# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=46

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**Page:** 47

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## [FW Militia Standing](https://forums.eveonline.com/t/fw-militia-standing/450169)

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**Author:** [@Rahab\_SmiTh](https://forums.eveonline.com/u/Rahab_SmiTh)\
**Replies:** 1\
**Last updated:** [May 24, 2024, 4:46pm UTC](https://forums.eveonline.com/t/fw-militia-standing/450169 "2024-05-24T16:46:48Z")

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For my proposal i like to start with the definition what a militia is: “a military force that is raised from the civil population to supplement a regular army in an emergency.” This definition is taken from the oxford …

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## [Suggestion: Item Filters for each Hangar/Container](https://forums.eveonline.com/t/suggestion-item-filters-for-each-hangar-container/450149)

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**Author:** [@Ammar\_D\_Space](https://forums.eveonline.com/u/Ammar_D_Space)\
**Replies:** 0\
**Last updated:** [May 24, 2024, 1:56pm UTC](https://forums.eveonline.com/t/suggestion-item-filters-for-each-hangar-container/450149 "2024-05-24T13:56:02Z")

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Hi all. Currently i can configure custom item filters. Since i have too many ships, i created some filters where i search for a specific part of the ship name. So i can quickly access the required ships. How ever the sh…

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## [Rook and Falcon "Weapon Module Jammer"](https://forums.eveonline.com/t/rook-and-falcon-weapon-module-jammer/449223)

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**Author:** [@Shoulda\_Woulda\_Coulda](https://forums.eveonline.com/u/Shoulda_Woulda_Coulda)\
**Replies:** 3\
**Last updated:** [May 24, 2024, 5:34am UTC](https://forums.eveonline.com/t/rook-and-falcon-weapon-module-jammer/449223 "2024-05-24T05:34:18Z")

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Hello, While I do like how you can stop ships from shooting you in space based on the types. But the system is far too hard to use in combat and you can never have the right type of ECM jammers on board. This will cause…

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## [Attack dreadnaughts](https://forums.eveonline.com/t/attack-dreadnaughts/449405)

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**Author:** [@CtianMarc](https://forums.eveonline.com/u/CtianMarc)\
**Replies:** 1\
**Last updated:** [May 24, 2024, 5:17am UTC](https://forums.eveonline.com/t/attack-dreadnaughts/449405 "2024-05-24T05:17:14Z")

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The new expansion will put more structures in space in null sec, which means there will (hopefully) be more PVP content coming with it. Taking this into account and the recent release of faction dreadnoughts now might be…

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## [My idea for a return of the bounty system](https://forums.eveonline.com/t/my-idea-for-a-return-of-the-bounty-system/448096)

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**Author:** [@Jennifer\_Evelyn](https://forums.eveonline.com/u/Jennifer_Evelyn)\
**Replies:** 5\
**Last updated:** [May 24, 2024, 5:12am UTC](https://forums.eveonline.com/t/my-idea-for-a-return-of-the-bounty-system/448096 "2024-05-24T05:12:46Z")

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TL;DR: Put bounties on specific ships, not players. In my new bounty system idea, the player would select a player, choose a ship they want the player destroyed in, and place the bounty. They would be able to choose how…

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## [Homefront Operations: inability to ruin the payouts](https://forums.eveonline.com/t/homefront-operations-inability-to-ruin-the-payouts/433838)

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**Author:** [@Alker](https://forums.eveonline.com/u/Alker)\
**Replies:** 21\
**Last updated:** [May 21, 2024, 9:17pm UTC](https://forums.eveonline.com/t/homefront-operations-inability-to-ruin-the-payouts/433838 "2024-05-21T21:17:48Z")

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Hey, I’ve tested Homefront operations for some time and faced one problem, which in my opinion can be easily fixed. Problem is that anyone can access site and ruin payout for fleet members who did all the site, doing act…

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## [Removing "mining barges"](https://forums.eveonline.com/t/removing-mining-barges/448803)

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**Author:** [@Shoulda\_Woulda\_Coulda](https://forums.eveonline.com/u/Shoulda_Woulda_Coulda)\
**Replies:** 16\
**Last updated:** [May 17, 2024, 6:19am UTC](https://forums.eveonline.com/t/removing-mining-barges/448803 "2024-05-17T06:19:57Z")

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Hello, Has this idea been taken on before? T2 mining frigs full under frig size ships while mining barges fall under their own section. Maybe it’s time we remove “mining barges” and place them under different sections f…

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## [Corporate Project Hangar / jobs](https://forums.eveonline.com/t/corporate-project-hangar-jobs/449399)

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**Author:** [@Joslyne\_Sparrow](https://forums.eveonline.com/u/Joslyne_Sparrow)\
**Replies:** 0\
**Last updated:** [May 16, 2024, 8:16pm UTC](https://forums.eveonline.com/t/corporate-project-hangar-jobs/449399 "2024-05-16T20:16:35Z")

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I am hoping we can use the corporate project hangar as an input hangar for construction projects in the near future. As it stands now the hangar is completely useless.

