# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=245

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 246

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## [The Agency](https://forums.eveonline.com/t/the-agency/50386)

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**Author:** [@starlight\_Dustcloud](https://forums.eveonline.com/u/starlight_Dustcloud)\
**Replies:** 1\
**Last updated:** [January 11, 2018, 12:26am UTC](https://forums.eveonline.com/t/the-agency/50386 "2018-01-11T00:26:08Z")

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I cant find a way to flatten the Map in the agency this needs to be added. it is confusing like it is right now. Also employ someone with advertising skills when it comes to setting out information in the agency use tru…

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## [Making the agency map useful](https://forums.eveonline.com/t/making-the-agency-map-useful/50375)

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**Author:** [@Erethond](https://forums.eveonline.com/u/Erethond)\
**Replies:** 0\
**Last updated:** [January 10, 2018, 10:50pm UTC](https://forums.eveonline.com/t/making-the-agency-map-useful/50375 "2018-01-10T22:50:52Z")

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I’m not sure about the agency yet, but it would go a long way if it were possible to actually access all information through it instead of just a few things and at the same time if it didn’t try to load stuff for us unle…

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## [Upwell Structure Redesign](https://forums.eveonline.com/t/upwell-structure-redesign/50292)

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**Author:** [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Replies:** 12\
**Last updated:** [January 10, 2018, 8:10pm UTC](https://forums.eveonline.com/t/upwell-structure-redesign/50292 "2018-01-10T20:10:59Z")

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So since you’re looking at redesigning the mechanics around upwell structures, I have one request which would make things much more viable: Remove the DPS cap for capital ships. Keep the DPS cap for subcaps, but allow …

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## [Remove of those speechbubbles](https://forums.eveonline.com/t/remove-of-those-speechbubbles/50268)

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**Author:** [@Tarkis\_Headhunter](https://forums.eveonline.com/u/Tarkis_Headhunter)\
**Replies:** 2\
**Last updated:** [January 10, 2018, 5:58pm UTC](https://forums.eveonline.com/t/remove-of-those-speechbubbles/50268 "2018-01-10T17:58:06Z")

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I want to remove the speedbubbles on player icons again, as they are iritiating at best, and useless in most situations.

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## [Buffing the orca](https://forums.eveonline.com/t/buffing-the-orca/49393)

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**Author:** [@David\_Potts](https://forums.eveonline.com/u/David_Potts)\
**Replies:** 18\
**Last updated:** [January 10, 2018, 5:21pm UTC](https://forums.eveonline.com/t/buffing-the-orca/49393 "2018-01-10T17:21:34Z")

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My idea is to allow the orca to use one ‘Excavator’ Mining Drone or a set of 5 t1 or t2 mining drones but not both at the same time Do comment, rate and just talk if you like it or want change it in some other way.

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## [Adding Bookmarks to the Overview](https://forums.eveonline.com/t/adding-bookmarks-to-the-overview/49904)

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**Author:** [@Bear\_Templar](https://forums.eveonline.com/u/Bear_Templar)\
**Replies:** 2\
**Last updated:** [January 10, 2018, 2:59pm UTC](https://forums.eveonline.com/t/adding-bookmarks-to-the-overview/49904 "2018-01-10T14:59:43Z")

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What about being able to have the option of adding bookmarks to your overview? Rather than having to right click, find the one you want and then warp.

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## [With the new "start private convo" button](https://forums.eveonline.com/t/with-the-new-start-private-convo-button/50260)

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**Author:** [@Dom\_Arkaral](https://forums.eveonline.com/u/Dom_Arkaral)\
**Replies:** 0\
**Last updated:** [January 10, 2018, 2:02pm UTC](https://forums.eveonline.com/t/with-the-new-start-private-convo-button/50260 "2018-01-10T14:02:43Z")

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It is time to replace the CSPA that is pretty useless to a pay me X if you want to talk to me It would be great for famous people to make some more passive isk :wink:

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## [Scriptable MTU](https://forums.eveonline.com/t/scriptable-mtu/50193)

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**Author:** [@Yodik](https://forums.eveonline.com/u/Yodik)\
**Replies:** 3\
**Last updated:** [January 10, 2018, 9:25am UTC](https://forums.eveonline.com/t/scriptable-mtu/50193 "2018-01-10T09:25:30Z")

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\[image\] Depends on which script will be loaded, when MTU deployed - ignoring work with this wreck size. Russian.

