# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=227

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**Page:** 228

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## [Quality of life change , Blueprint hangar](https://forums.eveonline.com/t/quality-of-life-change-blueprint-hangar/72066)

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**Author:** [@Dante\_Lioncourt](https://forums.eveonline.com/u/Dante_Lioncourt)\
**Replies:** 3\
**Last updated:** [April 25, 2018, 10:23pm UTC](https://forums.eveonline.com/t/quality-of-life-change-blueprint-hangar/72066 "2018-04-25T22:23:51Z")

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Simple idea , probs not so simple to implement , I would like a blueprint hangar/archive with two subs categories , BPO’s and BPC’s.

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## [An Idea to make the coming star gate's that where announced more interesting :P](https://forums.eveonline.com/t/an-idea-to-make-the-coming-star-gates-that-where-announced-more-interesting-p/71616)

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**Author:** [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Replies:** 31\
**Last updated:** [April 25, 2018, 8:55pm UTC](https://forums.eveonline.com/t/an-idea-to-make-the-coming-star-gates-that-where-announced-more-interesting-p/71616 "2018-04-25T20:55:05Z")

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At the moment K space and J space are pretty seperate entities each having their own stories, but what if these new gates that CCP recently showed us at fan fest could be used to bridge k-space and J-space :stuck\_out\_ton…

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## [Navy Scorp as Shield Nestor](https://forums.eveonline.com/t/navy-scorp-as-shield-nestor/68533)

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**Author:** [@Curtis\_Beradan](https://forums.eveonline.com/u/Curtis_Beradan)\
**Replies:** 51\
**Last updated:** [April 25, 2018, 8:11pm UTC](https://forums.eveonline.com/t/navy-scorp-as-shield-nestor/68533 "2018-04-25T20:11:25Z")

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There are 2 issues which I think could be solved by turning the Navy Scorpion into a shield logi boat similar to the Nestor. Armor has a battleship logi, shield doesn’t. The SNI is currently a more expensive Rattlesnak…

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## [Why no "Republic fleet" missiles?](https://forums.eveonline.com/t/why-no-republic-fleet-missiles/71807)

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**Author:** [@Duran\_Predur](https://forums.eveonline.com/u/Duran_Predur)\
**Replies:** 5\
**Last updated:** [April 25, 2018, 8:59am UTC](https://forums.eveonline.com/t/why-no-republic-fleet-missiles/71807 "2018-04-25T08:59:34Z")

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An idea that came to me quite a while ago and made sense in a lore perspective, why the republic fleet didn’t came up with its own missile designs? With missile based ships in every hull size and tech under capitals, for…

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## [Venture ORE issue](https://forums.eveonline.com/t/venture-ore-issue/71100)

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**Author:** [@Jeb\_Ozuwara](https://forums.eveonline.com/u/Jeb_Ozuwara)\
**Replies:** 24\
**Last updated:** [April 25, 2018, 8:39am UTC](https://forums.eveonline.com/t/venture-ore-issue/71100 "2018-04-25T08:39:24Z")

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a better and much more expensive version of the venture. it will lose all of its bonuses to gas mining, but still keep its bonuses for ore. it will be able to fit 3-4 mining lasers, just like the venture in the promotion…

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## [Eve Chronicles accessible in game](https://forums.eveonline.com/t/eve-chronicles-accessible-in-game/71986)

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**Author:** [@Ageanal\_Olerie](https://forums.eveonline.com/u/Ageanal_Olerie)\
**Replies:** 1\
**Last updated:** [April 25, 2018, 2:10am UTC](https://forums.eveonline.com/t/eve-chronicles-accessible-in-game/71986 "2018-04-25T02:10:50Z")

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It would be great if the Chronicles and other lore was easily accessible directly in Eve Online. It’s a great way to immerse yourself in the Eve universe, and what better way to do that than while in game itself, parti…

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## [Tractor Beam Improvment](https://forums.eveonline.com/t/tractor-beam-improvment/71234)

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**Author:** [@eMerchant](https://forums.eveonline.com/u/eMerchant)\
**Replies:** 4\
**Last updated:** [April 24, 2018, 9:26pm UTC](https://forums.eveonline.com/t/tractor-beam-improvment/71234 "2018-04-24T21:26:02Z")

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Intragration of a right click accessible shortcut for tractor beam to tractor within reach of ship interface.

