# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=253

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**Page:** 254

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## [Blops BB - Split like Recon Cruisers](https://forums.eveonline.com/t/blops-bb-split-like-recon-cruisers/33856)

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**Author:** [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Replies:** 56\
**Last updated:** [November 6, 2017, 9:47pm UTC](https://forums.eveonline.com/t/blops-bb-split-like-recon-cruisers/33856 "2017-11-06T21:47:23Z")

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Initial credit for the idea must go to @Lugh\_Crow-Slave… he mentioned it in passing and honestly I’ve been very heavily in thought about the subject since then. I love the idea. I’ve always felt that blops BBs would ha…

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## [Make it posible to hide /ignore upwell structures](https://forums.eveonline.com/t/make-it-posible-to-hide-ignore-upwell-structures/36552)

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**Author:** [@tryllehans](https://forums.eveonline.com/u/tryllehans)\
**Replies:** 2\
**Last updated:** [November 6, 2017, 9:25pm UTC](https://forums.eveonline.com/t/make-it-posible-to-hide-ignore-upwell-structures/36552 "2017-11-06T21:25:27Z")

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In my everyday flying around I move do a lot in a few systems which have a lot of different upwell structures. I have access to all of them which is cool, but some of them I dont use a lot. so when I look over the system…

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## [Nova, Valkyrie and EvE tie-in](https://forums.eveonline.com/t/nova-valkyrie-and-eve-tie-in/30946)

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**Author:** [@Glitch\_Online](https://forums.eveonline.com/u/Glitch_Online)\
**Replies:** 15\
**Last updated:** [November 6, 2017, 5:24pm UTC](https://forums.eveonline.com/t/nova-valkyrie-and-eve-tie-in/30946 "2017-11-06T17:24:01Z")

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Nova tied to Planetary Interaction - Create an additional tax system for PI, this tax will come from the surface of the planet. Alliance/Corp who control both the Surface and Poco will have control over the PI of the pla…

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## [Repurpose the Bowhead to act as a mini Rorqual?](https://forums.eveonline.com/t/repurpose-the-bowhead-to-act-as-a-mini-rorqual/35658)

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**Author:** [@Piugattuk](https://forums.eveonline.com/u/Piugattuk)\
**Replies:** 21\
**Last updated:** [November 6, 2017, 4:06pm UTC](https://forums.eveonline.com/t/repurpose-the-bowhead-to-act-as-a-mini-rorqual/35658 "2017-11-06T16:06:43Z")

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With the new changes coming up and the possibility of organizing mining ops for the moon mining I do believe the Bowhead could be repurposed to be a platform to support these operations. The Bowhead as it is now I have …

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## [Hecate weakness](https://forums.eveonline.com/t/hecate-weakness/36648)

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**Author:** [@Marius\_Fett](https://forums.eveonline.com/u/Marius_Fett)\
**Replies:** 11\
**Last updated:** [November 6, 2017, 3:31pm UTC](https://forums.eveonline.com/t/hecate-weakness/36648 "2017-11-06T15:31:36Z")

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CCP, I literally just lost a Hecate to three frigates, in what universe does this make any sense? You need to Nerf T1 and Navy frigates, because in that scenario, with my SP maybe one should have been able to finish me o…

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## [Merge isotopes and fuel blocks](https://forums.eveonline.com/t/merge-isotopes-and-fuel-blocks/36513)

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**Author:** [@S\_ilikia](https://forums.eveonline.com/u/S_ilikia)\
**Replies:** 4\
**Last updated:** [November 6, 2017, 3:28pm UTC](https://forums.eveonline.com/t/merge-isotopes-and-fuel-blocks/36513 "2017-11-06T15:28:17Z")

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My idea is to merge all existing ice ores (in which there are isotopes), isotopes and fuel blocks into the one ice/tope/block type. Why? Currently, the fuel blocks (and isotopes) are consumed mainly by the upwell servi…

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## [Do the job we pay you for](https://forums.eveonline.com/t/do-the-job-we-pay-you-for/36473)

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**Author:** [@Khannea\_Sun-Tzu](https://forums.eveonline.com/u/Khannea_Sun-Tzu)\
**Replies:** 17\
**Last updated:** [November 6, 2017, 1:40am UTC](https://forums.eveonline.com/t/do-the-job-we-pay-you-for/36473 "2017-11-06T01:40:44Z")

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I propose Eve Online takes bids for precisely delineated gaming features players pay for. Step 1 - a player, or an alliance, wants a certain gaming feature - as an example - players want a new subcategory ship implement…

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## [FW: SOS button](https://forums.eveonline.com/t/fw-sos-button/36688)

