# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=230

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**Page:** 231

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## ["Dude, where's my ship?"](https://forums.eveonline.com/t/dude-wheres-my-ship/67502)

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**Author:** [@Loki\_Orkund](https://forums.eveonline.com/u/Loki_Orkund)\
**Replies:** 59\
**Last updated:** [April 7, 2018, 4:51am UTC](https://forums.eveonline.com/t/dude-wheres-my-ship/67502 "2018-04-07T04:51:27Z")

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Unless you can identify your ship by name, it’s four clicks and two long menus to navigate to simply get into the ship you want to. And that’s if you’re in the same station as the ship. So why not have a simple window …

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## [New Module Ideas](https://forums.eveonline.com/t/new-module-ideas/67278)

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**Author:** [@Jacus\_Noir](https://forums.eveonline.com/u/Jacus_Noir)\
**Replies:** 11\
**Last updated:** [April 7, 2018, 3:07am UTC](https://forums.eveonline.com/t/new-module-ideas/67278 "2018-04-07T03:07:49Z")

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Subject: Interchangeable Module Slots Purpose and Goal: To allow for modules to be used to enhance/modify other slots on the ship. This may seem like an inefficient use of ship slots but I have often found a few occasi…

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## [Augoror navy issue possible re-balance](https://forums.eveonline.com/t/augoror-navy-issue-possible-re-balance/67833)

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**Author:** [@Nessto\_Lombardi](https://forums.eveonline.com/u/Nessto_Lombardi)\
**Replies:** 8\
**Last updated:** [April 6, 2018, 7:58pm UTC](https://forums.eveonline.com/t/augoror-navy-issue-possible-re-balance/67833 "2018-04-06T19:58:08Z")

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Possibly the addition of a mid-slot and increased speed could be used as a counter to alpha. Lets not forget reclining seats and n64 upfront.

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## [The good, the bad, and the ugly. What do we need to make War actual War?](https://forums.eveonline.com/t/the-good-the-bad-and-the-ugly-what-do-we-need-to-make-war-actual-war/67844)

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**Author:** [@MinerArt](https://forums.eveonline.com/u/MinerArt)\
**Replies:** 11\
**Last updated:** [April 6, 2018, 3:55pm UTC](https://forums.eveonline.com/t/the-good-the-bad-and-the-ugly-what-do-we-need-to-make-war-actual-war/67844 "2018-04-06T15:55:27Z")

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I will not use this post for anything other than to start the thread and collect opinions on things. Good: Destroying things - @MinerArt PvP - @mkint Bad: Easily Avoided - @MinerArt Everything - @Solstice\_Projekt …

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## [Augmented reality running app as crossover Running Zombies with Pokemon Go on EVE Online lore](https://forums.eveonline.com/t/augmented-reality-running-app-as-crossover-running-zombies-with-pokemon-go-on-eve-online-lore/67979)

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**Author:** [@MorliDots22](https://forums.eveonline.com/u/MorliDots22)\
**Replies:** 2\
**Last updated:** [April 6, 2018, 3:53pm UTC](https://forums.eveonline.com/t/augmented-reality-running-app-as-crossover-running-zombies-with-pokemon-go-on-eve-online-lore/67979 "2018-04-06T15:53:06Z")

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Is there an interest of a running app with standart measure like speed/calories/pulse with the ability to collect Items like skins/boosters per certain amount of kilometers/miles for my imperial friends and playing the r…

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## [Upkeep cost for ships](https://forums.eveonline.com/t/upkeep-cost-for-ships/51855)

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**Author:** [@Manwithdog](https://forums.eveonline.com/u/Manwithdog)\
**Replies:** 66\
**Last updated:** [April 5, 2018, 11:57pm UTC](https://forums.eveonline.com/t/upkeep-cost-for-ships/51855 "2018-04-05T23:57:56Z")

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Hi , I think we need to implement a upkeep cost for ships. The reason would be to try and combat the current issue with capital ships . Caps are being built far more than are being destroyed, supers and titans more tha…

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## [CONCORD Bounties](https://forums.eveonline.com/t/concord-bounties/67431)

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**Author:** [@Jade\_Mitch](https://forums.eveonline.com/u/Jade_Mitch)\
**Replies:** 7\
**Last updated:** [April 5, 2018, 9:24pm UTC](https://forums.eveonline.com/t/concord-bounties/67431 "2018-04-05T21:24:37Z")

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Only CONCORD can place bounties. CONCORD only places bounties on players for the destruction of property in faction space equal to the estimated value of the victims uninsured losses. This does not include cargo or items…

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## [Change to war dec mechanics](https://forums.eveonline.com/t/change-to-war-dec-mechanics/67463)