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## [Loot that carries the victims name with them](https://forums.eveonline.com/t/loot-that-carries-the-victims-name-with-them/50172)

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**Author:** [@Preacher\_Solette](https://forums.eveonline.com/u/Preacher_Solette)\
**Replies:** 2\
**Last updated:** [January 10, 2018, 3:56am UTC](https://forums.eveonline.com/t/loot-that-carries-the-victims-name-with-them/50172 "2018-01-10T03:56:34Z")

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So when a ship dies the modules are dropped unpackaged and maybe damaged, my idea is they also get tagged with the victims name e.g. “Preacher Solette’s Warp Scrambler”. This would create a whole new market for modules …

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## [Fitting mangment improvments](https://forums.eveonline.com/t/fitting-mangment-improvments/35474)

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**Author:** [@Captn\_Iglu](https://forums.eveonline.com/u/Captn_Iglu)\
**Replies:** 4\
**Last updated:** [January 10, 2018, 2:06am UTC](https://forums.eveonline.com/t/fitting-mangment-improvments/35474 "2018-01-10T02:06:30Z")

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Renamed cause there is so much wrong with the Fitting window. Like how hard can it be to figure that out before throwing this into the game: Give Option to deattach Fittings from the actual Fitting window or give Opti…

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## [Fleet Directors/Executive Commanders](https://forums.eveonline.com/t/fleet-directors-executive-commanders/49923)

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**Author:** [@Rowells](https://forums.eveonline.com/u/Rowells)\
**Replies:** 5\
**Last updated:** [January 9, 2018, 5:35pm UTC](https://forums.eveonline.com/t/fleet-directors-executive-commanders/49923 "2018-01-09T17:35:34Z")

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The idea here is to expand the management roles of a fleet and to allow better delegation to different members from the Fleet Boss (FB, for the record, FB will be replacing the usual term FC in order to avoid confusion w…

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## [2018 buff marauders](https://forums.eveonline.com/t/2018-buff-marauders/48732)

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**Author:** [@DarkKain](https://forums.eveonline.com/u/DarkKain)\
**Replies:** 38\
**Last updated:** [January 9, 2018, 3:47pm UTC](https://forums.eveonline.com/t/2018-buff-marauders/48732 "2018-01-09T15:47:54Z")

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Why, they are expensive to make, the learning curve is long, the skill curve is expensive, and long, they are fun, they are big, they can solo like a boss. Today they fit carebear pve role, kronos before can take entir…

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## [Not quite texas instruments](https://forums.eveonline.com/t/not-quite-texas-instruments/49872)

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**Author:** [@Neutron\_Pixie](https://forums.eveonline.com/u/Neutron_Pixie)\
**Replies:** 2\
**Last updated:** [January 8, 2018, 10:32pm UTC](https://forums.eveonline.com/t/not-quite-texas-instruments/49872 "2018-01-08T22:32:12Z")

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Calculator fumctionality is severely lacking in a game that has a market place more complex than daytrading in real life. “I should know, I’ve traded forex and futures.” Having made my fair share of spreedsheets and re…

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## [Watchlist and fleet ui quality of life](https://forums.eveonline.com/t/watchlist-and-fleet-ui-quality-of-life/49868)

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**Author:** [@Neutron\_Pixie](https://forums.eveonline.com/u/Neutron_Pixie)\
**Replies:** 1\
**Last updated:** [January 8, 2018, 9:06pm UTC](https://forums.eveonline.com/t/watchlist-and-fleet-ui-quality-of-life/49868 "2018-01-08T21:06:34Z")

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I am an incursion pilot who spends a lot of time repeating certain actions. By doing so I have come to realize that some simple ui changes could vastly improve incursion and fleet quality of life. Here are some proposed…

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## [Module command line](https://forums.eveonline.com/t/module-command-line/49702)

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**Author:** [@Mikhem](https://forums.eveonline.com/u/Mikhem)\
**Replies:** 6\
**Last updated:** [January 8, 2018, 9:00pm UTC](https://forums.eveonline.com/t/module-command-line/49702 "2018-01-08T21:00:33Z")

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EVE modules can only have 2 options: on and off. Overheat can also only be on and off. I give alternative idea for public discussion: Module command line. I could add +1 round with heat or without heat to line. So I cou…

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## [New T-Shirt Idea](https://forums.eveonline.com/t/new-t-shirt-idea/49780)

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**Author:** [@Bruhah\_Jericho](https://forums.eveonline.com/u/Bruhah_Jericho)\
**Replies:** 2\
**Last updated:** [January 8, 2018, 6:52am UTC](https://forums.eveonline.com/t/new-t-shirt-idea/49780 "2018-01-08T06:52:58Z")

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Just a simple suggestion for a new clothing article. This doesn’t change game mechanics or anything. Just comical. A brown t-shirt with the words “Well, that didn’t work.”