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**Author:** [@TEMPO\_Secheh](https://forums.eveonline.com/u/TEMPO_Secheh)\
**Replies:** 3\
**Last updated:** [November 5, 2017, 8:16pm UTC](https://forums.eveonline.com/t/fw-sos-button/36688 "2017-11-05T20:16:32Z")

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When we belong to a militia, and we are agressed it would be cool to have a SOS button; The SOS button would only be available when been agressed. After pressing it, the ship would appear in the system overview visible …

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## [Message of the Day for Upwell Structures](https://forums.eveonline.com/t/message-of-the-day-for-upwell-structures/36242)

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**Author:** [@Xanathos](https://forums.eveonline.com/u/Xanathos)\
**Replies:** 2\
**Last updated:** [November 5, 2017, 7:54am UTC](https://forums.eveonline.com/t/message-of-the-day-for-upwell-structures/36242 "2017-11-05T07:54:35Z")

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Hello all, I think it would be nice to have a more visible MOTD style message that is visible when you’re docked. Ideally this would be separate from the struture description, but having the structure description visibl…

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## [Slow Fleet Boost Moduels](https://forums.eveonline.com/t/slow-fleet-boost-moduels/36196)

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**Author:** [@Acac\_Sunflyier](https://forums.eveonline.com/u/Acac_Sunflyier)\
**Replies:** 2\
**Last updated:** [November 5, 2017, 5:21am UTC](https://forums.eveonline.com/t/slow-fleet-boost-moduels/36196 "2017-11-05T05:21:43Z")

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For ships that gave a bonus to length of time of a fleet boost (like a command ship or an orca), have them slow down the cycle time of the fleet module by an amount to reflect the longer life of the charge. This would s…

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## [UI repair all option with nanite paste](https://forums.eveonline.com/t/ui-repair-all-option-with-nanite-paste/36550)

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**Author:** [@Chee](https://forums.eveonline.com/u/Chee)\
**Replies:** 0\
**Last updated:** [November 4, 2017, 6:57pm UTC](https://forums.eveonline.com/t/ui-repair-all-option-with-nanite-paste/36550 "2017-11-04T18:57:24Z")

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After a fight I often need to repair a lot if not all modules. Besides manually right clicking my way through modules selectively if I wanted to, a repair all option from perhaps the UI option menu would be very handy.

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## [Faction Warfare for the new era](https://forums.eveonline.com/t/faction-warfare-for-the-new-era/36391)

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**Author:** [@Catherine\_Laartii](https://forums.eveonline.com/u/Catherine_Laartii)\
**Replies:** 3\
**Last updated:** [November 4, 2017, 1:15pm UTC](https://forums.eveonline.com/t/faction-warfare-for-the-new-era/36391 "2017-11-04T13:15:03Z")

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So for quite awhile now, Factional Warfare has stagnated quite a bit, and with the advent of citadels in the past year or so, content has ground to a halt with the new structure content nullifying any impact things like …

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## [Option needed so that Overview tabs keep their own sort and scroll settings](https://forums.eveonline.com/t/option-needed-so-that-overview-tabs-keep-their-own-sort-and-scroll-settings/36298)

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**Author:** [@Grid\_Dekew](https://forums.eveonline.com/u/Grid_Dekew)\
**Replies:** 3\
**Last updated:** [November 4, 2017, 1:04pm UTC](https://forums.eveonline.com/t/option-needed-so-that-overview-tabs-keep-their-own-sort-and-scroll-settings/36298 "2017-11-04T13:04:17Z")

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I really like Eve Online but there are a few issues with how things work that really irritate me and make my game play experience significantly worse (more tedious). The biggest issue for me is when I am using the Overvi…

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## [When Aeon](https://forums.eveonline.com/t/when-aeon/36420)

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**Author:** [@Greko\_Barkalas](https://forums.eveonline.com/u/Greko_Barkalas)\
**Replies:** 2\
**Last updated:** [November 4, 2017, 6:39am UTC](https://forums.eveonline.com/t/when-aeon/36420 "2017-11-04T06:39:30Z")

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Hi, Aeon look like unfinished ship. For years this ship is under construction. For how long? Please do something and finish it up! :wink: Regards, G

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## [Alpha clones/introducing people to eve](https://forums.eveonline.com/t/alpha-clones-introducing-people-to-eve/36237)

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**Author:** [@Lugburz](https://forums.eveonline.com/u/Lugburz)\
**Replies:** 12\
**Last updated:** [November 4, 2017, 4:31am UTC](https://forums.eveonline.com/t/alpha-clones-introducing-people-to-eve/36237 "2017-11-04T04:31:46Z")

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Instead of simply allowing them to play eve with limited skills and knowledge (but lets be honest here most alphas in game are probably folks that have actual accounts) simply fling them into the NPC burner missions as a…

