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Dev Blog: Fifty-Nine Down

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#1 Posted: 2012.11.14 15:14  |  Edited by: CCP Navigator
Good afternoon internet spaceship pilots!

I have wonderful news! CCP Fozzie is here again, to give you more awesome ship balancing information and a breakdown of the changes that are coming with EVE Online: Retribution.

You can read all about it in his new Dev Blog.
CCP Falcon   ||   EVE Community Manager   ||   EVE Illuminati

@CCP_Falcon   ||   @EVE_LiveEvents
#2 Posted: 2012.11.14 15:16
Dat blog Cool
Agony Empire
#3 Posted: 2012.11.14 15:29
Awesome
#4 Posted: 2012.11.14 15:30  |  Edited by: Bienator II
dev blog overload!

edit: what the frellling frack! i am third!
eve style bounties (done)
dust boarding parties
imagine there is war and everybody cloaks - join FW
C C P Alliance
#5 Posted: 2012.11.14 15:40
Double slammer!

Two devblogs on the same day. This shows how much content is coming with EVE Online: Retribution at December 4 - and the month is not over yet. Big smile
CCP Phantom - Senior Community Representative - Volunteer Manager
#6 Posted: 2012.11.14 15:44  |  Edited by: Lipbite
Happy (upcoming) birthday, CCP Fozzie!

And thanks for
===
The Micro Jump Drive ... can be used in bubbles or while disrupted
The Drone Damage Amplifier that was released in Inferno is being improved to give a larger bonus to drone damage and to use less CPU for the T2 version.
===
developers!

EDIT: P.S. The only drones left to add are capacitor drones.
EDIT 2: Checked Buckingam - FPS in captain quarters up by 10-50% and GPU is cooler than on TQ - good job! However I can hear 2 music tracks at once all the time =/
C C P Alliance
#7 Posted: 2012.11.14 15:44
Easily takes the "longest dev blog of Retribution" crown from Masterplan. Cool
Curatores Veritatis Alliance
#8 Posted: 2012.11.14 15:45  |  Edited by: Ager Agemo
WOah now change marauders salvage bonus to drone damage and salvage rate bonus and they might be usefull! :D

BTw 5th non CCP O,o read it all first before posting...



all nice and sweet :D cant wait for future upgrades where rokh will get its optimal changed to damage as well and the raven get a speed buff and +1 mid and -1 low.
#9 Posted: 2012.11.14 15:49
First page!

Venture is the new name of the mining frig? MUCH better than Dasher!
The Gaming MoD - retro to modern, console to MMO, I blog about it if it's a game and I'm interested in it. Yes, I play games other than Eve and I don't care if you think I'm wrong.
#10 Posted: 2012.11.14 15:51  |  Edited by: Rex Augustus
oh dear. I got a first page reply? On a dev blog post!?

Some good, some less than good.

I'm definitely interested to see how the MJD impacts combat - and the salvage drones are going to be pretty helpful for a lot of obvious reasons :D
Tactical Narcotics Team
#11 Posted: 2012.11.14 15:59
Smash!
Greater Realms
#12 Posted: 2012.11.14 15:59
Brave Collective
#13 Posted: 2012.11.14 16:00
Flowchart wrote:
Is it a spaceship of EVE -> CCP will rebalance that ship

Yay! Freighters are going to be rebalanced!
...
wait - to what end? :P
(Then again - WHEN has nowhere been stated)

and

Sisyphus wrote:
Australian glossary may be required

From that point on I read it with Carl Hooper in mind.

Good stuff :)
eve-kino - create machinimas with EVE assets in the browser
eve-upro - an online browser application to support navigation in New Eden and beyond.
Shadow Cartel
#14 Posted: 2012.11.14 16:00
The maller will still mostly be bait

The cap makes it to gimpy for anything else really except for niche fleet roles.
BYDI recruitment closed-ish
Zero Hour Alliance
#15 Posted: 2012.11.14 16:01
CCP Phantom wrote:
Double slammer!

Two devblogs on the same day. This shows how much content is coming with EVE Online: Retribution at December 4 - and the month is not over yet. Big smile


I can count to potatoe and am reminding you that there are three devblogs out today.

Gallente Federation
#16 Posted: 2012.11.14 16:12
T2 Drone Damage mod buffs!

My Ishtar approves this message.
The Mockers AO
#17 Posted: 2012.11.14 16:17
WOOOOOOOOOOOOOOOOOOOOOOOOOOOT


Great job guys. Keep crunching those numbers, lots of work left to do ;)
Where I am.
#18 Posted: 2012.11.14 16:21
Numbers nom nom.
-- -.-- / -.-. .-.. --- -. . / .. ... / - --- --- / . -..- .--. . -. ... .. ...- . / - --- / ..- -. -.. --- -.-. -.- / ... - --- .--. / .--. .-.. . .- ... . / ... . -. -.. / .... . .-.. .--. / ... - --- .--.
Pandemic Legion
#19 Posted: 2012.11.14 16:22
Garviel Tarrant wrote:
The maller will still mostly be bait

The cap makes it to gimpy for anything else really except for niche fleet roles.


It does require a small cap booster, but it is still an excellent heavy cruiser. Omen fills the role of the lighter, quicker ship while Maller is very viable for something like a BS/BC fleet with remote repairs. It probably still wont be used all that much by older players (maller/augoror fleet is pretty cool though), but I do think it is an important stepping stone ship for newer players.

Keep up the good work Fozzie!
Minmatar Republic
#20 Posted: 2012.11.14 16:26
MOAR DEV BLOGS!!!

Nulla Curas
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