# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=234

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 235

---

## [Can we fix courier contracts since all the new structure changes!](https://forums.eveonline.com/t/can-we-fix-courier-contracts-since-all-the-new-structure-changes/61050)

<div class="topic-metadata">

**Author:** [@Koraz\_Okanata](https://forums.eveonline.com/u/Koraz_Okanata)\
**Replies:** 9\
**Last updated:** [March 15, 2018, 12:50pm UTC](https://forums.eveonline.com/t/can-we-fix-courier-contracts-since-all-the-new-structure-changes/61050 "2018-03-15T12:50:25Z")

</div>

So im sure we are all aware that you can’t take a courier contract into a structure you are not permitted to go in, but being a player that likes to run courier contracts for genuine perpose I have noticed the whole cont…

---

## [Time Zone Localization](https://forums.eveonline.com/t/time-zone-localization/60388)

<div class="topic-metadata">

**Author:** [@Tom\_Bodett](https://forums.eveonline.com/u/Tom_Bodett)\
**Replies:** 27\
**Last updated:** [March 15, 2018, 12:35pm UTC](https://forums.eveonline.com/t/time-zone-localization/60388 "2018-03-15T12:35:46Z")

</div>

It sure would be nice if CCP would have an option for localized views of times and days so not everyone has to convert in their head to "Eve Time" Grab time zone from local computer, and let people work with what makes …

---

## [Moon Mining - Ancient Relics](https://forums.eveonline.com/t/moon-mining-ancient-relics/61132)

<div class="topic-metadata">

**Author:** [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Replies:** 5\
**Last updated:** [March 15, 2018, 11:46am UTC](https://forums.eveonline.com/t/moon-mining-ancient-relics/61132 "2018-03-15T11:46:35Z")

</div>

How does the sound of being able to extract relics and debris from a Moon’s surface or Moon chunk sound to everyone, more so the miners and archaeological site runners?

---

## [Capital sized ewar modules](https://forums.eveonline.com/t/capital-sized-ewar-modules/62847)

<div class="topic-metadata">

**Author:** [@Gleb\_Koskov](https://forums.eveonline.com/u/Gleb_Koskov)\
**Replies:** 2\
**Last updated:** [March 15, 2018, 11:44am UTC](https://forums.eveonline.com/t/capital-sized-ewar-modules/62847 "2018-03-15T11:44:55Z")

</div>

Projectors aside, I’d like to see capital exclusive ewar mods that can go through ordinary ship resistances such as resistance bonuses offered by a dreadnoughts siege module, bastions module immunity to remote dampening/…

---

## [Capital Ore, Mineral hauler](https://forums.eveonline.com/t/capital-ore-mineral-hauler/62826)

<div class="topic-metadata">

**Author:** [@Kingkev4555\_Solette](https://forums.eveonline.com/u/Kingkev4555_Solette)\
**Replies:** 18\
**Last updated:** [March 15, 2018, 11:39am UTC](https://forums.eveonline.com/t/capital-ore-mineral-hauler/62826 "2018-03-15T11:39:38Z")

</div>

since the release of the new moon mining it has made hauling materials a pain in the rear. As the new moon ores cannot be compressed, this is making it so these items are very hard to sell on the market. If there was a c…

---

## [Fitting simulation window to be separate from actual fitting](https://forums.eveonline.com/t/fitting-simulation-window-to-be-separate-from-actual-fitting/63128)

<div class="topic-metadata">

**Author:** [@Johnt\_Vaille](https://forums.eveonline.com/u/Johnt_Vaille)\
**Replies:** 0\
**Last updated:** [March 15, 2018, 8:08am UTC](https://forums.eveonline.com/t/fitting-simulation-window-to-be-separate-from-actual-fitting/63128 "2018-03-15T08:08:32Z")

</div>

When we fit ship it would be handy when we can keep fitting window of current ship and simultaneously simulate another fit of it or another ship.

