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[Proposal] Ganglinks II, an alternative solution.

Author
#1 - 2011-11-10 16:17:32 UTC
From the other thread, the biggest fight seems to be that off-grid ganglink ships do have a counter: probing. But probing these ships is rather difficult.

Why not have a significant stacking penalty for activating many, many ganglinks like boosting sig radius/slowing the ship down?

If you want an (basically) unscannable off-grid booster that can move with any kind of speed, you have to use only one, maybe two links.

If you want 6 ganglinks, your ship will be hella slow with a massive sig which can be easily probed...
Amarr Empire
#2 - 2011-11-10 16:52:32 UTC
MY GOD THE TEARS

ADAPT OR DIE

#3 - 2011-11-10 17:02:39 UTC
I like you, can I keep you as a pet?
Demonic Wheat Pineapple
#4 - 2011-11-11 11:39:57 UTC
IMO link ships shouldn't be able to boost off grid.
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