# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=25

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 26

---

## [A small feature that would improve unique character identities](https://forums.eveonline.com/t/a-small-feature-that-would-improve-unique-character-identities/485853)

<div class="topic-metadata">

**Author:** [@Farfnarkle](https://forums.eveonline.com/u/Farfnarkle)\
**Replies:** 1\
**Last updated:** [May 10, 2025, 8:06pm UTC](https://forums.eveonline.com/t/a-small-feature-that-would-improve-unique-character-identities/485853 "2025-05-10T20:06:10Z")

</div>

Hello, I tried to ask this question in the Fan Fest Twitch chat and it was suggested by a moderator that I make a post here after everyone has had a chance to “sober up”. I have been playing eve for almost a year and a…

---

## [Highsec/Lowsec/Null Beltrat Escelations](https://forums.eveonline.com/t/highsec-lowsec-null-beltrat-escelations/485479)

<div class="topic-metadata">

**Author:** [@Godfrey\_Penderghast](https://forums.eveonline.com/u/Godfrey_Penderghast)\
**Replies:** 26\
**Last updated:** [May 8, 2025, 8:09pm UTC](https://forums.eveonline.com/t/highsec-lowsec-null-beltrat-escelations/485479 "2025-05-08T20:09:28Z")

</div>

Every so often a few frigs warp in, linger for a moment and then are promptly ignored as they’re destroyed by AFK miners using drones. My suggestion is if the common frigates are destroyed within a minute of warping in …

---

## [Fail Conflict Drivers Feedback (ESS Reserve Bank, Skyhook, and Mercenary Dens)](https://forums.eveonline.com/t/fail-conflict-drivers-feedback-ess-reserve-bank-skyhook-and-mercenary-dens/485559)

<div class="topic-metadata">

**Author:** [@Nafrayu\_Nox](https://forums.eveonline.com/u/Nafrayu_Nox)\
**Replies:** 0\
**Last updated:** [May 8, 2025, 4:01pm UTC](https://forums.eveonline.com/t/fail-conflict-drivers-feedback-ess-reserve-bank-skyhook-and-mercenary-dens/485559 "2025-05-08T16:01:21Z")

</div>

Feedback on EVE Online Game Mechanics: ESS Reserve Bank, Skyhook, and Mercenary Dens While the intention behind systems like the ESS Reserve Bank, Skyhooks, and Mercenary Dens seems to be the creation of conflict driver…

---

## [BPO/BPC Blender - Invention](https://forums.eveonline.com/t/bpo-bpc-blender-invention/485384)

<div class="topic-metadata">

**Author:** [@Hakkara\_Eto](https://forums.eveonline.com/u/Hakkara_Eto)\
**Replies:** 4\
**Last updated:** [May 7, 2025, 4:52pm UTC](https://forums.eveonline.com/t/bpo-bpc-blender-invention/485384 "2025-05-07T16:52:12Z")

</div>

I’d like to see a tool added that lets you invent faction or even unique BPO/BPCs from combining common BPO/BPCs. Just a thought, but some BPO/BPCs are stupid rare and entirely controlled by one alliance or another, sho…

---

## [EVE Ascendant - My Expansion Idea](https://forums.eveonline.com/t/eve-ascendant-my-expansion-idea/485299)

<div class="topic-metadata">

**Author:** [@bannan1](https://forums.eveonline.com/u/bannan1)\
**Replies:** 24\
**Last updated:** [May 7, 2025, 4:16pm UTC](https://forums.eveonline.com/t/eve-ascendant-my-expansion-idea/485299 "2025-05-07T16:16:51Z")

</div>

Been thinking about what EVE needs and came up with this expansion concept called “Ascendant.” Here’s how it would work: Dynamic Solar Systems Two test systems (Duo Solaris and Nyx Parallax) with planets that actually m…

---

## [Asteroid Collision Mesh Adjustment](https://forums.eveonline.com/t/asteroid-collision-mesh-adjustment/485383)

<div class="topic-metadata">

**Author:** [@Godfrey\_Penderghast](https://forums.eveonline.com/u/Godfrey_Penderghast)\
**Replies:** 3\
**Last updated:** [May 7, 2025, 4:34am UTC](https://forums.eveonline.com/t/asteroid-collision-mesh-adjustment/485383 "2025-05-07T04:34:43Z")

