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POSes: I am a small portion of the community

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#3041 - 2015-10-18 14:26:22 UTC
Malcanis wrote:
*shrug*

If you're determined to interpret what she said in that way, there's nothing much anyone can say to you.

Will you cry yourself to sleep or write an angry poem about it and post it on your facebook?


Not sure why you seem to have such a hard-on for me, but I have a newsflash for you.

"I'm not the only one who feels that way and I'm not the only one who is tired of excuses"

if you aren't aware of that, then I'd suggest you go back through these 152 pages and read them.
additionally, if you think that over the past two years, they couldn't have actually placed enough focus on this issue to have completed it by now, or at least given us something this year as we were told, then you need to get your head out of the sand.

I appreciate you being CCP's cheerleader in this, but honestly, enough is enough, and if all you can bring to the table are personal attacks, then save both of us the waste of time and don't bother to reply

o/
Celly Smunt

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

The Ditanian Alliance
#3042 - 2015-10-22 13:14:46 UTC
POS bump
#3043 - 2015-10-24 23:31:34 UTC
POS Bump

so all this cool stuff coming, carrier changes, jump fatigue changes, new capital modules, new ships and FINALLY new posse... oh wait.... my bad.


Sorry Celly, I tried hun.
Santa

Please come join the fun Dec 14th., 2017 Find the details [HERE] when the post is made

Vote Steve Ronuken for CSM
#3044 - 2015-10-25 01:37:54 UTC
Santa Spirit wrote:
POS Bump

so all this cool stuff coming, carrier changes, jump fatigue changes, new capital modules, new ships and FINALLY new posse... oh wait.... my bad.


Sorry Celly, I tried hun.
Santa



There was a structure presentation? finished about an hour ago? and it was on the schedule?

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

#3045 - 2015-10-25 02:52:17 UTC
Steve Ronuken wrote:
Santa Spirit wrote:
POS Bump

so all this cool stuff coming, carrier changes, jump fatigue changes, new capital modules, new ships and FINALLY new posse... oh wait.... my bad.


Sorry Celly, I tried hun.
Santa



There was a structure presentation? finished about an hour ago? and it was on the schedule?


I know,
It is just that Celly and several of the folks who have been practically begging for POS issues to be addressed for the past few years were under the impression they would have something this year based on CCP's previous statements, sadly, they were "misinformed" and all of my magic couldn't fix it for her.


Please come join the fun Dec 14th., 2017 Find the details [HERE] when the post is made

IChooseYou Holdings
#3046 - 2015-11-19 12:31:25 UTC
Celly S wrote:
Malcanis wrote:
*shrug*

If you're determined to interpret what she said in that way, there's nothing much anyone can say to you.

Will you cry yourself to sleep or write an angry poem about it and post it on your facebook?


Not sure why you seem to have such a hard-on for me


Seems to me that some people just can't stand it when someone's right.

it has been too long and too many excuses have been given out.
we'll see (i think) what happens in spring, until then, I'm sadly disappointed in my game provider.
The Ditanian Alliance
#3047 - 2015-12-28 15:10:21 UTC
Bump for remembering POS work.
#3048 - 2016-01-27 00:56:14 UTC  |  Edited by: Celly S
Today marks the first real glimpse of changes to the entire POS system.


While most of us would have been happy to have functional roles and settings and even a smaller version of some modular POS setup, I was in fact impressed with what I saw today.

for those who didn't get to go, HERE is a screenshot.

o/
Celly

edit, here is a semi-crappy video too, but it was ok considering the source

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

#3049 - 2016-01-27 17:42:49 UTC
Now for roles and access .....



Maybe another 5 years?