---

## [Solar System orbital movement,](https://forums.eveonline.com/t/solar-system-orbital-movement/60664)

<div class="topic-metadata">

**Author:** [@michaeltward](https://forums.eveonline.com/u/michaeltward)\
**Replies:** 8\
**Last updated:** [March 15, 2018, 12:37am UTC](https://forums.eveonline.com/t/solar-system-orbital-movement/60664 "2018-03-15T00:37:40Z")

</div>

So. This is a nutty idea but hey why not write it down because it would be awesome none the less. Our solar systems are all static. Planets stay in the same place and nothing happens. So what would happen if they where…

---

## [Watch list - make broadcasts disapear](https://forums.eveonline.com/t/watch-list-make-broadcasts-disapear/62969)

<div class="topic-metadata">

**Author:** [@Johnt\_Vaille](https://forums.eveonline.com/u/Johnt_Vaille)\
**Replies:** 0\
**Last updated:** [March 14, 2018, 11:18am UTC](https://forums.eveonline.com/t/watch-list-make-broadcasts-disapear/62969 "2018-03-14T11:18:10Z")

</div>

When pilot send broadcast to fleet (for example “Armor needed”) the specific icon also be shown at watch list. But the problem is it remains there even broadcast became out of time already. The most effective will be wh…

---

## [Is there any plans to close the loop hole that is ganking?](https://forums.eveonline.com/t/is-there-any-plans-to-close-the-loop-hole-that-is-ganking/58769)

<div class="topic-metadata">

**Author:** [@Tirkibo](https://forums.eveonline.com/u/Tirkibo)\
**Replies:** 422\
**Last updated:** [March 13, 2018, 4:08pm UTC](https://forums.eveonline.com/t/is-there-any-plans-to-close-the-loop-hole-that-is-ganking/58769 "2018-03-13T16:08:52Z")

</div>

I believe, for the majority, ganking is perfectly acceptable and fun way to play the game. However, its far too easy and the billions of ISK earned by ganking is rather unbalanced. Is there any plans to make this part …

---

## [Should Attack BC be moved to T2](https://forums.eveonline.com/t/should-attack-bc-be-moved-to-t2/61548)

<div class="topic-metadata">

**Author:** [@Brom\_Svanigandr](https://forums.eveonline.com/u/Brom_Svanigandr)\
**Replies:** 15\
**Last updated:** [March 13, 2018, 4:34am UTC](https://forums.eveonline.com/t/should-attack-bc-be-moved-to-t2/61548 "2018-03-13T04:34:11Z")

</div>

With all the talk of suicide ganking and griefing in high sec on the forums these days, I was thinking of possible solutions that would raise the barrier to entry without removing it altogether or increasing the punishme…

---

## [Forgotten ship - Primae](https://forums.eveonline.com/t/forgotten-ship-primae/61393)

<div class="topic-metadata">

**Author:** [@Johnt\_Vaille](https://forums.eveonline.com/u/Johnt_Vaille)\
**Replies:** 14\
**Last updated:** [March 13, 2018, 1:29am UTC](https://forums.eveonline.com/t/forgotten-ship-primae/61393 "2018-03-13T01:29:53Z")

</div>

Primae requires a special attention from developers. So whether rework it or remove. Me personally interesting if pilots use it. This ship was famous just after PI implementation. But then it became lost. I bielive it…

---

## [New frig-size ship with tractor beam bonuses](https://forums.eveonline.com/t/new-frig-size-ship-with-tractor-beam-bonuses/62272)

<div class="topic-metadata">

**Author:** [@Johnt\_Vaille](https://forums.eveonline.com/u/Johnt_Vaille)\
**Replies:** 3\
**Last updated:** [March 13, 2018, 1:05am UTC](https://forums.eveonline.com/t/new-frig-size-ship-with-tractor-beam-bonuses/62272 "2018-03-13T01:05:45Z")

</div>

When frig size (or destroyer size) fleet roaming often there’s a situation of loot hunting. So it would be usefull for such a fleets to have frigate size analogue of noctis. It will be having average numbers of CPU and …

