# Player Features & Ideas

**URL:** https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=59

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

**Page:** 60

---

## [Probe / D-scan manipulator (cloaks 2.0)](https://forums.eveonline.com/t/probe-d-scan-manipulator-cloaks-2-0/427554)

<div class="topic-metadata">

**Author:** [@vondronage](https://forums.eveonline.com/u/vondronage)\
**Replies:** 6\
**Last updated:** [November 14, 2023, 7:45am UTC](https://forums.eveonline.com/t/probe-d-scan-manipulator-cloaks-2-0/427554 "2023-11-14T07:45:34Z")

</div>

So we have cloaks that make us invisible, what if we had cloaks that make us appear to be completely different ships to scans? Modules could be loaded with scripts for each of the various ships. Skill and module tech le…

---

## [More Unanchoring Warnings for Crabbers](https://forums.eveonline.com/t/more-unanchoring-warnings-for-crabbers/427649)

<div class="topic-metadata">

**Author:** [@Rita\_Biao](https://forums.eveonline.com/u/Rita_Biao)\
**Replies:** 3\
**Last updated:** [November 14, 2023, 7:38am UTC](https://forums.eveonline.com/t/more-unanchoring-warnings-for-crabbers/427649 "2023-11-14T07:38:54Z")

</div>

On a daily basis, I hover every station I dock at. Off grid and on grid, to determine whether it is unanchoring. I have noticed that when undocking, unanchoring never shows on grid until I have warped away and warped bac…

---

## [Forbid docking for 1 minute after kill right activation](https://forums.eveonline.com/t/forbid-docking-for-1-minute-after-kill-right-activation/427605)

<div class="topic-metadata">

**Author:** [@Lara\_Dantreb](https://forums.eveonline.com/u/Lara_Dantreb)\
**Replies:** 3\
**Last updated:** [November 13, 2023, 5:38pm UTC](https://forums.eveonline.com/t/forbid-docking-for-1-minute-after-kill-right-activation/427605 "2023-11-13T17:38:45Z")

</div>

Hi, I don’t know how these dudes do, but right after activating a kill right, in Jita, their tornado dock instantly. Would it be possible to make that kill right activation forbids docking for 60 sec ? cheers. IMO : …

---

## [Introducing Paydate](https://forums.eveonline.com/t/introducing-paydate/427446)

<div class="topic-metadata">

**Author:** [@Kuscheldecke](https://forums.eveonline.com/u/Kuscheldecke)\
**Replies:** 0\
**Last updated:** [November 12, 2023, 4:25pm UTC](https://forums.eveonline.com/t/introducing-paydate/427446 "2023-11-12T16:25:50Z")

</div>

I like to suggest an option that allows the player to set a date on which he or she would like to transfer the monthly omega fee. The option could be implemented in the account settings.

---

## [Christmas events](https://forums.eveonline.com/t/christmas-events/426702)

<div class="topic-metadata">

**Author:** [@Wesfahrn](https://forums.eveonline.com/u/Wesfahrn)\
**Replies:** 48\
**Last updated:** [November 12, 2023, 12:21pm UTC](https://forums.eveonline.com/t/christmas-events/426702 "2023-11-12T12:21:19Z")

</div>

In the spirit of Christmas disable all warp disruption during the event and lets relax.

---

## [New social function to let other corp players know what you feel like playing at the moment](https://forums.eveonline.com/t/new-social-function-to-let-other-corp-players-know-what-you-feel-like-playing-at-the-moment/427209)

<div class="topic-metadata">

**Author:** [@Newgas](https://forums.eveonline.com/u/Newgas)\
**Replies:** 2\
**Last updated:** [November 11, 2023, 12:38pm UTC](https://forums.eveonline.com/t/new-social-function-to-let-other-corp-players-know-what-you-feel-like-playing-at-the-moment/427209 "2023-11-11T12:38:00Z")

</div>

Works like this: The player sets his “type of play” labels. Labels can be: Solo, PVP, PVE, FW, Exploring … etc Other corp players can filter the list of active players for any label. Players use this function to find o…

