# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=42

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**Page:** 43

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## [SKINR Rework](https://forums.eveonline.com/t/skinr-rework/455460)

<div class="topic-metadata">

**Author:** [@FunBanan](https://forums.eveonline.com/u/FunBanan)\
**Replies:** 2\
**Last updated:** [July 23, 2024, 12:48pm UTC](https://forums.eveonline.com/t/skinr-rework/455460 "2024-07-23T12:48:47Z")

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Just another opinion of how SKINR should work My English is not perfect, apologies in advance. Hope you still understand my ideas. Lets talk first about why implemented SKINR system by CCP is a garbage. 30% tax on ski…

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## [Ripple fire effect](https://forums.eveonline.com/t/ripple-fire-effect/456604)

<div class="topic-metadata">

**Author:** [@AEron\_Kanjus](https://forums.eveonline.com/u/AEron_Kanjus)\
**Replies:** 3\
**Last updated:** [July 23, 2024, 3:03am UTC](https://forums.eveonline.com/t/ripple-fire-effect/456604 "2024-07-23T03:03:52Z")

</div>

I just want to throw this out there, I think it’d be cool to have a ripple fire effect for grouped weapons. Like a Drake with 7x heavy missile launchers that fire is a rapid session instead of all at once… make it an opt…

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## [Group/Multiplayer Null sec PvE idea](https://forums.eveonline.com/t/group-multiplayer-null-sec-pve-idea/456652)

<div class="topic-metadata">

**Author:** [@burd\_thegodless](https://forums.eveonline.com/u/burd_thegodless)\
**Replies:** 11\
**Last updated:** [July 23, 2024, 12:52am UTC](https://forums.eveonline.com/t/group-multiplayer-null-sec-pve-idea/456652 "2024-07-23T00:52:07Z")

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So null sec in ament to be players working together in an alliance yet every aspect of null sec living is a solo experience, so much more opportunities lay completely uninvestigated. this equinox was ament to fix null, b…

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## [Change the maintenance downtime to suit a least impactful time](https://forums.eveonline.com/t/change-the-maintenance-downtime-to-suit-a-least-impactful-time/456575)

<div class="topic-metadata">

**Author:** [@Count\_Felix](https://forums.eveonline.com/u/Count_Felix)\
**Replies:** 52\
**Last updated:** [July 22, 2024, 3:30am UTC](https://forums.eveonline.com/t/change-the-maintenance-downtime-to-suit-a-least-impactful-time/456575 "2024-07-22T03:30:12Z")

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Greetings fellow Capsuleer Pilots, I’m Felix and would like to suggest a new scheduled maintenance time that doesn’t interrupt our prime time which is about to start right now! I may be new to your fantastic game and do…

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## [Metenox Moon Drill](https://forums.eveonline.com/t/metenox-moon-drill/453775)

<div class="topic-metadata">

**Author:** [@g\_mans\_stepdad](https://forums.eveonline.com/u/g_mans_stepdad)\
**Replies:** 24\
**Last updated:** [July 22, 2024, 2:39am UTC](https://forums.eveonline.com/t/metenox-moon-drill/453775 "2024-07-22T02:39:33Z")

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Okay, i get the standard penalty of being less efficient for passive mining, but i feel the deployment of the drill was pointless. you are already getting 60% less profit from using them, then they go and add a secondary…

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## [Idea for ship hanger management](https://forums.eveonline.com/t/idea-for-ship-hanger-management/456509)

<div class="topic-metadata">

**Author:** [@ben607070\_Ellecon](https://forums.eveonline.com/u/ben607070_Ellecon)\
**Replies:** 5\
**Last updated:** [July 21, 2024, 12:21am UTC](https://forums.eveonline.com/t/idea-for-ship-hanger-management/456509 "2024-07-21T00:21:01Z")

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o7 Everyone i have a very simple idea to help with hanger management for ships. This idea is mainly for alliance or groups that have a lot of the same kind of ship and wanna mange/ sort them better The idea is basily t…