</div>

I would like to suggest that the collision mesh of asteroids be readjusted to match their actual size/shape. Why: I watched this guy wobble there for for a good few minutes before he promptly warped off sideways in …

---

## [Remove Multiboxing - Give ALL Omega Clones 3 ships to control at once. Discuss](https://forums.eveonline.com/t/remove-multiboxing-give-all-omega-clones-3-ships-to-control-at-once-discuss/485198)

<div class="topic-metadata">

**Author:** [@Godfrey\_Penderghast](https://forums.eveonline.com/u/Godfrey_Penderghast)\
**Replies:** 81\
**Last updated:** [May 7, 2025, 3:16am UTC](https://forums.eveonline.com/t/remove-multiboxing-give-all-omega-clones-3-ships-to-control-at-once-discuss/485198 "2025-05-07T03:16:19Z")

</div>

Now before you get the pitchforks and torches, just hear me out. Don’t hate it just because it’s a fringe idea, actually think about it. We all know Multiboxing in of itself isn’t the issue. Let’s be real, it’s an issue…

---

## [Proposal for Corporation-Wide Ship Skins](https://forums.eveonline.com/t/proposal-for-corporation-wide-ship-skins/485275)

<div class="topic-metadata">

**Author:** [@vipeer](https://forums.eveonline.com/u/vipeer)\
**Replies:** 8\
**Last updated:** [May 6, 2025, 2:45pm UTC](https://forums.eveonline.com/t/proposal-for-corporation-wide-ship-skins/485275 "2025-05-06T14:45:24Z")

</div>

I wanted to share a concept that could significantly enhance the adoption and success of corporation-branded ship skins across New Eden. The success of corp skins will ultimately depend on how easy and practical it is f…

---

## [I Been work on a idea for a new update in eve online I'll like some feed back](https://forums.eveonline.com/t/i-been-work-on-a-idea-for-a-new-update-in-eve-online-ill-like-some-feed-back/485234)

<div class="topic-metadata">

**Author:** [@bannan1](https://forums.eveonline.com/u/bannan1)\
**Replies:** 16\
**Last updated:** [May 6, 2025, 2:39am UTC](https://forums.eveonline.com/t/i-been-work-on-a-idea-for-a-new-update-in-eve-online-ill-like-some-feed-back/485234 "2025-05-06T02:39:45Z")

</div>

---

## [Real-Time Killmail Firehose API for Developers](https://forums.eveonline.com/t/real-time-killmail-firehose-api-for-developers/485277)

<div class="topic-metadata">

**Author:** [@vipeer](https://forums.eveonline.com/u/vipeer)\
**Replies:** 0\
**Last updated:** [May 5, 2025, 6:47pm UTC](https://forums.eveonline.com/t/real-time-killmail-firehose-api-for-developers/485277 "2025-05-05T18:47:47Z")

</div>

Summary: Provide a push-based, Firehose-style API that streams verified killmails in real time to authorized developers. This supports low-latency tools, reduces polling load, and aligns with CCP’s “ESI Everywhere” ini…

---

## [What Ahbazon Campers Don't Want You To Know: This One Simple Trick Would Immediately Fix Highsec Topography](https://forums.eveonline.com/t/what-ahbazon-campers-dont-want-you-to-know-this-one-simple-trick-would-immediately-fix-highsec-topography/484484)

<div class="topic-metadata">

**Author:** [@Trusty\_Patches](https://forums.eveonline.com/u/Trusty_Patches)\
**Replies:** 104\
**Last updated:** [May 5, 2025, 4:22pm UTC](https://forums.eveonline.com/t/what-ahbazon-campers-dont-want-you-to-know-this-one-simple-trick-would-immediately-fix-highsec-topography/484484 "2025-05-05T16:22:57Z")

</div>

Post-Pochven highsec trade routes are so bad! Empire space now essentially forms a horseshoe with Amarr space at one end and Caldari space at the other. This has resulted in all trade hubs except Jita withering away to s…

