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"Give Your Voice A Chance!" WINGSPAN//Chance Ravinne for CSM X

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WiNGSPAN Delivery Network
#1 - 2015-01-15 19:25:44 UTC  |  Edited by: Chance Ravinne
KEY CAMPAIGN LINKS
CAMPAIGN MANIFESTO

o7, capsuleers.

Ten months ago, I was a nobody. An explorer with an empty wallet and dreams of exploring the galaxy of New Eden.

Today, I'm still a nobody. I don't have any political power or connections. My corporation is staffed almost entirely by people whose PVP experience could be summed up on a fortune cookie label. I spend my nights exploding industrial ships and composing sarcastic EVEmails. When the mood strikes me, I post videos of these exploits on YouTube for an audience of mediocre size.

So, why should you believe I can make a difference in EVE?


  • Ask the 1,000+ people I have gotten into EVE Online via referrals.
  • Ask the 500+ retired EVE vets who have emailed me to say my antics got them back in the game.
  • The 20,000+ people who have read my exploration and stealth bomber guides.
  • The 400+ people who have waited weeks and weeks to join WINGSPAN Delivery Services.
  • The dozens of "victims" who have paid me for killing them.


Those numbers all mean something, and they don't mean "Chance is great."

Those numbers mean there are people out there, a LOT of people, who are ready to believe in EVE Online. Some for the first time, some after years of bitter cynicism. These are people who are excited for the possibilities EVE has now, not just the dream-inspired promises of CCP and CSM candidates. These people are inspired by the crazy idea that they don't have to wait for content to happen. They can create it, they can be it, and they can share it with the world, including outside of EVE.

I share their passion and their optimism. I do not come to this forum with a bag of "fixes" for EVE - that is the job of game designers and analysts. Instead, I come to this forum with the promise to be a voice for progress. A voice for content. A voice for everyone who is ready to dive into the next epoch of EVE Online with probes launched and torpedoes loaded.

Give your voice a chance. Because if there's one thing you know I can do, it's deliver.

You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT

WiNGSPAN Delivery Network
#2 - 2015-01-15 19:27:24 UTC
I would also like to announce that I am officially co-endorsing SUZY RC MUDSTONE for CSM X. SUZY was instrumental in my EVE development, someone who selflessly taught me the ways of nulsec and steered our corporation throught truly tough times. Whatever reservations you have about me, give Suzy your serious consideration.

You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT

The-Culture
#3 - 2015-01-15 23:50:57 UTC
I really like your videos and I think what you're doing is great. Your videos are great simply for the fact that not everything eve pvp related has to be "leet pvp." So it's all very down to earth, relateable and most importantly funny.

I have to ask, what is your platform? What issues will you seek to address? How?

Best of luck to you.
#4 - 2015-01-16 01:35:25 UTC  |  Edited by: Jenshae Chiroptera
Chance Ravinne wrote:
  • Ask the 1,000+ people I have gotten into EVE Online via referrals.
Screen shot, please. (With part of details cut out for privacy). I have to actually see it, not denying it is possible, you might have that from your Youtube viewers.

You also sound like some nut job I saw in a Youtube at some point. This guy sat in a worm hole hunting one poor little guy, obsessively for three weeks. The guy finally sacrifices himself just to satisfy the lunatic into leaving him alone. He also went on and on about delivering missiles or something and mailing the guy.
Don't know how the lunatic convinced a bunch of friends to keep doing it with him. Maybe he cycled through different friends.

Anyway, I hope that lunatic is not you.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

WiNGSPAN Delivery Network
#5 - 2015-01-16 03:57:19 UTC
Jenshae Chiroptera wrote:
Chance Ravinne wrote:
  • Ask the 1,000+ people I have gotten into EVE Online via referrals.
Screen shot, please. (With part of details cut out for privacy). I have to actually see it, not denying it is possible, you might have that from your Youtube viewers.


I can certainly understand your skepticism. But ask and you shall receive.