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## [New game suggestion](https://forums.eveonline.com/t/new-game-suggestion/455674)

<div class="topic-metadata">

**Author:** [@Ruri](https://forums.eveonline.com/u/Ruri)\
**Replies:** 10\
**Last updated:** [July 20, 2024, 9:57pm UTC](https://forums.eveonline.com/t/new-game-suggestion/455674 "2024-07-20T21:57:03Z")

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I’d love to see a new tab on modules call it the skills tab or something, and in that tab list all the skills that affect that module directly and indirectly ie Rigging skills, engineering skills, gunnery/missile skills …

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## [Fleet boss vote](https://forums.eveonline.com/t/fleet-boss-vote/454404)

<div class="topic-metadata">

**Author:** [@Daidva\_Isayeki](https://forums.eveonline.com/u/Daidva_Isayeki)\
**Replies:** 23\
**Last updated:** [July 20, 2024, 6:32am UTC](https://forums.eveonline.com/t/fleet-boss-vote/454404 "2024-07-20T06:32:43Z")

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The ability to start a vote for a fleet boss when the current auto assigned fleet boss is afk, so control of a fleet can be taken over.

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## [My suggestion regarding standing with Customs Office](https://forums.eveonline.com/t/my-suggestion-regarding-standing-with-customs-office/456220)

<div class="topic-metadata">

**Author:** [@Ivanka\_Diamond](https://forums.eveonline.com/u/Ivanka_Diamond)\
**Replies:** 8\
**Last updated:** [July 19, 2024, 1:28am UTC](https://forums.eveonline.com/t/my-suggestion-regarding-standing-with-customs-office/456220 "2024-07-19T01:28:00Z")

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If I want to use the Custom Office that belongs to a Player Corporation, I can’t transfer with it because i get a message, my standing with that Corporation is not good enough. Therefore, my question to CCP is, wouldn’t…

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## [Locator Agents - should they give more data on other Capsuleers?](https://forums.eveonline.com/t/locator-agents-should-they-give-more-data-on-other-capsuleers/455355)

<div class="topic-metadata">

**Author:** [@Elinore\_en\_Divalone](https://forums.eveonline.com/u/Elinore_en_Divalone)\
**Replies:** 40\
**Last updated:** [July 16, 2024, 8:00pm UTC](https://forums.eveonline.com/t/locator-agents-should-they-give-more-data-on-other-capsuleers/455355 "2024-07-16T20:00:10Z")

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Imagine Vanguards, in some distant future, could supply Capsuleers with Confidential Data Fragments (or CDF) - a non-existent (atm) item obtained by Vanguards from station’s security drones/hacked station terminals and o…

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## [Metenox Moon Drill](https://forums.eveonline.com/t/metenox-moon-drill/455727)

<div class="topic-metadata">

**Author:** [@PsychoBitch](https://forums.eveonline.com/u/PsychoBitch)\
**Replies:** 8\
**Last updated:** [July 15, 2024, 1:08am UTC](https://forums.eveonline.com/t/metenox-moon-drill/455727 "2024-07-15T01:08:12Z")

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THESE HAVE GOT TO BE HACKABLE!!!

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## [Capital Shielded Starbase - WHAT GARBAGE](https://forums.eveonline.com/t/capital-shielded-starbase-what-garbage/455893)

<div class="topic-metadata">

**Author:** [@Afne\_Guardia](https://forums.eveonline.com/u/Afne_Guardia)\
**Replies:** 2\
**Last updated:** [July 14, 2024, 3:31pm UTC](https://forums.eveonline.com/t/capital-shielded-starbase-what-garbage/455893 "2024-07-14T15:31:55Z")

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PLEASE will you STOP this fkn thing escalating for every anomaly? → I like doing my rallies; they’re chill and easy and I don’t have to worry too much if I spend too long in an email or whatever. Oh cool, Shield base e…

