# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=39

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 40

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## [Zarzakh Enlistment](https://forums.eveonline.com/t/zarzakh-enlistment/460989)

<div class="topic-metadata">

**Author:** [@Kaj\_A\_Beardhat](https://forums.eveonline.com/u/Kaj_A_Beardhat)\
**Replies:** 4\
**Last updated:** [September 9, 2024, 5:16pm UTC](https://forums.eveonline.com/t/zarzakh-enlistment/460989 "2024-09-09T17:16:19Z")

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Didn’t see this in the patch notes: If you’re going to restrict gate travel through Zarzakh, please let us enlist to insurgencies in Zarzakh.

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## [Guardian Ships](https://forums.eveonline.com/t/guardian-ships/459559)

<div class="topic-metadata">

**Author:** [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Replies:** 23\
**Last updated:** [September 9, 2024, 4:53pm UTC](https://forums.eveonline.com/t/guardian-ships/459559 "2024-09-09T16:53:07Z")

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Guardian Ships are for the Elite of New Eden. Cost : 7,000 AUR for the ship, or 15,000 AUR for a bundle of ten Guardian ship 50/50 BPC of your choice based on the four factions in New Eden and later on, NPC pirate facti…

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## [Can we get a toggle for this?](https://forums.eveonline.com/t/can-we-get-a-toggle-for-this/460727)

<div class="topic-metadata">

**Author:** [@Clenis](https://forums.eveonline.com/u/Clenis)\
**Replies:** 4\
**Last updated:** [September 8, 2024, 3:35pm UTC](https://forums.eveonline.com/t/can-we-get-a-toggle-for-this/460727 "2024-09-08T15:35:34Z")

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i’m not asking to remove it, just to be able to switch it off. we can switch off a variety of other warnings, so it makes little or no sense that this is unavoidable.

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## [First PVP training](https://forums.eveonline.com/t/first-pvp-training/460816)

<div class="topic-metadata">

**Author:** [@Ogun\_Ferraille](https://forums.eveonline.com/u/Ogun_Ferraille)\
**Replies:** 2\
**Last updated:** [September 7, 2024, 1:42pm UTC](https://forums.eveonline.com/t/first-pvp-training/460816 "2024-09-07T13:42:16Z")

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o7 I understood that the basis of the game is PVP. Well, I started playing EVE by choosing the career of a soldier of fortune. I acquired my skills, carried out a series of NPC missions and completed my path. Then wh…

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## [Need a Plex Vault Log](https://forums.eveonline.com/t/need-a-plex-vault-log/459151)

<div class="topic-metadata">

**Author:** [@Laubrani](https://forums.eveonline.com/u/Laubrani)\
**Replies:** 4\
**Last updated:** [September 6, 2024, 11:23pm UTC](https://forums.eveonline.com/t/need-a-plex-vault-log/459151 "2024-09-06T23:23:08Z")

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We need a log of PLEX in and out of the PLEX Vault, Visible in game and written to our disks (since you will not keep the logs long on server just like you cut down Wallet logs and should start write these to disk autom…

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## [Ganking takes too long](https://forums.eveonline.com/t/ganking-takes-too-long/460391)

<div class="topic-metadata">

**Author:** [@Ikaru\_Caderu](https://forums.eveonline.com/u/Ikaru_Caderu)\
**Replies:** 9\
**Last updated:** [September 5, 2024, 4:48pm UTC](https://forums.eveonline.com/t/ganking-takes-too-long/460391 "2024-09-05T16:48:28Z")

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Why does ganking take such a long time in eve? Ganks should be treated like the treasured part of gameplay like everything else. Look at how many anomalies spawn, how many signatures there are. There should really be a…

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## [Courier Contract Duration Below 1 Day](https://forums.eveonline.com/t/courier-contract-duration-below-1-day/458106)

<div class="topic-metadata">

**Author:** [@Natalie\_Doran](https://forums.eveonline.com/u/Natalie_Doran)\
**Replies:** 22\
**Last updated:** [September 5, 2024, 11:07am UTC](https://forums.eveonline.com/t/courier-contract-duration-below-1-day/458106 "2024-09-05T11:07:28Z")

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Currently, when creating a courier contract, minimum duration (days to complete) is 1 day. Allow shorter durations like 12 hours, 6 hours and 3 hours.