The only numbers I've blocked are the ones that would tell people exactly how much they could rob me for, if they were so inclined. While retention is obviously not 100%, it is very high - and I'd also guess that for every person who actually used one of the referral links, there's another person or two who just jumped in because they had $15 to burn.

I hope at the very least this establishes that I am above the corruption of ISK-based bribery!

Quote:
You also sound like some nut job I saw in a Youtube at some point. This guy sat in a worm hole hunting one poor little guy, obsessively for three weeks. The guy finally sacrifices himself just to satisfy the lunatic into leaving him alone. He also went on and on about delivering missiles or something and mailing the guy.


YES!!! Another YouTube fan!

You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT

Caldari State
#6 - 2015-01-16 07:24:48 UTC
You got my vote. The CSM needs people who are able to connect with people and genuinely care about the game.
Goonswarm Federation
#7 - 2015-01-17 17:36:02 UTC
I support this man and his message. I also think his deliveries are handled with utmost professionalism and hilarity. Chance Ravinne/Suzy RC Mudstone for CSM X! You can't possibly regret this choice!

http://i.imgur.com/qEhiI1H.jpg

#8 - 2015-01-17 18:56:38 UTC
o/ I'm a subscriber of your chan since some times and you got my vote.
Caldari State
#9 - 2015-01-19 09:14:00 UTC
Well hello there!

My name is Lanctharus Onzo and I am one of the co-host and writers of the Cap Stable Podcast.

In early 2014 our podcast interviewed a great majority of the candidates for CSM9 and we will be doing the same for CSM10.

Here is our announcement: http://capstable.net/2014/12/01/council-of-stellar-management-x-call-for-candidate-interviews/

As we stated in the announcement, you can contact us to schedule your one on one interview via any of the following methods:

Email: podcast@capstable.net
Twitter: @CapStable
Or via our contact form

We look forward to speaking to you about your particular skill set and expertise in EVE Online and we hope you success in your candidacy.

Sincerely,

Lanctharus Onzo
Co-host & Writer of the Cap Stable Podcast
Military Director, Alea Iacta Est Universal[

Executive Editor, CSM Watch || Writer, Co-host of the Cap Stable Podcast || Twitter: @Lanctharus

WiNGSPAN Delivery Network
#10 - 2015-01-20 06:31:17 UTC  |  Edited by: Chance Ravinne
As a CSM candidate, I want to focus on three vital areas of EVE’s short and long-term development. They are initiatives that have already proven their value to the community, which is all the more reason CCP must continue to push and refine these initiatives.

  1. MODERN MARKETING
  2. NEW(ER) PLAYER EXPERIENCE
  3. BUILDING THE EXPLORATION BRIDGE

IdeaMODERN MARKETING
If you’ve talked to your non-capsuleer gaming friends, you know the public perception of EVE Online is terrible. “It’s too late to bother.” “It’s a spreadsheet simulator.” “I don’t have enough time.” “The learning curve is too hard.” “Everyone is a sociopath.” Tens of thousands of potential customers have been turned off without ever stepping into a pod – a complete shame.

This may sound like a strange focus for a CSM candidate, but until the widespread myths about EVE are dispelled and CCP takes a more modern approach to their advertising efforts, the company is throwing away millions in lost opportunities.

I bring my professional experience in branding, copywriting, and marketing to the table for CSM X. I’ve created successful campaigns for corporations here in the real world, and I know how to get gamers interested in even niche titles like EVE. As stated earlier, I’ve already referred thousands of players to the game, but I’ve also been heavily involved in promotion for other titles via my YouTube channel and at Top Tier Tactics, my previous gaming strategy website. I’ve also branded and built my own corporation’s website to wonderful results.