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## [Make 3rd refinery structure + Deployable faction stations](https://forums.eveonline.com/t/make-3rd-refinery-structure-deployable-faction-stations/35194)

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**Author:** [@Cameron\_Lytle](https://forums.eveonline.com/u/Cameron_Lytle)\
**Replies:** 13\
**Last updated:** [November 3, 2017, 8:37pm UTC](https://forums.eveonline.com/t/make-3rd-refinery-structure-deployable-faction-stations/35194 "2017-11-03T20:37:53Z")

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Now Before this is even told, I am looking for a Nation SuperCarrier and will be paying 500 bil- 14 tril for one, if you hand me one for free, ty. Also ty for the subs on yt. SO lets begin our freakin topics So I think …

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## [Feature like Industry / Facilities for Refining](https://forums.eveonline.com/t/feature-like-industry-facilities-for-refining/35829)

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**Author:** [@Dorna\_Loone](https://forums.eveonline.com/u/Dorna_Loone)\
**Replies:** 2\
**Last updated:** [November 3, 2017, 6:32pm UTC](https://forums.eveonline.com/t/feature-like-industry-facilities-for-refining/35829 "2017-11-03T18:32:40Z")

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Could we have a feature similar to the Facilities tab for Industry but for Ore Refining which, instead, shows the Facilities’ Base Refining % and Tax Rate

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## [Fast Deployment Structure](https://forums.eveonline.com/t/fast-deployment-structure/35415)

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**Author:** [@Wallyx](https://forums.eveonline.com/u/Wallyx)\
**Replies:** 12\
**Last updated:** [November 3, 2017, 3:06am UTC](https://forums.eveonline.com/t/fast-deployment-structure/35415 "2017-11-03T03:06:01Z")

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Hi everyone. As you may know, CCP is developing the Structure which will substitute those last remaining POS Modules that are usable; Jump Bridge, Cyno Beacons and Cyno Jammers; with the Stargate(https://youtu.be/Gru202…

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## [A little something for the Indy folks](https://forums.eveonline.com/t/a-little-something-for-the-indy-folks/36055)

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**Author:** [@Warplan\_Ettfor](https://forums.eveonline.com/u/Warplan_Ettfor)\
**Replies:** 3\
**Last updated:** [November 3, 2017, 1:48am UTC](https://forums.eveonline.com/t/a-little-something-for-the-indy-folks/36055 "2017-11-03T01:48:55Z")

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This is completely a vanity/fluff thing, but what if ships had an attribute of “creator” that would be visible either in the “show info” window and/or on the ship itself, which would bear the name of the person who actua…

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## [Ship redesigning](https://forums.eveonline.com/t/ship-redesigning/35400)

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**Author:** [@Mick\_Triton](https://forums.eveonline.com/u/Mick_Triton)\
**Replies:** 10\
**Last updated:** [November 2, 2017, 1:58pm UTC](https://forums.eveonline.com/t/ship-redesigning/35400 "2017-11-02T13:58:04Z")

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I suggest you guys (Dev) redesign some of the minmatar cruisers. For example the bellicose and the scythe

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## [QoL UI improvement - Skin "activated" indicator](https://forums.eveonline.com/t/qol-ui-improvement-skin-activated-indicator/36010)

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**Author:** [@Nora\_Maldoran](https://forums.eveonline.com/u/Nora_Maldoran)\
**Replies:** 1\
**Last updated:** [November 2, 2017, 12:34pm UTC](https://forums.eveonline.com/t/qol-ui-improvement-skin-activated-indicator/36010 "2017-11-02T12:34:50Z")

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Especially on events where skins are dropped it happens to me quite often that I can’t remember if I have activated a skin or not. To know for sure I would have to go to my character sheet and look it up, or just try to …

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## [Station billboard ads placement](https://forums.eveonline.com/t/station-billboard-ads-placement/19026)

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**Author:** [@George\_Tomato](https://forums.eveonline.com/u/George_Tomato)\
**Replies:** 8\
**Last updated:** [November 2, 2017, 8:28am UTC](https://forums.eveonline.com/t/station-billboard-ads-placement/19026 "2017-11-02T08:28:59Z")

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The current system of Alliance advertisements is not very good because: -Imagine yourself sitting inside your own citadel in your sovereign space and then you see the alliance ad of your worst enemy alliance on a statio…

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## [Reconnect to lost fighters](https://forums.eveonline.com/t/reconnect-to-lost-fighters/35465)

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**Author:** [@addelee](https://forums.eveonline.com/u/addelee)\
**Replies:** 23\
**Last updated:** [November 1, 2017, 7:43pm UTC](https://forums.eveonline.com/t/reconnect-to-lost-fighters/35465 "2017-11-01T19:43:43Z")

