# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=250

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 251

---

## [Genolution Core Augmentation CA-5 for X-mass gift](https://forums.eveonline.com/t/genolution-core-augmentation-ca-5-for-x-mass-gift/42312)

<div class="topic-metadata">

**Author:** [@Tiddle\_Jr](https://forums.eveonline.com/u/Tiddle_Jr)\
**Replies:** 4\
**Last updated:** [November 30, 2017, 12:20am UTC](https://forums.eveonline.com/t/genolution-core-augmentation-ca-5-for-x-mass-gift/42312 "2017-11-30T00:20:37Z")

</div>

Y or N Please specify your desired stats for this imp. My Lord plz bless this thread…:santa:

---

## [Drone Implants Anyone?](https://forums.eveonline.com/t/drone-implants-anyone/42288)

<div class="topic-metadata">

**Author:** [@Predator\_BOA](https://forums.eveonline.com/u/Predator_BOA)\
**Replies:** 6\
**Last updated:** [November 30, 2017, 12:07am UTC](https://forums.eveonline.com/t/drone-implants-anyone/42288 "2017-11-30T00:07:22Z")

</div>

I’m not sure if there are any in the game that I can see , the skill hardwiring ones. But is there going to be any in the game soon? You can make them like the guns skill skills hardwiring ones as and example slot 7 to…

---

## [Research queue (And production queue maybe)](https://forums.eveonline.com/t/research-queue-and-production-queue-maybe/42240)

<div class="topic-metadata">

**Author:** [@Wesfahrn](https://forums.eveonline.com/u/Wesfahrn)\
**Replies:** 4\
**Last updated:** [November 29, 2017, 6:28am UTC](https://forums.eveonline.com/t/research-queue-and-production-queue-maybe/42240 "2017-11-29T06:28:58Z")

</div>

CCP, why not make a queue for research and manufacturing jobs? This way you could queue up blueprints when all your slots are taken. This ensures maximum effeciency for the hardcore industrialist. I remember when i firs…

---

## [Deployable equivalent of small POS](https://forums.eveonline.com/t/deployable-equivalent-of-small-pos/22413)

<div class="topic-metadata">

**Author:** [@Horza\_Tareem](https://forums.eveonline.com/u/Horza_Tareem)\
**Replies:** 27\
**Last updated:** [November 28, 2017, 8:04pm UTC](https://forums.eveonline.com/t/deployable-equivalent-of-small-pos/22413 "2017-11-28T20:04:27Z")

</div>

Hey guys, I was thinking we’re going to miss soon the rapidity and inexpensiveness of deploying out of a small tower and I was thinking maybe it would be nice to have its equivalent somehow, after the POses are rolled o…

---

## [Bounty System Overhaul](https://forums.eveonline.com/t/bounty-system-overhaul/41970)

<div class="topic-metadata">

**Author:** [@Naoki\_Skulltulla](https://forums.eveonline.com/u/Naoki_Skulltulla)\
**Replies:** 71\
**Last updated:** [November 28, 2017, 6:29pm UTC](https://forums.eveonline.com/t/bounty-system-overhaul/41970 "2017-11-28T18:29:41Z")

</div>

Disclaimer: Any numbers given herein are purely theoretical with the intent of showcasing an example. After looking over the bounty system, current and prior, I believe I have developed a more ‘user friendly’ implementa…

---

## [Can we look at the Pilgrim](https://forums.eveonline.com/t/can-we-look-at-the-pilgrim/33920)

<div class="topic-metadata">

**Author:** [@Predator\_BOA](https://forums.eveonline.com/u/Predator_BOA)\
**Replies:** 24\
**Last updated:** [November 28, 2017, 6:14pm UTC](https://forums.eveonline.com/t/can-we-look-at-the-pilgrim/33920 "2017-11-28T18:14:20Z")

</div>

Can we buff the Pilgrim to make it more of a solo role. The Stratios has killed this ship for the solo combat, the Pilgrim without having a Black Ops Fleet behind it no one wants to use it. Since the Stratios got the P…

