline.com/t/new-type-of-ship/73306)

<div class="topic-metadata">

**Author:** [@Ghelisis\_Achasse](https://forums.eveonline.com/u/Ghelisis_Achasse)\
**Replies:** 12\
**Last updated:** [April 30, 2018, 6:12pm UTC](https://forums.eveonline.com/t/new-type-of-ship/73306 "2018-04-30T18:12:59Z")

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I know we already have Fighters, but those are mining drones, but the lack of something better to call it…the closest thing we have to this idea are the corvettes/rookie ship, so I hopped on Singularity and used a Reaper…

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## [Abyssal Mutaplasmids - Rework to Skills + mini-game feature - say no to random](https://forums.eveonline.com/t/abyssal-mutaplasmids-rework-to-skills-mini-game-feature-say-no-to-random/73382)

<div class="topic-metadata">

**Author:** [@Loki\_Feiht](https://forums.eveonline.com/u/Loki_Feiht)\
**Replies:** 3\
**Last updated:** [April 30, 2018, 7:58am UTC](https://forums.eveonline.com/t/abyssal-mutaplasmids-rework-to-skills-mini-game-feature-say-no-to-random/73382 "2018-04-30T07:58:46Z")

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Would this feature not be best served to the community with new (invention) skills and mini-game, with some real (theoretical) science and engineering thrown in? like we had with with hacking or project discovery? I wou…

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## [Mobile Compression Units](https://forums.eveonline.com/t/mobile-compression-units/71726)

<div class="topic-metadata">

**Author:** [@Airlon\_Verolan](https://forums.eveonline.com/u/Airlon_Verolan)\
**Replies:** 25\
**Last updated:** [April 30, 2018, 1:57am UTC](https://forums.eveonline.com/t/mobile-compression-units/71726 "2018-04-30T01:57:04Z")

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So it would be nice to have a unit similar to the MTU that could compress ore and ice. Ideas to keep it balanced would be to only be usable in Null Sec and WH Space to avoid messing to heavily with the compressed HS mark…

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## [Color coded sorted charges](https://forums.eveonline.com/t/color-coded-sorted-charges/73355)

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**Author:** [@Gleb\_Koskov](https://forums.eveonline.com/u/Gleb_Koskov)\
**Replies:** 0\
**Last updated:** [April 30, 2018, 12:14am UTC](https://forums.eveonline.com/t/color-coded-sorted-charges/73355 "2018-04-30T00:14:10Z")

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Deciding which turret charge to use in a situation on the fly is very important, unfortunately when you have a large variety of ammo in your cargo hold, it can be stressing reading through each for the correct ammo type…

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## [Citadel docking filters based on the ship's cargo](https://forums.eveonline.com/t/citadel-docking-filters-based-on-the-ships-cargo/73153)

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**Author:** [@Ember\_Niagara](https://forums.eveonline.com/u/Ember_Niagara)\
**Replies:** 6\
**Last updated:** [April 29, 2018, 5:33pm UTC](https://forums.eveonline.com/t/citadel-docking-filters-based-on-the-ships-cargo/73153 "2018-04-29T17:33:36Z")

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Right now structure docking rights are only based on standings, not ship type or cargo. Adding such control could be a powerful tool, in the form of blacklists or whitelists - applied globally, or specifically to a stand…

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## [Improvements/Fixes to the Fitting Window and saved fittings](https://forums.eveonline.com/t/improvements-fixes-to-the-fitting-window-and-saved-fittings/73006)

<div class="topic-metadata">

**Author:** [@Xebov](https://forums.eveonline.com/u/Xebov)\
**Replies:** 4\
**Last updated:** [April 29, 2018, 10:11am UTC](https://forums.eveonline.com/t/improvements-fixes-to-the-fitting-window-and-saved-fittings/73006 "2018-04-29T10:11:28Z")

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After playing a bit around with the fitting window and the capabilities of saving and loading fittings, i found the functionality lacking in some areas and information provided to be plain wrong in some situations. I su…