---

## [New skill that allows slight tweaking of MJD distance?](https://forums.eveonline.com/t/new-skill-that-allows-slight-tweaking-of-mjd-distance/62677)

<div class="topic-metadata">

**Author:** [@The\_Larold](https://forums.eveonline.com/u/The_Larold)\
**Replies:** 7\
**Last updated:** [March 12, 2018, 8:33pm UTC](https://forums.eveonline.com/t/new-skill-that-allows-slight-tweaking-of-mjd-distance/62677 "2018-03-12T20:33:13Z")

</div>

I wonder if it would be beneficial to the game to have some sort of skill, most likely under the ‘Navigation’ section, that allows a slight customization of MJD distance, instead of the hard-coded 100km distance. I imag…

---

## [Make Anoikis harder to exit](https://forums.eveonline.com/t/make-anoikis-harder-to-exit/62691)

<div class="topic-metadata">

**Author:** [@Johnt\_Vaille](https://forums.eveonline.com/u/Johnt_Vaille)\
**Replies:** 5\
**Last updated:** [March 12, 2018, 6:35pm UTC](https://forums.eveonline.com/t/make-anoikis-harder-to-exit/62691 "2018-03-12T18:35:00Z")

</div>

Reduce life-time of high-sec wormholes extremely. Make high-sec wormholes to be random for systems. Remove static high-sec wormholes. The idea is to make Anoikis easy to enter but harder to leave. So Anoikis will shine…

---

## [What would the implication be of adding this feature?](https://forums.eveonline.com/t/what-would-the-implication-be-of-adding-this-feature/61623)

<div class="topic-metadata">

**Author:** [@Koraz\_Okanata](https://forums.eveonline.com/u/Koraz_Okanata)\
**Replies:** 16\
**Last updated:** [March 12, 2018, 4:48pm UTC](https://forums.eveonline.com/t/what-would-the-implication-be-of-adding-this-feature/61623 "2018-03-12T16:48:59Z")

</div>

Right now we all know it’s only possible to warp to a ship that is not occupied or has a fleet member inside, why should this be the case? I was trying to comprehend what would happen if we were given a warp to a member…

---

## [Concord and Punishment](https://forums.eveonline.com/t/concord-and-punishment/62605)

<div class="topic-metadata">

**Author:** [@Mal\_Lokrano](https://forums.eveonline.com/u/Mal_Lokrano)\
**Replies:** 6\
**Last updated:** [March 12, 2018, 2:52pm UTC](https://forums.eveonline.com/t/concord-and-punishment/62605 "2018-03-12T14:52:26Z")

</div>

The other day I was thinking, and wouldn’t it be nice if the role of punishment be given to the players? Normally the only way to get on a criminal ship kill is to be lucky get a good target lock and at least activate s…

---

## [Remote weapon batteries for citadels](https://forums.eveonline.com/t/remote-weapon-batteries-for-citadels/62306)

<div class="topic-metadata">

**Author:** [@Dior\_Ambraelle](https://forums.eveonline.com/u/Dior_Ambraelle)\
**Replies:** 13\
**Last updated:** [March 12, 2018, 1:09pm UTC](https://forums.eveonline.com/t/remote-weapon-batteries-for-citadels/62306 "2018-03-12T13:09:38Z")

</div>

(I totally didn’t come up with this idea because lately my exploration runs were dropping fancy faction weapon battery BPCs that no one wants to buy for some reason.) So the concept is introducing a new service module t…

---

## [The First Seven Sins of EVE](https://forums.eveonline.com/t/the-first-seven-sins-of-eve/61376)

<div class="topic-metadata">

**Author:** [@von\_Susla](https://forums.eveonline.com/u/von_Susla)\
**Replies:** 36\
**Last updated:** [March 12, 2018, 11:28am UTC](https://forums.eveonline.com/t/the-first-seven-sins-of-eve/61376 "2018-03-12T11:28:55Z")

