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Dev Blog: Introducing Clone States & the Future of Access to EVE

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Minmatar Republic
#721 - 2016-09-01 04:59:27 UTC
Swiftstrike1 wrote:
Have you totally abandoned the "Upcoming Features and Changes" sub-forum??

Yeah, they did that a while ago when they started posting info on Reddit first.

Straight



DMC
#722 - 2016-09-01 05:00:24 UTC
Sorry but my clone is in Alpha so i cant read all the post here.

"Amateurs talk about tactics, but professionals study logistics." - Gen. Robert H. Barrow, USMC (Commandant of the Marine Corps) noted in 1980**strong text**

#723 - 2016-09-01 05:01:47 UTC
This here caught my eye when I read the devblog:

Quote:
Questions about abuse:

Q: Won’t suicide ganking using free characters be a major problem?

A: We don’t think clone states will have much impact on suicide ganking or other harassment in high-sec. But, we will be paying very close attention and if this becomes an issue we can pursue options to improve the situation such as turning safety’s on for Alphas in high sec or making changes to the allowed skills list.

After checking the terms of service, harassment of other players in the game is still not allowed. My guess is, this should rather have read "non consensual combat". Still I'd like to ask:

Are there any plans or discussions to re-evaluate suicide ganking or other forms of non consensual combat as harassment?

Remove standings and insurance.

#724 - 2016-09-01 05:01:54 UTC
CCP here is an idea, how about Alpha account abilities being tied to the security status of the space they are flying in.

In null sec and Anoikis you can fly anything and use any module you've trained for, in low sec you can't do any industrial but can fly and use capital ships if you've trained for them, in high sec you can fly up to Battleship.

This way CCP you can continue to try and force populate Null sec like you've always dreamed of doing effectively supplying multiple lower skilled targets for the big alliances to plunder and conscript and have some of the largest battles imaginable.

Low sec will still function as the in between zone where players can sharpen combat skills. Perhaps the current gankers will be deterred when high sec Alpha alts of miners start ganking their scout bumping alts who try to scoop loot after gank kills.

Sell all your CODE stock before the November patch because those boys are going to get spanked like a high sec version of the goons.
#725 - 2016-09-01 05:04:12 UTC
We can only hope that all of these "GREAT IDEA CCP GIVE US MORE PLAYERS!!!!11" are just dumbasses and not CCP's sockpuppets.
Minmatar Republic
#726 - 2016-09-01 05:08:59 UTC
Jason Ozran wrote:
RIP Eve Online. After destroying the game for those that have been playing it for years and playing for it, and realizing it doesn't work for ****, they decided to go for a hybrid free-to-play.

You just look at the wrong side of this issue: Eve is complicated. It is ******* complicated. And that's why pay for it! Because it is deep, interesting, and a stupid game like there are so many on the market. Thank you for making this a game like many others, CCP. You finally ruined it.
Gotta say with a sad heart I agree with you.

In the past it's been repeatedly said that Goons would kill Eve. Obviously to accomplish that goal they had to first become employed by CCP.

Roll


DMC
Gallente Federation
#727 - 2016-09-01 05:09:36 UTC
Well, I don't troll the forums very much, just read what's going on from time to time. Like every other player in Eve, my voice is just one of many and may or may not count. However, since going FTP is going to happen (no way they'll cancel it after announcing it) I'll add my little opinions as well.

1. Limit logins as they are with trials now. No Alpha and Omega logged in at the same time on the same IP address.
2. Set safeties to green in highsec for Alphas to prevent a huge increase of highsec ganking. For that matter, you can set ALL safeties to green or yellow while in highsec (gankers flame away lol) . When I started this game back in 2005, there was no ganking in highsec. Never happened. Highsec was meant to be a safe place to practice pve and learn the game. Now, it's more dangerous than null/WH space with way less rewards.
3. Alphas should not be able to buy or use skill injectors or extractors.
4. ItemsAlphas can build should be severely limited so as to not negatively affect the economy now.

Just a few thoughts
#728 - 2016-09-01 05:14:48 UTC  |  Edited by: c00x
corporation management ?

so not only unlimited lame named toons but also corporations?
corporations that can be used for war decs or avoiding war decs?

ccp you took all honor out of having an old toon with skill injectors/extractors...
and now you want us to put up with this?

