CSM Campaigns

 
  • Topic is locked indefinitely.
7 Pages123Next pageLast page
 

DJ FunkyBacon for CSM9

First post
Author
Monkeys with Guns.
#1 - 2014-02-19 00:46:19 UTC  |  Edited by: DJ FunkyBacon
EDIT: Updating with podcast appearances relating to my CSM run.
Update with why no one mines in lowsec & possible solutions.
Update with the broken connection between Eve's FW and Dust514

Last year was a bad year for FW and lowsec in the CSM elections. I almost threw my hat in when Hans Jagerblitzen announced he wouldn't be running, but Marc Scarus, heavily involved as a blogger in his own right as well as at TMC, plus a member of fellow FW/Pirate organization QCATS announced he was running and I felt confident our voice would be heard in the coming CSM election.

When Marc abruptly withdrew from the election, that confidence was shattered, and at that point there wasn't time to mount a campaign, so our voice was silenced for the coming year. This year, I was at least going to wait until CCPs announcement for the CSM9 elections before throwing my hat in, but with so many candidates jumping in, it seems unwise to wait so long before getting the ball rolling, so here we are.

For those who know me from Twitter, FaceBook, my Blog, Eve-Radio, my work at TMC, or have been flying with me for any of my last 10 years in Eve, you likely already know more about me and where I stand than I can fully explain in a single posting. For those reading my words for the first time, I'll briefly lay out where I come from, and where I stand. I will of course be happy to clarify or answer any questions from those in the player base.

First, a little about myself:

I'm presently known by 2 characters in Eve. DJ FunkyBacon is the more widely known, public face that I have. Mirana Niranne is my SP main, and executor of a 300 man lowsec alliance with a robust newbie division that gives veteran player mentorship to new players looking to get into PVP.

I first picked up Eve off the shelf at a local game store in the summer of 2003, back when Eve's PCU was measured in the 4000-6000 range. I carebeared it up for about a year, got bored, sold my character and hit the road only to come back and start over 6 months later. Since then, I have been involved in most major game play aspects of Eve, from highsec, to NPC Null, Sov Null, a little time in a wormhole, lowsec piracy, and Factional Warfare. I have 1st hand experience of the pain it is to run a POS (not sure how you guys running several do it, a pair of them drove me mad) I have built many things from tech 1 to tech 3, and I've blown up possibly more than my share in return. For the last 1.5 years, FW and lowsec PVP has been my main fare, along with doing my part teaching the newbros in our training corp how to fight.

Starting in 2006 I joined up with the intrepid folk at Eve Radio, and 7 1/2 years later I still haven't looked back. I've had the privilege of experiencing some of Eve's highest and lowest moments since then from a front row seat, talking with the devs and players at the heart of many memorable events.

And Now, my platform:

As I mentioned before, lowsec and FW had virtually no representation in CSM8. It is my goal to get that voice back for us. In the last year, the biggest addition to lowsec was tags4sec, which likely was being worked on during CSM7's run. FW got a reiteration on Orbital Bombardments for DUST FW players, but poor implementation has left Eve and Dust players mostly unable to find each other, and the feature is just about broken as a result.

I would like to see more consistent attention given to both lowsec and FW. More specifically, lowsec is not null lite, nor is it necessarily a stepping stone for people to get out into nul sec. Pirates living out here by and large have no plans to ever head out and "take sov" same for many FW corps and alliances. The goals are different, the mechanics are different, the way we all play the game is quite a bit different. As CCP continues to change the game, and the CSM is dominated by representatives from the various nul blocs, it is going to be increasingly important to have someone (or more than one person) to look at changes from the perspective of the effects they will have on Eve's lowsec population.

As for specific issues that I see need addressing at the moment:

I think that warp core stabilizers are in need of a long hard look at what sort of "game play" they are enabling. I think similar, if not more effective levels of evasion can be attained with nanos and other mods that will simply require the pilots in question to pay a little more attention rather than wait for their minimized client to buzz before swapping windows to warp away.