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## [SkinR and Paragon Hub reinvigoration:](https://forums.eveonline.com/t/skinr-and-paragon-hub-reinvigoration/460567)

<div class="topic-metadata">

**Author:** [@Robbert\_deLaMeMe](https://forums.eveonline.com/u/Robbert_deLaMeMe)\
**Replies:** 1\
**Last updated:** [September 4, 2024, 11:10pm UTC](https://forums.eveonline.com/t/skinr-and-paragon-hub-reinvigoration/460567 "2024-09-04T23:10:44Z")

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Hey there, I will be somewhat brief; the layout of the Paragon hub is a bit bad in terms of browsing for Skins to purchase as well as listing, here are some addition that might make the experience more pleasant (and I ap…

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## [Closed](https://forums.eveonline.com/t/closed/460520)

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**Author:** [@ImYourMom](https://forums.eveonline.com/u/ImYourMom)\
**Replies:** 3\
**Last updated:** [September 4, 2024, 2:51pm UTC](https://forums.eveonline.com/t/closed/460520 "2024-09-04T14:51:07Z")

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When you overheat the only time the module stops working is when its burned out but surely if a module is % damaged then surely it still cant work at 100% ability? Proposal is the % damage also effects the % ability of …

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## [Limited repeat d-scan](https://forums.eveonline.com/t/limited-repeat-d-scan/460140)

<div class="topic-metadata">

**Author:** [@Lan\_Staz](https://forums.eveonline.com/u/Lan_Staz)\
**Replies:** 36\
**Last updated:** [September 4, 2024, 2:15pm UTC](https://forums.eveonline.com/t/limited-repeat-d-scan/460140 "2024-09-04T14:15:06Z")

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There are times when we need to keep an eye on d-scan, and basically sit there pushing the button every couple of seconds, often for quite extended periods of time. I doubt any of us enjoy doing this, but we understand t…

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## [QoL - Couple of skill planning tweaks](https://forums.eveonline.com/t/qol-couple-of-skill-planning-tweaks/460506)

<div class="topic-metadata">

**Author:** [@ImYourMom](https://forums.eveonline.com/u/ImYourMom)\
**Replies:** 0\
**Last updated:** [September 4, 2024, 8:22am UTC](https://forums.eveonline.com/t/qol-couple-of-skill-planning-tweaks/460506 "2024-09-04T08:22:56Z")

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Multi move skills. Display the amount of skillpoints in the skill queue - will help determine the amount of injectors that may be needed to complete those skills. thanks

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## [New Structure Asteroid Bases](https://forums.eveonline.com/t/new-structure-asteroid-bases/459773)

<div class="topic-metadata">

**Author:** [@Drogon\_Mace](https://forums.eveonline.com/u/Drogon_Mace)\
**Replies:** 29\
**Last updated:** [September 3, 2024, 9:06pm UTC](https://forums.eveonline.com/t/new-structure-asteroid-bases/459773 "2024-09-03T21:06:04Z")

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can we please have a small Asteroid Bases with single service lines? I think they’d just look cool, nice little haven to go to, place to do our own little projects, nothing massive, but just a little something? honestl…

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## [No Trespassing Laws in Empire "Structure Suspect Mode"](https://forums.eveonline.com/t/no-trespassing-laws-in-empire-structure-suspect-mode/460351)

<div class="topic-metadata">

**Author:** [@Woulda\_Coulda\_Shoulda](https://forums.eveonline.com/u/Woulda_Coulda_Shoulda)\
**Replies:** 11\
**Last updated:** [September 3, 2024, 5:38am UTC](https://forums.eveonline.com/t/no-trespassing-laws-in-empire-structure-suspect-mode/460351 "2024-09-03T05:38:51Z")

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Hello, everyone! Wanted to talk about the idea of “structure suspect mode” allowing anyone to shot at this structure if it would attack you in empire or during a big fight between groups. This would mean allowing the fu…

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## [Tweaking "Starbases" be more useful!](https://forums.eveonline.com/t/tweaking-starbases-be-more-useful/460037)

<div class="topic-metadata">

**Author:** [@Woulda\_Coulda\_Shoulda](https://forums.eveonline.com/u/Woulda_Coulda_Shoulda)\
**Replies:** 21\
**Last updated:** [September 2, 2024, 4:11pm UTC](https://forums.eveonline.com/t/tweaking-starbases-be-more-useful/460037 "2024-09-02T16:11:27Z")

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Hello, Starbases are old-tech and have slowly been replaced for the last 10 years. But I do still believe they have a spot in the game because they are still there and could still be fun to use instead of using the new …

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## [Need Skill Point log](https://forums.eveonline.com/t/need-skill-point-log/459149)

<div class="topic-metadata">

**Author:** [@Laubrani](https://forums.eveonline.com/u/Laubrani)\
**Replies:** 29\
**Last updated:** [September 2, 2024, 2:44pm UTC](https://forums.eveonline.com/t/need-skill-point-log/459149 "2024-09-02T14:44:06Z")

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We need a log of skill point transactions. Visible in game and written to our disks (since you will not keep the logs long on server just like you cut down Wallet logs and should start write these to disk automatic). Li…

