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We want your SOV little things!

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C C P Alliance
#1 - 2015-07-16 13:59:50 UTC  |  Edited by: CCP Fozzie
Hello spacebros,

As you know we just released the new Sov system and Team Five 0 would be very interested in hearing what little things in the UI you would like to get improved. I’m not promising everything will be done that’s mentioned and bear in mind that it’s holiday season in Iceland so the office won’t be as crowded over the next few weeks as usual, so don’t panic if you don’t feel like you’re getting enough responses, I assure you we’re listening.

Fly safe! o7

Big smileCoolBig smileCoolBig smile

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

Goonswarm Federation
#2 - 2015-07-16 14:06:45 UTC
CCP Punkturis wrote:
Hello spacebros,

As you know we just released the new Sov system and Team Five 0 would be very interested in hearing what little things in the UI you would like to get improved. I’m not promising everything will be done that’s mentioned and bear in mind that it’s holiday season in Iceland so the office won’t be as crowded over the next few weeks as usual, so don’t panic if you don’t feel like you’re getting enough responses, I assure you we’re listening.

Fly safe! o7

Big smileCoolBig smileCoolBig smile


Color by vulnerability in map. Preferably with a way to see into future windows. Maybe color by timezone?

Leader of the Goonswarm Economic Warfare Cabal.

Creator of Burn Jita

Vile Rat: You're the greatest sociopath that has ever played eve.

Rejection Of Sovereignty
#3 - 2015-07-16 14:22:41 UTC
Aryth wrote:
CCP Punkturis wrote:
Hello spacebros,

As you know we just released the new Sov system and Team Five 0 would be very interested in hearing what little things in the UI you would like to get improved. I’m not promising everything will be done that’s mentioned and bear in mind that it’s holiday season in Iceland so the office won’t be as crowded over the next few weeks as usual, so don’t panic if you don’t feel like you’re getting enough responses, I assure you we’re listening.

Fly safe! o7

Big smileCoolBig smileCoolBig smile


Color by vulnerability in map. Preferably with a way to see into future windows. Maybe color by timezone?



Expounding upon this, it would be fascinating to see a "color by Activity Defense Multiplier" scale added to the map beta, with Empire systems grayed out and the lowest ADMs set to green and the highest steadily giving way to red.

Opinionated analyst, CSM XI candidate

Get in touch with me via tweetfleet slack (Kyle Aparthos), reddit (u/KyleAparthos), in-game, or via email (kyle.brashear@hotmail.com) for all of your Analysis needs :)

Gallente Federation
#4 - 2015-07-16 14:23:36 UTC
The Faction Logo is way too big and cant be moved. It has giant space above and below. There is a huge gap from it to the destination/autopilot thing. When im in Amarr i dont need to see that Amarr owns the region and have it take a quater of my top left UI and move my autopilot down even futher.

Thanks
#5 - 2015-07-16 14:26:45 UTC
Carrie-Anne Moss wrote:
The Faction Logo is way too big and cant be moved. It has giant space above and below. There is a huge gap from it to the destination/autopilot thing. When im in Amarr i dont need to see that Amarr owns the region and have it take a quater of my top left UI and move my autopilot down even futher.

Thanks


Second this. Having an option to show/hide the sov icon would be very much appreciated.

"The most punchable face in New Eden."

Be excellent to each other.

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Caldari State
#6 - 2015-07-16 14:32:53 UTC
Manic Velocity wrote:
Carrie-Anne Moss wrote:
The Faction Logo is way too big and cant be moved. It has giant space above and below. There is a huge gap from it to the destination/autopilot thing. When im in Amarr i dont need to see that Amarr owns the region and have it take a quater of my top left UI and move my autopilot down even futher.

Thanks


Second this. Having an option to show/hide the sov icon would be very much appreciated.


Right click on the sun icon -> configure -> uncheck Sov

yw
Amarr Empire
#7 - 2015-07-16 14:41:55 UTC  |  Edited by: Miera Sertan
Edit: Derp, sov thingies. No sleep for me. Ignore me then. xD
C C P Alliance
#8 - 2015-07-16 14:46:17 UTC
yah please keep it to Sov little things, we have other threads for general little things, just so this won't end up too hard to go through Big smile

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

Pandemic Legion
#9 - 2015-07-16 14:52:55 UTC  |  Edited by: Sho Menao
A high level view when looking at Region/Constellation info windows similar to the System info view, but just quick spreadsheet like.

System Name | Constellation | Defense Multiplier | Station Vulnerability Window/Reinforcement Exit | TCU Vulnerability Window/Reinforcement Exit | IHUB Vulnerability Window/Reinforcement Exit

That way, in game we can get all the information we need on the systems in the Region/Constellation we want without building external tools (which we already have but are a pain to alt tab to).