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## [Make all Dev Posts like this please](https://forums.eveonline.com/t/make-all-dev-posts-like-this-please/71876)

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**Author:** [@Dom\_Arkaral](https://forums.eveonline.com/u/Dom_Arkaral)\
**Replies:** 0\
**Last updated:** [April 24, 2018, 4:27pm UTC](https://forums.eveonline.com/t/make-all-dev-posts-like-this-please/71876 "2018-04-24T16:27:58Z")

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You know you want it CCP

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## [Dropping of "damaged" mods from NPCs](https://forums.eveonline.com/t/dropping-of-damaged-mods-from-npcs/71799)

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**Author:** [@DSpite\_Culhach](https://forums.eveonline.com/u/DSpite_Culhach)\
**Replies:** 2\
**Last updated:** [April 24, 2018, 10:28am UTC](https://forums.eveonline.com/t/dropping-of-damaged-mods-from-npcs/71799 "2018-04-24T10:28:45Z")

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Basically mods that are already damaged (new flag? new meta number?) and that can’t be reprocessed, sold or “repaired for selling”, and when installed in a ship could: void it’s warranty (if it has any on the hull alre…

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## [Rig removal and repair skills](https://forums.eveonline.com/t/rig-removal-and-repair-skills/71221)

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**Author:** [@Spectr\_StormShadow](https://forums.eveonline.com/u/Spectr_StormShadow)\
**Replies:** 9\
**Last updated:** [April 23, 2018, 1:00pm UTC](https://forums.eveonline.com/t/rig-removal-and-repair-skills/71221 "2018-04-23T13:00:49Z")

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Rig Removal Skill and Rig Removal Specialization Skill The ability to successfully remove a rig from a ship with out destroying or damaging the rig. Max times one rig can be removed before its destruction. 3 times if s…

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## [Locations are saved at the moment of clicking (?)](https://forums.eveonline.com/t/locations-are-saved-at-the-moment-of-clicking/71479)

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**Author:** [@Villiam\_Kaardanen](https://forums.eveonline.com/u/Villiam_Kaardanen)\
**Replies:** 2\
**Last updated:** [April 22, 2018, 10:16pm UTC](https://forums.eveonline.com/t/locations-are-saved-at-the-moment-of-clicking/71479 "2018-04-22T22:16:18Z")

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i dont know if its intended that there’s a delay when trying to make a safespot during warp. but sometimes it really becomes annoying when you’ve press the key to save a location on warp and the bookmark appears practica…

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## [Selecting focused,locked target flashes its icon](https://forums.eveonline.com/t/selecting-focused-locked-target-flashes-its-icon/71473)

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**Author:** [@Georgia\_Bayer](https://forums.eveonline.com/u/Georgia_Bayer)\
**Replies:** 0\
**Last updated:** [April 22, 2018, 6:11pm UTC](https://forums.eveonline.com/t/selecting-focused-locked-target-flashes-its-icon/71473 "2018-04-22T18:11:12Z")

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Suggestion: Clicking on currently focused locked target shows a visual hint, ie. the target’s icon flashes. Keywords: hud, targeting, qol Note: Clicking unlocked and focused,locked object is tough to differentiate at a…

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## [More dynamic logistics ships (faction logi)](https://forums.eveonline.com/t/more-dynamic-logistics-ships-faction-logi/70008)

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**Author:** [@Matthew\_Strenkowski](https://forums.eveonline.com/u/Matthew_Strenkowski)\
**Replies:** 43\
**Last updated:** [April 22, 2018, 3:19pm UTC](https://forums.eveonline.com/t/more-dynamic-logistics-ships-faction-logi/70008 "2018-04-22T15:19:38Z")