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## [A Python Interpreter tool in utilities](https://forums.eveonline.com/t/a-python-interpreter-tool-in-utilities/460331)

<div class="topic-metadata">

**Author:** [@NullPo1nt](https://forums.eveonline.com/u/NullPo1nt)\
**Replies:** 0\
**Last updated:** [September 2, 2024, 1:35pm UTC](https://forums.eveonline.com/t/a-python-interpreter-tool-in-utilities/460331 "2024-09-02T13:35:18Z")

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Adding a python interpreter as a tool would allow for mass data handling in game with ease and it could generally serve as a multi-tool with many uses. (i don’t know what else to write here)

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## [EVE Monument name finder link](https://forums.eveonline.com/t/eve-monument-name-finder-link/460326)

<div class="topic-metadata">

**Author:** [@Elinore\_en\_Divalone](https://forums.eveonline.com/u/Elinore_en_Divalone)\
**Replies:** 0\
**Last updated:** [September 2, 2024, 11:31am UTC](https://forums.eveonline.com/t/eve-monument-name-finder-link/460326 "2024-09-02T11:31:27Z")

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Hello, Would it be possible to add the link to the EVE Monument namefinder On EVE Online web page under Community tab menu? Or at the bottom of the page in footer links under “WORLDS OF EVE” column?

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## [Support of LaTeX code](https://forums.eveonline.com/t/support-of-latex-code/460119)

<div class="topic-metadata">

**Author:** [@Andromeda\_Arcturus](https://forums.eveonline.com/u/Andromeda_Arcturus)\
**Replies:** 4\
**Last updated:** [September 1, 2024, 6:33pm UTC](https://forums.eveonline.com/t/support-of-latex-code/460119 "2024-09-01T18:33:35Z")

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Hi, I was wondering If Eve online supports LaTeX code which is used for writing Mathematical Equations, and if not, I was wondering if there are any thoughts about it being added.

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## [Containers that can "repackage" and "stack"](https://forums.eveonline.com/t/containers-that-can-repackage-and-stack/459052)

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**Author:** [@Eisbearg\_R2D2](https://forums.eveonline.com/u/Eisbearg_R2D2)\
**Replies:** 55\
**Last updated:** [August 30, 2024, 10:38pm UTC](https://forums.eveonline.com/t/containers-that-can-repackage-and-stack/459052 "2024-08-30T22:38:10Z")

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Hello, how would it be, if there are are Containers that can be configured to repackage and stack automatically when you put thing’s in it, at least on Station? WIll it hurt somebody? I do not think so, as they would j…

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## [Agent Search Feature for R&D](https://forums.eveonline.com/t/agent-search-feature-for-r-d/459988)

<div class="topic-metadata">

**Author:** [@Velanori\_Katelo](https://forums.eveonline.com/u/Velanori_Katelo)\
**Replies:** 0\
**Last updated:** [August 29, 2024, 3:52pm UTC](https://forums.eveonline.com/t/agent-search-feature-for-r-d/459988 "2024-08-29T15:52:53Z")

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My suggestion is simple, add a research type under the R&D Agent search for these mission agents. For example, if I am looking to make T2 missiles, I need ‘Datacore - Rocket Science’ and so I need an agent to do that typ…

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## [QoL change: Ship hangers](https://forums.eveonline.com/t/qol-change-ship-hangers/459476)

<div class="topic-metadata">

**Author:** [@George\_Mesta](https://forums.eveonline.com/u/George_Mesta)\
**Replies:** 8\
**Last updated:** [August 27, 2024, 3:06pm UTC](https://forums.eveonline.com/t/qol-change-ship-hangers/459476 "2024-08-27T15:06:30Z")

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Having to sift through all of the hulls in my hanger to find the right one is a pain, though the search feature is useful It would be a lot easier to have divisions inside of the ships category. Kind of like how corpora…

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## [PI needs some love](https://forums.eveonline.com/t/pi-needs-some-love/459626)

<div class="topic-metadata">

**Author:** [@Mario\_Luigison](https://forums.eveonline.com/u/Mario_Luigison)\
**Replies:** 18\
**Last updated:** [August 27, 2024, 9:37am UTC](https://forums.eveonline.com/t/pi-needs-some-love/459626 "2024-08-27T09:37:52Z")

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Hi everyone, Let me preface this by saying that Planetary Interaction in Eve is something I find enjoyable. It’s for the most part fun to manage, and it’s essentially free ISK. But I have to say after using it for multi…

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## [Timer](https://forums.eveonline.com/t/timer/459774)