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## [Suggestion: Cloaking debuff](https://forums.eveonline.com/t/suggestion-cloaking-debuff/455627)

<div class="topic-metadata">

**Author:** [@Plagis](https://forums.eveonline.com/u/Plagis)\
**Replies:** 30\
**Last updated:** [July 14, 2024, 2:30pm UTC](https://forums.eveonline.com/t/suggestion-cloaking-debuff/455627 "2024-07-14T14:30:52Z")

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Suggestion: 1. Cloak take fuel-constant consumption to cloak, making use of re-fueling, deterring long term cloaky campers, use of more strategic cloak camping. Suggestion: 2. Adding fatigue to cloaking modules like the…

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## [AI AGENTS AND NPC](https://forums.eveonline.com/t/ai-agents-and-npc/455769)

<div class="topic-metadata">

**Author:** [@Mad\_Raptor](https://forums.eveonline.com/u/Mad_Raptor)\
**Replies:** 11\
**Last updated:** [July 13, 2024, 7:11pm UTC](https://forums.eveonline.com/t/ai-agents-and-npc/455769 "2024-07-13T19:11:22Z")

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SMACK TALKING NPC AGENTS THAT CAN TALK BACK, and will react when you talk smack back before smacking umm!!! That and maybe interactive agents instead of wall of text, that’d be dope. --------conversation in help chat---…

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## [Add a private shipname option](https://forums.eveonline.com/t/add-a-private-shipname-option/452803)

<div class="topic-metadata">

**Author:** [@Mirthaner\_Visteen](https://forums.eveonline.com/u/Mirthaner_Visteen)\
**Replies:** 11\
**Last updated:** [July 13, 2024, 4:50pm UTC](https://forums.eveonline.com/t/add-a-private-shipname-option/452803 "2024-07-13T16:50:54Z")

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Do you also have 7 identical ship hulls with different fits and have to either board each, ‘view contents’ or ‘simulate fit’ to find the right one every time because you do not want to give away the purpose in your curre…

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## [Hot take - Alliances should require structures](https://forums.eveonline.com/t/hot-take-alliances-should-require-structures/453360)

<div class="topic-metadata">

**Author:** [@Morrigna](https://forums.eveonline.com/u/Morrigna)\
**Replies:** 160\
**Last updated:** [July 13, 2024, 3:30pm UTC](https://forums.eveonline.com/t/hot-take-alliances-should-require-structures/453360 "2024-07-13T15:30:29Z")

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Basically what the title says, No structure, no alliance. If your structures are taken down you have 24 hours to set up new ones or your alliance is automatically dissolved. This would force people to actually maintain…

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## [Feature Request: CPU Heat + GPU RAM Information in FPS Monitor Windows](https://forums.eveonline.com/t/feature-request-cpu-heat-gpu-ram-information-in-fps-monitor-windows/454706)

<div class="topic-metadata">

**Author:** [@Niffo](https://forums.eveonline.com/u/Niffo)\
**Replies:** 2\
**Last updated:** [July 12, 2024, 1:41pm UTC](https://forums.eveonline.com/t/feature-request-cpu-heat-gpu-ram-information-in-fps-monitor-windows/454706 "2024-07-12T13:41:48Z")

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Some games I play show CPU heat and GPU RAM usage as part of the system information window and it would be great information to see in that in Eve’s FPS monitor (CTRL+F) in Eve Online. Thanks for considering team!

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## [Frig and Crusier anoms in Equinox](https://forums.eveonline.com/t/frig-and-crusier-anoms-in-equinox/447293)

<div class="topic-metadata">

**Author:** [@Kaj\_A\_Beardhat](https://forums.eveonline.com/u/Kaj_A_Beardhat)\
**Replies:** 4\
**Last updated:** [July 11, 2024, 8:20pm UTC](https://forums.eveonline.com/t/frig-and-crusier-anoms-in-equinox/447293 "2024-07-11T20:20:48Z")

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I know its a bit away, but if you’re going to do new anoms in nulsec, please make some of them frigate and cruiser friendly so newbros in nulsec have more things to do than abyssals and belt ratting.