---

## [New type of fitting slot: QoL](https://forums.eveonline.com/t/new-type-of-fitting-slot-qol/412910)

<div class="topic-metadata">

**Author:** [@Wesfahrn](https://forums.eveonline.com/u/Wesfahrn)\
**Replies:** 19\
**Last updated:** [November 11, 2023, 10:15am UTC](https://forums.eveonline.com/t/new-type-of-fitting-slot-qol/412910 "2023-11-11T10:15:14Z")

</div>

This is more of a brainstorm than an idea, so i am probably going to regret posting it in a features and ideas forum which typically attracts the type of person that just wants to dunk on others. Anyway here it goes. We…

---

## [Versatility Rather Than Power Creep](https://forums.eveonline.com/t/versatility-rather-than-power-creep/423645)

<div class="topic-metadata">

**Author:** [@Jenshae\_Chiroptera](https://forums.eveonline.com/u/Jenshae_Chiroptera)\
**Replies:** 19\
**Last updated:** [November 10, 2023, 11:44pm UTC](https://forums.eveonline.com/t/versatility-rather-than-power-creep/423645 "2023-11-10T23:44:20Z")

</div>

I liked how a Cyclone could use either missiles or projectiles. Can we please get two “sub-systems” (copying some code from T3s) or a docked only mode switch (copying T3 destroyers) to allow battle cruisers T1 and Battl…

---

## [Bring back standings in order to setup stru or pos](https://forums.eveonline.com/t/bring-back-standings-in-order-to-setup-stru-or-pos/426905)

<div class="topic-metadata">

**Author:** [@Gaming\_Content\_Creator](https://forums.eveonline.com/u/Gaming_Content_Creator)\
**Replies:** 3\
**Last updated:** [November 10, 2023, 12:54pm UTC](https://forums.eveonline.com/t/bring-back-standings-in-order-to-setup-stru-or-pos/426905 "2023-11-10T12:54:23Z")

</div>

Hello, Over time we have seen a big increase in stru being setup and so do you think it’s time we setup a money pit to require standings once again in order to setup stru or pos. This would require high standings with f…

---

## [Whats the point of discussing ideas here?](https://forums.eveonline.com/t/whats-the-point-of-discussing-ideas-here/427078)

<div class="topic-metadata">

**Author:** [@Wesfahrn](https://forums.eveonline.com/u/Wesfahrn)\
**Replies:** 2\
**Last updated:** [November 10, 2023, 9:08am UTC](https://forums.eveonline.com/t/whats-the-point-of-discussing-ideas-here/427078 "2023-11-10T09:08:53Z")

</div>

What is the point of discussing ideas when 95% of active users here seem incapable of discussing ideas? Its like their spend their limited mental capacity defending the status quo instead of trying to understand and deve…

---

## [Prototype BPC Inventions idea (Invention Process T2)](https://forums.eveonline.com/t/prototype-bpc-inventions-idea-invention-process-t2/426704)

<div class="topic-metadata">

**Author:** [@Ctrl\_Kurtz](https://forums.eveonline.com/u/Ctrl_Kurtz)\
**Replies:** 11\
**Last updated:** [November 9, 2023, 11:12am UTC](https://forums.eveonline.com/t/prototype-bpc-inventions-idea-invention-process-t2/426704 "2023-11-09T11:12:17Z")

</div>

I’ve been thinking about the idea of a new Invention processes for Hulls that allows players to customize hull attributes, I thought sharing with the community. The idea has been presented in the forums a few times alre…

---

## [UI: Market: Consolidate or reduce number of windows needed to manage Market orders](https://forums.eveonline.com/t/ui-market-consolidate-or-reduce-number-of-windows-needed-to-manage-market-orders/426887)

<div class="topic-metadata">

**Author:** [@Circumstantial\_Evidence](https://forums.eveonline.com/u/Circumstantial_Evidence)\
**Replies:** 3\
**Last updated:** [November 9, 2023, 10:15am UTC](https://forums.eveonline.com/t/ui-market-consolidate-or-reduce-number-of-windows-needed-to-manage-market-orders/426887 "2023-11-09T10:15:14Z")