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## [Eve Vanguard Idea](https://forums.eveonline.com/t/eve-vanguard-idea/449126)

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**Author:** [@Jaxan\_Brax](https://forums.eveonline.com/u/Jaxan_Brax)\
**Replies:** 1\
**Last updated:** [May 13, 2024, 10:53pm UTC](https://forums.eveonline.com/t/eve-vanguard-idea/449126 "2024-05-13T22:53:06Z")

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I’ve played Eve Vanguard each time its come out and I honestly find it kinda boring. I think it would be cool if there were different maps with different missions similar to what Starcraft: Ghost would have been For ex…

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## [Aeon need be redesigned](https://forums.eveonline.com/t/aeon-need-be-redesigned/440724)

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**Author:** [@Wachutu](https://forums.eveonline.com/u/Wachutu)\
**Replies:** 6\
**Last updated:** [May 13, 2024, 9:25am UTC](https://forums.eveonline.com/t/aeon-need-be-redesigned/440724 "2024-05-13T09:25:24Z")

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So I think it’s time for the Aeon supercarrier to be redesigned because it absolutely doesn’t fit in with all the other beautifully symmetrical Amarr ships. It looks like they hired a whole new person for that particula…

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## [Elite Navy Ships](https://forums.eveonline.com/t/elite-navy-ships/449026)

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**Author:** [@Rail\_J\_kar](https://forums.eveonline.com/u/Rail_J_kar)\
**Replies:** 1\
**Last updated:** [May 12, 2024, 10:35pm UTC](https://forums.eveonline.com/t/elite-navy-ships/449026 "2024-05-12T22:35:18Z")

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It seems a bit odd to me that the only thing navy related for condensers to be used in, is the navy dreads. To rectify this, I propose a line of elite navy ships (in line power level wise with the pirate ships.) Industr…

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## [Players should be able to Change their Graphics setting before they actually Log In](https://forums.eveonline.com/t/players-should-be-able-to-change-their-graphics-setting-before-they-actually-log-in/449014)

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**Author:** [@Adnan\_Sohail](https://forums.eveonline.com/u/Adnan_Sohail)\
**Replies:** 0\
**Last updated:** [May 12, 2024, 6:29pm UTC](https://forums.eveonline.com/t/players-should-be-able-to-change-their-graphics-setting-before-they-actually-log-in/449014 "2024-05-12T18:29:11Z")

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When a game is installed on a new PC, it logs in with full graphics settings. This is fine for high-performance PCs, but for older systems, it takes too long to log in because the system requires more time to process the…

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## [Flag Exempt from Regroup](https://forums.eveonline.com/t/flag-exempt-from-regroup/448871)

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**Author:** [@Gloriondel](https://forums.eveonline.com/u/Gloriondel)\
**Replies:** 1\
**Last updated:** [May 11, 2024, 7:46am UTC](https://forums.eveonline.com/t/flag-exempt-from-regroup/448871 "2024-05-11T07:46:23Z")

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I would like to have some degree of protection against FCs who save enemy ships by regrouping their tackle, negate align or transversal with regroup, and negate starburst ( leaving bubble) by warping fleet members back i…

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## [More granularity to the block option : block local or-and block private](https://forums.eveonline.com/t/more-granularity-to-the-block-option-block-local-or-and-block-private/448239)

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**Author:** [@Paraccident](https://forums.eveonline.com/u/Paraccident)\
**Replies:** 5\
**Last updated:** [May 9, 2024, 12:00pm UTC](https://forums.eveonline.com/t/more-granularity-to-the-block-option-block-local-or-and-block-private/448239 "2024-05-09T12:00:20Z")

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Hi, I’ve encounter a pretty bad situation for nearly 1 week and the features existing ingame aren’t solving my problem. Ok, Me and my friend have been bullyed by an old player, we can’t play, undock or move around. It…

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## [An argument for removing fractional isk](https://forums.eveonline.com/t/an-argument-for-removing-fractional-isk/448651)

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**Author:** [@Tarax](https://forums.eveonline.com/u/Tarax)\
**Replies:** 6\
**Last updated:** [May 9, 2024, 7:58am UTC](https://forums.eveonline.com/t/an-argument-for-removing-fractional-isk/448651 "2024-05-09T07:58:59Z")

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I would like to make an argument from removing the display of Fractional isk amounts within the market place. I do acknowledge that on an extremely limited number of items, such as Tritanium that fractions matter somewh…