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## [Medium Structures](https://forums.eveonline.com/t/medium-structures/454027)

<div class="topic-metadata">

**Author:** [@Dracvlad](https://forums.eveonline.com/u/Dracvlad)\
**Replies:** 19\
**Last updated:** [July 11, 2024, 8:09am UTC](https://forums.eveonline.com/t/medium-structures/454027 "2024-07-11T08:09:08Z")

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With the change to one timer only for Medium structures, could CCP add the ability to rep the shields to start the structure on a higher state of defence, as it is way too easy at the moment. This does not of course cha…

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## [Mining drone AI Improvement](https://forums.eveonline.com/t/mining-drone-ai-improvement/455334)

<div class="topic-metadata">

**Author:** [@Drogon\_Mace](https://forums.eveonline.com/u/Drogon_Mace)\
**Replies:** 6\
**Last updated:** [July 10, 2024, 12:35pm UTC](https://forums.eveonline.com/t/mining-drone-ai-improvement/455334 "2024-07-10T12:35:42Z")

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I propose we improve mining drones to work similar to salvage drones with salvage drones you can just click salvage and they’ll find the closest things to you and start salvaging. lets do the same thing with mining dro…

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## [Ship Maintenance Bay Revamp - Escort Frigate System](https://forums.eveonline.com/t/ship-maintenance-bay-revamp-escort-frigate-system/455390)

<div class="topic-metadata">

**Author:** [@Zeokran](https://forums.eveonline.com/u/Zeokran)\
**Replies:** 9\
**Last updated:** [July 10, 2024, 2:32am UTC](https://forums.eveonline.com/t/ship-maintenance-bay-revamp-escort-frigate-system/455390 "2024-07-10T02:32:42Z")

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Let’s preface this with the notion that mobile depots have made most uses for ship maintenance bays obsolete, and thus the appeal and “cool-factor” of them could use a bit of a revamp to make said ships more appealing. M…

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## [SKINR: Better collection management](https://forums.eveonline.com/t/skinr-better-collection-management/454542)

<div class="topic-metadata">

**Author:** [@Hatch\_Nasty](https://forums.eveonline.com/u/Hatch_Nasty)\
**Replies:** 8\
**Last updated:** [July 9, 2024, 11:15pm UTC](https://forums.eveonline.com/t/skinr-better-collection-management/454542 "2024-07-09T23:15:04Z")

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In the SKINR Collection tab, once a player has more than a handful of SKINs, management becomes very clunky. Some basic features I think are missing: The ability to rename SKINs in Collection and edit the SKIN line fie…

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## [Improve alpha clone damage!](https://forums.eveonline.com/t/improve-alpha-clone-damage/455350)

<div class="topic-metadata">

**Author:** [@Drogon\_Mace](https://forums.eveonline.com/u/Drogon_Mace)\
**Replies:** 5\
**Last updated:** [July 9, 2024, 6:01am UTC](https://forums.eveonline.com/t/improve-alpha-clone-damage/455350 "2024-07-09T06:01:10Z")

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rookie ships should have a full 500% damage increase to make the game fairer for alpha clones

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## [Fuel Blocks for All Ships](https://forums.eveonline.com/t/fuel-blocks-for-all-ships/454855)

<div class="topic-metadata">

**Author:** [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Replies:** 23\
**Last updated:** [July 9, 2024, 1:59am UTC](https://forums.eveonline.com/t/fuel-blocks-for-all-ships/454855 "2024-07-09T01:59:14Z")

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I think its about time that CCP introduce fuel blocks for every ship in the game, which would increase the need for fuel block production orders. A lot of ISK would be made from selling Fuel Blocks for ships, that much i…

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## [Clone Skill Expansion "Station Clone"](https://forums.eveonline.com/t/clone-skill-expansion-station-clone/455352)