Currently, I see a great number of opportunities for improving EVE’s reach to the gaming public, including but not limited to:
• Strategic content arrangements with gaming press across multiple regions
• Internally produced or community outsourced tutorials and introductions
• Expanded efforts to promote external media creation from within the community
• Video content partnerships with popular influencer channels
• PPC/SEM advertising campaigns to convert prospects at all levels of interest
• A refined acquisition funnel with more thoughtfully constructed and tested landing pages

IdeaNEW(ER) PLAYER EXPERIENCE
Of course, you can lead a horse to water, but you can’t make it press F1. We can get millions of people to try EVE, but the reality is that EVE’s new player experience sucks. If I remember correctly, newbie retention rates have been estimated near 10%. That number is abysmal, but imagine the difference in player population if it could be bumped even 5%. EVE would be infused with new pilots, cashflow, and content at unprecedented rates.

So what’s to blame for the state of player retention? Most obviously the tutorial, while much better than it was in the past, is convoluted. There are almost no explanations for basic game concepts, such as the different types of navigation, the relationship between ships, pods, and your avatar, etc. Simple stuff like purchasing items and fitting your ship are basically a mystery.

Think about how many elements in the game are downright invisible to new players. If nobody outright told you, you’d have no clue that you could learn a skill to overheat your modules. You’d have no clue how to overheat your modules. You wouldn’t know what heat damage was, or that you could repair it. Even if you bought nanite paste, you still wouldn’t know how to actually apply it to your ship!

New players need direction to avoid the feeling that “there is nothing to do.” We as experienced players know this is a naïve assumption, but someone whose trial is about to expire can’t be asked to just believe the game gets interesting. They have to be shown the possibilities and offered reasonable advice on how they can do it.

• Increased emphasis on finding and joining player corporations
• In-game tools, data, or records to help evaluate a corp’s activities and trustworthiness
• Additional career agents or career paths (PI, Incursions, FW, etc.)
• A more refined “masteries” system with more obvious career-based guidance
• Basic, intermediate, and advanced navigation training
• Explain d-scan and the goddamn camera controls to people

(continued in next post)

You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT

WiNGSPAN Delivery Network
#11 - 2015-01-20 06:36:33 UTC
IdeaBUILDING THE EXPLORATION BRIDGE
When I look back at my EVE career thus far (however short it is compared to those of most players), I see how wonderfully far the career path of exploration has taken me.

Starting with a pitiful Imicus probing deep into nullsec, I learned brutal lessons in navigation, intelligence gathering, wormhole mapping, combat scanning, and interpersonal diplomacy. Before you know it, I was capable not only of funding my misadventures, but also hunting the competitors who once threatened my existence.

In the past few years, we’ve seen CCP promote exploration more and more heavily. They’ve promoted special explorer DLC packs for Steam to encourage newbies to scan the stars. They built Sisters of EVE ships well-suited to handle all types of deep-space content. They’ve created new locations in the form of shattered wormhole systems, and launched difficult sleeper caches to test the wits of adventurers.

We are now at a point where the bridge is almost complete – the bridge that can carry enterprising newbies from know-nothings to seasoned pilots unafraid to engage anything and anyone in all security sectors of space. If CCP can successfully leverage its massive population of explorers, there will be few limits to the amount and types of content they can create.

• Expand hacking to PVP roles, including hacking warp bubbles and abandoned POS sticks
• Meaningfully differentiate hacking and archeology, or combine them and be done with it
• Continue to expand upon wormhole space with even greater rewards for daytrippers
• Fix problems and reinstate a meaningful risk/reward balance for ESS and siphon units
• Expand on exploration mining to give miners higher risk/higher reward options
• Revamp the beta map to provide meaningful information while traversing w-space

I understand not everyone will be interested in exploration, and that's okay. Because more exploration means that no matter where you live or what you do in EVE, the content will eventually come to you. And by giving explorers more meaningful ways to interact with other players (either via direct combat or by fiddling with their property), we can increase dynamism and ultimately have more interesting stories to tell.

You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT

WiNGSPAN Delivery Network
#12 - 2015-01-24 01:23:26 UTC
Just completed an interview by the lowsec-focused site JustForCrits!