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## [Add Veles Entropic Radiation Sinks to Abyss](https://forums.eveonline.com/t/add-veles-entropic-radiation-sinks-to-abyss/448506)

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**Author:** [@Nicaren](https://forums.eveonline.com/u/Nicaren)\
**Replies:** 1\
**Last updated:** [May 8, 2024, 1:30pm UTC](https://forums.eveonline.com/t/add-veles-entropic-radiation-sinks-to-abyss/448506 "2024-05-08T13:30:09Z")

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I find it very odd that all other faction BPCs drop in the Abyss (Veles disintegrators, perun remote armor repair) but the Veles entropic radiation sink does not. I can only assume it comes from Pochven sites. I underst…

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## [Ability to group all modules](https://forums.eveonline.com/t/ability-to-group-all-modules/448534)

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**Author:** [@Tekumze\_Wolf](https://forums.eveonline.com/u/Tekumze_Wolf)\
**Replies:** 0\
**Last updated:** [May 7, 2024, 8:59am UTC](https://forums.eveonline.com/t/ability-to-group-all-modules/448534 "2024-05-07T08:59:34Z")

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Currently we can group weapons only. Why not expand this for us to be able to group anything that can be activated? I realize certain modules people would prefer to leave separated or at the very least group them only …

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## [What if we literally deleted all of null sec?](https://forums.eveonline.com/t/what-if-we-literally-deleted-all-of-null-sec/447910)

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**Author:** [@James\_Fuchs](https://forums.eveonline.com/u/James_Fuchs)\
**Replies:** 6\
**Last updated:** [May 6, 2024, 10:42pm UTC](https://forums.eveonline.com/t/what-if-we-literally-deleted-all-of-null-sec/447910 "2024-05-06T22:42:26Z")

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poll Hello, imagine with me an EVE universe, where null sec does not exist. Nice. All of the diplomacy, industry and large scale battles play out in empire space. All of the big players are right next door to the star…

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## [Alpha restrictions. It's time to let go, CCP](https://forums.eveonline.com/t/alpha-restrictions-its-time-to-let-go-ccp/432726)

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**Author:** [@Mr\_Raven\_101](https://forums.eveonline.com/u/Mr_Raven_101)\
**Replies:** 250\
**Last updated:** [May 6, 2024, 3:36pm UTC](https://forums.eveonline.com/t/alpha-restrictions-its-time-to-let-go-ccp/432726 "2024-05-06T15:36:41Z")

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Greetings everyone! Greetings CCP! I didnt play a while and after i came back and login just to check how EVE’s doing i’m realize that alpha clones is sooo tied in their restrictions, there is not much things you could …

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## [High-Sec Inter-Empire Connections](https://forums.eveonline.com/t/high-sec-inter-empire-connections/448057)

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**Author:** [@Hatch\_Nasty](https://forums.eveonline.com/u/Hatch_Nasty)\
**Replies:** 20\
**Last updated:** [May 5, 2024, 4:45pm UTC](https://forums.eveonline.com/t/high-sec-inter-empire-connections/448057 "2024-05-05T16:45:06Z")

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Note: This isn’t a finalized proposal. It’s more a statement of observation, or a starting point for discussion to flesh out some ideas and get the feedback of others. I concede I may be missing something important in my…

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## [Frigate Escape bay looting delay](https://forums.eveonline.com/t/frigate-escape-bay-looting-delay/448306)

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**Author:** [@Jennifer\_Evelyn](https://forums.eveonline.com/u/Jennifer_Evelyn)\
**Replies:** 2\
**Last updated:** [May 5, 2024, 4:40pm UTC](https://forums.eveonline.com/t/frigate-escape-bay-looting-delay/448306 "2024-05-05T16:40:44Z")

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I think a 15-30 second looting delay for the frigate launched by the frigate escape bay should be enforced after a battleship is killed, to avoid the frigate either looting the wreck and getting away, or looting the wrec…

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## [Eve has sound](https://forums.eveonline.com/t/eve-has-sound/448148)

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**Author:** [@Oto\_Oriki](https://forums.eveonline.com/u/Oto_Oriki)\
**Replies:** 2\
**Last updated:** [May 5, 2024, 5:24am UTC](https://forums.eveonline.com/t/eve-has-sound/448148 "2024-05-05T05:24:58Z")

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Why do you ■■■■■■■ failures ignore the existence of this button? To me it means the music that starts playing when you activate acceleration gate into a mission or whatever, or the combat music that starts playing wh…

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## [Subfolders for hanger items](https://forums.eveonline.com/t/subfolders-for-hanger-items/447873)

