# News / Dev Blogs

**URL:** https://forums.eveonline.com/c/vanguard/vanguard-news/133.md

[Latest](https://forums.eveonline.com/latest.md) · [Categories](https://forums.eveonline.com/categories.md) · [Tags](https://forums.eveonline.com/tags.md)

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## [About the News / Dev Blogs category](https://forums.eveonline.com/t/about-the-news-dev-blogs-category/451959)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 0\
**Last updated:** [June 10, 2024, 2:22pm UTC](https://forums.eveonline.com/t/about-the-news-dev-blogs-category/451959 "2024-06-10T14:22:42Z")

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This is the place for all the latest Devblogs about EVE Vanguard. Feel free to share your thoughts, comments and suggestions on what’s coming to EVE Vanguard in the future!

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## [Theme #8 - Future of EVE Vanguard \[3/3\]](https://forums.eveonline.com/t/theme-8-future-of-eve-vanguard-3-3/467068)

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**Author:** [@CCP\_Lumi](https://forums.eveonline.com/u/CCP_Lumi)\
**Replies:** 3\
**Last updated:** [November 18, 2024, 4:33pm UTC](https://forums.eveonline.com/t/theme-8-future-of-eve-vanguard-3-3/467068 "2024-11-18T16:33:57Z")

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Theme 8 (part 3/3) FUTURE OF EVE VANGUARD Closing Thoughts It has only been a year since we announced EVE Vanguard – and it has already been quite the journey. We are a small team with big ambitions, and we are resolut…

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## [Theme #8 - Future of EVE Vanguard \[1/3\]](https://forums.eveonline.com/t/theme-8-future-of-eve-vanguard-1-3/467065)

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**Author:** [@CCP\_Lumi](https://forums.eveonline.com/u/CCP_Lumi)\
**Replies:** 0\
**Last updated:** [November 6, 2024, 10:28am UTC](https://forums.eveonline.com/t/theme-8-future-of-eve-vanguard-1-3/467065 "2024-11-06T10:28:03Z")

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Theme 8 (part 1/3) FUTURE OF EVE VANGUARD Introduction Five years is a long time. Nothing can ever stay perfectly solid for five years without changing somewhat and this even truer for video games and video game develo…

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## [Theme #8 - Future of EVE Vanguard \[2/3\]](https://forums.eveonline.com/t/theme-8-future-of-eve-vanguard-2-3/467067)

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**Author:** [@CCP\_Lumi](https://forums.eveonline.com/u/CCP_Lumi)\
**Replies:** 0\
**Last updated:** [November 6, 2024, 10:32am UTC](https://forums.eveonline.com/t/theme-8-future-of-eve-vanguard-2-3/467067 "2024-11-06T10:32:40Z")

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Theme 8 (part 2/3) FUTURE OF EVE VANGUARD The EVE Connection That ‘universe’ that EVE Vanguard inhabits is clearly EVE Online’s New Eden and the players that exist within it that you will connect with. This is what tru…

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## [Theme #7 - Evolution of Combat \[3/3\]](https://forums.eveonline.com/t/theme-7-evolution-of-combat-3-3/464650)

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**Author:** [@CCP\_Lumi](https://forums.eveonline.com/u/CCP_Lumi)\
**Replies:** 1\
**Last updated:** [October 15, 2024, 10:17pm UTC](https://forums.eveonline.com/t/theme-7-evolution-of-combat-3-3/464650 "2024-10-15T22:17:39Z")

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Theme #7 (part 3/3) EVOLUTION OF COMBAT Militia The Militia are an organized group of survivors native to Solstice and other habitable planets. They act as a resistance force, primarily using ambush tactics to combat o…

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## [Theme #7 - Evolution of Combat \[2/3\]](https://forums.eveonline.com/t/theme-7-evolution-of-combat-2-3/464649)

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**Author:** [@CCP\_Lumi](https://forums.eveonline.com/u/CCP_Lumi)\
**Replies:** 0\
**Last updated:** [October 15, 2024, 3:57pm UTC](https://forums.eveonline.com/t/theme-7-evolution-of-combat-2-3/464649 "2024-10-15T15:57:24Z")