</div>

Problem: Market traders need to manage the layouts of three different windows: A) Wallet Market Transactions - to review what was bought or sold. B) Market Orders - to review current buy/sell orders. C) \[name of Regi…

---

## [Variations in notification sound](https://forums.eveonline.com/t/variations-in-notification-sound/426701)

<div class="topic-metadata">

**Author:** [@Wesfahrn](https://forums.eveonline.com/u/Wesfahrn)\
**Replies:** 5\
**Last updated:** [November 8, 2023, 9:50pm UTC](https://forums.eveonline.com/t/variations-in-notification-sound/426701 "2023-11-08T21:50:06Z")

</div>

Dear CCP, Please make the general notification sound different from the “you got killed, heres the killmail” sound.

---

## [New Star Gate Structure Which Can Hold Down Wormholes (30 Days)](https://forums.eveonline.com/t/new-star-gate-structure-which-can-hold-down-wormholes-30-days/426603)

<div class="topic-metadata">

**Author:** [@Gaming\_Content\_Creator](https://forums.eveonline.com/u/Gaming_Content_Creator)\
**Replies:** 4\
**Last updated:** [November 9, 2023, 6:16am UTC](https://forums.eveonline.com/t/new-star-gate-structure-which-can-hold-down-wormholes-30-days/426603 "2023-11-09T06:16:27Z")

</div>

Here is yet another idea of a conflict driver for wormhole space. This handly gate structure can hold down wormholes for up to 30 days and allows a limited amount of ships to pass through it each day. As long as the cor…

---

## [Warp to player ship directy from context menu when probed](https://forums.eveonline.com/t/warp-to-player-ship-directy-from-context-menu-when-probed/426908)

<div class="topic-metadata">

**Author:** [@Vokan\_Narkar](https://forums.eveonline.com/u/Vokan_Narkar)\
**Replies:** 0\
**Last updated:** [November 8, 2023, 11:17pm UTC](https://forums.eveonline.com/t/warp-to-player-ship-directy-from-context-menu-when-probed/426908 "2023-11-08T23:17:13Z")

</div>

It would be really nice if we could use rightlick context menu to warp directly on a player ship we just combat probed and that we see on the grid. Of course it would be basically just a shortcut to probe window, ie. wa…

---

## [Ban recruiter links from local](https://forums.eveonline.com/t/ban-recruiter-links-from-local/426507)

<div class="topic-metadata">

**Author:** [@Kismeteer](https://forums.eveonline.com/u/Kismeteer)\
**Replies:** 24\
**Last updated:** [November 8, 2023, 4:32pm UTC](https://forums.eveonline.com/t/ban-recruiter-links-from-local/426507 "2023-11-08T16:32:33Z")

</div>

I feel the playstyle of tricking people into clicking recruiter links is bad for the game. Local used to have discussion in the newbie systems, and now it’s massive blocks of ‘click this for 1 mil sp’. Disagree with me…

---

## [Finding Bots](https://forums.eveonline.com/t/finding-bots/424927)

<div class="topic-metadata">

**Author:** [@Jenshae\_Chiroptera](https://forums.eveonline.com/u/Jenshae_Chiroptera)\
**Replies:** 8\
**Last updated:** [November 7, 2023, 8:30pm UTC](https://forums.eveonline.com/t/finding-bots/424927 "2023-11-07T20:30:45Z")

</div>

Hi CCP, As you can’t find the bots anymore, might I suggest you check average reaction times and flag those accounts for investigation? For example, a player might be looking at Local when hostiles enter a system (you …

---

## [Maintain deprecated versions of ships when the stats of it is changed in an update](https://forums.eveonline.com/t/maintain-deprecated-versions-of-ships-when-the-stats-of-it-is-changed-in-an-update/426686)

<div class="topic-metadata">

**Author:** [@SmokeMeAKipper](https://forums.eveonline.com/u/SmokeMeAKipper)\
**Replies:** 4\
**Last updated:** [November 7, 2023, 7:25am UTC](https://forums.eveonline.com/t/maintain-deprecated-versions-of-ships-when-the-stats-of-it-is-changed-in-an-update/426686 "2023-11-07T07:25:19Z")

