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Feedback thread for the new EVE Online, and the new community website

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The Mockers AO
#161 Posted: 2012.02.08 15:38  |  Edited by: Bloodpetal
CCP Guard wrote:


The new interim community site yes, the final one we'll spend most of the year building probably...nope :)



My current concern is that it's very hard to visualize all your websites in a wholesome fashion.

The EVE store, for example, I think is riding with almost no exposure on the drop down menu thing. You'll probably lose some sales from people not being able to easily see that.


Any word on making the profession quiz awesomer?

I think you need more questions to weight the results a little better, and people that love those quizzes want some fun with it. My current responses from mates has been kinda lackluster.
Where I am.
C C P Alliance
#162 Posted: 2012.02.08 15:50
Bloodpetal wrote:

Any word on making the profession quiz awesomer?

I think you need more questions to weight the results a little better, and people that love those quizzes want some fun with it. My current responses from mates has been kinda lackluster.


It's definitely something we'll be thinking about.


More generally, all the feedback on content in this thread is very useful. Thanks and keep on making points as they occur to you.

CCP Delegate Zero | Game Designer | @CCPDelegateZero
#163 Posted: 2012.02.08 16:57  |  Edited by: DJ P0N-3
CCP Delegate Zero wrote:
Bloodpetal wrote:

Any word on making the profession quiz awesomer?

I think you need more questions to weight the results a little better, and people that love those quizzes want some fun with it. My current responses from mates has been kinda lackluster.


It's definitely something we'll be thinking about.


Please do. I took it out of curiosity and it seemed short and inflexible. I have humble motives -- to crush my enemies, see them driven before me, and hear the lamentations of their ship crews. I understand that grand ideals spice things up when luring in new players, but there's a lot of room between "freedom fighter" (appearing to mean FW) and "pirate" (appearing to mean suicide ganking for fun and profit) in the non-nullsec empire PvP spectrum.
#164 Posted: 2012.02.08 17:35
DJ P0N-3 wrote:
Stuff

I saw your character name on the main page and I liked your post because of This.
Gallente Federation
#165 Posted: 2012.02.08 18:18
Ok so I just wanted to share that I'm also having the flickering textures problem in both Firefox and Chrome (latest versions) on my macbook pro snow leopard NVIDIA 9400M graphic card.

textures flickering in ship viewer

Super sweet site otherwise!

#166 Posted: 2012.02.08 20:47  |  Edited by: Logix42
Desperately NEED an EASY way to navigate all the different sites, the top right drop down is good but needs to be added to:
Forums
Eve Gate
Evelopedia
Eve Store
Account Management
Support
Latest expansion

Once you handle that, which should take all of a couple hours tops (hell i'd volunteer to code it in, not hard) then consider having a consistent theme through out.
Eve home, and community match each other
Eve gate, forums, Evelopedia, and Eve store match each other
Support page is old
Account management and expansion are fine as they are

TLDR: Need easy navigation
Go beyond the edge of space...
Explore
Gallente Federation
#167 Posted: 2012.02.08 21:19  |  Edited by: Mirei Jun
Hello,

As pointed out by many others, the overall design looks great. It most certainly will grab the attention of prospective new players.

However, I think the explanations of "Professions" in Eve are misleading.

- There are no "Freedom Fighters" or "Loyalists" other then a few Role-Players... who are laughed at by the other 99.9% of PvPers... who are all "Pirates" according to the list.

- There are no "Bounty Hunters" in Eve because the game mechanics simply do not exist. Bounties in their current form and do not facilitate this sort of play.

- Some of the "Professions" listed are natural results of years of experience with Eve. They aren't anything a new player could hope to accomplish in a few weeks or months.

- Its pretty obvious the Industry and Marketing aspects of the game were expanded into more "Professions" to fill out this area.

Overall this is very false advertising. I know you want to get new players excited, but it could have the exact opposite effect. We all want new players to have an inital positive reaction to Eve, start playing, and keep playing -not feel deceived and quit.

As a suggestion, you should consider focusing more on what players are doing now and how that relates to "Sandbox" aspects of Eve.

NPE is really important and we all want you to get it right so Eve continues to grow.
#168 Posted: 2012.02.08 22:22
New site is awesome, a needed improvment.
Good job !
However I can't still load the Politics & Warfare 's map. I tried several times but it's always "loading"

o7
#169 Posted: 2012.02.08 22:32
I've only had a very cursory poke around but this new design is infinitely sexier than its predecessor. There are a few things that have already been mentioned that you might look into:

1) Navigation between sites is less than intuitive. Immediately you can shuffle some links around as previously suggested so that it's easier to get to where you want to go. In the long term I think it would be best to really try and create a single site that unifies the current online presences.

2) I really like the efforts that have been made to give a better and more informative first impression to newcomers. It's engaging and exciting. However, a few nitpicks. The quiz needs to be better developed, it's entirely too simplistic right now. Also, and this reveals my bias towards my own ingame activities, I think there's a large enough difference between a trader who hauls and a traders who focuses on activities more akin to station-trading to make a distinction. A greater effort to also link these professions to their out of client aspects (bonds, banks, loans, scams and the rest of the MD forum antics and dramas) might also prove useful in the act of enticement. Come to think of it, should not "Scammer" (or, likely, a different and more appealing name for the ruffians) be a profession.* Lol

All in all, I think that if the prime focus of the upgrade was to make a better starting environment for prospective players then the entire team deserves a pat on the back for laying some really, really impressive groundwork.