---

## [Market Ping: New Zealand and Australia](https://forums.eveonline.com/t/market-ping-new-zealand-and-australia/484996)

<div class="topic-metadata">

**Author:** [@Shin\_Dynasty](https://forums.eveonline.com/u/Shin_Dynasty)\
**Replies:** 1\
**Last updated:** [May 4, 2025, 7:34am UTC](https://forums.eveonline.com/t/market-ping-new-zealand-and-australia/484996 "2025-05-04T07:34:51Z")

</div>

Hello team, The market ping in Australia and New Zealand is atrocious. With the advent of streaming on Twitch, it has become obvious to players in these countries that it is not supposed to take 60 seconds to complete l…

---

## [Corporation Projects - Homefront / Drifter Crisis missions](https://forums.eveonline.com/t/corporation-projects-homefront-drifter-crisis-missions/484999)

<div class="topic-metadata">

**Author:** [@Orphelia\_Burrows](https://forums.eveonline.com/u/Orphelia_Burrows)\
**Replies:** 1\
**Last updated:** [May 3, 2025, 5:54pm UTC](https://forums.eveonline.com/t/corporation-projects-homefront-drifter-crisis-missions/484999 "2025-05-03T17:54:35Z")

</div>

Hello, Are there plans to allow Corps to put on Projects and reward their players for engaging in Homefront or Drifter Crisis missions? These contents require cooperation and are not always easy to setup, but as they p…

---

## [Player roles and achivments](https://forums.eveonline.com/t/player-roles-and-achivments/484995)

<div class="topic-metadata">

**Author:** [@biggiy](https://forums.eveonline.com/u/biggiy)\
**Replies:** 0\
**Last updated:** [May 3, 2025, 1:40pm UTC](https://forums.eveonline.com/t/player-roles-and-achivments/484995 "2025-05-03T13:40:04Z")

</div>

would be nice if they could link projects and things members do for the corp linked to roles and titles and ranks so people can feel a bit more of an achievement, so to expand on this as a new player joins a corp they s…

---

## [Nullsec local intel changes](https://forums.eveonline.com/t/nullsec-local-intel-changes/484711)

<div class="topic-metadata">

**Author:** [@khac](https://forums.eveonline.com/u/khac)\
**Replies:** 38\
**Last updated:** [May 3, 2025, 9:14am UTC](https://forums.eveonline.com/t/nullsec-local-intel-changes/484711 "2025-05-03T09:14:30Z")

</div>

Let me start off by saying: I know the thought of change is scary. I am not talking about a full blackout 1.0 of nullsec local. I do not want a situation where players feel like they are unable to rat/mine/whatever in …

---

## [Silent Mute](https://forums.eveonline.com/t/silent-mute/484809)

<div class="topic-metadata">

**Author:** [@NYXZ\_MARX](https://forums.eveonline.com/u/NYXZ_MARX)\
**Replies:** 7\
**Last updated:** [May 3, 2025, 3:41am UTC](https://forums.eveonline.com/t/silent-mute/484809 "2025-05-03T03:41:33Z")

</div>

I wanted to ask whether a silent mute can be realised. All too often you read in the help channel about Isk sellers who don’t rely on any response at all. So instead of having to report these players again and again, you…

---

## [CCPlease: Renamable Pi structures?](https://forums.eveonline.com/t/ccplease-renamable-pi-structures/484830)

<div class="topic-metadata">

**Author:** [@Beyond\_Survival](https://forums.eveonline.com/u/Beyond_Survival)\
**Replies:** 4\
**Last updated:** [May 1, 2025, 4:50pm UTC](https://forums.eveonline.com/t/ccplease-renamable-pi-structures/484830 "2025-05-01T16:50:05Z")

</div>

Can we please get the ability to give things like extractors and factories custom names within the PI screen? IMO would be a solid QOL change, just to further smooth the PI process

---

## [Exalted standings with a faction - 10.0!](https://forums.eveonline.com/t/exalted-standings-with-a-faction-10-0/484760)

<div class="topic-metadata">

**Author:** [@Kortanil](https://forums.eveonline.com/u/Kortanil)\
**Replies:** 15\
**Last updated:** [April 30, 2025, 11:20pm UTC](https://forums.eveonline.com/t/exalted-standings-with-a-faction-10-0/484760 "2025-04-30T23:20:01Z")

</div>

When a player has their standings with a faction to be 10.0 they should be treated by the faction navy in ANY system that belongs to that faction (or the faction has sovereignty over the system) with a security status lo…