Edit: Also include corresponding countdown timers please.
#10 - 2015-07-16 14:58:24 UTC
utec asmo wrote:
Manic Velocity wrote:
Carrie-Anne Moss wrote:
The Faction Logo is way too big and cant be moved. It has giant space above and below. There is a huge gap from it to the destination/autopilot thing. When im in Amarr i dont need to see that Amarr owns the region and have it take a quater of my top left UI and move my autopilot down even futher.

Thanks


Second this. Having an option to show/hide the sov icon would be very much appreciated.


Right click on the sun icon -> configure -> uncheck Sov

yw


What if I just want to hide the icon, but still see who holds sov?

"The most punchable face in New Eden."

Be excellent to each other.

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Digital Vendetta
#11 - 2015-07-16 15:16:43 UTC
Animations for the new mechanics.
After completing an Etosis link the subject of your actions should do something.
Be it spark and sputter a bit with electricity coursing through it or go dim. Just something.

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Rejection Of Sovereignty
#12 - 2015-07-16 15:18:17 UTC
In the Corporation > Alliance > Sovereignty tab, could we get a Region column as well?
Shadow Cartel
#13 - 2015-07-16 16:06:21 UTC
Whenever a notification is sent, have it include the pilot aggressing like a pos?
Cannon.Fodder
#14 - 2015-07-16 16:09:30 UTC
IDK if added but:

Have the api/crest show which alliance started the capture event. This way you can monitor as a spectator, because i am work wondering who the heck is facing who

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Men with Fancy Hats
#15 - 2015-07-16 16:45:31 UTC
DaReaper wrote:
IDK if added but:

Have the api/crest show which alliance started the capture event. This way you can monitor as a spectator, because i am work wondering who the heck is facing who


+1 to this. Would be really nice to know while I'm sitting at work having EVE withdrawals.
WE FORM V0LTA
#16 - 2015-07-16 16:48:06 UTC
Mostly graphical improvements:



  • The progress circles on stations, ihub, tcu should scale as you zoom in/out. Currently they are HUGE when zoomed out and make it hard to even see ships on the undock. To illustrate: when you are zoomed in close on the station, the icons seem reasonably scaled around the model, and you can separate the ships on the undock. Now try interpreting ANYTHING when zoomed out on the same station. It may be easier to have all of the progress circles only show up as tooltips when you highlight the object.

  • Add the "Scan Effect" while something is being Entosis Linked, the same way the Circadian Seekers did when they were scanning structures. This will help show the impact we are having when influencing a structure.

  • When Entosis Link completes cycling to enable/disable a station service, or put a structure into reinforcement, there should be some kind of visual impact. Best way would probably be some kind of sound and energy pulse. Right now there is really no "pop" to show the accomplishment of what you have done.

  • Structures in reinforcement should "shimmer" similar to how they did in Dominion Sov, to show visually that they are reinforced. Having the Shield/Armor Reinforcement "shimmer" on stations could show whether it's in first reinforcement, or Freeport mode.

  • The progress circle showing influence while Entosis is occurring should start spinning during the warmup cycle but show no progress. As soon as the warmup cycle completes, it should start showing the influence (attacker/defender) and countdown. Currently it doesn't show up until 1/5 of the progress has completed (possibly one full Entosis cycle plus warmup?)

  • Different colors for the progress circles as they get closer to completing. Maybe go from green -> red as you get close to offlining station services or reinforcement.


Asteria Concord.
#17 - 2015-07-16 16:51:10 UTC
A gradient marker on the scale at the bottom of the systems sovereignty tab would be very useful in working out how many more nodes need to be capped.
#18 - 2015-07-16 16:54:07 UTC
Manic Velocity wrote:
Carrie-Anne Moss wrote:
The Faction Logo is way too big and cant be moved. It has giant space above and below. There is a huge gap from it to the destination/autopilot thing. When im in Amarr i dont need to see that Amarr owns the region and have it take a quater of my top left UI and move my autopilot down even futher.

Thanks


Second this. Having an option to show/hide the sov icon would be very much appreciated.


http://i.imgur.com/uUfr8xo.png its already there in the configure window

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Goonswarm Federation
#19 - 2015-07-16 16:55:36 UTC  |  Edited by: Querns
It would be nice to be able to turn infrastructure hub upgrades on and off.

Currently, you can't remove ihub upgrades once installed, and now that you can't have more than one ihub anchored in a system, you can't even use a secondary ihub to contain upgrades that you don't always want due to effect or expense.

It would be fine if changes to online/offline ihub upgrades only took place at downtime, if it was needed to make sov bills not be weird.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

WE FORM V0LTA
#20 - 2015-07-16 17:27:43 UTC
I think that's more than a "nice to have". Being able to manage your IHUB upgrades seems pretty crucial, considering how many IHUBS were in space just to be used for storing more expensive upgrades that weren't always needed - like Jump Bridge/Beacons, Cynojammers, Supercapital Construction, etc.
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