---

## [Allow Command Centers in Epithal planetary Commodities hold](https://forums.eveonline.com/t/allow-command-centers-in-epithal-planetary-commodities-hold/41763)

<div class="topic-metadata">

**Author:** [@DrButterfly\_PHD](https://forums.eveonline.com/u/DrButterfly_PHD)\
**Replies:** 14\
**Last updated:** [November 28, 2017, 12:38pm UTC](https://forums.eveonline.com/t/allow-command-centers-in-epithal-planetary-commodities-hold/41763 "2017-11-28T12:38:39Z")

</div>

That’s basically the whole idea in the title: Allow Command Centers in Epithal planetary Commodities hold Why is that not already a thing? Currently you have to fit cargo expanders to the Epithal if you want to deplo…

---

## [Tech I idea: SMB Industrial Ship](https://forums.eveonline.com/t/tech-i-idea-smb-industrial-ship/11946)

<div class="topic-metadata">

**Author:** [@zluq\_zabaa](https://forums.eveonline.com/u/zluq_zabaa)\
**Replies:** 82\
**Last updated:** [November 28, 2017, 5:58am UTC](https://forums.eveonline.com/t/tech-i-idea-smb-industrial-ship/11946 "2017-11-28T05:58:48Z")

</div>

Reading another Industrial thread (which proposed completely OP Tier 3 Industrials), I started thinking what we might be missing. Personally I think on the high-end of Indus we are in a pretty good place. The one thing I…

---

## [Corp and alliance skins](https://forums.eveonline.com/t/corp-and-alliance-skins/41474)

<div class="topic-metadata">

**Author:** [@B3RT](https://forums.eveonline.com/u/B3RT)\
**Replies:** 4\
**Last updated:** [November 28, 2017, 12:24am UTC](https://forums.eveonline.com/t/corp-and-alliance-skins/41474 "2017-11-28T00:24:25Z")

</div>

For us to be able to make our own corp & alliance skins

---

## [Mining fighters](https://forums.eveonline.com/t/mining-fighters/40740)

<div class="topic-metadata">

**Author:** [@Daedelious](https://forums.eveonline.com/u/Daedelious)\
**Replies:** 25\
**Last updated:** [November 27, 2017, 4:49pm UTC](https://forums.eveonline.com/t/mining-fighters/40740 "2017-11-27T16:49:53Z")

</div>

Title says it all. I don’t have mechanics but I thought it’d be something to ponder on. Useable by carriers and Rorqs and mines less than a rorq.

---

## [Ramming, kamikazing](https://forums.eveonline.com/t/ramming-kamikazing/40744)

<div class="topic-metadata">

**Author:** [@Daedelious](https://forums.eveonline.com/u/Daedelious)\
**Replies:** 9\
**Last updated:** [November 26, 2017, 10:01pm UTC](https://forums.eveonline.com/t/ramming-kamikazing/40744 "2017-11-26T22:01:11Z")

</div>

Ramming first. A high slot module when activated puts an energy field around the front of your ship and depending on mass, speed and other variables i’m not smart enough to know does dmg to enemy ships. Kamikaze last. …

---

## [Storage icons](https://forums.eveonline.com/t/storage-icons/41639)

<div class="topic-metadata">

**Author:** [@The\_AntiChrist666\_Diablo13](https://forums.eveonline.com/u/The_AntiChrist666_Diablo13)\
**Replies:** 4\
**Last updated:** [November 26, 2017, 6:01pm UTC](https://forums.eveonline.com/t/storage-icons/41639 "2017-11-26T18:01:47Z")

</div>

At the moment I’m working on sorting all my equipment and everything else in several different citadels, industry related and sorting thousands of blueprints which require a lot of station containers to keep it clean for…

---

## [A Troll Flag For The Forums](https://forums.eveonline.com/t/a-troll-flag-for-the-forums/41527)

<div class="topic-metadata">

**Author:** [@Rimstalker](https://forums.eveonline.com/u/Rimstalker)\
**Replies:** 28\
**Last updated:** [November 26, 2017, 2:09pm UTC](https://forums.eveonline.com/t/a-troll-flag-for-the-forums/41527 "2017-11-26T14:09:19Z")