---

## [Rework of Faction Resists without new mechanics](https://forums.eveonline.com/t/rework-of-faction-resists-without-new-mechanics/484262)

<div class="topic-metadata">

**Author:** [@Garlem\_Gastello](https://forums.eveonline.com/u/Garlem_Gastello)\
**Replies:** 34\
**Last updated:** [April 29, 2025, 11:19am UTC](https://forums.eveonline.com/t/rework-of-faction-resists-without-new-mechanics/484262 "2025-04-29T11:19:19Z")

</div>

Rework of Faction Resists At the moment, most of the factional resists modules are not used by players and have no value. Which modules are we talking about? Multispectrum/EM/Thermal/Kinetic/Explosive Energized Membra…

---

## [Eve in-game chat UI to support touch screen](https://forums.eveonline.com/t/eve-in-game-chat-ui-to-support-touch-screen/484637)

<div class="topic-metadata">

**Author:** [@Lana\_Tzash](https://forums.eveonline.com/u/Lana_Tzash)\
**Replies:** 1\
**Last updated:** [April 29, 2025, 4:00am UTC](https://forums.eveonline.com/t/eve-in-game-chat-ui-to-support-touch-screen/484637 "2025-04-29T04:00:05Z")

</div>

It would be nice to have EVE be compatible with touch screen laptops to support bringing up the native on-screen keyboard when playing the game on tablet mode. Right now, EVE is playable on tablet mode but does not suppo…

---

## [T2 Battleships](https://forums.eveonline.com/t/t2-battleships/484263)

<div class="topic-metadata">

**Author:** [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Replies:** 62\
**Last updated:** [April 25, 2025, 3:53pm UTC](https://forums.eveonline.com/t/t2-battleships/484263 "2025-04-25T15:53:42Z")

</div>

Hello EVE Pundits, It seems like some of the battleships dont have a T2 variant, maybe there is no niche to fill for the remaining hulls. But i think it would be interesting with a recon battleship. For example a T2 ve…

---

## [Improving Piracy With Illicit/illegal Loot System](https://forums.eveonline.com/t/improving-piracy-with-illicit-illegal-loot-system/483101)

<div class="topic-metadata">

**Author:** [@Shifty\_Breadloaf](https://forums.eveonline.com/u/Shifty_Breadloaf)\
**Replies:** 18\
**Last updated:** [April 23, 2025, 8:49pm UTC](https://forums.eveonline.com/t/improving-piracy-with-illicit-illegal-loot-system/483101 "2025-04-23T20:49:01Z")

</div>

I think there is opportunity to improve the game mechanics and make pirates more relevant by flagging loot stolen in high and low sec by pirates as blacklisted or contraband. Just like in real life, stolen goods can eit…

---

## [Feature Suggestion: Introduce MCP (Model Contextual Protocol) Server for Personalized NPC Interactions](https://forums.eveonline.com/t/feature-suggestion-introduce-mcp-model-contextual-protocol-server-for-personalized-npc-interactions/483347)

<div class="topic-metadata">

**Author:** [@Flashrain](https://forums.eveonline.com/u/Flashrain)\
**Replies:** 6\
**Last updated:** [April 23, 2025, 7:06pm UTC](https://forums.eveonline.com/t/feature-suggestion-introduce-mcp-model-contextual-protocol-server-for-personalized-npc-interactions/483347 "2025-04-23T19:06:24Z")

</div>

Feature Suggestion: Introduce MCP (Model Contextual Protocol) Server for Personalized NPC Interactions Summary: I propose the addition of an MCP (Model Contextual Protocol) server — a backend system that models player-…

---

## [Feature Suggestion: AI Pilot Companions for Alt Characters — Powered by MCP](https://forums.eveonline.com/t/feature-suggestion-ai-pilot-companions-for-alt-characters-powered-by-mcp/483348)

<div class="topic-metadata">

**Author:** [@Flashrain](https://forums.eveonline.com/u/Flashrain)\
**Replies:** 7\
**Last updated:** [April 23, 2025, 4:07am UTC](https://forums.eveonline.com/t/feature-suggestion-ai-pilot-companions-for-alt-characters-powered-by-mcp/483348 "2025-04-23T04:07:12Z")