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## [Mining Missions / Ship Rental](https://forums.eveonline.com/t/mining-missions-ship-rental/52907)

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**Author:** [@Mothre](https://forums.eveonline.com/u/Mothre)\
**Replies:** 46\
**Last updated:** [April 29, 2018, 7:52am UTC](https://forums.eveonline.com/t/mining-missions-ship-rental/52907 "2018-04-29T07:52:07Z")

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This is a suggestion for PvE mining mission content. Edit: because people can’t read and get triggered at the mention of the word alpha. Edit: to include some suggestions from the thread so new posters don’t have to re…

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## [Close topic please](https://forums.eveonline.com/t/close-topic-please/72571)

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**Author:** [@Korgoth\_of-Barbaria](https://forums.eveonline.com/u/Korgoth_of-Barbaria)\
**Replies:** 72\
**Last updated:** [April 28, 2018, 8:41pm UTC](https://forums.eveonline.com/t/close-topic-please/72571 "2018-04-28T20:41:14Z")

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Long time Eve player and I’m not all that good at this game, haha, but lately I’ve been getting slightly more successful at hunting down easy-to-kill ships in low sec. ( I don’t want fair fights, trying to hunt, not fig…

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## [Rolling RNG Ship bonuses?](https://forums.eveonline.com/t/rolling-rng-ship-bonuses/72745)

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**Author:** [@Madalina\_Rift](https://forums.eveonline.com/u/Madalina_Rift)\
**Replies:** 2\
**Last updated:** [April 27, 2018, 10:00pm UTC](https://forums.eveonline.com/t/rolling-rng-ship-bonuses/72745 "2018-04-27T22:00:04Z")

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Greetings guys, If @ccp are moving forward with this, “making a true sandbox experience” I would like to see this mechanic been applied to ship bonuses as well. I feel like these new RNG mods are going to take a lot of…

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## [Cruiser sized rockets](https://forums.eveonline.com/t/cruiser-sized-rockets/72320)

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**Author:** [@Jeb\_Ozuwara](https://forums.eveonline.com/u/Jeb_Ozuwara)\
**Replies:** 13\
**Last updated:** [April 27, 2018, 7:55pm UTC](https://forums.eveonline.com/t/cruiser-sized-rockets/72320 "2018-04-27T19:55:27Z")

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5000-7500 m range base no skills 50-75 capacity per launcher rate of fire of 4 second base no skills 75-90 alpha reload 15 seconds 90-110 powergrid 25-35 cpu uses a bit of capacitor (?) what do you guys think? i…

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## [Ded 9/10s](https://forums.eveonline.com/t/ded-9-10s/72280)

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**Author:** [@Eternal\_Montage](https://forums.eveonline.com/u/Eternal_Montage)\
**Replies:** 4\
**Last updated:** [April 27, 2018, 3:00pm UTC](https://forums.eveonline.com/t/ded-9-10s/72280 "2018-04-27T15:00:04Z")

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CCP is busy right now, so I don’t see this happening any time soon, but I wanted to share my idea no less. Take the current 10/10s and change them to 9/10s then make new dedsites, call them 10/10s, make them super hard …

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## [One way to balance Mutaplasmids: mediate their stat increases/decreases around each other](https://forums.eveonline.com/t/one-way-to-balance-mutaplasmids-mediate-their-stat-increases-decreases-around-each-other/72202)

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**Author:** [@Uriel\_Paradisi\_Anteovnuecci](https://forums.eveonline.com/u/Uriel_Paradisi_Anteovnuecci)\
**Replies:** 5\
**Last updated:** [April 27, 2018, 9:59am UTC](https://forums.eveonline.com/t/one-way-to-balance-mutaplasmids-mediate-their-stat-increases-decreases-around-each-other/72202 "2018-04-27T09:59:00Z")

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(Reddit version of this post: Reddit - The heart of the internet ) I’ve been seriously thinking about this for a bit now, with all the valid concerns popping up around mutaplasmids. As they stand currently, mutaplasmi…