</div>

This forum like so many others out there, needs a Troll Flag for it. Here is how it would work: A member posts something in accordance with the requirements of the forum and when someone posts a troll comment the perso…

---

## [\[Survey and proposal\] Who thinks a citadel cluttered space is immersion breaking?](https://forums.eveonline.com/t/survey-and-proposal-who-thinks-a-citadel-cluttered-space-is-immersion-breaking/23078)

<div class="topic-metadata">

**Author:** [@Tairon\_Usaro](https://forums.eveonline.com/u/Tairon_Usaro)\
**Replies:** 12\
**Last updated:** [November 26, 2017, 12:59pm UTC](https://forums.eveonline.com/t/survey-and-proposal-who-thinks-a-citadel-cluttered-space-is-immersion-breaking/23078 "2017-11-26T12:59:44Z")

</div>

Space is a dangerous, adventurous and lonely place Issue: When I log in these days in EVE Online my overview is full of player build citadels (I do know I could remove them from my personal overview, but that is not th…

---

## [Industrial Command Ship Improvements](https://forums.eveonline.com/t/industrial-command-ship-improvements/41398)

<div class="topic-metadata">

**Author:** [@Rimstalker](https://forums.eveonline.com/u/Rimstalker)\
**Replies:** 15\
**Last updated:** [November 26, 2017, 7:19am UTC](https://forums.eveonline.com/t/industrial-command-ship-improvements/41398 "2017-11-26T07:19:12Z")

</div>

Remove Ore Compression as a ship ability of the Rorquals and make it a fitting/modification that can be fitted on this type of ship. There are three ships this would apply to: Porpoise Orca Rorqual There is no need to…

---

## [Omega/Alpha indicatior next to account on launcher](https://forums.eveonline.com/t/omega-alpha-indicatior-next-to-account-on-launcher/41205)

<div class="topic-metadata">

**Author:** [@Jak\_at](https://forums.eveonline.com/u/Jak_at)\
**Replies:** 2\
**Last updated:** [November 25, 2017, 5:05pm UTC](https://forums.eveonline.com/t/omega-alpha-indicatior-next-to-account-on-launcher/41205 "2017-11-25T17:05:53Z")

</div>

PLZ: Omega/Alpha indicatior next to account on launcher It would be great if I didn’t have to log into each account to know when to insert more Money. A simple Omega/Alpha indicator would be GREAT on the launcher itsel…

---

## [Planetary Interaction Ship Improvements](https://forums.eveonline.com/t/planetary-interaction-ship-improvements/41399)

<div class="topic-metadata">

**Author:** [@Rimstalker](https://forums.eveonline.com/u/Rimstalker)\
**Replies:** 7\
**Last updated:** [November 25, 2017, 4:55pm UTC](https://forums.eveonline.com/t/planetary-interaction-ship-improvements/41399 "2017-11-25T16:55:51Z")

</div>

Lets get rid of the Epithal and push the Primae as the Planetary Interaction ship as it was intended to be. The Epithal is a race based ship requiring the Gallente Industrial Skill which in turn delivers a 10% bonus per…

---

## [UI minor placement](https://forums.eveonline.com/t/ui-minor-placement/41298)

<div class="topic-metadata">

**Author:** [@The\_AntiChrist666\_Diablo13](https://forums.eveonline.com/u/The_AntiChrist666_Diablo13)\
**Replies:** 11\
**Last updated:** [November 25, 2017, 9:14am UTC](https://forums.eveonline.com/t/ui-minor-placement/41298 "2017-11-25T09:14:26Z")

</div>

At the moment I’m working organizing all my items in several citadels and sorting everything in different station containers. So I tried to name a station container for blueprints weapons, but I already had the name wit…