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## [Corp issued bills](https://forums.eveonline.com/t/corp-issued-bills/41501)

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**Author:** [@Andy\_Hardie](https://forums.eveonline.com/u/Andy_Hardie)\
**Replies:** 7\
**Last updated:** [January 7, 2018, 11:11pm UTC](https://forums.eveonline.com/t/corp-issued-bills/41501 "2018-01-07T23:11:02Z")

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As the leader of a reasonably sized corp 122 toons, I and my directors would love it if the game had a feature of the bill system where we could issue bills to individual players. Currently, as far as i know, there is no…

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## [Filter by unknown SKINs](https://forums.eveonline.com/t/filter-by-unknown-skins/49665)

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**Author:** [@Tau\_Hopper](https://forums.eveonline.com/u/Tau_Hopper)\
**Replies:** 4\
**Last updated:** [January 7, 2018, 9:12pm UTC](https://forums.eveonline.com/t/filter-by-unknown-skins/49665 "2018-01-07T21:12:21Z")

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Both skillbooks and SKINs are items that need to be activated just once per character, so… would it be possible to filter the market by “Unknown SKINs”, same as one can currently filter it by “Untrained skills” when bro…

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## [Behaviour of system and galaxy map](https://forums.eveonline.com/t/behaviour-of-system-and-galaxy-map/49659)

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**Author:** [@Jin-Shan\_Wang](https://forums.eveonline.com/u/Jin-Shan_Wang)\
**Replies:** 0\
**Last updated:** [January 7, 2018, 2:52pm UTC](https://forums.eveonline.com/t/behaviour-of-system-and-galaxy-map/49659 "2018-01-07T14:52:28Z")

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When minimizing the galaxy map, pressing f10 brings it up again. when minimizing the system map, pressing f9 closes it, and you have to press f9 again to open it up. could we please have the system map copying the beha…

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## [UI speech for drone mining](https://forums.eveonline.com/t/ui-speech-for-drone-mining/49611)

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**Author:** [@Alex\_Dujev](https://forums.eveonline.com/u/Alex_Dujev)\
**Replies:** 2\
**Last updated:** [January 7, 2018, 10:09am UTC](https://forums.eveonline.com/t/ui-speech-for-drone-mining/49611 "2018-01-07T10:09:17Z")

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Aura notifications by voice about depletion of asteroid not only for lasers and strips but for mining drones as well.

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## [Excavation intelligence unit](https://forums.eveonline.com/t/excavation-intelligence-unit/49613)

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**Author:** [@Alex\_Dujev](https://forums.eveonline.com/u/Alex_Dujev)\
**Replies:** 0\
**Last updated:** [January 7, 2018, 8:22am UTC](https://forums.eveonline.com/t/excavation-intelligence-unit/49613 "2018-01-07T08:22:24Z")

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The problem: in game tools still not allow us to log data about ore amount been mined; ‘Mining Ledger’ canot give acute data (only 1d resolution); as a result mining fleets are on stagnation because no any possibilities…

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## [Alpha and micro jump drive](https://forums.eveonline.com/t/alpha-and-micro-jump-drive/49237)

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**Author:** [@Veritas\_Totient](https://forums.eveonline.com/u/Veritas_Totient)\
**Replies:** 6\
**Last updated:** [January 7, 2018, 2:34am UTC](https://forums.eveonline.com/t/alpha-and-micro-jump-drive/49237 "2018-01-07T02:34:42Z")

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Is there some obvious reason forbidding alpha using micro jump drive? I know that entosis and cloak is forbidden for obvious reason. When I try to transfer some fitting to alpha version, almost most modules can be fitt…

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## [Dread concept, Hybrid dreads](https://forums.eveonline.com/t/dread-concept-hybrid-dreads/48729)

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**Author:** [@Lukett\_MyDabb](https://forums.eveonline.com/u/Lukett_MyDabb)\
**Replies:** 15\
**Last updated:** [January 7, 2018, 12:23am UTC](https://forums.eveonline.com/t/dread-concept-hybrid-dreads/48729 "2018-01-07T00:23:01Z")

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I think we’d need to expand dreadnoughts, such as there being three carriers, making a logi dread isn’t what this post is about, but your welcome to draw up that idea in a seperate thread. what I’m thinking about is a w…