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**Author:** [@Namtar](https://forums.eveonline.com/u/Namtar)\
**Replies:** 86\
**Last updated:** [April 5, 2018, 2:49pm UTC](https://forums.eveonline.com/t/change-to-war-dec-mechanics/67463 "2018-04-05T14:49:17Z")

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Since the start of Eve war dec’ing other corporations have seemed a one sided affair. If you have the money you could dec anyone without really putting anything on the line excepted ships fitted for pvp and players ready…

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## [Asset search improvement](https://forums.eveonline.com/t/asset-search-improvement/65345)

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**Author:** [@Roger\_Alleile](https://forums.eveonline.com/u/Roger_Alleile)\
**Replies:** 4\
**Last updated:** [April 5, 2018, 12:49pm UTC](https://forums.eveonline.com/t/asset-search-improvement/65345 "2018-04-05T12:49:53Z")

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It would be helpful if the asset search function included blueprints/formulas that are currently in use. The blueprint/formula may be in use, but I still own it, so it should show up in search.

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## [Structure Skins](https://forums.eveonline.com/t/structure-skins/67914)

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**Author:** [@TechniCorps](https://forums.eveonline.com/u/TechniCorps)\
**Replies:** 9\
**Last updated:** [April 5, 2018, 10:57am UTC](https://forums.eveonline.com/t/structure-skins/67914 "2018-04-05T10:57:54Z")

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I think its Time to Implant sknis for Structures. i Would be the Fiist who would buy them for our drab Tatara. Mfg Technicorps

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## [Easy Mode & Hard Mode](https://forums.eveonline.com/t/easy-mode-hard-mode/62574)

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**Author:** [@Brok\_Haslack](https://forums.eveonline.com/u/Brok_Haslack)\
**Replies:** 67\
**Last updated:** [April 5, 2018, 9:21am UTC](https://forums.eveonline.com/t/easy-mode-hard-mode/62574 "2018-04-05T09:21:07Z")

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Just came up on the EVE facecrack group, so I’ll add it here. When asked how to make EVE great again I answered: . Easy mode & hard mode. And you jump your toon between the 2 ( with restrictions ). So if you take a p…

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## [Engineering links](https://forums.eveonline.com/t/engineering-links/67859)

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**Author:** [@Manwithdog](https://forums.eveonline.com/u/Manwithdog)\
**Replies:** 13\
**Last updated:** [April 5, 2018, 8:57am UTC](https://forums.eveonline.com/t/engineering-links/67859 "2018-04-05T08:57:48Z")

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Another quick one , engineering links with options to either increase cap capacity , cap recharge rate or void bomb resistance. Discuss

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## [Make events open for public in EVE!](https://forums.eveonline.com/t/make-events-open-for-public-in-eve/67849)

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**Author:** [@Brynjard](https://forums.eveonline.com/u/Brynjard)\
**Replies:** 1\
**Last updated:** [April 5, 2018, 6:34am UTC](https://forums.eveonline.com/t/make-events-open-for-public-in-eve/67849 "2018-04-05T06:34:33Z")

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There should be the option to make events ingame public! Or at least for a bigger audience than corp and personal. It should also be possible to link an event in an EVE-mail!

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## [Tracking Enhancers balance pass](https://forums.eveonline.com/t/tracking-enhancers-balance-pass/67620)

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**Author:** [@Gosti\_Isagar](https://forums.eveonline.com/u/Gosti_Isagar)\
**Replies:** 8\
**Last updated:** [April 4, 2018, 10:07pm UTC](https://forums.eveonline.com/t/tracking-enhancers-balance-pass/67620 "2018-04-04T22:07:18Z")

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When tracking enhancers got rebalanced a few years ago, it was the goal to make them stronger than an unscripted tracking computer, but weaker than a scripted one. Now, let us look at the values: (optimal Range / fallof…

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## [Make weapon effects more visible and awesomer](https://forums.eveonline.com/t/make-weapon-effects-more-visible-and-awesomer/67672)

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**Author:** [@Eternal\_Montage](https://forums.eveonline.com/u/Eternal_Montage)\
**Replies:** 11\
**Last updated:** [April 4, 2018, 9:45pm UTC](https://forums.eveonline.com/t/make-weapon-effects-more-visible-and-awesomer/67672 "2018-04-04T21:45:06Z")

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I’d like to see more flashy weapon effects that can be seen from a further distance. Include a check box to turn on/off for performance reason. -Autocannons: continuous stream of tracer fire, none of this stupid burst f…

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## [Separate orders window](https://forums.eveonline.com/t/separate-orders-window/67746)