---

## [Support and Utility! Also Dessies!](https://forums.eveonline.com/t/support-and-utility-also-dessies/41494)

<div class="topic-metadata">

**Author:** [@Annatolya\_Dalloncourt](https://forums.eveonline.com/u/Annatolya_Dalloncourt)\
**Replies:** 3\
**Last updated:** [November 24, 2017, 8:17pm UTC](https://forums.eveonline.com/t/support-and-utility-also-dessies/41494 "2017-11-24T20:17:38Z")

</div>

I was thinking about those remote assistance modules lately - you know, the Remote Tracking Computer, and the Remote Sensor Booster. They help against tracking disruptors, sensor damps and ECM, by enhancing turret stats …

---

## [Lukett Mydabb's random idea #1](https://forums.eveonline.com/t/lukett-mydabbs-random-idea-1/13468)

<div class="topic-metadata">

**Author:** [@Lukett\_MyDabb](https://forums.eveonline.com/u/Lukett_MyDabb)\
**Replies:** 3\
**Last updated:** [November 24, 2017, 7:43pm UTC](https://forums.eveonline.com/t/lukett-mydabbs-random-idea-1/13468 "2017-11-24T19:43:45Z")

</div>

New event: the Titan walk Get ready to be surrounded by more dicks than a cashier at a sex toy shop, when a replacement of a cyno jammer is going to allow a 24 hour allowance of cynos to be dropped in of all places, jit…

---

## [Empire-illegal Items and Ships!](https://forums.eveonline.com/t/empire-illegal-items-and-ships/41469)

<div class="topic-metadata">

**Author:** [@Annatolya\_Dalloncourt](https://forums.eveonline.com/u/Annatolya_Dalloncourt)\
**Replies:** 26\
**Last updated:** [November 24, 2017, 2:43pm UTC](https://forums.eveonline.com/t/empire-illegal-items-and-ships/41469 "2017-11-24T14:43:38Z")

</div>

I believe empire-restrictions are being underused right now, so I have a few ideas to expand on it a bit: Illegal Ships in High-sec space! Sansha, Guristas, Blood Raider, Angel Cartel and Serpentis ships become illega…

---

## [Bounties are useless](https://forums.eveonline.com/t/bounties-are-useless/41299)

<div class="topic-metadata">

**Author:** [@Kingkev4555\_Solette](https://forums.eveonline.com/u/Kingkev4555_Solette)\
**Replies:** 14\
**Last updated:** [November 24, 2017, 11:28am UTC](https://forums.eveonline.com/t/bounties-are-useless/41299 "2017-11-24T11:28:51Z")

</div>

The mechanic of Bounties make them not worth even worring about. The current way Bounties are setup make it confusing on what you will actually get if you kill them. Ways to make this a more useful tool: Make it so t…

---

## [Planetary development Suggestions](https://forums.eveonline.com/t/planetary-development-suggestions/36995)

<div class="topic-metadata">

**Author:** [@The\_AntiChrist666\_Diablo13](https://forums.eveonline.com/u/The_AntiChrist666_Diablo13)\
**Replies:** 12\
**Last updated:** [November 23, 2017, 10:09pm UTC](https://forums.eveonline.com/t/planetary-development-suggestions/36995 "2017-11-23T22:09:59Z")

</div>

3 Different suggestions for Planetary development with illustrations Ability to save templates of structure set ups in PI to load and save set ups from former planets to new ones Some way to correct data which is shown…

---

## [Skills market instead of skill injectors](https://forums.eveonline.com/t/skills-market-instead-of-skill-injectors/40552)

<div class="topic-metadata">

**Author:** [@Reaver\_Glitterstim](https://forums.eveonline.com/u/Reaver_Glitterstim)\
**Replies:** 23\
**Last updated:** [November 23, 2017, 6:19pm UTC](https://forums.eveonline.com/t/skills-market-instead-of-skill-injectors/40552 "2017-11-23T18:19:36Z")

</div>

I just had this idea now, though it’s probably far too late and should have been suggested before the release of skill injectors. Anyway, I thought it seemed like a really cool way to do skill injection, and I want to he…