</div>

I thought of this when i ended up in a station for the first time in many years and found a Jaguar, it had 4 mods in the lows, and 3 turrets fitted despite that not matching current stats at all. I thought it would be …

---

## [Please allow non-mutual contacts to appear when on/off line when you have a kill-right against them](https://forums.eveonline.com/t/please-allow-non-mutual-contacts-to-appear-when-on-off-line-when-you-have-a-kill-right-against-them/426107)

<div class="topic-metadata">

**Author:** [@Ibex\_Horrne](https://forums.eveonline.com/u/Ibex_Horrne)\
**Replies:** 5\
**Last updated:** [November 7, 2023, 6:15am UTC](https://forums.eveonline.com/t/please-allow-non-mutual-contacts-to-appear-when-on-off-line-when-you-have-a-kill-right-against-them/426107 "2023-11-07T06:15:41Z")

</div>

This follows this revelation: Seems ludicrous to have to rely on an -out of game- source to play the game properly.

---

## [Rare Resources on Border Systems](https://forums.eveonline.com/t/rare-resources-on-border-systems/426602)

<div class="topic-metadata">

**Author:** [@Gaming\_Content\_Creator](https://forums.eveonline.com/u/Gaming_Content_Creator)\
**Replies:** 1\
**Last updated:** [November 6, 2023, 2:59pm UTC](https://forums.eveonline.com/t/rare-resources-on-border-systems/426602 "2023-11-06T14:59:46Z")

</div>

Hello, again! Bringing new ideas to the game! Maybe this could be a fun and reason to drive for more conflict! Where low security meets high security the high security will mirror the nearby low security resources. Thi…

---

## [Ship Model Updates](https://forums.eveonline.com/t/ship-model-updates/420605)

<div class="topic-metadata">

**Author:** [@Doctor\_Nijushiho](https://forums.eveonline.com/u/Doctor_Nijushiho)\
**Replies:** 6\
**Last updated:** [November 5, 2023, 9:59am UTC](https://forums.eveonline.com/t/ship-model-updates/420605 "2023-11-05T09:59:23Z")

</div>

When I stopped playing a few years ago, there was an movement in CCP to update ship models with better, more details ships. Coming back, it seems that effort stopped. The Golem still has the same model as in 2012. So do…

---

## [Eve has sound? Yes, yes it does](https://forums.eveonline.com/t/eve-has-sound-yes-yes-it-does/426112)

<div class="topic-metadata">

**Author:** [@Jim\_Photon](https://forums.eveonline.com/u/Jim_Photon)\
**Replies:** 5\
**Last updated:** [November 4, 2023, 4:52pm UTC](https://forums.eveonline.com/t/eve-has-sound-yes-yes-it-does/426112 "2023-11-04T16:52:06Z")

</div>

I find sound in Eve very useful for adding additional “info” to what’s going on around me, so I like to keep it on. However I’d like a little more granularity when it comes to ambient sounds, mostly because when I’m doc…

---

## [Allow us to kick members immediately with roles](https://forums.eveonline.com/t/allow-us-to-kick-members-immediately-with-roles/424922)

<div class="topic-metadata">

**Author:** [@tiberiusric](https://forums.eveonline.com/u/tiberiusric)\
**Replies:** 12\
**Last updated:** [November 4, 2023, 4:38pm UTC](https://forums.eveonline.com/t/allow-us-to-kick-members-immediately-with-roles/424922 "2023-11-04T16:38:54Z")

</div>

Good morning. So I am not sure why this still exists, but with the introduction of asset safety, people no longer will lose assets in nullsec. There will always be some need to kick someone immediately even with roles…

---

## [Daily Challenges](https://forums.eveonline.com/t/daily-challenges/418246)

<div class="topic-metadata">

**Author:** [@Savwa](https://forums.eveonline.com/u/Savwa)\
**Replies:** 5\
**Last updated:** [November 4, 2023, 3:39pm UTC](https://forums.eveonline.com/t/daily-challenges/418246 "2023-11-04T15:39:16Z")

</div>

I get we have 3 daily challenges – but I seem to get more abyssal challenges than any of the other options. sometimes It seems like I get more abyssal challenges than I do other challenges. I would like to see more or …