Another issue on the minds of many FW leaders, is the issue of income for FW corps and alliances. Such entities usually have to rely on donations from leaders or members just to have a corporate office rented, nevermind the complete inability to help replace ships lost in fleet operations or provide other services that entities with at least a tax income take for granted.

Finally, while B-R has done a good job at reducing Eve's Supercapital population, lowsec needs more in it's toolbox to combat and pin down supers in our area of space. While I am in full agreement that "bubbles" as used in nulsec need to be kept out of lowsec, specific tools targeted to jump drive disruption outside of HICs are sorely needed to make supercap escalation in lowsec both more risky and more meaningful.

Radio Host, Blogger, Lowsec Resident, PvP Afficionado.

funkybacon.com - Blog

FunkyBacon on Twitter

Safeties Set To Red
#2 - 2014-02-19 00:50:30 UTC
+1 on my list

@EveManny

https://twitter.com/EveManny

#3 - 2014-02-19 00:55:28 UTC
Very good.

Member of CSM9 and CSM10.

#4 - 2014-02-19 00:55:37 UTC
I support this product and/or service!

FunkyBacon for the president!
Eve Radio Alliance
#5 - 2014-02-19 00:57:39 UTC
I remember YOU Cool

Eve Radio FTW

DJ FunkyBacon wrote:

I think that warp core stabilizers are in need of a long hard look at what sort of "game play" they are enabling


Agreed, always wondered why t2 warp stabs don't have any use vs t1, or with the new warp speed changes maybe fit it in there ?

Information is Ammunition,

War does not tolerate Ambiguities.

May you live in an interesting Empyrean age !

http://eve-radio.com/

Goonswarm Federation
#6 - 2014-02-19 01:05:13 UTC
I didn't think lowsec had a supercap problem?
Caldari State
#7 - 2014-02-19 01:10:23 UTC
Thead Enco wrote:
I didn't think lowsec had a supercap problem?

Titan bridging 50 faction battleships on a four month old player in a Ferox sounds like a super capital issue to me. Blink
Goonswarm Federation
#8 - 2014-02-19 01:12:47 UTC
Marlona Sky wrote:
Thead Enco wrote:
I didn't think lowsec had a supercap problem?

Titan bridging 50 faction battleships on a four month old player in a Ferox sounds like a super capital issue to me. Blink


No that's creating "Content"
Monkeys with Guns.
#9 - 2014-02-19 01:18:29 UTC
Thead Enco wrote:
I didn't think lowsec had a supercap problem?

The problem arises from the near impossibility of holding them down unless several HICs are on standby, and I mean several. It's a pretty solid reason why you don't read about supers dieing in lowsec too often. Asakai and the Revenant kill were both well planned super stings, and in the case of Asakai, HICs were lost and replaced by the dozen to keep those supers pinned down.

Radio Host, Blogger, Lowsec Resident, PvP Afficionado.

funkybacon.com - Blog

FunkyBacon on Twitter

New Eden Trading Company.
#10 - 2014-02-19 01:44:41 UTC
Ive long though the CSM could use more bacon.

+1

Alek the Kidnapper, Hero of the CSM

Minmatar Republic
#11 - 2014-02-19 12:52:33 UTC
You have my axe!
Shadow Cartel
#12 - 2014-02-19 14:53:49 UTC
What is your point of view about lowsec and force projeciton in general?

BALEX, bringing piracy on a whole new level.

Plucky Adventurers
#13 - 2014-02-19 16:27:04 UTC
Nobody has asked the most important question, would CSMing cut into your radio time? Also, if you were on the CSM, would CSM town halls get a longer timeslot on eve-radio? :P

Funky is a good dude, and I fully support his run. He has done a lot to get the CSM visible to the playerbase for years now, and the dude certainly can talk... :)

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog

#14 - 2014-02-19 16:56:28 UTC
+1

I've flown with, and against Funky for a couple of years. This would legitimately be a good thing.
Monkeys with Guns.
#15 - 2014-02-20 00:23:40 UTC
Zloco Crendraven wrote:
What is your point of view about lowsec and force projeciton in general?