<div class="topic-metadata">

**Author:** [@Drogon\_Mace](https://forums.eveonline.com/u/Drogon_Mace)\
**Replies:** 4\
**Last updated:** [July 8, 2024, 9:00pm UTC](https://forums.eveonline.com/t/clone-skill-expansion-station-clone/455352 "2024-07-08T21:00:09Z")

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I propose a station clone which allows you to have a low grade clone which you can jump to stations with, not a full infomorph clone which allows you to take control of ships and such. a generic basic, disposable clone…

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## [Player owned FOB's](https://forums.eveonline.com/t/player-owned-fobs/455325)

<div class="topic-metadata">

**Author:** [@Drogon\_Mace](https://forums.eveonline.com/u/Drogon_Mace)\
**Replies:** 3\
**Last updated:** [July 8, 2024, 8:41pm UTC](https://forums.eveonline.com/t/player-owned-fobs/455325 "2024-07-08T20:41:52Z")

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allow corps and alliances to build and anchor FOB’s. this will spawn Vanguard and NPC Pilots who will fight and fight other factions via C/S for control of a system. you could use “workforce” which is generated from sk…

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## [Temporary Ships SKINR](https://forums.eveonline.com/t/temporary-ships-skinr/453445)

<div class="topic-metadata">

**Author:** [@Adonfff](https://forums.eveonline.com/u/Adonfff)\
**Replies:** 9\
**Last updated:** [July 6, 2024, 7:06pm UTC](https://forums.eveonline.com/t/temporary-ships-skinr/453445 "2024-07-06T19:06:25Z")

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o7 I was surprised when I first saw the price of colors and pattern for ship skinr. And today we have the HUB with astronomicals (ridiculous) prices but I was expecting this to justify them : This is the idea (sorry i…

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## [How to Increase eve’s player count and create value for existing PVP players and eventually everyone else](https://forums.eveonline.com/t/how-to-increase-eve-s-player-count-and-create-value-for-existing-pvp-players-and-eventually-everyone-else/453504)

<div class="topic-metadata">

**Author:** [@Darragh\_MacIomhair](https://forums.eveonline.com/u/Darragh_MacIomhair)\
**Replies:** 77\
**Last updated:** [July 4, 2024, 3:35pm UTC](https://forums.eveonline.com/t/how-to-increase-eve-s-player-count-and-create-value-for-existing-pvp-players-and-eventually-everyone-else/453504 "2024-07-04T15:35:11Z")

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How to Increase eve’s player count and create value for existing PVP players and eventually everyone else: Currently most game developers and games studios are figuring out how to monetise blockchains in the way of NFT’…

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## [Ratting & Bounty Hunting (Bounty Hunting v4)](https://forums.eveonline.com/t/ratting-bounty-hunting-bounty-hunting-v4/454844)

<div class="topic-metadata">

**Author:** [@Drogon\_Mace](https://forums.eveonline.com/u/Drogon_Mace)\
**Replies:** 11\
**Last updated:** [July 4, 2024, 12:59pm UTC](https://forums.eveonline.com/t/ratting-bounty-hunting-bounty-hunting-v4/454844 "2024-07-04T12:59:55Z")

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I propose we make some changes to ratting. ratting in game is also known as bounty hunting yet it doesn’t really feel like that, its more of the casual gaming grind. so in my opinion I think we should move towards a des…

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## [NPC Mining Teams](https://forums.eveonline.com/t/npc-mining-teams/454834)

<div class="topic-metadata">

**Author:** [@Drogon\_Mace](https://forums.eveonline.com/u/Drogon_Mace)\
**Replies:** 2\
**Last updated:** [July 4, 2024, 1:05am UTC](https://forums.eveonline.com/t/npc-mining-teams/454834 "2024-07-04T01:05:36Z")

</div>

NPC Mining Teams should have support with Porpoise & Orca’s I see them sitting here just mining casually, but no haulers coming out to take the ore (i’m sure there are some though) maybe they should have an AI update w…

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