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## [\[Into the Abyss\] Sacrificial Ship Exchange](https://forums.eveonline.com/t/into-the-abyss-sacrificial-ship-exchange/72602)

<div class="topic-metadata">

**Author:** [@Pleasure\_Hub\_Node-514](https://forums.eveonline.com/u/Pleasure_Hub_Node-514)\
**Replies:** 11\
**Last updated:** [April 27, 2018, 2:56am UTC](https://forums.eveonline.com/t/into-the-abyss-sacrificial-ship-exchange/72602 "2018-04-27T02:56:01Z")

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Abyssal site loot crates appear to be dropping fully built ships. This seems like a bug however it could offer a very dynamic, hard decision loot drops. i.e. In the final room, give players the option to abandon the shi…

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## [Mobile Repair Depot](https://forums.eveonline.com/t/mobile-repair-depot/72166)

<div class="topic-metadata">

**Author:** [@GsyBoy](https://forums.eveonline.com/u/GsyBoy)\
**Replies:** 21\
**Last updated:** [April 26, 2018, 10:20pm UTC](https://forums.eveonline.com/t/mobile-repair-depot/72166 "2018-04-26T22:20:06Z")

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No thether, no invulnerabity, moderately easy to probe down, no stupid reps, un-unanchorable so will have to leave, smallish so can carry multiple maybe and limited life before going poof, no refiting capabilities, cheap…

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## [Simple Carrier Ratting Fix](https://forums.eveonline.com/t/simple-carrier-ratting-fix/71617)

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**Author:** [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Replies:** 45\
**Last updated:** [April 26, 2018, 7:24pm UTC](https://forums.eveonline.com/t/simple-carrier-ratting-fix/71617 "2018-04-26T19:24:03Z")

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At FanFest it was made clear that CCP was unhappy with Carrier and Super ratting. They feel it is too much. Changes are coming. I’ll add my two cents before said changes are announced. There’s a very simple solution: …

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## [Talking Observatories](https://forums.eveonline.com/t/talking-observatories/72159)

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**Author:** [@Terranid\_Meester](https://forums.eveonline.com/u/Terranid_Meester)\
**Replies:** 6\
**Last updated:** [April 26, 2018, 7:03pm UTC](https://forums.eveonline.com/t/talking-observatories/72159 "2018-04-26T19:03:59Z")

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CCP still have plans to add these and to make them interact with local i.e being the thing needed to provide local in sov null-sec. I think this is a good idea I would like to see some interaction between them and a pil…

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## [Suggestion for more ship balancing](https://forums.eveonline.com/t/suggestion-for-more-ship-balancing/61089)

<div class="topic-metadata">

**Author:** [@Dr\_Eichendorf](https://forums.eveonline.com/u/Dr_Eichendorf)\
**Replies:** 56\
**Last updated:** [April 26, 2018, 10:26am UTC](https://forums.eveonline.com/t/suggestion-for-more-ship-balancing/61089 "2018-04-26T10:26:53Z")

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As we all know in the dev blog about some changes, CCP finally does good work to shake up the meta. It covers some really needed changes like the Orthrus nerf, but there are still more ships to look at, like Command ship…

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## [Suggestion: Cloaky Campers (Limited Cloak)](https://forums.eveonline.com/t/suggestion-cloaky-campers-limited-cloak/72209)

<div class="topic-metadata">

**Author:** [@Dalia\_Boilstun](https://forums.eveonline.com/u/Dalia_Boilstun)\
**Replies:** 1\
**Last updated:** [April 26, 2018, 9:24am UTC](https://forums.eveonline.com/t/suggestion-cloaky-campers-limited-cloak/72209 "2018-04-26T09:24:36Z")

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Hello Everyone: I’l like to discuss the idea of setting an cumulative cooldown after prolongated cloaking use. The idea is that players cannot remain cloaked "for ever" paying “no attention at all” on their camper acco…

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