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As all logi pilots realize when they first discover that they like to heal instead of hurt, there is a profound gap between the amount of dynamic options you have to attack someone than you have to heal someone. From bla…

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## [Any chance of adding some drone bay to the Prospect CCP?](https://forums.eveonline.com/t/any-chance-of-adding-some-drone-bay-to-the-prospect-ccp/57895)

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**Author:** [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Replies:** 23\
**Last updated:** [April 22, 2018, 1:56pm UTC](https://forums.eveonline.com/t/any-chance-of-adding-some-drone-bay-to-the-prospect-ccp/57895 "2018-04-22T13:56:54Z")

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HI, the prospect has no way to eliminate npc’s that spawn in wormhole gas sites, is it possible to give it some drone-bay even 10 would be great, thanks in advance.

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## [\[QOL\] Conditional Overview Colours](https://forums.eveonline.com/t/qol-conditional-overview-colours/71387)

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**Author:** [@Mr\_Mieyli](https://forums.eveonline.com/u/Mr_Mieyli)\
**Replies:** 0\
**Last updated:** [April 22, 2018, 11:42am UTC](https://forums.eveonline.com/t/qol-conditional-overview-colours/71387 "2018-04-22T11:42:27Z")

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I’ll keep this brief since F&I gets enough posts already. We all know eve can be spreadsheets in space, and reading all of the detail presented in the overview can become a challenge in fast paced environments. My sugg…

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## [Metaplasmid for Micro Jump Drive and MJDF?](https://forums.eveonline.com/t/metaplasmid-for-micro-jump-drive-and-mjdf/69927)

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**Author:** [@Stitch\_Kaneland](https://forums.eveonline.com/u/Stitch_Kaneland)\
**Replies:** 17\
**Last updated:** [April 22, 2018, 6:01am UTC](https://forums.eveonline.com/t/metaplasmid-for-micro-jump-drive-and-mjdf/69927 "2018-04-22T06:01:45Z")

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Seeing as how the metaplasmids will work for MWD/AB, could we consider letting them apply to MJD? There are no meta, faction, deadspace, officer MJDs, and to some, they’re still considered a prop mod. Mainly i’d want t…

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## [Is there an option to turn off the blinking of the Journal?](https://forums.eveonline.com/t/is-there-an-option-to-turn-off-the-blinking-of-the-journal/67128)

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**Author:** [@Zavia\_Uristis](https://forums.eveonline.com/u/Zavia_Uristis)\
**Replies:** 2\
**Last updated:** [April 22, 2018, 12:10am UTC](https://forums.eveonline.com/t/is-there-an-option-to-turn-off-the-blinking-of-the-journal/67128 "2018-04-22T00:10:49Z")

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Hi! Well… Just what the title says! It would be great if it could be turned off… It gets annoying at times… At least for me! Cheers!

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## [Ability to disable Alliance chatt and corp chatt for my self](https://forums.eveonline.com/t/ability-to-disable-alliance-chatt-and-corp-chatt-for-my-self/68526)

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**Author:** [@anas\_moraished](https://forums.eveonline.com/u/anas_moraished)\
**Replies:** 9\
**Last updated:** [April 21, 2018, 10:32pm UTC](https://forums.eveonline.com/t/ability-to-disable-alliance-chatt-and-corp-chatt-for-my-self/68526 "2018-04-21T22:32:40Z")

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Hi why not to provide the ability so i can disable the chatting channel in the game Which mean Alliance and corp channels and only for my self. I mean why is it must for me to have them :slight\_smile: I think this wi…

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## [Shared access hangars](https://forums.eveonline.com/t/shared-access-hangars/6816)

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**Author:** [@Amanda\_Orion](https://forums.eveonline.com/u/Amanda_Orion)\
**Replies:** 13\
**Last updated:** [April 21, 2018, 10:00pm UTC](https://forums.eveonline.com/t/shared-access-hangars/6816 "2018-04-21T22:00:16Z")