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**Author:** [@Claude\_Lecardunoie](https://forums.eveonline.com/u/Claude_Lecardunoie)\
**Replies:** 2\
**Last updated:** [May 2, 2024, 7:11am UTC](https://forums.eveonline.com/t/subfolders-for-hanger-items/447873 "2024-05-02T07:11:07Z")

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Post title says it all. That would greatly improve inventory management. Thnaks

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## [Custom tags for corp skill plans](https://forums.eveonline.com/t/custom-tags-for-corp-skill-plans/447841)

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**Author:** [@Sen\_Isu](https://forums.eveonline.com/u/Sen_Isu)\
**Replies:** 0\
**Last updated:** [April 30, 2024, 9:30am UTC](https://forums.eveonline.com/t/custom-tags-for-corp-skill-plans/447841 "2024-04-30T09:30:25Z")

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It would be neat to be able to specify custom tags for corp skill plans so we could, for example, designate plans for various doctrines, or mark plans which are good for new players. These tags (even the default ones li…

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## [Equinox Planetary Infrastructure Stations](https://forums.eveonline.com/t/equinox-planetary-infrastructure-stations/447156)

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**Author:** [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Replies:** 4\
**Last updated:** [April 29, 2024, 7:23pm UTC](https://forums.eveonline.com/t/equinox-planetary-infrastructure-stations/447156 "2024-04-29T19:23:34Z")

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With the new stations being implemented with the Equinox release, Equinox P.I. Stations could help revamp P.I. A P.I. station would orbit a single planet with slots rented out. Up to ten rentable slots for a maxium of s…

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## [Drone Mutaplasmids Needs a Re-Think](https://forums.eveonline.com/t/drone-mutaplasmids-needs-a-re-think/438056)

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**Author:** [@The\_Sinister](https://forums.eveonline.com/u/The_Sinister)\
**Replies:** 5\
**Last updated:** [April 28, 2024, 9:46pm UTC](https://forums.eveonline.com/t/drone-mutaplasmids-needs-a-re-think/438056 "2024-04-28T21:46:32Z")

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Hello There! It’s been years since my last post… Anyway, has come to my attention that it’s REALLY HARD to get 5 mutated drones with similar stats. So here is my suggestion. Make drone mutaplasmids usable in stacks of …

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## [Display Project Details/Description on Projects list](https://forums.eveonline.com/t/display-project-details-description-on-projects-list/447593)

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**Author:** [@Sen\_Isu](https://forums.eveonline.com/u/Sen_Isu)\
**Replies:** 0\
**Last updated:** [April 28, 2024, 7:19am UTC](https://forums.eveonline.com/t/display-project-details-description-on-projects-list/447593 "2024-04-28T07:19:09Z")

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There’s a lot of wasted space on the Active Projects page. Displaying the details/description here would be more helpful, save players time, and use the space more effectively

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## [Thoughts on a structure based mobile observation](https://forums.eveonline.com/t/thoughts-on-a-structure-based-mobile-observation/447564)

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**Author:** [@wolfstallion](https://forums.eveonline.com/u/wolfstallion)\
**Replies:** 1\
**Last updated:** [April 28, 2024, 6:42am UTC](https://forums.eveonline.com/t/thoughts-on-a-structure-based-mobile-observation/447564 "2024-04-28T06:42:05Z")

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I have found using the mobile observation very cluncky and was thinking if there was actual interest in making the proposition of a structure rig for higher end structures that would work the same( with balancing changes…

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## [CCP and Mojo?](https://forums.eveonline.com/t/ccp-and-mojo/447320)

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**Author:** [@Rackham\_Graff](https://forums.eveonline.com/u/Rackham_Graff)\
**Replies:** 4\
**Last updated:** [April 26, 2024, 11:40pm UTC](https://forums.eveonline.com/t/ccp-and-mojo/447320 "2024-04-26T23:40:09Z")

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This may be an overly technical / bizarre question for this forum, but I tried to put it into the most suitable place I could think of. I don’t know if this will ever reach CCP Devs, but curiosity got the better of me no…

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## [\[Equinox\] Player SKINR: please allow us to use ALL NPC logos (corporation and faction)](https://forums.eveonline.com/t/equinox-player-skinr-please-allow-us-to-use-all-npc-logos-corporation-and-faction/447379)

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**Author:** [@Miss\_Stardust](https://forums.eveonline.com/u/Miss_Stardust)\
**Replies:** 1\
**Last updated:** [April 26, 2024, 11:29pm UTC](https://forums.eveonline.com/t/equinox-player-skinr-please-allow-us-to-use-all-npc-logos-corporation-and-faction/447379 "2024-04-26T23:29:59Z")

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Per title…please give us access to every NPC corporation logo and faction insignias for ship skin decorating purposes. I’m fine with them being locked to specific locations on the ship. That is all /msd

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