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It’s probably been suggested a 1000% times before but a button to reconnect to lost fighters would be nice. I’ve had a few disconnects recently and slow boating to scoop them is just plain annoying. They should work li…

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## [Removal of corp member amount mechanic](https://forums.eveonline.com/t/removal-of-corp-member-amount-mechanic/24876)

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**Author:** [@Sophie\_Mcgalien\_Hoeeg](https://forums.eveonline.com/u/Sophie_Mcgalien_Hoeeg)\
**Replies:** 28\
**Last updated:** [November 1, 2017, 4:42pm UTC](https://forums.eveonline.com/t/removal-of-corp-member-amount-mechanic/24876 "2017-11-01T16:42:35Z")

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My idea is quite simple, remove the corp member amount these skills give and make corp have x number of members. example what would be maxed if you had perfect skills. No one trains these skills. They are literally wort…

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## [QOL - Fleet Hanger Fittings](https://forums.eveonline.com/t/qol-fleet-hanger-fittings/35565)

<div class="topic-metadata">

**Author:** [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Replies:** 2\
**Last updated:** [November 1, 2017, 2:46pm UTC](https://forums.eveonline.com/t/qol-fleet-hanger-fittings/35565 "2017-11-01T14:46:21Z")

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It would be a fantastic QOL improvement if on ships which have Fleet Hangers, you had a couple checkboxes for where to source modules from when applying a fit (and where to deposit the unfitted modules): Station Hanger…

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## [What the hell?](https://forums.eveonline.com/t/what-the-hell/35670)

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**Author:** [@Red\_Sigh](https://forums.eveonline.com/u/Red_Sigh)\
**Replies:** 2\
**Last updated:** [November 1, 2017, 8:18am UTC](https://forums.eveonline.com/t/what-the-hell/35670 "2017-11-01T08:18:42Z")

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So I go in for my photo shoot and do all these great poses, with different clothing, background, and lighting, and finally select one that I want to be my portrait that other people see. Then I decided to go back to the …

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## [Remove visible Upwell structure anchor timers](https://forums.eveonline.com/t/remove-visible-upwell-structure-anchor-timers/35534)

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**Author:** [@Eric\_Lemmonte](https://forums.eveonline.com/u/Eric_Lemmonte)\
**Replies:** 3\
**Last updated:** [October 31, 2017, 9:07pm UTC](https://forums.eveonline.com/t/remove-visible-upwell-structure-anchor-timers/35534 "2017-10-31T21:07:26Z")

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I would like to see a change on anchoring of upwell structures. If you could remove the visible anchor timer then it would make for interesting gameplay. I fear it may promote more camping but gives the defender a slight…

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## [Why can't we remove The Agency overlay on the UI just like Opportunities?](https://forums.eveonline.com/t/why-cant-we-remove-the-agency-overlay-on-the-ui-just-like-opportunities/35561)

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**Author:** [@Terranid\_Meester](https://forums.eveonline.com/u/Terranid_Meester)\
**Replies:** 2\
**Last updated:** [October 31, 2017, 8:12pm UTC](https://forums.eveonline.com/t/why-cant-we-remove-the-agency-overlay-on-the-ui-just-like-opportunities/35561 "2017-10-31T20:12:39Z")

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Surely it would make sense and free up vital viewing space?

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## [Make Cockpit view realistic + Eve Recording systems](https://forums.eveonline.com/t/make-cockpit-view-realistic-eve-recording-systems/27568)

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**Author:** [@Cameron\_Lytle](https://forums.eveonline.com/u/Cameron_Lytle)\
**Replies:** 17\
**Last updated:** [October 31, 2017, 6:35pm UTC](https://forums.eveonline.com/t/make-cockpit-view-realistic-eve-recording-systems/27568 "2017-10-31T18:35:34Z")

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Hello, my name… Y know what lets get right in intro Today we need a change and maybe some new … servers i guess? BUT BESIDES THAT! today I have HAD a Idea that THAT IS SO DAM GENIUS! so y know how people want to edi…

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## [Allow Dreads to receive logi reps](https://forums.eveonline.com/t/allow-dreads-to-receive-logi-reps/33581)

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**Author:** [@Saladinae](https://forums.eveonline.com/u/Saladinae)\
**Replies:** 90\
**Last updated:** [October 31, 2017, 5:50pm UTC](https://forums.eveonline.com/t/allow-dreads-to-receive-logi-reps/33581 "2017-10-31T17:50:43Z")

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This is long overdue. This would bring true balance to capitals. I am stunned that neither dreads nor marauders are allowed to receive RR from logi after the introduction of FAX. The FAX is the only capital that should r…

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