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Theme #7 (part 2/3) EVOLUTION OF COMBAT Drones Drones in Vanguard are autonomous robots that fulfil a variety of roles and tasks. Not all drones are designed for combat, and many do not pose significant threats to Vang…

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## [Theme #7 - Evolution of Combat \[1/3\]](https://forums.eveonline.com/t/theme-7-evolution-of-combat-1-3/464646)

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**Author:** [@CCP\_Lumi](https://forums.eveonline.com/u/CCP_Lumi)\
**Replies:** 0\
**Last updated:** [October 15, 2024, 3:55pm UTC](https://forums.eveonline.com/t/theme-7-evolution-of-combat-1-3/464646 "2024-10-15T15:55:02Z")

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Theme 7 (part 1/3) EVOLUTION OF COMBAT Weapons Before designing any weapon in Vanguard, we ask the same three core questions: Who made it? What does it do? How will it be used? These principles form the foundation of o…

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## [Theme #6 - Mining \[3/3\]](https://forums.eveonline.com/t/theme-6-mining-3-3/463978)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 0\
**Last updated:** [October 9, 2024, 10:11am UTC](https://forums.eveonline.com/t/theme-6-mining-3-3/463978 "2024-10-09T10:11:17Z")

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Theme #6 (part 3/3) MINING Node Layers and Visual Feedback: When mining resource nodes, players must cut through layers of material using the correct crystal type to speed up the process. Visual feedback, such as crack…

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## [Theme #6 - Mining \[2/3\]](https://forums.eveonline.com/t/theme-6-mining-2-3/463977)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 0\
**Last updated:** [October 9, 2024, 10:07am UTC](https://forums.eveonline.com/t/theme-6-mining-2-3/463977 "2024-10-09T10:07:50Z")

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Theme #6 (part 2/3) MINING Customizing Your Cutting Tool The cutting tool uses mining crystals, each tuned to specific frequencies that are most effective for cutting certain materials. Players need to experiment with …

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## [Theme #6 - Mining \[1/3\]](https://forums.eveonline.com/t/theme-6-mining-1-3/463976)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 0\
**Last updated:** [October 9, 2024, 10:03am UTC](https://forums.eveonline.com/t/theme-6-mining-1-3/463976 "2024-10-09T10:03:30Z")

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MINING Goodbye banana, hello Cutting Tool! A versatile, equippable tool designed to interact with specific targets in the game world. Though it functions similarly to a weapon, the cutting tool is built to handle preci…

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## [Theme #5 - CONNECTIONS TO EVE \[3/3\]](https://forums.eveonline.com/t/theme-5-connections-to-eve-3-3/461699)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 0\
**Last updated:** [September 17, 2024, 1:21pm UTC](https://forums.eveonline.com/t/theme-5-connections-to-eve-3-3/461699 "2024-09-17T13:21:39Z")

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Insurgency and deeper links into Quasar Though the backends of EVE Vanguard and EVE Online have been developed independently, they share a lot of common DNA. Most notably the adoption of an Event Driven Architecture (EDA…

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## [Theme #5 - CONNECTIONS TO EVE \[2/3\]](https://forums.eveonline.com/t/theme-5-connections-to-eve-2-3/461698)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 0\
**Last updated:** [September 17, 2024, 1:17pm UTC](https://forums.eveonline.com/t/theme-5-connections-to-eve-2-3/461698 "2024-09-17T13:17:53Z")

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Deployments More than simply sharing roots in deep lore, the stories of Vanguard and EVE have interacted directly in the games themselves, and this confluence will only grow as time goes on: In December YC125 (2023), th…

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## [Theme #5 - CONNECTIONS TO EVE \[1/3\]](https://forums.eveonline.com/t/theme-5-connections-to-eve-1-3/461697)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 0\
**Last updated:** [September 17, 2024, 1:13pm UTC](https://forums.eveonline.com/t/theme-5-connections-to-eve-1-3/461697 "2024-09-17T13:13:47Z")

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Shared Backstory On May 6th, 2003 (or YC105), New Eden came to life for the first time. In the more than two decades since, this living universe has steadily grown hand-in-hand with a community unlike any other – evolvin…