*Asking that "Botter" be a profession would be too much I think.
Gallente Federation
#170 Posted: 2012.02.09 06:26  |  Edited by: Zagdul
Navigation is horrible.

Add a PERSISTENT website footer.

It's the in-thing to do.
Dual Pane idea:
Click!

CCP Please Implement
Nulli Secunda
#171 Posted: 2012.02.09 07:14
there is no ship spinning counter !
GRRR Goons
Agony Empire
#172 Posted: 2012.02.09 08:07
This was long overdue. Finally a front page that looks like its from this century (this is a space game set in the super-future after all). Can't wait to see the new community site once you replace all the old content with a look consistent with the new one.

As other people have mentioned, I think the biggest challenge right now is getting some form of consistent navigation across the different websites. Each site can have a different feel, but its feels too different right now. Load up each site from the drop down in a tab and then flip through them. I get lost will all the different types of navigation bars and it just seems difficult to know what the relation between all the different sites are. Some specific thoughts:

  • I count at least 6 different styles of navigation, why?
  • The style of the EVE store is the same as EVE Gate and the wiki. This makes no sense to me.
  • Just merge all the account-only stuff like petitions, api, and bug reports into the account site. This will be awesome when (if) you give us one master account that manages multiple eve accounts (and DUST accounts?).
  • Merge the support site (which now only contains static info, see above) into the community site (you already have it in the navigation there). If it really needs its own sub-domain at least make the two sub-domains feel like the same website.
  • The forums feel like they are part of EVE gate. This is good. The wiki looks like it should be part of EVE gate but it's still separated from it (look at the nav bar). Just make it part of EVE gate.


Lets summarize:

  • EVE Gate contains forums: add wiki.
  • Store looks like part of EVE Gate. This is weird.
  • Put all logged-in account stuff into the account site including api, bug reports, petitions, etc.
  • Essentially merge the community and support sites.


Now you have

  • All sites with EVE gate look and feel like one site (except the store)
  • Front-facing site and community+support site are for different purposes but share same feel.
  • Account management stays how it is but gets more functionality.
  • Expansion page: fine as it is, or can be styled like the front facing site.


This plan can unify the related sites, better group information, and reduce the number of different styles to at best 3 and at most 5.
#173 Posted: 2012.02.09 09:17
Snowflake Tem wrote:



I have the same problem using;

16.0.912.77 (Developer Build 118311 Linux) Ubuntu 11.10
and
10.0 Mozilla Firefox for Ubuntu Canonical - 1.0

see https://picasaweb.google.com/lh/photo/J9pph21CGLFqQkNykDH1J9MTjNZETYmyPJy0liipFm0?feat=directlink

else, fine work. you should be praised.
editing organic growth is always difficult, but this is a fine start.


is this a ship i see before me?
https://picasaweb.google.com/lh/photo/Q0TFGPJ4HM93e-mUsmLtAdMTjNZETYmyPJy0liipFm0?feat=directlink
Triumvirate.
#174 Posted: 2012.02.09 10:13
I posted in an unofficial thread so I'll post here as well:

Love the new ship viewer, it must have been a lot of effort to get that working in HTML5 just to spin ships. So my question is, when are we going to see the entire client implemented in HTML 5 ? Blink
Praetoria Imperialis Excubitoris
#175 Posted: 2012.02.09 12:58
https://www.eveonline.com/start/ has at "step 3" mention and imbedded link to the "new pilot movie" (which is awesome) but it shows a wrong movie (emperiyan age trailer). Since the new movie shows exactly what you have to do in a clear way its a rather shame that it is not showing to anybody.

In fact I think that a quality movie like that should be on the front page of the new website.

I think someone mentioned a similar error earlier but I just want to make clear its still wrong.

-
[img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img]
[yellow]English only please. Zymurgist[/yellow]
C C P Alliance
#176 Posted: 2012.02.09 14:21
Thanks, Ciar Meara. Most people are seeing the correct pilot orientation movie but there is an error that will cause some to see the trailer you mention instead. We've tracked this down and a fix will go out soon.

CCP Delegate Zero | Game Designer | @CCPDelegateZero
Minmatar Republic
#177 Posted: 2012.02.09 16:32
Like the ship viewer alot! Good Idea. One gripe though; can't see the ships so well. Ether brighter lighting or a lighter background. (more hi-sec less null sec) Mak them easier to see the details.
Amarr Empire
#178 Posted: 2012.02.09 17:08
i want the dev blogs and the game news to be visible on the same page, or at list being two options at the same place.
currently, like before they are too far from each other.

on the front page you can see the news, but not the blogs.
oh sure there should be news about the blogs, but it's not the same than seeing what was the last blog.
we like to shoot thinkgs, not read things

there's not even a blog section link on the front page of the community website !
#179 Posted: 2012.02.09 17:59
wide screen monitor support would be a good choice, right now only half my 23" screen is used with the new site. the old site displayed a little better, likely as it had code in it to stretch the page to fit as best as possible.

even if you can set it via a profile setting (widescreen on or off), just to use the screen real-estate a bit better.

High.
Triumvirate.
#180 Posted: 2012.02.09 19:16
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