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Since citadels have a role system already, why not put in a hangar to which access can be granted by role, for people outside the owning corporation? Handy for allowing friends to pick up ammunition, or replacement ships…

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## [Ideas for Killmails 2.0](https://forums.eveonline.com/t/ideas-for-killmails-2-0/70839)

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**Author:** [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Replies:** 21\
**Last updated:** [April 21, 2018, 6:28am UTC](https://forums.eveonline.com/t/ideas-for-killmails-2-0/70839 "2018-04-21T06:28:30Z")

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Figured if CCP was really working on revamping may as well get in early with tossing ideas around for what we all would like to see added personally i would like to see a drop down that lets you select through different…

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## [Hull Repairer Need considration](https://forums.eveonline.com/t/hull-repairer-need-considration/69709)

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**Author:** [@anas\_moraished](https://forums.eveonline.com/u/anas_moraished)\
**Replies:** 63\
**Last updated:** [April 21, 2018, 5:22am UTC](https://forums.eveonline.com/t/hull-repairer-need-considration/69709 "2018-04-21T05:22:53Z")

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Hi I was tring to try fitting a hull tank ship but i notice that it has a poor HP generating. Why the large one do only 120 HP ? I think it is will be reasonable to be at least 60% of the armor Repairer. The large o…

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## [Give Medium Citadels A High Slot Jump Drive?](https://forums.eveonline.com/t/give-medium-citadels-a-high-slot-jump-drive/70148)

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**Author:** [@Terranid\_Meester](https://forums.eveonline.com/u/Terranid_Meester)\
**Replies:** 8\
**Last updated:** [April 21, 2018, 1:41am UTC](https://forums.eveonline.com/t/give-medium-citadels-a-high-slot-jump-drive/70148 "2018-04-21T01:41:05Z")

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High slot because then you could restrict the firepower if that is the only reason people want to use it for \[refit cooldown after jumping\]. Medium Citadels \[Astrahus, Raitaru and Athanor\] only because large and extra-la…

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## [Presets for directional scanner](https://forums.eveonline.com/t/presets-for-directional-scanner/70861)

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**Author:** [@Arboo](https://forums.eveonline.com/u/Arboo)\
**Replies:** 4\
**Last updated:** [April 20, 2018, 8:02pm UTC](https://forums.eveonline.com/t/presets-for-directional-scanner/70861 "2018-04-20T20:02:57Z")

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Can you make preset buttons for scanner? For now you need to pull to the left or to the right sliders - to set a corner and distance of scan. It would be convenient to keep the most frequently used presets and display …

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## [Players Requested idea's ((Life In Empire))](https://forums.eveonline.com/t/players-requested-ideas-life-in-empire/70358)

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**Author:** [@Rina\_Cotte](https://forums.eveonline.com/u/Rina_Cotte)\
**Replies:** 34\
**Last updated:** [April 20, 2018, 6:04pm UTC](https://forums.eveonline.com/t/players-requested-ideas-life-in-empire/70358 "2018-04-20T18:04:06Z")

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Hello, community! The idea’s in this topic are for “EMPIRE” only changes. This topic has nothing to with idea’s beyond high sec JUST EMPIRE. List below of idea’s we would like to see done. –\> Removal of belts from bookm…

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## [Battlegrounds, PvP Complexes, Sov, and Large Battles](https://forums.eveonline.com/t/battlegrounds-pvp-complexes-sov-and-large-battles/70694)

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**Author:** [@Malik8](https://forums.eveonline.com/u/Malik8)\
**Replies:** 5\
**Last updated:** [April 20, 2018, 5:27pm UTC](https://forums.eveonline.com/t/battlegrounds-pvp-complexes-sov-and-large-battles/70694 "2018-04-20T17:27:14Z")