I see force projection in lowsec becoming a bigger issue in the coming months. Militias that could barely field a single triage carrier not even a year ago are showing signs of budding cap fleets, and the ability to field dozens of caps in a single engagement when the need has arisen in the last couple months.

As more and more players in FW get their skills and wallets up, I see these cap fleets growing, which will attract more capital (and by proxy supercapital) projection from several parties outside FW. I see your own group, BALEX, and Snuff especially as beneficiaries of improved lowsec capital hunting opportunities. While I do not see a lowsec proliferation of Titans to be much of an issue outside of more being needed for bridging duties, I do have some concern with Supercarriers and their immunity from conventional warp disruption playing too big a role in the future without adequate counters.

Let me be plain, I'm not so worried about people escalating to the use of Supers in fights in lowsec, as I am about the extreme difficulty in keeping those supers from being able to quit the field at the first whiff of trouble. A pile of dreads can dismantle supercarriers, but those dreads can be held on field by noobs in atrons, while near-stationary HICs, (requiring pilots with specialized skills) worth several hundred million each are required to hold down supercaps. I would like to see the implementation of jump drive inhibitors, whether area affected or targeted, ship based or mobile deployable structure... something other than just HICs, to help make supercap deployment in lowsec be a little more risky than it is currently.

I also don't think it would necessarily be a bad thing if a Titan had to leave a POS bubble to activate it's jump bridge.

Aside from that, I think larger cap fights in lowsec are a good thing. I think escalation is a good thing. I think more objectives in lowsec allowing for (though not requiring) the use of ships larger than cruisers would also be a good thing.

Two step wrote:
Nobody has asked the most important question, would CSMing cut into your radio time? Also, if you were on the CSM, would CSM town halls get a longer timeslot on eve-radio? :P


I think that keeping my weekly 3-hour broadcast would not present an issue with CSM involvement, though CSM issues and communications to the players will likely take up part of the show that we now use for entertaining people with pew pew. How much will depend on what kind of a week we'd be having. As for CSM town hall air time, that's always been beyond my control, but I'm fairly certain you guys have always gotten what you've asked for time wise. I have certainly never turned away a member of the CSM who wanted to talk about something or other on my show.

Radio Host, Blogger, Lowsec Resident, PvP Afficionado.

funkybacon.com - Blog

FunkyBacon on Twitter

Monkeys with Guns.
#16 - 2014-02-20 00:57:11 UTC  |  Edited by: DJ FunkyBacon
I got an awesome eve-mail from someone today asking a bunch of questions. I'd like to re-post my response here:

  • How do you feel about the current state of power projection?
  • -I can't say much about how it plays out in nullsec at the moment as it is beyond my area of space expertise these days, and there are plenty of nullsec candidates who have far more business than I with it and more first hand knowledge. In lowsec, we have a much more contained area of space where moving fleets from 1 end to another usually won't take more than 20-25 jumps. There is a bit of a power creep happening currently as the FW militias are gaining more teeth in the capital department, so projection from large null entities is going to be a growing concern going forward, but it's still too soon to say how much of a factor that will actually be. I would like to see more risk involved in titan bridging, specifically a need for them to bridge outside a POS bubble. I would also like to see lowsec capabilities of jump drive inhibitors to more effectively tackle supers.

  • What recent ship balancing change did you agree with the most, and why?
  • -Interceptors. They went from being decent in their role to out-fking-standing at it, especially with changes to warp speed.

  • What recent ship balancing change did you disagree with the most, and why?
  • -Nothing is really jumping out at me as atrocious. There have been some proposed changes (like the 1st pass at HAC balancing) that were not good, but later made mostly right before actually being implemented.

  • What recent change other than ship balancing did you agree with the most, and why?
  • -The warp speed changes were sorely needed and ultimately awesome.