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## [Pirate Faction Buff!](https://forums.eveonline.com/t/pirate-faction-buff/45550)

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**Author:** [@Hot\_Stuff\_Tommy](https://forums.eveonline.com/u/Hot_Stuff_Tommy)\
**Replies:** 4\
**Last updated:** [January 6, 2018, 10:59pm UTC](https://forums.eveonline.com/t/pirate-faction-buff/45550 "2018-01-06T22:59:19Z")

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This post is to vent and also to call for an overhaul on current LP Store for pirate factions and other null sec factions. This post will cover a few things, one what’s broke with the current pirate LP stores. Faction lo…

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## [Rigs to increase the tractors range](https://forums.eveonline.com/t/rigs-to-increase-the-tractors-range/49402)

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**Author:** [@Piugattuk](https://forums.eveonline.com/u/Piugattuk)\
**Replies:** 2\
**Last updated:** [January 6, 2018, 5:51pm UTC](https://forums.eveonline.com/t/rigs-to-increase-the-tractors-range/49402 "2018-01-06T17:51:53Z")

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I have not seen a rig for increasing the pull range for tractors, would go nice on my salvage ship.

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## [Making Faction Warfare great again](https://forums.eveonline.com/t/making-faction-warfare-great-again/47142)

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**Author:** [@Kyon\_Rheyne](https://forums.eveonline.com/u/Kyon_Rheyne)\
**Replies:** 2\
**Last updated:** [January 6, 2018, 3:43pm UTC](https://forums.eveonline.com/t/making-faction-warfare-great-again/47142 "2018-01-06T15:43:48Z")

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Faction Warfare was a CCP’s attempt to bring PvP closer to higsecs’ dwellers, to ignite interest for it in new players and those risk-averse carebears spending their virtual lives drooling in mission/incursion sites, and…

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## [Mining drones assist mode](https://forums.eveonline.com/t/mining-drones-assist-mode/49378)

<div class="topic-metadata">

**Author:** [@Piugattuk](https://forums.eveonline.com/u/Piugattuk)\
**Replies:** 16\
**Last updated:** [January 6, 2018, 1:44am UTC](https://forums.eveonline.com/t/mining-drones-assist-mode/49378 "2018-01-06T01:44:26Z")

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While mining in a fleet it would be nice if we can have our Corp mates have their mining drones dump their ore off in the Porpoise or Orca, or even the Miasmos. As it stands now we can slave our combat drones but cannot…

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## [A little write-up on revamping navigation mechanics](https://forums.eveonline.com/t/a-little-write-up-on-revamping-navigation-mechanics/48525)

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**Author:** [@Edwin\_Ronuken](https://forums.eveonline.com/u/Edwin_Ronuken)\
**Replies:** 4\
**Last updated:** [January 6, 2018, 1:30am UTC](https://forums.eveonline.com/t/a-little-write-up-on-revamping-navigation-mechanics/48525 "2018-01-06T01:30:11Z")

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As a disclaimer of sorts, I personally play Eve as a hauler and sometimes an explorer of sorts, so my perspective is a bit different from the more pvp-minded. And so, I’ll try to appreciate different viewpoints. I sugge…

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## [Solo low sec pvp buff #5 - Gate Intel Relay](https://forums.eveonline.com/t/solo-low-sec-pvp-buff-5-gate-intel-relay/48450)

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**Author:** [@Tomba](https://forums.eveonline.com/u/Tomba)\
**Replies:** 13\
**Last updated:** [January 6, 2018, 1:01am UTC](https://forums.eveonline.com/t/solo-low-sec-pvp-buff-5-gate-intel-relay/48450 "2018-01-06T01:01:06Z")

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One of the advantages of non solo play is the use of scouts. Whether it be roaming gangs sending ahead a tiny part of their assets to ensure the way ahead is safe before commiting to any jump, or static gate camps with …

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## [AFK Cloaking](https://forums.eveonline.com/t/afk-cloaking/49270)

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**Author:** [@Ekh0](https://forums.eveonline.com/u/Ekh0)\
**Replies:** 30\
**Last updated:** [January 5, 2018, 7:07pm UTC](https://forums.eveonline.com/t/afk-cloaking/49270 "2018-01-05T19:07:24Z")

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I think its time for a change in cloaking, having the ability to drop a character afk in a system cloaked indefinitely is too strong. This detracts from the game as there is no means of countering this. The advantage of …

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