Chance Ravinne quizzed

Thanks to Scaurus for this opportunity!

You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT

The Marmite Collective
#13 - 2015-01-25 13:54:25 UTC
You seem to be good at PR and marketing, but can you tell me what experience you have with Eve, how long you been playing the game and some opinions on hot Eve topics ?

DELETE THE WEAK, ADAPT OR DIE !

Meta Gaming Level VII, Psycho Warfare Level X, Smack Talk Level VII.

Interhole Revenue Service
#14 - 2015-01-26 23:53:43 UTC
I'd vote for you simply because you make good vids and you show some fun WH stuff.

Check out my Podcast! My Blog!

WiNGSPAN Delivery Network
#15 - 2015-01-27 01:45:12 UTC
Tora Bushido wrote:
You seem to be good at PR and marketing, but can you tell me what experience you have with Eve, how long you been playing the game and some opinions on hot Eve topics ?


Of all the CSM candidates, I am probably the least experienced EVE player. You could say I'm not a Reykjavik insider!

While I played a two-week trial in 2008, I couldn't figure out how to warp anywhere and uninstalled the game. When I came back this year, I immediately moved into nullsec exploration, where I learned all about navigating and surviving lawless space. During that time I was part of a small exploration corp for a short time, and then was taken in by friendly explorers in Vale after I got lost one fateful evening.

After learning a lot more about how EVE worked, I decided I would head out on my own to further my covert ops career. I read up on a great deal of stealth bomber strategy, including the operations of both large groups (like Bomber's Bar) and solo play (by Chessur) and ventured out into wormhole space to find targets of opportunity.

I began my corporation, WINGSPAN Delivery Services, and quickly accumulated applicants. These were returning players and people who were no longer interested in traditional corps with rigid structures and schedules. We worked together to get "okay" at wormhole scouting, navigation, reconnaissance, and mapping, and now we're one of the larger independent corps in EVE!

There are many dozens of hot topics in EVE, and I don't want to waste your time -- are there any particular subjects you'd like to hear my thoughts on, other than the obvious "when will we have an in-game Mastery Track for ship spinning?"

You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT

WiNGSPAN Delivery Network
#16 - 2015-01-30 12:35:18 UTC
I love you Chance! *bats eyelashes* Oops

Your videos make me want to leave high sec and go exploring! Of course I haven't because... incompetence, but you know... I still want to!

You have my vote Lol
WiNGSPAN Delivery Network
#17 - 2015-01-30 15:46:59 UTC
When you consider 98% of Eve players are probably equally or even less competent (myself included) you'll see it doesn't matter! Live your dreams or, failing that, destroy the dreams of others!

Parsimony Kate wrote:
I love you Chance! *bats eyelashes* Oops

Your videos make me want to leave high sec and go exploring! Of course I haven't because... incompetence, but you know... I still want to!

You have my vote Lol

You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT

Gallente Federation
#18 - 2015-01-30 18:48:33 UTC
Was interested in being a stealthy kind of guy in-game ever since I started playing a little over a month ago, mentioned it to a friend and he linked me to your stealth-bomber videos.

Since then I've watched every single one of your stealth-bomber videos, trained up for exploration (and gotten my self an Astero fitted out), and now I'm training up to use a Manticore. Seriously Chance, you're an inspiration to me, you've definitely got my vote!
Minmatar Republic
#19 - 2015-01-31 01:42:09 UTC  |  Edited by: Gismo Resperio
This is a content creator people, and that is what keeps EVE moving.

My vote is with Chance.
WiNGSPAN Delivery Network
#20 - 2015-01-31 04:05:40 UTC
You've got my vote too.

You've managed to bridge the daunting chasm into which new players often fall after spending too much time shooting stationary rocks and red crosses. Truly, there is grand content to experience after training a Raven that does not involve cancelling a subscription, and Chance has done much to show the way to those who don't realize there is a way.

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