Wormholes

 
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[Phoebe] Value increase for low-end blue loot

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#81 - 2014-11-05 20:56:15 UTC
King Fu Hostile wrote:


If you find an empty C4 with C4 and C2 statics, grab it while you can Cool



This is exactly what I abandoned on Hyperion incident - a Magnetar even...But still I would not be interested in any c2 chains.
Minmatar Republic
#82 - 2014-11-05 22:43:10 UTC
umnikar wrote:
King Fu Hostile wrote:


If you find an empty C4 with C4 and C2 statics, grab it while you can Cool



This is exactly what I abandoned on Hyperion incident - a Magnetar even...But still I would not be interested in any c2 chains.


C2 chains offer wonderful small scale pew that doesn't always require insane scheming and full logi-backed T2 comps, I really enjoy being able to grab whatever random ship I feel like flying tonight and go have a fight. Now they are also full of non-combat relic and data sites, and the C2 sleeper anoms are perfect for our lower-SP members now that the loot value is fixed. Hell, it's worth doing for older guys too.

Trigger Warnings
#83 - 2014-11-06 00:01:53 UTC
Caleb Seremshur wrote:
Awesome. Also love that the new patch was so small.

Fozzie as a question indirectly about wormhole occupancy iirc you said in the minutes that spawn rates for sites in unpopulated/unvisoted jspace would become 3 days before they despawn? Is this change to facilitate a more moderated chance of consistent income long term or is the system asyet unchanged and the jspace with all those sigs still needs to be accessed to get the countdowns rolling? I'm trying to put together a corp and any kind of hint in regards to whether we want a buried hole or not would be great.

I'm sure some of this is already documented by players but finding it through the sea of garbage google brings up has proven taxing.


yeah, he's really going to answer that question.
#84 - 2014-11-08 01:31:04 UTC
Fozzie is a fickle god. It doesn't hurt to ask.
Badfellas Inc.
#85 - 2014-11-21 13:22:06 UTC
Trinkets friend wrote:
Caleb Seremshur wrote:
Awesome. Also love that the new patch was so small.

Fozzie as a question indirectly about wormhole occupancy iirc you said in the minutes that spawn rates for sites in unpopulated/unvisoted jspace would become 3 days before they despawn? Is this change to facilitate a more moderated chance of consistent income long term or is the system asyet unchanged and the jspace with all those sigs still needs to be accessed to get the countdowns rolling? I'm trying to put together a corp and any kind of hint in regards to whether we want a buried hole or not would be great.

I'm sure some of this is already documented by players but finding it through the sea of garbage google brings up has proven taxing.


yeah, he's really going to answer that question.


Unasked questions go unanswered the longest.
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