<div class="topic-metadata">

**Author:** [@Yazara\_Feldron](https://forums.eveonline.com/u/Yazara_Feldron)\
**Replies:** 10\
**Last updated:** [August 27, 2024, 2:50am UTC](https://forums.eveonline.com/t/timer/459774 "2024-08-27T02:50:44Z")

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can we get an ingame stopwatch timer? might be useful for some things

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## [QoL feature proposal: Hotkey for locking mutiple ratts at once](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035)

<div class="topic-metadata">

**Author:** [@Sanumo\_Ichinumi](https://forums.eveonline.com/u/Sanumo_Ichinumi)\
**Replies:** 107\
**Last updated:** [August 26, 2024, 8:40pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035 "2024-08-26T20:40:47Z")

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So i’ve been wondering if it is technically possible to code a hotkey that lets you lock every ratt on your active overview tab all at once, more often than not its not possible to do a box lock for a variety of reasons …

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## [Can we get SP reassignment surgery please?](https://forums.eveonline.com/t/can-we-get-sp-reassignment-surgery-please/457328)

<div class="topic-metadata">

**Author:** [@Jurgen\_Haabemaaster](https://forums.eveonline.com/u/Jurgen_Haabemaaster)\
**Replies:** 148\
**Last updated:** [August 25, 2024, 10:01am UTC](https://forums.eveonline.com/t/can-we-get-sp-reassignment-surgery-please/457328 "2024-08-25T10:01:51Z")

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Hi all. i have some 1-2million SP i’d like to ‘reassign’ to different areas. Can we have a mechanism that allows us to reuse SP on the same character? (at a cost, obvs) The current system of skill extractors/injectors s…

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## [It would be nice if Fleet hangers and other types of Bay were included in the fitting tool](https://forums.eveonline.com/t/it-would-be-nice-if-fleet-hangers-and-other-types-of-bay-were-included-in-the-fitting-tool/458237)

<div class="topic-metadata">

**Author:** [@balls\_deep\_Explorer](https://forums.eveonline.com/u/balls_deep_Explorer)\
**Replies:** 23\
**Last updated:** [August 24, 2024, 9:55pm UTC](https://forums.eveonline.com/t/it-would-be-nice-if-fleet-hangers-and-other-types-of-bay-were-included-in-the-fitting-tool/458237 "2024-08-24T21:55:03Z")

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here is an example of a situation where that would be useful I’m fitting up a porpoise to go into wormhole space and it’s going to be carrying a control tower I would like to save all that stuff including its Fuel and re…

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## [New ship feature](https://forums.eveonline.com/t/new-ship-feature/459417)

<div class="topic-metadata">

**Author:** [@demotar](https://forums.eveonline.com/u/demotar)\
**Replies:** 7\
**Last updated:** [August 24, 2024, 7:00pm UTC](https://forums.eveonline.com/t/new-ship-feature/459417 "2024-08-24T19:00:10Z")

</div>

Can we get an odometer for our ships. I want to know how many AU I have on the clock of a ship that hasnt been blowed up into pieces :slight\_smile:

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## [NPC's Using Filaments](https://forums.eveonline.com/t/npcs-using-filaments/459400)

<div class="topic-metadata">

**Author:** [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Replies:** 6\
**Last updated:** [August 24, 2024, 6:19am UTC](https://forums.eveonline.com/t/npcs-using-filaments/459400 "2024-08-24T06:19:36Z")

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I think NPC ships from Null and Low sec, should be able to use jump filaments. Being able to use jump filaments, the NPC’s would be able to launch random raids into random systems before using a filament to jump back to …

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## [Pirate Ship Buff](https://forums.eveonline.com/t/pirate-ship-buff/459477)

<div class="topic-metadata">

**Author:** [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Replies:** 13\
**Last updated:** [August 24, 2024, 3:48am UTC](https://forums.eveonline.com/t/pirate-ship-buff/459477 "2024-08-24T03:48:09Z")

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What do players think about a small buff to some of the Pirate battleships? Or maybe a line of Pirate Marauders?

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## [Siphon needs to be adjusted to work on the Metenox drill](https://forums.eveonline.com/t/siphon-needs-to-be-adjusted-to-work-on-the-metenox-drill/457646)

<div class="topic-metadata">

**Author:** [@Dracvlad](https://forums.eveonline.com/u/Dracvlad)\
**Replies:** 8\
**Last updated:** [August 23, 2024, 6:13pm UTC](https://forums.eveonline.com/t/siphon-needs-to-be-adjusted-to-work-on-the-metenox-drill/457646 "2024-08-23T18:13:51Z")

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The Siphon deployable needs to be useable on the Metenox moon drill, so as to enable people to take advantage of the passive moon miners, previously we could ninja moon the Athanors, but now we can’t get at it, this is p…

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