</div>

This world should be cruel and dark. There shouldn’t never ever be safe place under no conditions. But some things allow a player to feel the warm cover of invulnerability, to feel protected from the outer cruel world. …

---

## [Destroyer size industrial command ship](https://forums.eveonline.com/t/destroyer-size-industrial-command-ship/61299)

<div class="topic-metadata">

**Author:** [@Piugattuk](https://forums.eveonline.com/u/Piugattuk)\
**Replies:** 44\
**Last updated:** [March 12, 2018, 9:26am UTC](https://forums.eveonline.com/t/destroyer-size-industrial-command-ship/61299 "2018-03-12T09:26:33Z")

</div>

So here it is, there are warp gates that only allow certain size ships mainly in lower level missions, these missions offer roids but the problem is getting a hauler in to move any ore one might choose to mine, many of t…

---

## [VNI nerf](https://forums.eveonline.com/t/vni-nerf/59407)

<div class="topic-metadata">

**Author:** [@Dark\_Engraver](https://forums.eveonline.com/u/Dark_Engraver)\
**Replies:** 34\
**Last updated:** [March 12, 2018, 7:50am UTC](https://forums.eveonline.com/t/vni-nerf/59407 "2018-03-12T07:50:13Z")

</div>

I know it’s an extremely popular hull for pve but the VNI currently outshines the dominix and that doesn’t feel right balance wise. There are several ways to take it down a notch:remove 1 medium slot or remove 25mb from…

---

## [Buttons](https://forums.eveonline.com/t/buttons/62438)

<div class="topic-metadata">

**Author:** [@Yodik](https://forums.eveonline.com/u/Yodik)\
**Replies:** 6\
**Last updated:** [March 12, 2018, 5:05am UTC](https://forums.eveonline.com/t/buttons/62438 "2018-03-12T05:05:13Z")

</div>

\[image\] Russian.

---

## [Killmarks - Additional Infomation](https://forums.eveonline.com/t/killmarks-additional-infomation/62305)

<div class="topic-metadata">

**Author:** [@Darkworlds\_Shaishi](https://forums.eveonline.com/u/Darkworlds_Shaishi)\
**Replies:** 4\
**Last updated:** [March 11, 2018, 6:23pm UTC](https://forums.eveonline.com/t/killmarks-additional-infomation/62305 "2018-03-11T18:23:33Z")

</div>

Ok, so having a chat in comms and I would love to see more information on killmarks on ships. The idea I had is when mousing over the killmarks or you click on them, a list of kills (with links to kill mails) pops up :sl…

---

## [Slot 10 implant that grants more rig calibration](https://forums.eveonline.com/t/slot-10-implant-that-grants-more-rig-calibration/61997)

<div class="topic-metadata">

**Author:** [@Caleb\_Seremshur](https://forums.eveonline.com/u/Caleb_Seremshur)\
**Replies:** 13\
**Last updated:** [March 11, 2018, 1:54pm UTC](https://forums.eveonline.com/t/slot-10-implant-that-grants-more-rig-calibration/61997 "2018-03-11T13:54:14Z")

</div>

As title, gives +50 rig calibration as a flat bonus. Discuss

---

## [Clone bay \> clone jump](https://forums.eveonline.com/t/clone-bay-clone-jump/62351)

<div class="topic-metadata">

**Author:** [@Leia\_Sophia](https://forums.eveonline.com/u/Leia_Sophia)\
**Replies:** 0\
**Last updated:** [March 10, 2018, 6:44pm UTC](https://forums.eveonline.com/t/clone-bay-clone-jump/62351 "2018-03-10T18:44:09Z")

</div>

as title states, i’d like a “Jump clone” button next to “destroy clone” in the clone bay window while docked in a citadel. Ideally, it would allow me to hotswap implants as well (i.e. jump from an active combat implant s…

---

## [Player-built stargates in SOV space: more than just jump bridges](https://forums.eveonline.com/t/player-built-stargates-in-sov-space-more-than-just-jump-bridges/62179)