Man, I sure hope not.
#3050 - 2016-03-04 22:41:17 UTC
Bump for good POS lubbin

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

#3051 - 2016-03-23 08:41:57 UTC
will poses even get yet their lst gleaming? maybe instead of phasing them out at final stage of release of citadel structures give them niche use sush moon harvesting , gas reaction . there is alot of unreleased pos structures too theres on google eve items database and poses would have remote repairing modules too but they were never released .
#3052 - 2016-03-24 21:39:38 UTC
Amak Boma wrote:
will poses even get yet their lst gleaming? maybe instead of phasing them out at final stage of release of citadel structures give them niche use sush moon harvesting , gas reaction . there is alot of unreleased pos structures too theres on google eve items database and poses would have remote repairing modules too but they were never released .



I, for one, would like to keep the small POS's with a slight boost in CPU/PG for moon mining. CCP needs to release the T2 harvesting array and other assorted items.

With the costs for a BPC and materials, I can't see anchoring a medium citadel for moon mining.
#3053 - 2016-04-13 23:39:25 UTC
\o/ still here...

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

#3054 - 2016-04-13 23:40:57 UTC
Balder Verdandi wrote:
Amak Boma wrote:
will poses even get yet their lst gleaming? maybe instead of phasing them out at final stage of release of citadel structures give them niche use sush moon harvesting , gas reaction . there is alot of unreleased pos structures too theres on google eve items database and poses would have remote repairing modules too but they were never released .



I, for one, would like to keep the small POS's with a slight boost in CPU/PG for moon mining. CCP needs to release the T2 harvesting array and other assorted items.

With the costs for a BPC and materials, I can't see anchoring a medium citadel for moon mining.



The thing I see with that is that they would have to leave the roles and crap in for POSes and that's one of the things that's borked already..

IDK though, they might find a way around that if they tried.

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

#3055 - 2016-05-03 11:49:37 UTC
So, we've gotten Citadels, new graphics, definitely an isk sink at the moment and pretty much useless outside of the "epeen" factor.

We got some new ships, while on sisi the roles still aren't right on the citadels based on what I recall hearing.

some of us have billions of isks tied up in books that we aren't sure when we'll get those funds back now that the books are defunct.
some of us have much time into training our fighter skill only to have it basically rendered useless and relegated to being nothing more than a prerequisite to silly changes that affect all of us who fly carriers, the much time and expense put into making/buying our fighters moved to the category of "FU players" for those of us who've spent the time and money on our carrier pilots only to have them pretty much having to figuratively start over again in order to be effective.

Don't get me wrong CCP like many of the folks here, I do love you guys and gals and I am appreciative of the things you do for us at least in the effort you put forth even when I'm not happy with the result of that effort, however with that said, there's 153 pages here spanning time back to January 3 years ago: (IE)
From and including: Thursday, January 17, 2013
To and including: Tuesday, May 3, 2016
Result: 1203 days

It is 1203 days from the start date to the end date, end date included

Or 3 years, 3 months, 17 days including the end date
Alternative time units

1203 days can be converted to one of these units:

103,939,200 seconds
1,732,320 minutes
28,872 hours
1203 days
171 weeks and 6 days
329.59% of a common year (365 days)

In not one single page do I recall anyone asking for "this" particular mess you've given us.

Sadly you would have made more of us happy by simply re-skinning the existing POSes than what you've given us so far, especially since it's nothing more than a bit of expensive, glorified eye candy at the moment without any real functionality and substance.
Honestly, my POS (stick in space) with it's modules, arrays and defenses is much more valuable as a tool and a place of production than the current elephant in the room is.

Just my opinion.

o/
Celly

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

#3056 - 2016-05-06 03:31:17 UTC
Celly S wrote:
Sadly you would have made more of us happy by simply re-skinning the existing POSes than what you've given us so far, especially since it's nothing more than a bit of expensive, glorified eye candy at the moment without any real functionality and substance.

Just my opinion.

o/
Celly



Seriously, this.

You could have used the current null-sec outposts, re-skinned them like I suggested a few YEARS ago, and we wouldn't have been in a holding pattern like we have been.

If you didn't want us using the refining arrays in them, they could have been disabled. We'd have hangars, factories, and better offices than we do now.

We practically had everything in game, you could have just tweaked it a bit and not waited 3 years.



-Balder
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