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**Author:** [@Manwithdog](https://forums.eveonline.com/u/Manwithdog)\
**Replies:** 3\
**Last updated:** [April 4, 2018, 9:00pm UTC](https://forums.eveonline.com/t/separate-orders-window/67746 "2018-04-04T21:00:09Z")

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Hi , just a quick one to make is easier to look at market price and orders at the same time , I would like ability to have the order window separate from the market window , thank you

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## [Tiered War costs and allied conditions proposal](https://forums.eveonline.com/t/tiered-war-costs-and-allied-conditions-proposal/66490)

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**Author:** [@Oreb\_Wing](https://forums.eveonline.com/u/Oreb_Wing)\
**Replies:** 74\
**Last updated:** [April 4, 2018, 7:14pm UTC](https://forums.eveonline.com/t/tiered-war-costs-and-allied-conditions-proposal/66490 "2018-04-04T19:14:20Z")

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Tiered costs for how many war declarations you make within a given time (month, quarter, year) that works or scales somewhat like jump fatigue. When an entity which has declared war invites an ally or allies to join the…

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## [Decrease power and CPU load for planetary storage facility](https://forums.eveonline.com/t/decrease-power-and-cpu-load-for-planetary-storage-facility/67733)

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**Author:** [@Johnt\_Vaille](https://forums.eveonline.com/u/Johnt_Vaille)\
**Replies:** 1\
**Last updated:** [April 4, 2018, 5:38am UTC](https://forums.eveonline.com/t/decrease-power-and-cpu-load-for-planetary-storage-facility/67733 "2018-04-04T05:38:01Z")

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Make planetary Storage facilities loads 200 MW for power and 150 tf for CPU. Nothing critical with storage facilities. It’s presence will not rise productivity straight and noticeably but will make infrastructure more b…

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## [Give command ships assault dmg controls](https://forums.eveonline.com/t/give-command-ships-assault-dmg-controls/67649)

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**Author:** [@Dark\_Engraver](https://forums.eveonline.com/u/Dark_Engraver)\
**Replies:** 2\
**Last updated:** [April 3, 2018, 8:55pm UTC](https://forums.eveonline.com/t/give-command-ships-assault-dmg-controls/67649 "2018-04-03T20:55:40Z")

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Title^

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## [Anti Cloaking field, anti cloaking pos module](https://forums.eveonline.com/t/anti-cloaking-field-anti-cloaking-pos-module/67557)

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**Author:** [@John\_Khadonos](https://forums.eveonline.com/u/John_Khadonos)\
**Replies:** 0\
**Last updated:** [April 3, 2018, 10:38am UTC](https://forums.eveonline.com/t/anti-cloaking-field-anti-cloaking-pos-module/67557 "2018-04-03T10:38:52Z")

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My idea is quite simple and two-fold. A mobile anti cloaking field. Small medium and large versions. Within this field, no ships can cloak. System-wide anti-cloaking device. Works only in sov null. To combat AFK cloa…

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## [Color, pattern, and decals](https://forums.eveonline.com/t/color-pattern-and-decals/67549)

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**Author:** [@Sylvia\_Carpenter](https://forums.eveonline.com/u/Sylvia_Carpenter)\
**Replies:** 2\
**Last updated:** [April 3, 2018, 1:19pm UTC](https://forums.eveonline.com/t/color-pattern-and-decals/67549 "2018-04-03T13:19:27Z")

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Hi, The current ship skin is nice. But it would be great if we can also buy colors, patterns, and decals. Not only to ships but also structures. That would be very awesome. I’m sure many of us are willing to buy it. Th…

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## [AT new type of matches](https://forums.eveonline.com/t/at-new-type-of-matches/67375)

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**Author:** [@Songbird](https://forums.eveonline.com/u/Songbird)\
**Replies:** 4\
**Last updated:** [April 3, 2018, 8:18am UTC](https://forums.eveonline.com/t/at-new-type-of-matches/67375 "2018-04-03T08:18:37Z")

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Eve should have the standard matches the other games have - carry the flag, destroy/capture the base, etc. Kill the other team is certainly entertaining enough, but we could do so much more. Also it shouldn’t be limite…

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## [SKINS - Factional ones first!](https://forums.eveonline.com/t/skins-factional-ones-first/67019)

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**Author:** [@Teinyhr](https://forums.eveonline.com/u/Teinyhr)\
**Replies:** 9\
**Last updated:** [April 3, 2018, 6:14am UTC](https://forums.eveonline.com/t/skins-factional-ones-first/67019 "2018-04-03T06:14:07Z")

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We have all sorts of wonderful and whimsical SKINS for our ships now - but why are we still missing the most obvious ones? Minmatar ships need Tribe colors (all of them)! Caldari ships need megacorp colors! Amarr need ro…

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## [T3F Please](https://forums.eveonline.com/t/t3f-please/67191)

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**Author:** [@Sevin\_Dragoone](https://forums.eveonline.com/u/Sevin_Dragoone)\
**Replies:** 8\
**Last updated:** [April 3, 2018, 12:24am UTC](https://forums.eveonline.com/t/t3f-please/67191 "2018-04-03T00:24:01Z")

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T3 Frigates! I know it will take a LOT of balancing, but I would love to see them.