<div class="topic-metadata">

**Author:** [@Circumstantial\_Evidence](https://forums.eveonline.com/u/Circumstantial_Evidence)\
**Replies:** 2\
**Last updated:** [March 10, 2018, 8:09am UTC](https://forums.eveonline.com/t/player-built-stargates-in-sov-space-more-than-just-jump-bridges/62179 "2018-03-10T08:09:50Z")

</div>

SOV-Null intel networks are said to be so good these days, that roams don’t find “content.” I wonder if forced random encounters would spice things up. With this idea, a defense fleet might arrive late, or a roam or frei…

---

## [Temporary wardec immunity](https://forums.eveonline.com/t/temporary-wardec-immunity/62100)

<div class="topic-metadata">

**Author:** [@Dark\_Engraver](https://forums.eveonline.com/u/Dark_Engraver)\
**Replies:** 18\
**Last updated:** [March 9, 2018, 10:24pm UTC](https://forums.eveonline.com/t/temporary-wardec-immunity/62100 "2018-03-09T22:24:51Z")

</div>

We see all too often too much complaining about highsec wardecs and altho old players deserve to be included in this system and to fight or suffer loses I feel it is new players that seem to get beaten up the most in a t…

---

## [Add another turret mounting point to Miasmos](https://forums.eveonline.com/t/add-another-turret-mounting-point-to-miasmos/62159)

<div class="topic-metadata">

**Author:** [@Johnt\_Vaille](https://forums.eveonline.com/u/Johnt_Vaille)\
**Replies:** 4\
**Last updated:** [March 9, 2018, 11:41pm UTC](https://forums.eveonline.com/t/add-another-turret-mounting-point-to-miasmos/62159 "2018-03-09T23:41:29Z")

</div>

Create possibility for the Miasmos to be fitted with 2 Mining Lasers, so it would have additional function to be mining vessel (one more) for alpha-clones.

---

## [Player made missions](https://forums.eveonline.com/t/player-made-missions/61747)

<div class="topic-metadata">

**Author:** [@Nelly\_Islay](https://forums.eveonline.com/u/Nelly_Islay)\
**Replies:** 6\
**Last updated:** [March 9, 2018, 9:58pm UTC](https://forums.eveonline.com/t/player-made-missions/61747 "2018-03-09T21:58:57Z")

</div>

I’m not sure if CCP have talked about this in some of their gatherings, but did they ever mention player made missions? I’m thinking everything from small missions similar to agent missions to bounty hunter missions, al…

---

## [SKINs Allocated Disproportionately](https://forums.eveonline.com/t/skins-allocated-disproportionately/61700)

<div class="topic-metadata">

**Author:** [@Galaxxis](https://forums.eveonline.com/u/Galaxxis)\
**Replies:** 7\
**Last updated:** [March 9, 2018, 2:48pm UTC](https://forums.eveonline.com/t/skins-allocated-disproportionately/61700 "2018-03-09T14:48:32Z")

</div>

I’m noticing a growing disparity in the creation of new SKINs for different ships. In particular, factions like SoE seem to get a new one every couple weeks while the Sansha haven’t gotten anything aside from the old vic…

---

## [Salvage Bonuses to Marauder](https://forums.eveonline.com/t/salvage-bonuses-to-marauder/62044)

<div class="topic-metadata">

**Author:** [@Scharfe\_Kerneisen](https://forums.eveonline.com/u/Scharfe_Kerneisen)\
**Replies:** 8\
**Last updated:** [March 9, 2018, 7:51am UTC](https://forums.eveonline.com/t/salvage-bonuses-to-marauder/62044 "2018-03-09T07:51:17Z")

</div>

Now that there are MTUs, the Marauder bonus to Tractor Beams is not so great. I would love to see Marauders get a bonus to Salvagers so I can salvage while destroying things.

[Previous page](https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=233)

[Next page](https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=235)