Looking at my calendar... nope its not the 1st of april.
Spaceship Bebop
#729 - 2016-09-01 05:16:26 UTC
Cougaro wrote:
Well, I don't troll the forums very much, just read what's going on from time to time. Like every other player in Eve, my voice is just one of many and may or may not count. However, since going FTP is going to happen (no way they'll cancel it after announcing it) I'll add my little opinions as well.

1. Limit logins as they are with trials now. No Alpha and Omega logged in at the same time on the same IP address.
2. Set safeties to green in highsec for Alphas to prevent a huge increase of highsec ganking. For that matter, you can set ALL safeties to green or yellow while in highsec (gankers flame away lol) . When I started this game back in 2005, there was no ganking in highsec. Never happened. Highsec was meant to be a safe place to practice pve and learn the game. Now, it's more dangerous than null/WH space with way less rewards.
3. Alphas should not be able to buy or use skill injectors or extractors.
4. ItemsAlphas can build should be severely limited so as to not negatively affect the economy now.

Just a few thoughts



Agree with this.

Goonswarm Federation
#730 - 2016-09-01 05:21:58 UTC
Mara Pahrdi wrote:
This here caught my eye when I read the devblog:

Quote:
Questions about abuse:

Q: Won’t suicide ganking using free characters be a major problem?

A: We don’t think clone states will have much impact on suicide ganking or other harassment in high-sec. But, we will be paying very close attention and if this becomes an issue we can pursue options to improve the situation such as turning safety’s on for Alphas in high sec or making changes to the allowed skills list.

After checking the terms of service, harassment of other players in the game is still not allowed. My guess is, this should rather have read "non consensual combat". Still I'd like to ask:

Are there any plans or discussions to re-evaluate suicide ganking or other forms of non consensual combat as harassment?



Suicide ganking is not harassment. Following another player around and ganking them from system to system, even when the target has made an effort to get away from you...that would probably be considered harassment.

Suicide gankers take targets of opportunity--i.e. you make yourself a target, they gank you. They will not fixate on you unless you repeatedly make yourself a juicy stupid target repeatedly in the systems they are in.

So you should maybe sit down and re-read the EULA and TOS.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

MAS0RAKSH
#731 - 2016-09-01 05:24:05 UTC
I've been around since Dec 2004 on one bastard character or another off and on... why does the eve community treat each new wave of incoming players like the newest immigrants coming to steal their missions, asteroids, salvage, content, etc... ? It's gotta be real fear of loss and I love it. "There gonna take something away from us!" ****, might as well have hillary and trump debate the "Alphas".

I just don't want to see them abused and think an isk limit is good but only in the form of donations to the Alpha and deny them the ability to sell ships. I love that these starters have decent core skills allowing them to get into things quickly, but think the SP level should be 7.5 mil so they can really get into the hook of training while at work for a few days. We want casual players to become dedicated players. If we lose anything to them, good to have the blood pumping.

Will there be any artificial balancing of how many clones are available for each empire because we might see only a small number of amarr and gallente in favor of caldari and minmatar? Say, 500 alphas for each faction so if the limit is reached on a particular race players will be forced to fill up the empty race's slots an then another 500 slots opened up?
Goonswarm Federation
#732 - 2016-09-01 05:26:12 UTC
c00x wrote:
corporation management ?

so not only unlimited lame named toons but also corporations?
corporations that can be used for war decs or avoiding war decs?

ccp you took all honor out of having an old toon with skill injectors/extractors...
and now you want us to put up with this?

Looking at my calendar... nope its not the 1st of april.


I find it funny....overall I'm fine with this, but a young whipper snapper like you is butthurt...kinda makes me laugh.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

#733 - 2016-09-01 05:33:56 UTC
Hopefully, this set of changes coincides with changes to how intel is conducted.

For example, throwaway Alpha alts stationed in every system of a nullsec pipe for dscan and Local's instant intel purposes... seems strategically relevant and enabled by this set of changes.

There will need to be game design changes that not only improve the sophistication of intel gathering in Eve... but also and especially limit the extent to which simply scaling mostly-afk characters will be abused (i.e. wormhole and gate activation sounds come to mind as well... though maybe the burden of flying an alpha alt back out to a given location is enough of a disincentive).