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Into the Abyss has me excited for where the game is headed and some of the concepts I think could be applied to Sov and the process for flipping systems. A system that resembles Battlegrounds. Created items that can be u…

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## [Generate Account Name Hashes -- Help Prevent additional Scamming](https://forums.eveonline.com/t/generate-account-name-hashes-help-prevent-additional-scamming/59182)

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**Author:** [@Brock\_Khans](https://forums.eveonline.com/u/Brock_Khans)\
**Replies:** 13\
**Last updated:** [April 20, 2018, 5:09pm UTC](https://forums.eveonline.com/t/generate-account-name-hashes-help-prevent-additional-scamming/59182 "2018-04-20T17:09:05Z")

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Being an avid traveler of the Character Bazaar, I have bought/sold many’a toon. In doing so I always feel a bit eery giving someone my account name to initiate a transfer for a character that I am purchasing. Feels stran…

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## [Update coming after the Abyssal](https://forums.eveonline.com/t/update-coming-after-the-abyssal/70823)

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**Author:** [@Predator\_BOA](https://forums.eveonline.com/u/Predator_BOA)\
**Replies:** 9\
**Last updated:** [April 20, 2018, 2:57pm UTC](https://forums.eveonline.com/t/update-coming-after-the-abyssal/70823 "2018-04-20T14:57:02Z")

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In fan fest 2018 just went, they was talking about revisiting the HAC’s again. So this is a page where I like people to link there idea’s of what you like to see on the HAC’s that wasn’t touch in the last update to them…

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## [Many features unrealistic to kindergarden niveau : bumping, no 90 degree drives and no gravitation, no remote sharing of coordinates of escalations/Missions/etc](https://forums.eveonline.com/t/many-features-unrealistic-to-kindergarden-niveau-bumping-no-90-degree-drives-and-no-gravitation-no-remote-sharing-of-coordinates-of-escalations-missions-etc/70232)

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**Author:** [@MorliDots22](https://forums.eveonline.com/u/MorliDots22)\
**Replies:** 22\
**Last updated:** [April 20, 2018, 1:34pm UTC](https://forums.eveonline.com/t/many-features-unrealistic-to-kindergarden-niveau-bumping-no-90-degree-drives-and-no-gravitation-no-remote-sharing-of-coordinates-of-escalations-missions-etc/70232 "2018-04-20T13:34:20Z")

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Dear Community, Why is bumping so unrealistic - no damage to bumper or the ship being bumped. Also why there are no “emergency drives” which would help maneuvering to sides/up/down or backwards in space. No options to s…

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## [Suggestion : D-Scan Overhaul (also intended against cloaky campers)](https://forums.eveonline.com/t/suggestion-d-scan-overhaul-also-intended-against-cloaky-campers/69477)

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**Author:** [@Sengoku\_Keikira](https://forums.eveonline.com/u/Sengoku_Keikira)\
**Replies:** 40\
**Last updated:** [April 20, 2018, 8:17am UTC](https://forums.eveonline.com/t/suggestion-d-scan-overhaul-also-intended-against-cloaky-campers/69477 "2018-04-20T08:17:44Z")

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We are familiar with warp core strength mechanics. We can use a similar concept on dscan as well. Idea is having D-Scan Disruptor’s (active and/or passive, mid and/or low slot modules) for preventing a ship from getting …

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## [((Into the Abyss)) NEXT ((Life in Space))](https://forums.eveonline.com/t/into-the-abyss-next-life-in-space/70194)

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**Author:** [@Rina\_Cotte](https://forums.eveonline.com/u/Rina_Cotte)\
**Replies:** 8\
**Last updated:** [April 20, 2018, 8:13am UTC](https://forums.eveonline.com/t/into-the-abyss-next-life-in-space/70194 "2018-04-20T08:13:52Z")

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Hello Community, It’s time we look hard at the current space and beyond with hidden stuff. It’s time for some more changes to the game. Here is my list of changes which could make the game interesting and maybe more fun…

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