  • What recent change other than ship balancing did you disagree with the most, and why?
  • -Not the biggest fan of the recent addition of HEAT capabilities to a lot of mods where they were nerfed to the point that unheated they are worse than they were, and only marginally better with heat. Strikes me as a waste of time "buffing" them for heat capabilities. I think the time spent "balancing" these mods could have been better spent on other things.

  • If you were in a position to influence a dev regarding PvE in EVE, what changes would you suggest?
  • -More lowsec PvE opportunities, or buffing the ones outside FW we have with considerably better rewards to coincide with the fact that lowsec is probably about the most dangerous space to run PVE activities in the game. Nullsec has large swaths of mostly empty space with far better PVE rewards than almost anything you'll find in lowsec. There is a good reason no one mines and very few people run missions in lowsec. Far too much risk for far too little reward. I think one of the benefits of increased PVE activity in lowsec would be an increase of PVP opportunity as well. the more people we have flying around, the more pew pew can be had.

  • What has been your favorite EVE expansion, and why?
  • -Would be a tie between Red Moon Rising and Trinity. RMR added so many awesome things to the game that people just take for granted today, Jump Clones, capital ships, the asian themed bloodlines to name a few. You ever wonder why there are so many Achura in the game that were created in a certain time block? Trinity took our ship visuals to a whole new level. When you look at what we had for ships pre-trinity and what the art department was able to do in that expansion.... watching the trailer for it still gives me goose bumps. that expansion was a huge win for CCP's art department, and got a lot of people excited about getting out in space and flying again. It was like an expansion where we got dozens of new ships.

  • What has been your least favorite EVE expansion, and why?
  • -Incarna. No real need to ask why.

  • What is your favorite ship to PVP with?
  • -Malediction.

    Radio Host, Blogger, Lowsec Resident, PvP Afficionado.

    funkybacon.com - Blog

    FunkyBacon on Twitter

    #17 - 2014-02-20 01:11:51 UTC
    DJ FunkyBacon wrote:
    Questions and Answers


    I see Ripard got to you, too. Good answers.

    Can't shoot blues if you don't have any. Long Live NPSI.

    Shadow Cartel
    #18 - 2014-02-20 09:04:45 UTC
    I think you missunderstood the question about force projection. It is not about LS entities being able to field caps or being able to run with supers (altough i agree with your thinking on this theme). It is about that smaller entities can not run their politics within this world with this kind of force projection. Smaller LS entities can not even go to **** in peace without getting dunked by bigger LS ones and every single LS entity and even combined can't do nth because of nullsec ones.

    We want LS politics, nerf force projection.

    BALEX, bringing piracy on a whole new level.

    Snuffed Out
    #19 - 2014-02-20 09:26:51 UTC
    Bordering on needless to say: Funky Bacon will be at the very top of my ballot.

    He has through his work proven to be a great asset to the lowsec community and shares the very core beliefs that long-time residents of cherish and value. He is both experienced, well spoken and has clear ideas on what can be done for lowsec.

    I encourage everyone who lives in lowsec, and indeed who cares about the health of PvP in EVE to vote for Funky Bacon. Tell your friends, corp, alliance, militia, enemies, people in local, your wife, your dog - everyone, we NEED lowsec representation on CSM. Vote Funky Bacon and Sugar Kyle for CSM 9.
    Shadow Cartel
    #20 - 2014-02-20 13:18:19 UTC
    Niden wrote:
    Bordering on needless to say: Funky Bacon will be at the very top of my ballot.

    He has through his work proven to be a great asset to the lowsec community and shares the very core beliefs that long-time residents of cherish and value. He is both experienced, well spoken and has clear ideas on what can be done for lowsec.

    I encourage everyone who lives in lowsec, and indeed who cares about the health of PvP in EVE to vote for Funky Bacon. Tell your friends, corp, alliance, militia, enemies, people in local, your wife, your dog - everyone, we NEED lowsec representation on CSM. Vote Funky Bacon and Sugar Kyle for CSM 9.


    totally not just +1 ing this

    Pirates - The Invisible Fist of Darwin

    you're welcome

    7 Pages123Next pageLast page
    Forum Jump