---

## [Add new skill to improve combat probing speed and accuracy](https://forums.eveonline.com/t/add-new-skill-to-improve-combat-probing-speed-and-accuracy/426216)

<div class="topic-metadata">

**Author:** [@ImYourMom](https://forums.eveonline.com/u/ImYourMom)\
**Replies:** 3\
**Last updated:** [November 4, 2023, 8:06am UTC](https://forums.eveonline.com/t/add-new-skill-to-improve-combat-probing-speed-and-accuracy/426216 "2023-11-04T08:06:08Z")

</div>

Honestly the combat probing right now is pathetically slow, we should be able to scan down ship much faster than we do now. At the moment anyone can literally get away well before your probes hit. You probe wait 5 se…

---

## [Trail Engines in NES STORE PLS](https://forums.eveonline.com/t/trail-engines-in-nes-store-pls/425243)

<div class="topic-metadata">

**Author:** [@ACESsiggy](https://forums.eveonline.com/u/ACESsiggy)\
**Replies:** 6\
**Last updated:** [November 3, 2023, 9:44pm UTC](https://forums.eveonline.com/t/trail-engines-in-nes-store-pls/425243 "2023-11-03T21:44:48Z")

</div>

NEeding upgrades to the trail engines pls!!! I would love to see a full Sprectrum of color “paid for” in space. If it’s ship specific or account specific it would be awesome. Thanks, First

---

## [Use filaments without a fleet (just for yourself)](https://forums.eveonline.com/t/use-filaments-without-a-fleet-just-for-yourself/426263)

<div class="topic-metadata">

**Author:** [@Terminal\_Insanity](https://forums.eveonline.com/u/Terminal_Insanity)\
**Replies:** 0\
**Last updated:** [November 3, 2023, 9:40pm UTC](https://forums.eveonline.com/t/use-filaments-without-a-fleet-just-for-yourself/426263 "2023-11-03T21:40:55Z")

</div>

its dumb having to make a fleet just to filament yourself. Filaments should be able to be activated outside of a fleet, but only apply to the person activating.

---

## [Scanning Updates](https://forums.eveonline.com/t/scanning-updates/426090)

<div class="topic-metadata">

**Author:** [@Environmental\_Service](https://forums.eveonline.com/u/Environmental_Service)\
**Replies:** 1\
**Last updated:** [November 2, 2023, 7:00pm UTC](https://forums.eveonline.com/t/scanning-updates/426090 "2023-11-02T19:00:40Z")

</div>

DScan Module -Mid Power Slot that allows you to warp to things you D-Scan down to 5 Degree Angle. When the module is used, it will send a “Ping” down your D-scan 5 degree angle, it will well anything you are scanning t…

---

## [D-Scan Kill Marks](https://forums.eveonline.com/t/d-scan-kill-marks/425733)

<div class="topic-metadata">

**Author:** [@Jenshae\_Chiroptera](https://forums.eveonline.com/u/Jenshae_Chiroptera)\
**Replies:** 2\
**Last updated:** [November 2, 2023, 5:20am UTC](https://forums.eveonline.com/t/d-scan-kill-marks/425733 "2023-11-02T05:20:08Z")

</div>

Perhaps to help people run or take a fight, ships can show their kill marks on D-scan as a column?

---

## [Corp Projects Needs Moar Recruitment](https://forums.eveonline.com/t/corp-projects-needs-moar-recruitment/425983)

<div class="topic-metadata">

**Author:** [@Legion\_Reaver](https://forums.eveonline.com/u/Legion_Reaver)\
**Replies:** 1\
**Last updated:** [November 2, 2023, 5:14am UTC](https://forums.eveonline.com/t/corp-projects-needs-moar-recruitment/425983 "2023-11-02T05:14:06Z")

</div>

I’ve founded at least a dozen or more corps over the years aimed at helping new players get a foot hold in the game and one of the most consistent things that was always difficult to do was recruitment. EVE needs better …

[Previous page](https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=58)

[Next page](https://forums.eveonline.com/c/technology-research/player-features-ideas/74.md?page=60)