</div>

Feature Suggestion: AI Pilot Companions for Alt Characters — Powered by MCP Summary: EVE players often manage multiple characters (alts) for support, scouting, logistics, hauling, and industry tasks — but juggling them…

---

## [Yet another mining idea](https://forums.eveonline.com/t/yet-another-mining-idea/484009)

<div class="topic-metadata">

**Author:** [@Jacques\_Villeneuve](https://forums.eveonline.com/u/Jacques_Villeneuve)\
**Replies:** 7\
**Last updated:** [April 22, 2025, 6:33pm UTC](https://forums.eveonline.com/t/yet-another-mining-idea/484009 "2025-04-22T18:33:23Z")

</div>

I’ve been returning to the game and as always I switch back and forth between mining/industry and PVP here and there. I know it’s a common sentiment especially with new miners to try and come up with some idea to make th…

---

## [Breacher Pod counterplay suggestion](https://forums.eveonline.com/t/breacher-pod-counterplay-suggestion/483746)

<div class="topic-metadata">

**Author:** [@Davidius\_Pratticus](https://forums.eveonline.com/u/Davidius_Pratticus)\
**Replies:** 11\
**Last updated:** [April 22, 2025, 11:30am UTC](https://forums.eveonline.com/t/breacher-pod-counterplay-suggestion/483746 "2025-04-22T11:30:06Z")

</div>

Was recently slammed by a ship using Breacher pods, which of course got me to thinking about counters to them. There is always the smart-bomb approach, but what about all these marines we all have sitting in our hangars…

---

## [Nestor not fit for exploration makes no sense](https://forums.eveonline.com/t/nestor-not-fit-for-exploration-makes-no-sense/483652)

<div class="topic-metadata">

**Author:** [@PlayAlbionOnline](https://forums.eveonline.com/u/PlayAlbionOnline)\
**Replies:** 53\
**Last updated:** [April 20, 2025, 10:42am UTC](https://forums.eveonline.com/t/nestor-not-fit-for-exploration-makes-no-sense/483652 "2025-04-20T10:42:21Z")

</div>

The Nestor has a 50% role bonus to scan strength and a +10 bonus to virus strength. This shows that CCP does intend the Nestor to explore. But these are far too inferior to all other exploration ships. If players want fi…

---

## [Free expansion](https://forums.eveonline.com/t/free-expansion/483475)

<div class="topic-metadata">

**Author:** [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Replies:** 69\
**Last updated:** [April 19, 2025, 11:21pm UTC](https://forums.eveonline.com/t/free-expansion/483475 "2025-04-19T23:21:19Z")

</div>

Hello ladies and gentlemen, rogue drone combat anomalies exist and their escalations offer something a little different however they are not popular because the chance of faction mod drop is too low. In other words its d…

---

## [Allow me to compare more than 10 attributes at a time, please](https://forums.eveonline.com/t/allow-me-to-compare-more-than-10-attributes-at-a-time-please/482885)

<div class="topic-metadata">

**Author:** [@Rainbowjimmy](https://forums.eveonline.com/u/Rainbowjimmy)\
**Replies:** 6\
**Last updated:** [April 18, 2025, 1:36pm UTC](https://forums.eveonline.com/t/allow-me-to-compare-more-than-10-attributes-at-a-time-please/482885 "2025-04-18T13:36:02Z")

</div>

New Player I need to be able to compare all the attributes I’m looking for. I would rather select a ship that fits my play style than google a guide. Please upvote for my health. Thank you, Rainbowjimmy New Player …

---

## [Ship licences for Alphas](https://forums.eveonline.com/t/ship-licences-for-alphas/482584)

<div class="topic-metadata">

**Author:** [@Miyu\_Kusanagi](https://forums.eveonline.com/u/Miyu_Kusanagi)\
**Replies:** 9\
**Last updated:** [April 15, 2025, 8:24am UTC](https://forums.eveonline.com/t/ship-licences-for-alphas/482584 "2025-04-15T08:24:46Z")

</div>

Hi ccp, would it be an idea to allow players to buy flight-use licences for certain ships as alpha players, including T2 but with a limit ‘except T3 and Capitals’? Best regards Miyu

[Previous page](https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=24)

[Next page](https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=26)