---

## [Cloaky camping the meta](https://forums.eveonline.com/t/cloaky-camping-the-meta/41235)

<div class="topic-metadata">

**Author:** [@The\_AntiChrist666\_Diablo13](https://forums.eveonline.com/u/The_AntiChrist666_Diablo13)\
**Replies:** 34\
**Last updated:** [November 23, 2017, 4:49pm UTC](https://forums.eveonline.com/t/cloaky-camping-the-meta/41235 "2017-11-23T16:49:48Z")

</div>

This is probably something people are complaining about for ages and prob get tired of this one too. I saw someone his thread locked who was really frustrated and didn’t care much about the forum policies because of tha…

---

## [New map: move filter/color selection to side panel from dropdown button](https://forums.eveonline.com/t/new-map-move-filter-color-selection-to-side-panel-from-dropdown-button/41192)

<div class="topic-metadata">

**Author:** [@Raphendyr\_Nardieu](https://forums.eveonline.com/u/Raphendyr_Nardieu)\
**Replies:** 2\
**Last updated:** [November 23, 2017, 4:48pm UTC](https://forums.eveonline.com/t/new-map-move-filter-color-selection-to-side-panel-from-dropdown-button/41192 "2017-11-23T16:48:09Z")

</div>

Hi, At least for me, changing map colors (filters) is harderst part in the new map. Typically one needs to switch between multiple profiles when roaming to get relevant information and to keep track where one is. Curre…

---

## [Eve Online In Spanish/Español](https://forums.eveonline.com/t/eve-online-in-spanish-espanol/30895)

<div class="topic-metadata">

**Author:** [@Nibium\_Akabane](https://forums.eveonline.com/u/Nibium_Akabane)\
**Replies:** 9\
**Last updated:** [November 23, 2017, 3:33pm UTC](https://forums.eveonline.com/t/eve-online-in-spanish-espanol/30895 "2017-11-23T15:33:20Z")

</div>

Hello, I think it is time to invest time to create/write Eve Online in other languages like Spanish. What do you think ?

---

## [Oh god I clicked members in corp tab](https://forums.eveonline.com/t/oh-god-i-clicked-members-in-corp-tab/41110)

<div class="topic-metadata">

**Author:** [@The\_AntiChrist666\_Diablo13](https://forums.eveonline.com/u/The_AntiChrist666_Diablo13)\
**Replies:** 11\
**Last updated:** [November 23, 2017, 3:18pm UTC](https://forums.eveonline.com/t/oh-god-i-clicked-members-in-corp-tab/41110 "2017-11-23T15:18:14Z")

</div>

Once in a while I hear people in comms making the mistake to click the member tab of our corp for example because they you end up with a massive loading burden for a while, and it’s something to avoid doing prevent auto …

---

## [Mining Cruiser](https://forums.eveonline.com/t/mining-cruiser/35996)

<div class="topic-metadata">

**Author:** [@Luscius\_Uta](https://forums.eveonline.com/u/Luscius_Uta)\
**Replies:** 23\
**Last updated:** [November 23, 2017, 2:13pm UTC](https://forums.eveonline.com/t/mining-cruiser/35996 "2017-11-23T14:13:59Z")

</div>

I’m probably not the first to suggest it (and I’m probably going to be called a carebear by forum warriors for creating a topic about the need for a new mining ship, even though I’m far from one), but I find that the in…

---

## [UI update for structures](https://forums.eveonline.com/t/ui-update-for-structures/40963)

<div class="topic-metadata">

**Author:** [@sci0gon](https://forums.eveonline.com/u/sci0gon)\
**Replies:** 1\
**Last updated:** [November 23, 2017, 12:49pm UTC](https://forums.eveonline.com/t/ui-update-for-structures/40963 "2017-11-23T12:49:37Z")

</div>

There are a lot of structures out there which are open to the public, I propose the idea of changing the gui to include a timer on how long is left before the ice runs out and the services are disabled. The change to the…

[Previous page](https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=249)

[Next page](https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=251)
