EVE General Discussion

 
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My bowels are still quivering from the new stargate animation

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Caldari State
#61 - 2013-04-27 14:12:28 UTC
Beckie DeLey wrote:
EVE players... always amazing how they can find something to whine about in everything. You could hand them a 100$ note and they would complain about how it's folded.


Yes and no.

I suppose it's true to a degree. My own reaction to the animation was "Nice...and?" Because after all this is just an animation. They didn't really do anything earth-shattering. All they did was hide the loading bar, and show you an animation while the game still does same old stuff in the background. It's just eye candy, it's not even quality of life improvement. A placebo if you will. Some game developers tweak/change animations in their MMOs and it doesn't even end up in the bloody patch notes, never mind at a keynote presentation on a 10-year anniversary of the game's launch. Off the top of my head I can remember three MMOs where some major eye candy was added, and it was never even in patch notes because it was considered to be such a minor change as to not even be worth mentioning.

So, EVE players complain too much? As far as I'm concerned, they don't complain nearly enough. In fact, they're easily distracted by shiny objects. Ork crush, ork smash....oooh, shiney...
Beer needs you
#62 - 2013-04-27 14:16:59 UTC
The new effect is just so cool Big smile

You only realise you life has been a waste of time, when you wake up dead.

Arataka Research Consortium
#63 - 2013-04-27 14:19:11 UTC
So, Jame; CCP isn't supposed to be trying to make the game more immersive...?

To me, that's the win. Anything that makes EVE more immersive, more engaging to experience, will increase initial subscriber retention. \o/

Itsukame-Zainou Hyperspatial Inquiries: exploring the edge of the known, advancing the state of the art. Would you like to know more?

Northern Coalition.
#64 - 2013-04-27 14:19:20 UTC  |  Edited by: Hra Neuvosto
Jame Jarl Retief wrote:
All they did was hide the loading bar, and show you an animation while the game still does same old stuff in the background. It's just eye candy, it's not even quality of life improvement.

According to them (CCP) they shortened the time it takes to go between systems. Maybe don't jump to conclusions without information next time.
#65 - 2013-04-27 14:26:03 UTC
Malcanis wrote:
Destoya wrote:
CCP Sisyphus wrote:
Yep, this is intended to replace the loading bars. Runs during the time taken for the client and server to resynchronise in the new system.

We also did a LOT of optimisation on how the client unloads and reloads assets on jumping. So not only is it pretty, it's less load :)


The new effect is nice and all, but during a long trip it sure seems like it would get disorienting and repetitive.

An option to turn it off (and replace with a simple black screen) would be very welcome. I also have some concerns about load time in high-lag situations, but too early to tell



Christ, there's always one, isn't there? Roll


Heh! Lol Deus EX:HR the expansion pack (missing link) has an animated load screen (you can even turn around in it) between 2 different places of the game. One of the first questions I ran into on the internet trying to figure something out myself was, "how do I turn this off?"

So yes, there's always, at least one. :P /o\
Epsilon Fleet
#66 - 2013-04-27 14:45:42 UTC
That was awesome as real life star gate, I approve of the change.

[u]Can't wait untill when Eve online is Freemium.[/u] WiS only 10$, SP booster for one month 15$, DPS Boost 2$, EHP Boost 2$ Real money trading hub! Cosmeitic ship skins 15$ --> If you don't [u]pay **[/u]for a product, you ARE the [u]**product[/u].

DARKNESS.
#67 - 2013-04-27 15:26:23 UTC
Every time I see this thread I don't want to post in it. But I just have to say to the OP, "Gross." It was cool buy you may need to see a doctor.
Goonswarm Federation
#68 - 2013-04-27 15:49:34 UTC
there better be a way to disable this it will crash computers when jumping into busy systems
DARKNESS.
#69 - 2013-04-27 16:35:27 UTC
Aprudena Gist wrote:
there better be a way to disable this it will crash computers when jumping into busy systems


Not true, it's actually easier on the system than the older version by like 50% (Quoted from Fanfest Live Stream).
#70 - 2013-04-27 16:41:22 UTC
Gallente Federation
#71 - 2013-04-27 16:48:22 UTC
Acac Sunflyier wrote:
Every time I see this thread I don't want to post in it. But I just have to say to the OP, "Gross." It was cool buy you may need to see a doctor.

The audio literally rocked my innards.

