[Kronos] Hull Hitpoint Rigs
Game Designer | Team Five-0
I am currently away, traveling through time and will be returning last week.
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist mechanic, nerf sentries.
Nerf web strength ..... Make the blaster eagle worth using please.
Targeting, Sensors and ECM Overhaul
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