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## [Make the networth estimate delay consistent](https://forums.eveonline.com/t/make-the-networth-estimate-delay-consistent/66410)

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**Author:** [@Marek\_Kanenald](https://forums.eveonline.com/u/Marek_Kanenald)\
**Replies:** 8\
**Last updated:** [April 2, 2018, 10:09pm UTC](https://forums.eveonline.com/t/make-the-networth-estimate-delay-consistent/66410 "2018-04-02T22:09:20Z")

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Currently the total Net Worth estimate on your character sheet has different delays for different categories. Your cash is updated instantly while your asset value and market escrow lag behind. The result is that the est…

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## [If changing asset safety is neccessary for making citadel content, this is how you do it](https://forums.eveonline.com/t/if-changing-asset-safety-is-neccessary-for-making-citadel-content-this-is-how-you-do-it/67421)

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**Author:** [@Lukett\_MyDabb](https://forums.eveonline.com/u/Lukett_MyDabb)\
**Replies:** 0\
**Last updated:** [April 2, 2018, 2:59pm UTC](https://forums.eveonline.com/t/if-changing-asset-safety-is-neccessary-for-making-citadel-content-this-is-how-you-do-it/67421 "2018-04-02T14:59:49Z")

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i was reading a CSM campaign thread who said to make it more worthwhile to citadel hunters you have to rip out asset safety. on the contrary i say, because otherwise you’d see a severe change in the location of all upwe…

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## [Introduction of the Q-Ship to bait and counter light raiders](https://forums.eveonline.com/t/introduction-of-the-q-ship-to-bait-and-counter-light-raiders/63566)

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**Author:** [@Alopex-Lagopus](https://forums.eveonline.com/u/Alopex-Lagopus)\
**Replies:** 110\
**Last updated:** [April 2, 2018, 2:22pm UTC](https://forums.eveonline.com/t/introduction-of-the-q-ship-to-bait-and-counter-light-raiders/63566 "2018-04-02T14:22:51Z")

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It has long been the train of thought that industrial ships are one of the following. \*Targets \*Pinatas \*Easy prey \*Bait for a fleet \*Requiring escort \*Requiring active scouts \*Unsafe to fly through Jita, trade hu…

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## [\[Suggestion | Little thing\] Key Listeners for Scan Results](https://forums.eveonline.com/t/suggestion-little-thing-key-listeners-for-scan-results/66754)

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**Author:** [@John\_Amton](https://forums.eveonline.com/u/John_Amton)\
**Replies:** 7\
**Last updated:** [April 2, 2018, 10:01am UTC](https://forums.eveonline.com/t/suggestion-little-thing-key-listeners-for-scan-results/66754 "2018-04-02T10:01:12Z")

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Suggestion: Add key listeners to the anomaly scanner in order to perform actions with the keyboard Keywords: ui, scanner, anomalies, signatures Note: Useful to quickly process anomalies and signatures Before I start t…

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## [Is there a development roadmap for the rest of 2018?](https://forums.eveonline.com/t/is-there-a-development-roadmap-for-the-rest-of-2018/67094)

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**Author:** [@Lythane](https://forums.eveonline.com/u/Lythane)\
**Replies:** 6\
**Last updated:** [April 1, 2018, 11:24pm UTC](https://forums.eveonline.com/t/is-there-a-development-roadmap-for-the-rest-of-2018/67094 "2018-04-01T23:24:39Z")

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Just subscribed again (used to play back in 2013). EVE looks pretty cool today, but I am wondering about the future of EVE. Has CCP revealed any information about their plans beyond this most recent update?

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## [More realism](https://forums.eveonline.com/t/more-realism/66981)

<div class="topic-metadata">

**Author:** [@Amber\_Steel](https://forums.eveonline.com/u/Amber_Steel)\
**Replies:** 29\
**Last updated:** [April 1, 2018, 1:17am UTC](https://forums.eveonline.com/t/more-realism/66981 "2018-04-01T01:17:01Z")

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So I had a thought about regarding the realism of Eve. My first question is why can my missles fly through structures or other ships that are not targets? Why does my ship bounce off asteroids but fly through planets? Ha…

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