CCP has no sense of humour.

#72 - 2013-04-28 08:41:44 UTC
We will be getting a new animation for Worm Holes too, right? Smile
SCRUBS.
#73 - 2013-04-28 09:50:46 UTC  |  Edited by: Hannott Thanos
Jame Jarl Retief wrote:

Yes and no.

I suppose it's true to a degree. My own reaction to the animation was "Nice...and?" Because after all this is just an animation. They didn't really do anything earth-shattering. All they did was hide the loading bar, and show you an animation while the game still does same old stuff in the background. It's just eye candy, it's not even quality of life improvement. A placebo if you will. Some game developers tweak/change animations in their MMOs and it doesn't even end up in the bloody patch notes, never mind at a keynote presentation on a 10-year anniversary of the game's launch. Off the top of my head I can remember three MMOs where some major eye candy was added, and it was never even in patch notes because it was considered to be such a minor change as to not even be worth mentioning.

So, EVE players complain too much? As far as I'm concerned, they don't complain nearly enough. In fact, they're easily distracted by shiny objects. Ork crush, ork smash....oooh, shiney...

One of the things many say about Eve when I say it's all on a single server is, "yeah well, you only load different instances all the time". This completely removes that feeling. It makes eve so much more seem like one big place. The added immersion this creates is huge!

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

C C P Alliance
#74 - 2013-04-28 11:13:59 UTC
James Amril-Kesh wrote:
Some Rando wrote:
It can't possibly be more tedious than 10+ loading bars.

I don't even notice the loading bars.

I will notice a huge fullscreen animation that could possible cause my computer to stutter.


It will most likely not stutter more. The loading bar is just hidden behind the graphics and it will seemingly be a shorter transition than with the loading bar.

Bjørn Jacobsen | Deceased Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | I might be slow at replying - but at least I'm bad at football.

C C P Alliance
#75 - 2013-04-28 11:15:48 UTC
Some Rando wrote:
Acac Sunflyier wrote:
Every time I see this thread I don't want to post in it. But I just have to say to the OP, "Gross." It was cool buy you may need to see a doctor.

The audio literally rocked my innards.


Thanks. All the work you have seen so far is work in progress, but it will be darker and "heavier" than previous jumpgates, though the actual jumpgate sound will be the same. Still tweaking on this.

Bjørn Jacobsen | Deceased Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | I might be slow at replying - but at least I'm bad at football.

#76 - 2013-04-28 11:16:03 UTC
One thing I noticed in one presentation that the camera and the tunnel zoom don't necessarily point in the same direction as the gate does. Did I see that correctly? And if yes, will it get adjusted in the release?
The Initiative.
#77 - 2013-04-28 11:16:33 UTC
CCP WhiteNoiseTrash wrote:
James Amril-Kesh wrote:
Some Rando wrote:
It can't possibly be more tedious than 10+ loading bars.

I don't even notice the loading bars.

I will notice a huge fullscreen animation that could possible cause my computer to stutter.


It will most likely not stutter more. The loading bar is just hidden behind the graphics and it will seemingly be a shorter transition than with the loading bar.



What about traffic control? How's that being animated - black screen and crash to desktop Big smile;)
C C P Alliance
#78 - 2013-04-28 11:16:52 UTC
Aprudena Gist wrote:
there better be a way to disable this it will crash computers when jumping into busy systems


that would mean it would crash anyway with the old jump effect.

Bjørn Jacobsen | Deceased Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | I might be slow at replying - but at least I'm bad at football.

C C P Alliance
#79 - 2013-04-28 11:38:39 UTC
Hashi Lebwohl wrote:
CCP WhiteNoiseTrash wrote:
James Amril-Kesh wrote:
Some Rando wrote:
It can't possibly be more tedious than 10+ loading bars.

I don't even notice the loading bars.

I will notice a huge fullscreen animation that could possible cause my computer to stutter.


It will most likely not stutter more. The loading bar is just hidden behind the graphics and it will seemingly be a shorter transition than with the loading bar.



What about traffic control? How's that being animated - black screen and crash to desktop Big smile;)


that's taken care of, don't worry. ;)

Bjørn Jacobsen | Deceased Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | I might be slow at replying - but at least I'm bad at football.

Caldari State
#80 - 2013-04-28 11:59:58 UTC
Its simple. The effect is godlike...
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