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## [Theme #4 - MANUFACTURING/BLUEPRINTS/CHIPSETS (concept) \[3/3\]](https://forums.eveonline.com/t/theme-4-manufacturing-blueprints-chipsets-concept-3-3/460151)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 1\
**Last updated:** [September 1, 2024, 7:57am UTC](https://forums.eveonline.com/t/theme-4-manufacturing-blueprints-chipsets-concept-3-3/460151 "2024-09-01T07:57:13Z")

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We’re wrapping up our theme with something special, CHIPSETS! Like upgrades for your weapons, chipsets could potentially be special items you could create with your blueprints. There could be different types and tiers, s…

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## [Theme #4 - MANUFACTURING/BLUEPRINTS/CHIPSETS (concept) \[2/3\]](https://forums.eveonline.com/t/theme-4-manufacturing-blueprints-chipsets-concept-2-3/460149)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 0\
**Last updated:** [August 31, 2024, 2:52pm UTC](https://forums.eveonline.com/t/theme-4-manufacturing-blueprints-chipsets-concept-2-3/460149 "2024-08-31T14:52:44Z")

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Happy Friday, warclones! Today, we’re diving deeper into the manufacturing process. This is where your blueprints come to life! Once you’ve collected enough shards to create a blueprint, you’ll need to gather specific ma…

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## [Theme #4 - MANUFACTURING/BLUEPRINTS/CHIPSETS (concept) \[1/3\]](https://forums.eveonline.com/t/theme-4-manufacturing-blueprints-chipsets-concept-1-3/459987)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 3\
**Last updated:** [August 30, 2024, 12:08pm UTC](https://forums.eveonline.com/t/theme-4-manufacturing-blueprints-chipsets-concept-1-3/459987 "2024-08-30T12:08:04Z")

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Before we dive into our next theme, we want to express that this is a mock-up and you should take it with a heavy hand of salt. We do, however, want your input on what you believe would be the best approach. With that be…

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## [Theme #3 - Deployment and Map UI \[3/3\]](https://forums.eveonline.com/t/theme-3-deployment-and-map-ui-3-3/459725)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 0\
**Last updated:** [August 26, 2024, 2:11pm UTC](https://forums.eveonline.com/t/theme-3-deployment-and-map-ui-3-3/459725 "2024-08-26T14:11:06Z")

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New Eden. One of many advantages we have as the EVE Vanguard team is that we have a wealth of things we can use and draw on. On top of that there are things that we don’t need to invent and one of those things is New Ed…

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## [Theme #3 - Deployment and Map UI \[2/3\]](https://forums.eveonline.com/t/theme-3-deployment-and-map-ui-2-3/459724)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 0\
**Last updated:** [August 26, 2024, 2:09pm UTC](https://forums.eveonline.com/t/theme-3-deployment-and-map-ui-2-3/459724 "2024-08-26T14:09:27Z")

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Deployment is meaningful, strategic, tactical and immersive. This screen is an early exploration of Deploying down to a map. We were investigating a few things here. Risk and Reward being one of them. As a team we were…

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## [Theme #3 - Deployment and Map UI \[1/3\]](https://forums.eveonline.com/t/theme-3-deployment-and-map-ui-1-3/459723)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 0\
**Last updated:** [August 26, 2024, 2:07pm UTC](https://forums.eveonline.com/t/theme-3-deployment-and-map-ui-1-3/459723 "2024-08-26T14:07:49Z")

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Something that has been lacking in EVE Vanguard is Deployment and all the things that means as a player and we are busy working on exactly that for the next release. Deployment is meaningful, strategic, tactical and als…

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## [Theme #1 - ART: Explore Planetside World of New Eden \[1/3\]](https://forums.eveonline.com/t/theme-1-art-explore-planetside-world-of-new-eden-1-3/457592)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 4\
**Last updated:** [August 10, 2024, 3:30pm UTC](https://forums.eveonline.com/t/theme-1-art-explore-planetside-world-of-new-eden-1-3/457592 "2024-08-10T15:30:28Z")

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Tackling nature in space has been a challenging but very exciting element we wanted to bring to EVE Vanguard and New Eden. Here you can see the design evolution and early stages of what we know today as ‘Solstice’. Des…