Certain modules like scanning modules (for scanning ship holds) should probably be prohibited on Alphas too... Otherwise, every gate in hisec will be littered with scanning Alpha alts... It's one thing to enable this type of alt play (which is already viable). However, presently, you can run your own intel and link hostile characters together to figure out the appropriate course of action. If scanning (and intel) alts become truly disposable, then that's a problem I think.
CODE.
#734 - 2016-09-01 05:36:41 UTC
Teckos Pech wrote:
c00x wrote:
corporation management ?

so not only unlimited lame named toons but also corporations?
corporations that can be used for war decs or avoiding war decs?

ccp you took all honor out of having an old toon with skill injectors/extractors...
and now you want us to put up with this?

Looking at my calendar... nope its not the 1st of april.


I find it funny....overall I'm fine with this, but a young whipper snapper like you is butthurt...kinda makes me laugh.



my main is from 2007...
#735 - 2016-09-01 05:42:36 UTC
Cougaro wrote:
Well, I don't troll the forums very much, just read what's going on from time to time. Like every other player in Eve, my voice is just one of many and may or may not count. However, since going FTP is going to happen (no way they'll cancel it after announcing it) I'll add my little opinions as well.

1. Limit logins as they are with trials now. No Alpha and Omega logged in at the same time on the same IP address.
2. Set safeties to green in highsec for Alphas to prevent a huge increase of highsec ganking. For that matter, you can set ALL safeties to green or yellow while in highsec (gankers flame away lol) . When I started this game back in 2005, there was no ganking in highsec. Never happened. Highsec was meant to be a safe place to practice pve and learn the game. Now, it's more dangerous than null/WH space with way less rewards.
3. Alphas should not be able to buy or use skill injectors or extractors.
4. ItemsAlphas can build should be severely limited so as to not negatively affect the economy now.

Just a few thoughts


Items you can build are already limited by skills.

Alphas should be allowed to use skill injectors, just not extractors (I would limit extractor use to Omega only)

I would like to see trial accounts reshaped as a third clone type, meaning skill restrictions applying to trial accounts use the same mechanism as clone grades. This also opens the avenue to a cheaper subscription that uses trial-account equivalent Beta clones but only pays, say, $5/month. Or an option like ESO Plus where you get a trial-account equivalent Beta clone for a few months and a bunch of Aurum. This means an Alpha player can increase their commitment commensurate with their experience, alpha for free while "learning the ropes" and graduating to beta and so on as they become more comfortable or want more power.

So I guess this would be reintroducing "clone grades" from the bad old days as a limit to the skills that can be trained, rather than the SP preserved at death.
#736 - 2016-09-01 05:47:46 UTC
Hello,

So at first I was pissed off and then reading the restrictions it becomes that more nicer. However I feel that paying Eve players should get a benefit from this.
It says here that all clones on a subcribed account turn to omega, basically that means we paying eve players cannot use alts on the same account as an alpha state to train those for specific events (roams, wars, factional warfare etc.)

Ofcourse we could all make now 10 different accounts on alpha state just for the fun of it, skill them and in case of need log in on them. However I do not feel this is how the alpha state is intended?

So how does CCP think to handle this matter, which for me is the one real question I have about this.

With a Yooo Hooo Hoo and a bootttlllee of rrrruummm....

#737 - 2016-09-01 05:51:07 UTC
Do you really wanna play the trash hole EVE will become after November?

There's a good game Elite: Dangerous. Let's go there and not deal with all this crap upcoming.
#738 - 2016-09-01 05:57:40 UTC
Alexander Bor wrote:
Do you really wanna play the trash hole EVE will become after November?

There's a good game Elite: Dangerous. Let's go there and not deal with all this crap upcoming.


How is this change going to make EVE a "trash hole?" I am excited about this because letting subscriptions lapse when I have no money is not going to be the end of the world.
Gallente Federation
#739 - 2016-09-01 06:05:15 UTC
Is there a chance to get contracting 3 on the list, so you can use alpha clones to make a reasonable amount of contracts? I don't see how this would hurt the economy in any way.
PowerDucks Alliance
#740 - 2016-09-01 06:07:04 UTC
Day 1: CCP implements f2p
Day 2: 100500 new accounts created
Day 3: Catalyst and Thrasher prices skyrocket on market
Day 4: Shitthunderstorms on all EVE forums from highsec miners
Day 5: Suicide fleets of 50 catalysts everywhere in highsec
Day 6: Citadels are going down
Day 7: Nobody flies something bigger, than cruiser
Day 8: CCP announce EVE Gate repair, flight through is only allowed to Omegas 😂
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