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## [Theme #2 - Who Are The Vanguard? \[3/3\]](https://forums.eveonline.com/t/theme-2-who-are-the-vanguard-3-3/457889)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 0\
**Last updated:** [August 6, 2024, 9:54am UTC](https://forums.eveonline.com/t/theme-2-who-are-the-vanguard-3-3/457889 "2024-08-06T09:54:47Z")

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Theme 2 - WHO ARE THE VANGUARD? \[3/3\] Vanguard, Your journey began with an invitation to Zarzakh extended by the Arkombine, promising stability and opportunity for all warclones in partnership with the Deathless Circ…

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## [Theme #2 - Who Are The Vanguard? \[2/3\]](https://forums.eveonline.com/t/theme-2-who-are-the-vanguard-2-3/457609)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 0\
**Last updated:** [August 2, 2024, 5:08pm UTC](https://forums.eveonline.com/t/theme-2-who-are-the-vanguard-2-3/457609 "2024-08-02T17:08:16Z")

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Warclone technology was first conceived under the Amarr Empire’s Templar program as the basis for an immortal clone soldier army. Early warclones relied on implants salvaged from the cryostatically preserved bodies of th…

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## [Theme #1 - ART: Explore Planetside World of New Eden \[3/3\]](https://forums.eveonline.com/t/theme-1-art-explore-planetside-world-of-new-eden-3-3/457597)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 0\
**Last updated:** [August 2, 2024, 2:47pm UTC](https://forums.eveonline.com/t/theme-1-art-explore-planetside-world-of-new-eden-3-3/457597 "2024-08-02T14:47:08Z")

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Did you know… Carrions Core was originally designed with Cryo-fluid? And with that, our first theme comes to a close. The team is looking forward to reading all the conversation around this theme and appreciate everyone…

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## [Theme #2 - Who Are The Vanguard? \[1/3\]](https://forums.eveonline.com/t/theme-2-who-are-the-vanguard-1-3/457598)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 0\
**Last updated:** [August 2, 2024, 2:51pm UTC](https://forums.eveonline.com/t/theme-2-who-are-the-vanguard-1-3/457598 "2024-08-02T14:51:24Z")

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Back in June, we revealed the Solstice Era roadmap taking us into November and beyond. Alongside plans for expanded gameplay elements, we want to take some time to also expand upon the rich backstory of your existence a…

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## [Theme #1 - ART: Explore Planetside World of New Eden \[2/3\]](https://forums.eveonline.com/t/theme-1-art-explore-planetside-world-of-new-eden-2-3/457593)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 0\
**Last updated:** [August 2, 2024, 2:26pm UTC](https://forums.eveonline.com/t/theme-1-art-explore-planetside-world-of-new-eden-2-3/457593 "2024-08-02T14:26:36Z")

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Wreckage on planets can be very different to wreckage in space, don’t you think? Instead of being blown up into tiny pieces, they crash land and scatter remains that would eventually become a warclone action zone. Chec…

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## [Massive Update to EVE Vanguard](https://forums.eveonline.com/t/massive-update-to-eve-vanguard/452987)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 1\
**Last updated:** [June 20, 2024, 4:19am UTC](https://forums.eveonline.com/t/massive-update-to-eve-vanguard/452987 "2024-06-20T04:19:54Z")

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Check out the Massive Update to EVE Vanguard for information about what’s coming in the June playtest.

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## [EVE Vanguard - 2024 Jan - June Roadmap](https://forums.eveonline.com/t/eve-vanguard-2024-jan-june-roadmap/452070)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 0\
**Last updated:** [June 11, 2024, 12:01pm UTC](https://forums.eveonline.com/t/eve-vanguard-2024-jan-june-roadmap/452070 "2024-06-11T12:01:22Z")

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## [EVE Vanguard First Strike News Archive](https://forums.eveonline.com/t/eve-vanguard-first-strike-news-archive/452417)

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**Author:** [@CCP\_Arcade](https://forums.eveonline.com/u/CCP_Arcade)\
**Replies:** 0\
**Last updated:** [June 13, 2024, 10:12am UTC](https://forums.eveonline.com/t/eve-vanguard-first-strike-news-archive/452417 "2024-06-13T10:12:28Z")

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EVE Vanguard First Strike News Items Archive EVE Vanguard First Strike event is here First Strike January Playtest First Strike February Playtest First Strike February Leaderboards Forge the Future of EVE Vangua…
